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Author Topic: BLaw's Mods - Joker, Doctor Octopus, Penance, G. Goblin, Sandman and MORE!  (Read 276085 times)

Offline BLaw

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LoL. Must be a big delay :P

Anyway...

Ultimate Weapon X Skin Pack #3

Includes 9 new skins (and some are unique!)
1 Nightcrawler
2 Rogue
3 Gambit
4 Jean Grey
5 Bishop (Custom)
6 Cable (Custom)
7 Forge (Custom, yep I'm teasing ya'll!)
8 Sabretooth (it looks awesome..)
9 Mysterio! (Wtf why him? Well the 2 logo's on his chest are a perfect fit for the X logo. Really looks cool!)

I can't post any pictures atm. I've sent the file to my e-mail, so I can post it here at school. I hope ya'll enjoy!

DOWNLOAD ULTIMATE WEAPON X SKIN PACK #3
MIRROR

Offline shinobi

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i have some problems with some of my mods (at least those  i have already tried)
firestar's explosion pop, when activated, don't appear on the power selection buttons and won't work
toxin's attack & smash button's don't work, only the jump & grab options (not sure yet for the extreme button)
pls help

Offline ragincajun

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Im sorry, but I downloaded the Ultimate Weapon X Skin Pack 3 and...its definetly not skins.  Bunch of word docs.

Offline Venom
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Im sorry, but I downloaded the Ultimate Weapon X Skin Pack 3 and...its definetly not skins.  Bunch of word docs.
Sounds like a April fools joke by Blaw ?

Offline xlehnsherr

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Looks like it, since I felt right into Dihan's joke alright! :D :D :D
What Would You Do... If You Only Had... One More Day?

Offline BLaw

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Yep, April Fool's joke :D

There are a few things to this joke:
- I'm not gonna make Skin Pack 3 at all
- Skin Pack 2 isn't even ready yet!
- Why the hell would Mysterio be in this? (though the possibility of me making this costume is there)
- Why would I post this in my MOD RELEASE thread and not the SKIN RELEASE thread? :P

On the other hand:
- Skin Pack 2 will feature PS2 skins, so even X-Men who got an UXM skin will be redone.

Quote
i have some problems with some of my mods (at least those  i have already tried)
firestar's explosion pop, when activated, don't appear on the power selection buttons and won't work
toxin's attack & smash button's don't work, only the jump & grab options (not sure yet for the extreme button)
pls help

All should work properly. Make sure you:

- start a new game with default stats;
- have put all files in the right folders.

I may have made a mistake about the folders in the rar, so always check what file goes where.

Offline Sidewinder
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Bug report on the green goblin:
* One cannot put down a grabbed opponent.
* All costume passives don't work (either they have 0 effect or they actually have a negative effect).

Offline BLaw

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- The grab one is already a known bug and in progress for a fix.
- The costume passives however wasn't a known bug yet. I'll take a look when I get home. Thanks for the feedback!

Offline ragincajun

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Yep, April Fool's joke :D

Oh wow, fell for that one hook, line, and sinker.

Offline BLaw

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I've fixed the costume passives bug. The grab is still messed up, but it currently works like this:

Sometimes, it animates and works perfectly. When it doesn't, it picks enemies up like if it was a weapon, but you can't drop it!
So I must have made a mistake when adding the grab in the powerstyle or so.

Offline BLaw

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Re: BLaw's Mods - Forge Mod 1.0 (AT LAST! :P )
« Reply #115 on: April 04, 2009, 08:58am »
First post updated with version 1.0 of the FORGE MOD!.

I'm sure that it's not 100% bugfree, but that's the result of being inactive for a few months XD .

Enjoy!

Offline ragincajun

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Re: BLaw's Mods - Forge Mod 1.0 (AT LAST! :P )
« Reply #116 on: April 04, 2009, 11:21pm »
Hey, tried out Forge.  Here's the bug report:
Heavy Fraps power didn't work.
After using the Killer Teleport power, Forge stands still for about 4 or 5 seconds.

Offline BLaw

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Re: BLaw's Mods - Forge Mod 1.0 (AT LAST! :P )
« Reply #117 on: April 05, 2009, 02:45am »
Ah forgot about the Killer Teleport issue. Thanks for noticing!

Heavy Frags should work.. At least here it does. I'll re-check it.

Offline Rusha_Feeni

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Re: BLaw's Mods - Forge Mod 1.0 (AT LAST! :P )
« Reply #118 on: April 05, 2009, 09:52am »
After using the Killer Teleport power, Forge stands still for about 4 or 5 seconds.

I think it does it for some other moves too.  I had problems with him just standing there several times.  Can't test all powers right now bc I am having issues but someone else may want to check them all.


EDIT - Tested it out and I couldn't repeat it on any move except for the teleport.  I could have sworn it was doing it more often to me but maybe I'm just going crazy.
« Last Edit: April 05, 2009, 11:05pm by Rusha_Feeni »

Offline opakarlo

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Re: BLaw's Mods - Forge Mod 1.0 (AT LAST! :P )
« Reply #119 on: April 06, 2009, 02:42am »
Blaw! Just wanted to tell you that I tried your Firestar mod, and I can tell you this is one of the best characters to play with in the game. (including original characters). Well Done!!!
 :firestar: