Built on Nowhereman's booster (http://marvelmods.com/forum/index.php/topic,3554.msg134763.html#msg134763
), all credit to him for initial modifications such as his the two Booster powers
-Normalized all power stats, damage rankings, energy costs etc against other heroes.
-New power: changed Paralyzer (or ´Quick Shot´ from Nowhereman's booster) to 'Net Arrow': Quickly fires an arrow which releases a cable net over the enemy.
-New power: changed that weird hellfire arrow power to 'Barton Brawl': A melee combo that stuns enemies. (so he doesn't only have arrow powers). Credit to sbarth13 for once giving me some tips in the forum on setting up a melee combo power.Hercules mod (tommyboy2002's mod, fixed/improved version) - Version 2 updatehttps://app.box.com/s/aovvrw4xpf22orryneqpGet Julio Cabral's mod instead, it's much better! http://marvelmods.com/forum/index.php/topic,8986.0.html
Tommyboy2002 released a really cool Hercules mod in 2012, but there were still some minor issues with the mod that needed to be ironed out. With forum member assistance, I applied those fixes, and Tom gave me his kind approval to release the fixed version on his behalf, as he's too busy right now.
Here's a list of my meddling & of the credits to people providing assistance or other files, this list is also included in the zip package as an extra readme file:
based on Tommyboy's excellent original work, using renumbering guidance by B.L.A.W. and MelloMods, modding insight provided by the entire Marvelmods community, specific sources as named below.
-Renumbered the mod from 78 to Hercules' allocated number 218
-Added mannequin provided by B.L.A.W.
-Added loadscreen created by Outsider
-Added power 'Prince of Power' based on the She-Hulk mod's 'Rapid Punch' power created by Iammingy.
-Renamed powers and power descriptions
-Upped power damage relative to other characters' powers
-Lowered amount of talent points needed for maxing out powers to collective total of 95 (94 is what you achieve when you reach level 99)
-Added herostat fix as suggested by MUALover so the name appears on the selection scree
-Changed voice reference from Corsair to Professor Xavier (*)
(*) the Corsair voice gave few sound effects so I tried some others. I initially thought Colossus voice would suit Herc, but some weird bug made that voice cancel out the voice effects of the other three active characters. I did not have this problem with other voices, and when I tried Prof X on Herc I found it pretty suitable. Hercules may be headstrong, blunt and crude in style, but he is well-spoken.
The directory '_alternative skins-HUD-icons' includes:
-MUA2 skins by BLAW
-new skins by aventureiromax
-package files and HUD files for a 5th and a 6th skin
-alternative icons by Erik Lensherr
If you wish to use these additional/alternative skins, place them in the main 'actors' folder and remove the skin creator's name from the filename, then edit the herostat accordingly.
-Lowered the damage dealt by the 'Prince of Power' power, thought it was too easy & overpowered.
-Changed boost powers:
'Intimidation' now frightens enemies close to Hercules into doing less damage and receiving more damage. The power is based on the Imperial Intimidation power of the Gladiator mod created by sbarth13, but altered in places to not be an exact copy.
'Olympian Blessing' now raises the max health and energy of the team. Based on Rogue's Southern Shout boost (the Rogue mod was converted from XMLII to MUA by BliZZ)
Version 2.5 update, 24 March 2014:
-added Outsider's new HUD files
-some more slight talent and herostat adjustments
-Fixed sound files, still using Prof X's sounds
-Changed power 5, 'Prince of Power', from She-Hulk's 'Rapid Punch' to Luke Cage's Hammer Toss. Thanks to forum members & especially B.L.A.W. for responding to my many queries on how to make this happen.
---please note: this power works and looks fine, but I couldn't figure out how to make Herc properly spin on his own axis to go along with the toss. It could probably still be polished-up.---
His moveset is:
Have at Thee - Devastating two-hit punch that will stun enemies for a time
Earthquake - Hercules pounds the ground with his fists, damaging enemies in an increasing radius
Righteous Smiting - Jumps into air and comes back down hard doing radial damage
Prince of Power - Grabs nearby victims, swinging them around and throwing them on release
Greco-Roman Wrestling - Charges forward, tackling an enemy and beating him senseless
Intimidation - Frightens enemies causing them to take more damage and deal less damage themselves.
Olympian Blessing - Increases $HP and $EP maximums of entire team for a time
Lion of Olympus - Leaps into the air and comes back down doing massive radial damage
Thanks again to tommyboy2002, B.L.A.W., MelloMods, MUALover, Iammingy, Outsider & everyone else.Tigra mod v2https://app.box.com/s/z3djn0gecgleprcs4ebo
So, you are considering getting Tigra on your roster, but you might also have Wolverine and you don't want them to be too similar? And you like Sabretooth's moves, but you don't necessarily want to see a scary murdering psycho running around with your heroic team? I know exactly what you mean!
Anyway, we had a cool Tigra mod from Tommyboy's Avengers, extracted, renumbered and polished-up by Harpua1982/MelloMods. This mod started as a replacement for Wolverine and still featured the same powerset.
I thought Sabretooth had some pretty awesome moves which would work well, if not better, for Tigra. Therefore, I decided to revise this mod and base it on Sabretooth instead.
The aforementioned expert modders gave me their kind permission to share this version.
Credits and info are in the readme within the package, here's a rundown:
-All credit goes to thetommyboy2002 for creating the original mod with its skins and huds
-All credit goes to MelloMods for renumbering work, sound editing, creating the mannequin
-Additionally, all credit goes to Dark_Mark for making the official characters for other platforms available (those characters included Sabretooth).
-Outsider's awesome loadscreen is included as well.
This new mod basically changes Tigra from a Wolverine clone to a Sabretooth clone, but there are some differences. The offensive powers have all been edited to do more balanced damage within the game (three are downscaled, two are upscaled). The boost powers have been changed to:
-Champion of the Cat People: increases defense and attack speed
-Feral Hunter: reveals enemies on the minimap and increases team's chance for and damage of criticalsDr. Strange: Hoary Hosts of Hoggoth boost https://app.box.com/s/u20nl4n5p02p37h4yhaw
This is a minor boost for Dr. Strange, to be used with Nowhere Man's boost (found at http://marvelmods.com/forum/index.php/topic,3554.0.html
What does it do? Little. I lowered the energy cost for Levitation power a little, and I rearranged the talent point division for leveling up powers so you can get further when you play through the game.
But the main point of this boost is to re-name the powers, to names spells used by Stephen Strange in the comic books:
Mystic Bolts => Bolts of Bedevilment
Levitation => Rings of Raggadorr
Falteen Flame => Flames of the Faltine
Black Magic => Vapors of Valtorr
Eldritch Aura => Demons of Denak
Teleport => Winds of Watoomb
Seraphim's Shield => Shield of the Seraphim
(The power names 'Eye of Agamotto' and 'Mystic Maelstrom' remain unchanged.)
The link leads to a talent file. Install Nowhere Man's boost first if you haven't yet, then place this file in your data\talents folder.
And obviously, always back-up files you replace anyway.