Hello

Welcome, Guest. To unlock the rest of the forums
please login or register.
Did you miss your activation email?

Author Topic: My custom skins,etc: Warpath, Cyclops, Crossbones, Punisher, Magneto, Batman  (Read 538561 times)

Offline Teancum
  • Admin
  • Ultimate Member
  • ************
  • Posts: 5942
  • Upvotes: 115
I'll let you know.  Did you happen to export Toxin's mannequin with all of the same settings?

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 69
  • 鐵IRON FIST拳
    • my youtube channel
Yes, I think I did. It was exported with DXT1 DDS without alpha.

Offline Teancum
  • Admin
  • Ultimate Member
  • ************
  • Posts: 5942
  • Upvotes: 115
What's different about the XML2 Katanas exactly?  The MUA ones are 154kb and the XML2 ones are 282kb, but I can't see a difference beyond that.  Was it only that they are DXT3 in XML2?

The Toxin mannequin didn't work.  Would you mind exporting it in DXT3 format?

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 69
  • 鐵IRON FIST拳
    • my youtube channel
Yeah, that's the only thing I changed.

I will get you a DXT3 Toxin mannequin tomorrow.

EDIT: Sorry for the delay. It has been posted here:
http://marvelmods.com/forum/index.php?topic=610.msg28476#msg28476
« Last Edit: February 09, 2008, 05:05pm by iammingy »

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 69
  • 鐵IRON FIST拳
    • my youtube channel
X-23's hand- and foot-claws for MUA and XML2:

http://www.box.net/shared/5vwor6h0ko
- DXT1 for MUA, DXT3 for XML2
- This is how I bolt them in the herostat:
Code: [Select]
      BoltOn {
      bolt = Bip01 L Hand ;
      model = models/bolton/x-23_hand-claws ;
      slot = ebolton_clawleft ;
      }

      BoltOn {
      bolt = Bip01 R Hand ;
      model = models/bolton/x-23_hand-claws ;
      slot = ebolton_clawright ;
      }

      BoltOn {
      bolt = Bip01 L Toe0 ;
      model = models/bolton/x-23_foot-claws ;
      slot = ebolton_weapon ;
      }

      BoltOn {
      bolt = Bip01 R Toe0 ;
      model = models/bolton/x-23_foot-claws ;
      slot = ebolton_altweapon ;
      }




« Last Edit: February 10, 2008, 11:32pm by iammingy »

Offline nodoubt_jr
  • Admin
  • Invincible Member
  • ************
  • Posts: 4934
  • Upvotes: 88
  • No Doubter
awesome, thanks, any chance of getting a foot claw for x-23?
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 69
  • 鐵IRON FIST拳
    • my youtube channel
Yep, I am working on it.

EDIT: I will make it half of the hand-claws length.

Offline nodoubt_jr
  • Admin
  • Invincible Member
  • ************
  • Posts: 4934
  • Upvotes: 88
  • No Doubter
awesome, i'll start working on an x-23 xml2 mod.  great stuff, thanks.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 69
  • 鐵IRON FIST拳
    • my youtube channel
Ok, I have repacked it. You need to download again. See the original post above, nodoubt_jr.

EDIT: You are welcome!
« Last Edit: February 10, 2008, 11:47pm by iammingy »

Offline nodoubt_jr
  • Admin
  • Invincible Member
  • ************
  • Posts: 4934
  • Upvotes: 88
  • No Doubter
awesome thanks :)
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Zedja
  • Guest
Re: My custom skins, etc: Katanna, X-23 claws
« Reply #700 on: February 11, 2008, 08:14am »
YEAH!!! the DXT3 Mannequin worked like a charm on the XBOX, Iammingy you rock man! YOU ROCK!!!

thanks man!!

*faints*

Offline Teancum
  • Admin
  • Ultimate Member
  • ************
  • Posts: 5942
  • Upvotes: 115
Re: My custom skins, etc: Katanna, X-23 claws
« Reply #701 on: February 11, 2008, 09:23am »
It did??  AWESOME!  I can't believe that's all we've been stuck on.  The textures gotta be DXT3.  Hey, that means we can have almost any custom character model.  If Dark_Mark or Tommyboy2002 exports a particular model with a DXT3 texture (preferrably 512x512 max) we can put it on the 'box.

Offline Dark_Mark

  • Marvel Modder
  • Fantastic Member
  • **********
  • Posts: 475
  • Upvotes: 24
  • S Rank Hunter (darkmarkzx.deviantart.com)
    • darkmarkzx.deviantart.com
Re: My custom skins, etc: Katanna, X-23 claws
« Reply #702 on: February 11, 2008, 12:30pm »
It did??  AWESOME!  I can't believe that's all we've been stuck on.  The textures gotta be DXT3.  Hey, that means we can have almost any custom character model.  If Dark_Mark or Tommyboy2002 exports a particular model with a DXT3 texture (preferrably 512x512 max) we can put it on the 'box.
Any particular models you have in mind? :)
You may freely use and modify my work as long as you give me proper credit - there's no need to ask for my permission.

Offline Teancum
  • Admin
  • Ultimate Member
  • ************
  • Posts: 5942
  • Upvotes: 115
Re: My custom skins, etc: Katanna, X-23 claws
« Reply #703 on: February 11, 2008, 12:51pm »
Yeah, I'd really love to see Venom in MUA Xbox.  He's like top-priority :P

Zedja
  • Guest
Re: My custom skins, etc: Katanna, X-23 claws
« Reply #704 on: February 11, 2008, 01:06pm »
hehe, that is... if the Xbox doesn't fry, when loading 1MB model file. hehe

and, now is 100% of chance for a custom model work on the xbox?

because i don't think it'll work. IMHO

anyway, it's good to know that we can have new mannequins, for me it's good enough. hehe

can't wait to see, Angel and Gambit with mannequins in your Xbox mod.