Than maybe we should boycott Activision until they get their heads on straight. When they start losing alot money than they will listen to us. We, the consumer, control their fate.
For that kind of boycott to work you'd need a 1/4 of a million people bare minimum, which will never happen.
Face it man, they are here to make games, but the
can't put everything in that we want. 1) At some point you've spent to long developing and the project will go over-budget (developers get fined bigtime for this), 2) They leave characters out so that they've got some good main characters in other games, and 3) they only get paid so much money. Doing stuff like what we want would mean putting in lots of extra hours -- and these guys don't get paid by the hour, they're salary. So whether you work 40 hours or 70 you get paid the same. They've got families and lives. Heck, I feel for em'.
Frankly I'm supremely happy with what we were given. It's bar none one of the best games of 2006, AND they left us a few 'extras' (models, scripts) as presents in both XML2PC and MUAPC. They don't owe us a single thing. Frankly, I think consumers (particularly gamers, as many of them are quite young) have this retarded sense of entitlement. As if because we bought their game we should get extra stuff. In reality, extra stuff should cost extra money. The 'extra stuff' we do here is different, because
we're making it.
On top of all of that, I'd
never boycott a game. Being a modder for 10+ years and being project lead in several projects has taught me that even as a hobbyist modder you can't give everyone what they want and still have a life. You just have to do the best you can then move on to the next project.
These guys
want to make the best game out there. They do. But there's way to many other influences that you don't understand. You're painting Activision out to be evil. They're not. They've brought us hundreds of amazing games over the years -- Guitar Hero, XML/MUA. The list goes on.