If we're looking for a solution when it comes down to getting 360 models, there's a program called 3D Object Converter. He often updates his program to include new formats. Give him a recent IGB, let him know we can extract the textures, and we raise money to have him support IGBs. (The Look at me I'm trying to advertise so ban me now does cost like 30 bucks, but we'd only need a few registrations for Tommy, etc). We ask just for export w/UV ability, and bingo -- we can re-import models into Max. It's more of a last-ditch effort as we'd have to raise a bit of dough, but if we get stuck, that's where we can go with it.