Sorry guys, I've been web-dead for a week or so. Being that I started my classes again and such, I've been busy with a TON of things, and haven't had a whole lot of time to do much else. The Avalanche and Mystique mods were projected to be done by last weekend, but I didn't have time to add the finishing touches. I'll try to get those out of the way this weekend, and hopefully I'll have those up soon. Also, I've been working on a Punisher for MUA, and have several skin fixes for MUA also. I'll post when I get done, which will hopefully be this weekend.
TC: Orbital Bombardment is similar to Gambit's 52 pick-up and Psylocke's "insert power name here (I can't remember it off the top of my head)" xtreme, right? Why not borrow the code for that? I'm only assuming, as I've never actually used Beast. Rewriting the powerstyles from XML1 exactly also works too, since most of the terminology is exactly the same. If you haven't been able to get it working yet, I'll see if I can't figure out something to get it working when I get done with Avalanche, Mystique, and Punisher. Maybe some fresh ideas could help? *shrugs* Now that I got 3d Max, I am going to start making new models for characters for MUA eventually. Finishing XML2 is on my agenda first though, with the exception of Punisher. He's too hella cool not to have included, and I play MUA a lot, so he was my personal project. Anyway, I'll keep updates and try to upload this weekend.