Author Topic: New XML2 NPC  (Read 24940 times)

Offline nodoubt_jr

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New XML2 NPC
« on: July 02, 2007, 07:03pm »
continuing my love for npc (they are easier for me to do, only need to worry about 4 powers, and they dont crash on me). Now i'll be working on giving powers to some of the NPC that appear in XML2 without powers or with one or two powers.  The only thing that sucks is the little amount of skeletons, luckily i might be able to use some of the unused ones from XML1.

First up the Three In One (also know as the Stepfor Cuckoos), I added two new powers. One is too duplicate so that all three sisters can assist in a mission (the other 2 are dead, as well as the 1000s seen in Phoenix:Warsong).  The second is a mind control power (Emmas mind control to be precise), a love spell.

Three In One
http://www.momoshare.com/file.php?file=37ff55327ca37812870592acffa24ac3



« Last Edit: February 23, 2009, 10:52pm by nodoubt_jr »
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What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
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Offline nodoubt_jr

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #1 on: July 02, 2007, 08:37pm »
Angel NPC

http://www.momoshare.com/file.php?file=5bc3a1d951cb72debc77ce8e4253af87

i got rid of his feather shooting powers because they dont work with metal less Angel.  Gave him Storm's Hurricane powers, flaps his wings and causes a wing storm. I added a laser gun bolton that shoots energy. Needs a new 3d head.  Also got rid of scale factor so that he looks the same size as other X-Men.









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Offline Teancum

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #2 on: July 03, 2007, 06:10am »
Yay for Angel!  He never gets enough love in X-Men games.

Lord Vader

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #3 on: July 03, 2007, 10:01am »
Does this mean you can play as him or what?

Offline Teancum

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #4 on: July 03, 2007, 10:05am »
Only in the Danger Room.  He's not available through the game.  I'm sure nodoubt did that because he plays a very big part of the game as a NPC.

Lord Vader

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #5 on: July 03, 2007, 10:26am »
Err.. but Sabretooth and Pyro are playable yet they show up in the game's story.

Offline BlowFly

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #6 on: July 03, 2007, 10:42am »
This Angel sucks! In MUA hi's better. I think it's easy to port him from mua.
<

Offline nodoubt_jr

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #7 on: July 03, 2007, 12:02pm »
This Angel sucks! In MUA hi's better. I think it's easy to port him from mua.

then you do it
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Offline nodoubt_jr

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #8 on: July 03, 2007, 12:04pm »
heres how you can play them in game

http://thegamersjournal.com/rpg/pc/xmenlegends2/hex.php

Angel was just done quickly, theres nothing much i could really do, all he has is wings and a healing factor.  All the npc characters im doing are meant to either be used in the dangerroom to fight against or use as a fighter, or to be hex into a saved game so that you have more X-Men to fight with (the character limit is 21, but with NPC there is no limit, so you can put the ones you want and hex them in when ever you want to switch up your team, it doesnt take more than a couple of seconds to change a name)
« Last Edit: July 03, 2007, 12:19pm by nodoubt_jr »
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Offline BliZZ

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #9 on: July 03, 2007, 12:25pm »
then you do it
:rofl:


I agree ti si vary ez to prot an Angel from MUA when MUA charz kan hve 2 skelys, wereaz XML2 chars cna only have 1 skely. Super ez! This Angle sukz!

Offline nodoubt_jr

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Re: New XML2 NPC (latest: Three In One and Angel)
« Reply #10 on: July 03, 2007, 12:42pm »
lol :)
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Offline nodoubt_jr

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Re: New XML2 NPC (latest: Guardian)
« Reply #11 on: July 03, 2007, 08:48pm »
Guardian NPC

4 powers: power blast, beam blast, energy shield, super punch
for some reason his 3d head and hub head are not appering, which is weird cause they do exist and they are defined in the packages.

http://www.momoshare.com/file.php?file=9a124d3c2423bd68618a309a6157858d

new packages: http://www.momoshare.com/file.php?file=579282036f008cf3b243fee0355a3a4b











P.S. If you dont like these npc or think they are shitty, please keep it to yourself, no one is forcing you to download these or too even look at this thread.  No need to be assh*les here.
« Last Edit: July 11, 2007, 01:34pm by nodoubt_jr »
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phoenix30564

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Re: New XML2 NPC (latest: Guardian)
« Reply #12 on: July 03, 2007, 09:11pm »
where in the package did you get the emma frost 3-D head?

Offline nodoubt_jr

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Re: New XML2 NPC (latest: Guardian)
« Reply #13 on: July 03, 2007, 09:13pm »
what? emma's 3d head is in her mod http://marvelmods.com/forum/index.php?topic=301.0
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phoenix30564

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Re: New XML2 NPC (latest: Guardian)
« Reply #14 on: July 03, 2007, 09:19pm »
i went through every igb file in that mod and it only showed her character select portrait instead of her head. I just asked you because yours had it