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Author Topic: Blackbolt Mod (COMPLETED!)  (Read 60925 times)

Offline Norrin Radd

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Re: Blackbolt Mod (COMPLETED!)
« Reply #120 on: December 06, 2007, 03:46pm »
hey cvc, you used 3dmax before right, i dont know how much skill is required, but you can rip the models using 3D Ripper DX (see http://marvelmods.com/forum/index.php?topic=1255.msg23830#msg23830 ), and then import them into 3dsmax (i think, i havent done it myself though).
after you rip them and import them into max, hopefully your skills will be good enough to make some mannys

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #121 on: December 06, 2007, 08:13pm »
Dang no wonder it only works with 5 on I'm stuck in the stone age,rocks,bones and leaves. :sadwavey:   
And their turning us into Monsters its all designed!!

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #122 on: December 07, 2007, 09:35pm »
This is the Capt_M masterblow and the grabsmash again Capt_M just extreme than out.

MasterBlow causes knockback and stun damage and the grabsmash he grabs them exciting the molecules in their body which sends them fling up in the air and then smashing down on the ground.
« Last Edit: December 07, 2007, 09:43pm by cvc »
And their turning us into Monsters its all designed!!

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #123 on: December 08, 2007, 01:28am »
And with the minor bug tweaks you should be close here is the blue n white skin with flesh face.

http://www.momoshare.com/file.php?file=e2879715b8d6e4dd6b004ad3ada8f518
And their turning us into Monsters its all designed!!

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #124 on: December 08, 2007, 01:31pm »
Here is a sub power attempt at a mannequin

Its really just iceman's manny recolored.
And their turning us into Monsters its all designed!!

Offline boreman

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Re: Blackbolt Mod (COMPLETED!)
« Reply #125 on: December 08, 2007, 02:33pm »
If you want sometihn less sparkly, try what The Boy Sanga did with Captain Britain and the Human Torch manny. Just a guess.

Offline Buddhabear100

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Re: Blackbolt Mod (COMPLETED!)
« Reply #126 on: December 08, 2007, 11:00pm »
Great work, we're getting pretty close to being done. Mostly working on animations and stuff.
I replaced a flying character with BB and that made him fly, but we need better flight animations. I don't know how to apply someone elses flight animations. Any pointers?

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #127 on: December 08, 2007, 11:26pm »
You pretty much have to adopt there fightstyles of the flier and use his animations so pick the one that you think best suits the character and start switching anima till you fill you have some thing that works,so its a little personal one animation wont fit everybody's taste.
And their turning us into Monsters its all designed!!

Offline Buddhabear100

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Re: Blackbolt Mod (COMPLETED!)
« Reply #128 on: December 09, 2007, 07:27pm »
Alright so here is what we have so far

http://www.box.net/shared/xdogiuapqo

what we need
- Xtreme
- Fourth Skin (ultimate)
- New Icons
- Loadscreen
- Mannequin
- I need someone to fix his second power, which is supposed to be Master Blow and his Fourth power which loops for some reason, but I can't get it to stop.

tackle any of these and either post the updated mod or just send me the files, otherwise this is almost done!

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #129 on: December 12, 2007, 12:17pm »
Alright Buddhabear100 this is what we got no sticking power all work mod you will however have to rename the powers and the descriptions in the talent file simple just replace whats there make it interesting people really like to read about the powers and the effects they cause,if you want to change the anima for a power lets say two don't forget the number so you can change it back if you don't like it

Let me pack it up and will get this to you later today.
« Last Edit: December 12, 2007, 12:24pm by cvc »
And their turning us into Monsters its all designed!!

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #130 on: December 12, 2007, 02:40pm »
Buddhabear100 check your pm. :)
And their turning us into Monsters its all designed!!

mark1234589
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Re: Blackbolt Mod (COMPLETED!)
« Reply #131 on: December 19, 2007, 05:56pm »
Is the new/updated mod ready to go? And if it is, were is the link?

jonchang
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Re: Blackbolt Mod (COMPLETED!)
« Reply #132 on: December 19, 2007, 09:09pm »
Might I suggest a few power names:

Whirlwind Armor- Terrigen Mists
Magnetic Pulse- Hypersonic Shockwave
Molecular Mixup- Inhuman Blast
Nano Assault- Electron Outburst

Do we have a rapidtap Electron power yet?

Most updated mods would be either posted later or will be edited into the first post of the thread. I do not think BuddhaBear or cvc has it finished yet. However, once released, it would be cool if there was a preview vid.

Offline cvc
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Re: Blackbolt Mod (COMPLETED!)
« Reply #133 on: December 19, 2007, 09:43pm »
I think he updated the first post but I believe he is fixin to update again with a new extreme.
And their turning us into Monsters its all designed!!

Offline Buddhabear100

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Re: Blackbolt Mod (COMPLETED!)
« Reply #134 on: December 21, 2007, 05:35pm »
Yeah, I'm just trying to get the Xtreme fixed before I update the latest version. It will be up soon.
off topic: anyone notice there is no Black Bolt smiley? We should see if we can find one.