Can my NPC engb be put into the PSP mua

Started by tiamat888, September 21, 2015, 09:41PM

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I made a mod 2 years ago that made the bosses put up more of a fight can I add it to the PSP version somehow

September 22, 2015, 02:30AM #1 Last Edit: September 23, 2015, 12:25AM by LarsAlexandersson
can however:
*Has to be .iso file (suggest for full one)
*Inside .wad
*Needs FB programs (extractor & builder for modding the maps inside packages folder, which includes npcstat there)
*ITAB and & XMLB. are also important instead of just ENGB
*Use UMDGen for completion
*Play it on Emulator (Jcpsp & PPSSPP) & Handheld PSP consoles (PSP & possibly Vita through Homebrew)

For me, it might take too long to do that mod.
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html


rather just do it self on all entire maps. Copy Paste "data" files like npcstat.engb & npc's new powers, as well as their effects are way too easy. You'll might check the tutorial on Knowledge Base
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html