Author Topic: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)  (Read 137815 times)

Offline Teancum

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #315 on: May 26, 2009, 02:15pm »
Admins :
Quote
Sorry for that Shauny but i dont know what to do. When i downloaded it the first it worked but then my computer got a crash because of the cards. when it's fixed and i download the Marvel game and mods, then the heroselect crash so i dont know what to do.

He's banned.  Nice catch Venom.

Offline fox456

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #316 on: May 26, 2009, 02:48pm »
Do you mean that Hulk, Hawkeye, Venom, Black Widow, Ronin and Captain Marvel work without problems?


Here is a list I compiled awhile back:


Regarding Murderworld (and the training simulations that take place there), I am experiencing an interesting situation.  When the heroes meet up to battle with their "android" look-a-likes, well, they don't all look alike.  Some of them do, while others look like different characters, while still others look like white, ghostly figures.  Here is a list of the mods I have tried so far and what look-a-like appears to go with them:

Quicksilver       Himself
Vision            Himself
Namor             Himself
Sabretooth        Himself
Nightcrawler      Himself
Cyclops           Himself

Angel             Thor
Dazzler           Black Widow
Banshee           Dr. Strange
Cable             Thing (I think)

Captain Marvel    White ghostly figure
Hulk              White ghostly figure
Magneto           White ghostly figure
Venom             White ghostly figure
Beast             White ghostly figure
Hawkeye           White ghostly figure
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Offline Teancum

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #317 on: May 26, 2009, 04:10pm »
*sigh*

The Arcade androids take their internal IGB numbers (133xx) from whatever four heroes' numbers are being played at the time.  New meshes don't have internal IGB numbers like the shipped meshes do, so it can't find em' and goes with the default.

Just one page back I explained this.

Offline fox456

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #318 on: May 26, 2009, 09:24pm »
Sorry, I thought some people still had questions about which characters were affected.
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Offline Dark_Mark

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #319 on: May 27, 2009, 07:35am »
Yeah, all custom meshes have this problem.
Good news is I found out how to fix it, so the final version of the pack should finally make you happy :P
You may freely use and modify my work as long as you give me proper credit - there's no need to ask for my permission.

Offline Nowhere Man

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #320 on: May 27, 2009, 07:44am »
Another thing you might want to fix is the black widow powerset. Red Dawn gives her +100 (not +100%) defense plus -10% damage taken, which makes her absolutely unvulnerable for 3 minutes. Controlled Burst does waaay too much damage, over 700 per shot O.o''. She's way too overpowered in my opinion.

Oh, and sometimes (maybe this just happens with me) her guns are in hand when she's not using them (including a pistol she never uses), even in safe places. That still happens even after I substituted her powerstyle for the new one dark_mark released.
My Releases - http://marvelmods.com/forum/index.php?topic=3554.0

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Offline CosmoChakra

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #321 on: May 27, 2009, 07:47am »
Yeah, all custom meshes have this problem.
Good news is I found out how to fix it, so the final version of the pack should finally make you happy :P


Great! No more Pasty Face models!!
CosmoChakra's mods !

Skins of HULK,PUNISHER,LUKE CAGE so far!!!

http://marvelmods.com/forum/index.php?topic=3114.0

Offline Dark_Mark

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #322 on: May 27, 2009, 08:07am »
Another thing you might want to fix is the black widow powerset. Red Dawn gives her +100 (not +100%) defense plus -10% damage taken, which makes her absolutely unvulnerable for 3 minutes. Controlled Burst does waaay too much damage, over 700 per shot O.o''. She's way too overpowered in my opinion.

I will have to check this, but I am pretty sure that is how her official powerstyle works. And since this is OFFICIAL Characters, I don't know if we should do anything about it.

Oh, and sometimes (maybe this just happens with me) her guns are in hand when she's not using them (including a pistol she never uses), even in safe places. That still happens even after I substituted her powerstyle for the new one dark_mark released.

I've already fixed this in the final pack.
You may freely use and modify my work as long as you give me proper credit - there's no need to ask for my permission.

Offline Nowhere Man

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #323 on: May 27, 2009, 08:15am »
thanks dark_mark, do check her powerset...there's probably something wrong...specially with red dawn.
My Releases - http://marvelmods.com/forum/index.php?topic=3554.0

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Offline nodoubt_jr

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #324 on: May 27, 2009, 12:46pm »
I will have to check this, but I am pretty sure that is how her official powerstyle works. And since this is OFFICIAL Characters, I don't know if we should do anything about it.

I agree with this, unless theres like a major mistake like a wrong label it should be left alone so its "official", as close to as it was to the original version.
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Offline fox456

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Re: Official Characters -- Beta v4 RELEASED (Oct 26, 2008)
« Reply #325 on: May 27, 2009, 03:36pm »
Yeah, all custom meshes have this problem.
Good news is I found out how to fix it, so the final version of the pack should finally make you happy :P

Awesome!!!  That's GREAT news.  Thanks, Dark_Mark. 
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