This is a little something I made for fun.
Download link:
http://www.mediafire.com/download.php?fz5zzyhzrktPreview Video:
http://www.youtube.com/watch?v=ZDf7yC66tUsPretty-skin-camera-add-on (as seen in the 2nd page!):
http://www.mediafire.com/?1hymdmhddzj goes in scripts/common. Replaces the 3rd person camera with a really close one from the front, to take pictures of skins.
Added in Version 1.1:
-Capacity to switch between Regular and close camera; when blocking hold jump.
-Camera is reset to normal in each new area.
1) Just the facts:
This mod puts the camera right behind the player controlled hero.
Some to all cutscenes will be broken, this might be a problem on some fights and levels.
It was made for fun.
It was made in a few hours.
It's really rustic.
It's really clunky.
It's as chaotic as hell (as in, hell is the total opposite of heaven, which is mostly in order)
Some to all cutscenes will be broken, this might be a problem on some fights and levels.
No need to start a new game.
2) Going back to how it was before:
It replaces fightstyle_default. A backup is provided.
To return everything to normal, put that backup in data/fightstyles.
No need to start a new game.
3) Other issues
I expect it to have indefinite and infinite bugs and other problems.
Some to all cutscenes will be broken, this might be a problem on some fights and levels.
Won't work if your team consists only of characters with a new fightstyle.
At least one character must have fightstyle_default (check herostat entry, all official characters have it).
Examples of mod characters with new fightstyles: Iron Fist, Punisher, Invisible Woman with add-on, Mystique, etc.
When you change characters, it takes a couple of seconds for the camera to get in position.
If you do one action for a little while (like running on a straight line, or using Captain America's Shield Charge), the camera will be left behind.
I've tested it only a little, but so far, it's incredibly fun, nevertheless.
I don't think I'll be updating this. Ever.
Thanks to the master$$$ for the camera angles.
Thanks to Teancum for the study and info on .py scripts.