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Author Topic: Ceamonks890's Character Mods  (Read 30324 times)

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #105 on: September 07, 2021, 04:52am »
MCU SPIDER-MAN

Didn't expect me to be the one to make this cinematic incarnation of Spider-Man playable? Me neither quite frankly.

But after spending time working on other mods and being in a particularly good creative mood, the idea came back to me and seeing various members of the community being so happy with my mods of Sam Raimi and Marc Webb's takes on Spider-Man in anticipated hype for Spider-Man: No Way Home, I knew then and there that MCU Spidey needed to be made to complete the cinematic Spidey trinity (no matter what my personal biases).

So I've taken it upon myself to put as much effort into this version of Peter Parker as I possibly can, making him as distinct from Maguire and Garfield's incarnations as reasonably possible.

Being brought on board the ever-increasing alliance standing against the Masters of Evil in the primary Marvel continuity by other heroic Spider-characters, this version of the web-head finds himself utterly starstruck by the types of individuals on the side of SHIELD as they set off on a vast quest to save the omniverse from complete destruction.

Having access to all 7 of his on-screen costumes from his trilogy of films through mixing and matching, some advanced tech provided by the late Tony Stark of his timeline and some of his own ingenuity, the MCU Spider-Man is prepared for anything that comes his way!
 
FEATURES:
-4 powers, 3 boosts and an Xtreme
-Abilities of might, healing factor and Web-Swinging
-8 hex-edited skins, HUDs, loading screen, icons and voice/sound file using ripped audio of Tom Holland's voice.
-Uses assigned number #206 (will clash with Leonardo of the Ninja Turtles and Bishop in mannequin).

DISCLAIMER:
This mod uses a six second snippet of music from Spider-Man Homecoming. I take no credit for the use of it.

MOVESET:
1. Taser Web: MCU Spidey fires electrified web bullets from his webshooters, dealing electric damage to struck threats over time. Mash button to keep attack going!
2. Web Grenade: MCU Spidey fires specialized non-lethal bombs which entrap several enemies at once in durable webbing for a time.
3. Spider Tingle: MCU Spidey utilizes his Spider-Sense to his advantage, anticipating an incoming enemy attack. He then reverses the attack and strikes with a counter blow, dealing physical damage.
4. Hero of Queens: MCU Spidey uses his webbing to fling an enemy into the air. Charge longer to increase the overall distance an enemy will be thrown into the air.
5. (Boost) Youthful Stubbornness: MCU Spidey refuses to give up, increasing his overall attack speed and defence temporarily.
6. (Boost) Spider-Drone: MCU Spidey utilizes a hidden mini-drone to reveal nearby enemies on the map, greatly decreasing energy cost for powers on entire team temporarily.
7. (Boost) KAREN Tactical Diagnostics: MCU Spidey uses the AI interface within his suit to better adapt to enemy tactics, increasing critical hit damage chances temporarily.
8. (Xtreme) E.D.I.T.H.: MCU Spidey puts on some fancy-looking unseen shades, ordering the EDITH AI to utilize drone missiles from off-screen, dealing fire damage as they rain down on all on-screen targets.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
Andersonbrazil- Homemade Suit from Spider-Man Homecoming movie, HUD
BobbFett42- No Way Home Integrated, Far From Home and Black & Gold suits, HUDs and mannequin
Captain JZ America- Cleanly ripped MCU webshooter sound
Enchlore- Infinity War/Endgame Iron Spider model
fighttherot- Night Monkey model
Panaka_69- Homecoming Unmasked Variant, Tom Holland voice clips
UltraMegaMagnus- Spider-Man Homecoming Stark Suit model, Infinity War/Endgame Iron Spider model

Download link- https://www.mediafire.com/file/0lln94om0udo90i/Spider-Man_%2528MCU%2529-_Ceamonks890.7z/file
« Last Edit: September 19, 2021, 05:35am by Ceamonks890 »

Offline TheMK

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Re: Ceamonks890's Character Mods
« Reply #106 on: September 07, 2021, 10:12am »
Nice work!

The MCU version of Spider-Man isnít my favorite either, but I appreciate what I can about him including this cool mod!

Any chance you might consider Chris Pineís Spider-Man or Jake Johnsonís Peter B. Parker from Into The Spider-Verse? Could be fun! No pressure though, I just think itís a cool idea.

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #107 on: September 07, 2021, 04:59pm »
^Don't think there's anything seriously unique about those versions of Spidey in a gameplay sense (so it'd be quite hard to justify them as their own character mods). Voicepacks would be more likely to happen.

Offline TheMK

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Re: Ceamonks890's Character Mods
« Reply #108 on: September 07, 2021, 06:52pm »
^Don't think there's anything seriously unique about those versions of Spidey in a gameplay sense (so it'd be quite hard to justify them as their own character mods). Voicepacks would be more likely to happen.

That's fair. I appreciate the thought, anyhow. If they ever do become voicepacks, that'd be a neat treat, but having the live action cinematic Spider-Man trinity as their own unique mods is more than good enough. Once again, great work on everything!

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #109 on: September 09, 2021, 09:07pm »
BEERUS

For my first mod based off an anime/manga IP, I bring to you the primary Dragon Ball universe's God of Destruction, Beerus.

Being incredibly powerful and arrogant in spite of his lazy nature, Beerus found himself drawn to a seemingly insignificant backwater planet called Earth after having a prophetic dream of a so-called 'Super Saiyan God'.

Informed by his loyal attendant, Whis, of surviving Saiyans on the planet that could lead to what he's looking for, he would eventually end up fighting a greatly enhanced Goku and became somewhat humbled by the Saiyan's refusal to give up during the confrontation, gradually becoming an ally to the main Dragon Ball cast in spite of his gruff, selfish personality getting him into trouble with Bulma on many occasions.

Sensing something from his home planet in-between watching Goku and Vegeta sparring with each other, he asks Whis what that strange anomaly he sensed was and where it came from.

But before Whis could reply with a semblance of an answer, a massive portal opens back on Earth as a ton of strange troopers dressed in yellow suits start coming out of it and begin firing on innocent civilians, with robots following close behind.

Witnessing the madness unfold in real time on Whis's staff, Goku and Vegeta knew then that their friends and family needed them back on Earth.

Curious about the temporal anomaly himself, Beerus went with them to Earth (arriving just as some of Earth's other defenders, Gotenks and Piccolo, were attempting to fend off the mysterious soldiers via intimidation alone).
After the timely intervention of Goku and Vegeta, the mysterious enemy forces had largely fallen back or been knocked unconscious and destroyed from the fighting, the portal still remaining open inexplicably.

As the other Z fighters arrived to clean up the mess, they took time to examine the portal from a safe distance and wondered if it was safe to risk going through it.

Vegeta very unsure if they'd even be able to come back (were the portal to suddenly close on them), a sudden large blast of energy came firing out of the portal as the Z fighters quickly retaliated with Ki blasts of their own to dissipate it.

Deciding then and there that the source of this unwarranted attack needed to be sorted out once and for all, everyone present at the battlefield gradually went through the portal, preparing themselves for anything on the other side...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, flight, immunity to mind control and power nullify, immunity to energy, poison and psychic damage, 50% resistant to other damage types
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Jason Douglas's voice from Dragon Ball Fighterz.
-Uses assigned number #8 (will clash with Jack Power of the Power Pack and Iceman in mannequin).

REQUIRES:
-A mannequin.

MOVESET:
1. Pressure Point Attack: For the sake of being a good sport to the weaker enemy ranks of the Marvel Universe, Beerus performs a careful strike at a vulnerable enemy spot, dealing minor physical damage whilst leaving them stunned from the blow.
2. God of Destruction's Judgement: Beerus teleports between foes, knocking them up into the air as physical damage is dealt.
3. God of Destruction Rampage: Beerus leaps into the air and slams the ground hard, knocking nearby foes into the air as physical damage is dealt.
4. God of Destruction's Wrath: Beerus unleashes a radial attack of multiple ki blasts in all directions, dealing energy damage to surrounding enemies.
5. Hakai: Beerus uses one of his deadliest techniques, firing a purple energy blast which instantly KOs any struck foes.
6. (Boost) Fury: Beerus powers up into a stronger energy state, glowing purple as overall damage is increased further temporarily with him cutting a little loose.
7. (Boost) Devious Clone: Deciding to mess with the weaker enemy ranks of the Marvel Universe, Beerus generates an equally powerful clone of himself to support his teammates in battle temporarily.
8. (Xtreme) Beerus Ball: Having grown bored with the current battle, Beerus decides to create a massive energy ball and flings it down on the battlefield, destroying all enemies on-screen.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Blacthulhu- Beerus model
Julio Cabral- Recoloured Super Saiyan aura effect for Power 6
Maegawa & Outsider- Goku Spirit Bomb Xtreme coding for Power 8

Download link: https://www.mediafire.com/file/5hzgt6qt8kbewf9/Beerus_%2528Dragon_Ball%2529-_Ceamonks890.7z/file

Offline TheMK

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Re: Ceamonks890's Character Mods
« Reply #110 on: September 10, 2021, 08:27pm »
Very cool!!!

I remember seeing another user on this forum sometime ago who is a huge Beerus fan and was eager for a mod of him to get made. Hopefully he sees this!

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #111 on: September 13, 2021, 07:26am »
JIMMY HUDSON

You've had Wolverine, Old Man Logan, Weapon X, X-23 and even Daken...
But now, the Howlett family has expanded even more with the introduction of Jimmy Hudson to the omniversal alliance against the Masters of Evil.

Originally from the Ultimate Marvel continuity, Jimmy found himself flung to Earth-616 alongside Miles Morales and the Maker after the incursions between the two Earths seemingly destroyed their original universe.

But a lot of time has passed since then and Jimmy's gained a lot more than a renewed sense of purpose in this new world he's come to call home, sharing his existence with that of a sole-surviving Poison (a mysterious alien species of crystalline beings that can assimilate symbiote-infected creatures and become an even more powerful life form in the process).

So Jimmy has more than a few tricks up his sleeve, as he and his Poison bring both metallic claws and symbiotic-like tendrils to any fight they and their teammates find themselves in.

Time to uncage the beast and unleash its full power against those who wish to disrupt the balance of the universe!

FEATURES:
-4 powers, 3 boosts and an Xtreme.
-Abilities of might, healing factor, Web-Swinging, 50% weaker to psychic damage, immunity to mind control and poison damage
-1 hex-edited skin, HUD, icons and sound/voice file using a combination of Keith Szarabajika's voice from the Ultimate Spider-Man game and Steve Blum's voice from MUA3 for Jimmy and the Poison respectively.
-Uses official number #246 (shares with Wasp and Shao Khan)

REQUIRES:
-A Poison skin
-A mannequin

MOVESET:
1. Warned You!: Jimmy impales an unlucky enemy on his metallic claws, lifts them up and throws it down. High chance of instant kill.
2. Toxic Tentacles: Jimmy's Poison generates tendrils from within his body, dealing radial damage to surrounding opponents.
3. Merry-Go-Slash!: Jimmy performs a forward spin slash, striking multiple threats at once as bleed damage is dealt.
4. Savage Lunge: Jimmy launches forward, knocking down any human-sized enemy in his way as he brutally slashes them, dealing bleed damage.
5. (Boost) Expert Tracker: Jimmy uses his enhanced senses to reveal nearby enemies on the map, reducing energy cost briefly for himself and his teammates.
6. (Debuff) Worst Nightmare: Jimmy's Poison makes its presence known to foes, terrifying them as they run away in fear with their overall defence reduced.
7. (Boost) Primitive Instinct: Jimmy taunts foes, forcing them to attack him at the cost of less damage being dealt to Jimmy or his teammates.
8. (Xtreme) Poisonous Slime: Jimmy's Poison sends off pieces of itself to ensnare all nearby foes in place, rendering them incapable of defending themselves against Jimmy or his teammates.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, icons, sounds etc.
BaconWizard17- X-Men Blue skin
Stickbro- Ripped MUA3 Venom voiceclips

Download link: https://www.mediafire.com/file/hj5zqr5tnp9ock0/Jimmy_Hudson_%2528Ceamonks890%2529.7z/file

Offline TheMK

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Re: Ceamonks890's Character Mods
« Reply #112 on: September 13, 2021, 08:19pm »
Very cool mod!

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #113 on: September 16, 2021, 04:32am »
PRODIGY

Growing up in Chicago, Illnois, the young man known as David Alleyne was born with a natural intelligence that greatly impressed his family.

But upon reaching puberty and having his mutant power of telepathic knowledge and skill absorption activated whenever anyone was near him, David suddenly knew everything that one skilled or knowledgeable in any field would take years to achieve.

Constantly on edge as to whether anything he knew at any given time was truly his own intuition and that of someone else's borrowed insight, he studied even harder and strived to prove himself in any way he could, without relying on his uncontrollable mutant ability as a crutch.
Taking college-level courses whilst still in high school, his status as a mutant was blown by the anti-mutant group known as 'Purity'.

Saved by Danielle Moonstar and Karma, David was recruited into the X-Men and assigned the codename of Prodigy.

Whilst still quite insecure about his true capabilities deep down, David would gradually go on to be a very capable leader and strategist in his own right, leading the new Mutants and eventually the 'New X-Men' team to victory in many a conflict over time.

His skills required more than ever, he hops on the Blackbird with much of the other X-Men as they respond to a distress signal sent out by SHIELD on their helicarrier...

FEATURES:
-4 powers, 3 boosts and an Xtreme
-Abilities of leadership and flight
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using Khary Payton's voice for Cyborg from the Injustice games.
-Uses assigned number #54 (will clash with Ulik, Patriot and Mortal Kombat's Smoke in mannequin).

REQUIRES:
-A mannequin

MOVESET:
1. Pupil Becomes Master: Using telepathically absorbed combat knowledge from Wolverine, David grabs an unlucky enemy and slams them to the ground as a counter attack, breaking their arm as physical damage is dealt.
2. Spidey Shooters: Using telepathically absorbed combat knowledge from Spider-Man, David uses donated web-shooters from Peter Parker to fire projectiles of impact webbing at targets, dealing physical damage over time.
3. Elektric Kick: Using telepathically absorbed combat knowledge from Elektra, David performs a radial spin kick attack which damages surrounding enemies.
4. Caged Life: Using telepathically absorbed combat knowledge from Luke Cage, David impressively grabs a small enemy and swings them around, knocking other foes back which come into range. Let go of power button to throw enemy in David's hands away!
5. (Boost) Stark Energy: Using telepathically absorbed knowledge of nanite tech from Tony Stark, David is able to greatly reduce power energy cost for entire team temporarily.
6. (Special) Strange Spell: Using telepathically absorbed knowledge of the mystic arts from Doctor Strange, David casts a spell which makes affected enemies become allies on the current map temporarily.
7. (Boost) Summers Strategies: Using telepathically absorbed strategic knowledge from Cyclops, overall damage dealt to David and his teammates are reduced temporarily whilst critical hit chances are increased.
8. (Xtreme) Beastial Chemicals: Using telepathically absorbed knowledge in science and biology from Beast, David flings several bottles of specialized toxins into the air, releasing the potent gases on all nearby foes as radiation damage is dealt.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
shafcrawler- Custom Prodigy X-Men model from XML2

Download link: https://www.mediafire.com/file/rr6gbyh3i9zh2fh/Prodigy_%2528X-Men%2529-_Ceamonks890.7z/file

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #114 on: September 19, 2021, 03:42am »
LOBO

Created initially as a generic hardened villain in the early 1980s before being reinvented into a knowingly tongue-in cheek parody of grim and gritty comics which were being heavily pushed during the 1990s, Lobo quickly amassed a strong fan following over time (including the late great, Stan Lee, which he considered as his favourite character from DC Comics).

Being the last of his kind as a Czarnian which were considered as an immortal but peaceful race, the birth of Lobo led to mass anarchy among the local populace of Czarnia as his inherent evil became frighteningly apparent, eventually leading to Lobo committing mass genocide out of boredom by using his unnerving genius to create a swarm of lethal creatures that would successfully wipe out every Czarian on the planet but him as a science project, giving himself an A before leaving the now desolate planet to become a bounty hunter.

Engaging in many a bounty (fighting the Easter Bunny, Santa Claus, various superheroes and even beings which supposedly didn't exist despite evidence to the contrary), Lobo's crazy shenanigans eventually led him to the realms of Heaven and Hell, his mass slaughter being so severe that he was barred from ever re-entering them, to the point that the Grim Reaper was strictly instructed not to collect Lobo's soul, were he to ever perish again.

But despite how irredeemable Lobo can be at the worst of times, he strangely possesses a very strict code of honor and integrity when it comes to any job he takes on, never breaking an agreement with a client until it has been successfully achieved.

Ending up in yet another crazy situation, Lobo finds himself flung through a portal to a different reality altogether on accident, meeting a lot of new faces in-between facing familiar heroes from his own reality in the form of the Justice League briefly, who happened to arrive much earlier via an inter-dimensional message from SHIELD to help, as a means of returning a favour for the Avengers' aid in an earlier cross-dimensional adventure within the DC Universe against Darkseid and Thanos.

Carefully convinced by the head of SHIELD, Nick Fury, to hire his services for the sake of saving the omniverse itself from a group calling themselves the Masters of Evil (in exchange for his return home), Lobo gleefully agrees much to the uncomfortable vibe of everyone else present.

Being among the members on board the Quinjet as they head off for the Omega Base from Stark Tower, Lobo arms himself proper for his biggest bounty yet.

No matter how big or small the threat, the Main Man always delivers on his contracts...

So what are you waiting for? Satisfy Lobo's desire for mass chaos and put the Masters of Evil down by any means necessary!

FEATURES:
-5 powers, 4 boosts and an Xtreme
-Abilities of might, healing factor, 100% chance of resurrection, immune to mind control, knockback, grabs, stuns, finishers, radiation, fire, ice and psychic damage types
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using ripped audio of David Sobolov's voice from Injustice: Gods Among Us.
-Uses assigned number #20 (will clash with Mr. Fantastic and John Blaze in mannequin).

REQUIRES:
-The model for his Spacehog motorbike from Injustice: Gods Among Us (so a flight ability can be added in).
-A mannequin

MOVESET:
1. Main Man: Lobo throws an incredibly strong punch at an unlucky target, dealing physical damage. Charge atack for max damage!
2. Always Delivers: As an expert sharpshooter, Lobo flings several sharp blades at foes, dealing physical damage.
3. Obliterate: Lobo pulls out a plasma rifle, firing it at enemies with a chance of a critical hit if target is already stunned.
4. Frag You: Lobo throws a few lethal grenades, blasting enemies into the air as fire damage is dealt.
5. Don't Do Logical: Lobo leaps into the air and drills into the ground, dealing physical damage and knocking back neaby foes upon impact.
6. (Boost) Feetal's Gizz: Being infamous within the DC Universe as being someone easy to agitate when things don't go his way, Lobo's overall damage output is increased for a time.
7. (Boost) Right Here: Being surprisingly faster than he looks at first glance, Lobo seemingly slows everything down around him while he moves and reacts a lot faster.
8. (Boost) Bastich Fer Hire: Lobo uses his experience as a bounty hunter to reveal nearby enemy positions on the map, reducing energy cost briefly for himself and his allies.
9. (Boost) You Bastich: Thanks to Lobo's unique physiology as a Czarnian, he is able to create a clone of himself to aid in battle temporarily from a mere drop of blood spilled on the battlefield.
10. (Xtreme) Lacerating Obliteration: Lobo lives up to his infamous reputation and leaps into the air, slamming the ground to deal massive physical damage. Also increases amount of SHIELD credits given for defeated foes during sequence.

CREDITS:
Ceamonks890- Mod creation & coding, icons etc
Aventureiromax- Lobo skins and HUDs
Outsider- Custom loading screen, Cable laser rifle bolton, Shatterstar knife projectile model

Download link: https://www.mediafire.com/file/zrt3ik4nbahmpfx/Lobo_%2528Ceamonks890%2529.7z/file

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #115 on: September 19, 2021, 05:37am »
The Sam Raimi and MCU versions of Spider-Man have also received a small update with the proper web-swinging sounds from their respective movies now included in both of their sound files, better matching up with Marc Webb's version. Credit to Captain JZ America for generously adding these.

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #116 on: September 22, 2021, 05:21am »
ABYSS

Yet another villain from the Age of Apocalypse reality, very little is known of Nils Styger's life before becoming one of Apocalypse's appointed Horsemen as the truly psychotic Abyss.

Having had to contend with the X-Men of his reality several times to prevent humans escaping to freedom, it wasn't long before his reality was erased and the prime Marvel Universe returned to normal.

Surviving the jump between realities by generating a massive portal which allowed him to escape into the Brimstone Dimension for a while and eventually return to see the place he once called home in its original state.

Managing to find his old colleague, Dark Beast, whom had also managed to survive the dimensional jump, the two would work together to keep their presence a secret to the heroes and villains of this timeline.

Finding themselves brought out of hiding relatively quickly via a chance encounter with the Morlocks, Abyss & Dark Beast decided to make use of this rare opportunity to test out their enhanced mutant powers.

Never underestimate Abyss or his deranged laugh will be the last thing you end up hearing...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Ability of might
-1 hex-edited skin and 3 hex-edited body parts, HUD, loading screen, icons and voice/sound file using Quinton Flynn's voice from X-Men Legends II.
-Uses assigned number #40 (will clash with Marvel's Scorpion, Sugarman and DC's Red Hood in mannequin).

REQUIRES:
-A mannequin.

MOVESET:
1. A Real Drag: To amuse his twisted sense of humor, Abyss performs an uppercut attack with one of his arms on an enemy that sends them flying, dealing physical damage.
2. Unraveling Elongation: Abyss stretches one of his arms out forward, dealing physical damage to a target as they're knocked back from the blow.
3. Psychic Tremor: Abyss floats in the air briefly, the very sight of him dealing psychic damage to surrounding foes.
4. This Will Be a Blast!: Abyss opens the portal within his chest and pulls a bomb out from it, flinging it on the ground as it proceeds to explode after a few seconds, dealing fire damage.
5. Annoying Trickster: Abyss opens the portal within his chest to the Brimstone Dimension briefly, sucking enemies in before immediately blasting them out, dealing physical damage.
6. (Debuff) Knowing Mockery: Abyss mockingly laughs as he taunts nearby foes, lowering their defenses and causing them to attack.
7. (Debuff) Fear Absorption: Abyss terrifies nearby foes into running away, getting a boost in strength temporarily as he absorbs power from their collective fear.
8. (Xtreme) Gravity of the Situation: Abyss opens the portal within his chest to the Brimstone Dimension entirely, drawing foes in to their deaths as the environment becomes pitch black briefly. Resulting power gained from the lifeforce of enemies restores Abyss back to full health.

CREDITS:
Ceamonks890- Mod creation, HUD, icons etc
ak2yny- Loading screen
Outsider- Cloak Xtreme coding
Raven Software- Abyss models, effects & coding for his powers, sounds, voice clips

Download link: https://www.mediafire.com/file/ek3nm9vuya4uxvf/Abyss_%2528Ceamonks890%2529.7z/file
« Last Edit: September 22, 2021, 05:23am by Ceamonks890 »