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Author Topic: Expanded Game (EXG) v1.2  (Read 11917 times)

Offline Jury
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Re: Expanded Game (EXG) v1.15
« Reply #15 on: February 03, 2023, 11:11am »
First of all, huge compliments and thanks for everything you accomplished for this game. I' have experienced a problem in the first act, precisely during "The Barracks", the mission is corrupted because I can't access to the shield point and when I arrive at the boss fight against winter soldier and radioactive man they are invincible. When they die they do the animations with the orbs and I can collect the items but they never really die and I can't progress.
« Last Edit: February 05, 2023, 12:26pm by Outsider »

Offline Outsider

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Re: Expanded Game (EXG) v1.15
« Reply #16 on: February 05, 2023, 12:27pm »
First of all, huge compliments and thanks for everything you accomplished for this game. I' have experienced a problem in the first act, precisely during "The Barracks", the mission is corrupted because I can't access to the shield point and when I arrive at the boss fight against winter soldier and radioactive man they are invincible. When they die they do the animations with the orbs and I can collect the items but they never really die and I can't progress.

They are invincible? I haven't witnessed that personally, nor has that ever been reported. When did this happen -- the first time you meet them where Radioactive Man says "Now you are trapped?" Or at the actual boss fight later? And, are you using any other game-changing mods that could be conflicting with the EXG? (Such as anything that adds more villains or alters the gameplay)

I have noticed the SHIELD access point not working at the Barracks too, but that was before the EXG was added. I may have an idea on how to fix that.
(NOTE: Your post will say it was edited by me, but I accidently hit the wrong button is all.)*


Offline Jury
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Re: Expanded Game (EXG) v1.15
« Reply #17 on: February 06, 2023, 02:18pm »
It's the first encounter with them...I kill them and the animation start, I get orbs and ring but they will stil fight and never die. More probably I have some mods that conflict as you said but I can't really remember since I didn't play for a long time. Is there a way to install on a fresh iso without losing all my characters and skins I installed? Thx for the help

Offline Outsider

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Re: Expanded Game (EXG) v1.15
« Reply #18 on: February 08, 2023, 07:23am »
It's the first encounter with them...I kill them and the animation start, I get orbs and ring but they will stil fight and never die. More probably I have some mods that conflict as you said but I can't really remember since I didn't play for a long time. Is there a way to install on a fresh iso without losing all my characters and skins I installed? Thx for the help

Reinstall the game, save it somewhere as a back-up to avoid cases like this in the future, or you can use Mod Organizer 2 which some consider a safer route, install the latest OCP, then a Roster Hack (optional), then the EXG. The best way to do this is to follow the Mod Installation Guide, located here: https://marvelmods.com/forum/index.php/topic,10809.0.html

You may have to reinstall the characters, but your actors folder are where your skins are, so you don't need to reinstall them -- just move them over to the new actors folder. Avoid other game-changing mods unless they say that it's EXG-Compatible. For example, I believe the "more enemies" mod is not compatible.


Offline Outsider

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Re: Expanded Game (EXG) v1.2
« Reply #19 on: February 13, 2023, 11:40pm »
Everyone, the EXG has been updated to 1.2!!! Here are the changes:

- Updated version to 1.2
- Fixed Lizard's entry in the "npcstatrealism" engb file.
- AI teammates now battle Dark Iron Man in Doomstark Lab.
- Added a new boss fight in Castle Doom!
- Fixed the selling price of items dropped from new bosses.
- Fixed sounds in the Murder Midway section of Murderworld.
- Aligned objectives and conversations with those of OCP 2.4.
- Improved quality of objective icons.
- Changed a couple of EXG scripts in the hopes of eliminating the Hulk door glitch that some suffer from when rushing through conversations.
- Redone the fencing and invisible barriers around the Manhattan Skyline stage of New York City to prevent enemies from falling off the rooftops and somehow not dying.


I haven't heard any issues related to the EXG in a couple of weeks now, so this may be the last update for the foreseeable future. Though I don't want to jinx myself. :laugh:


Offline Outsider

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Re: Expanded Game (EXG) v1.2
« Reply #20 on: April 17, 2023, 08:45pm »
Everyone, the EXG has been updated. No, thankfully no real errors on my part -- just improvements. The stages that had blacked-out details have been fixed up. From the Latverian Warship and the X-Men HQ, to Asteroid M. Trust me, you'll notice the improvements right away. Also fixed a conversation and a spelling error in a mission objective.