Blob Character Mod
Remember how long the first boss fight with Blob was in XML1? I sure do. Built to be a powerful tank, Blob will not be moved by the efforts of his enemies. The flabby wrestler smashes onto the scene with multiple earth shattering powers, and effective defensive buffs and passives. Add this go to Brotherhood bruiser to your team, and clear the field!
AbilitiesAttacksHeavy Fist Increased melee attack with knock back.
Execution - Relatively basic like most starting attacks. Blob steps forward, and swings his right fist. Heavy Fist can be used to hit more than one target if they are close enough together.
Belly Bounce Blob knocks back multiple enemies with a belly thrust.
Execution - Has high knockback, and effects i wide range in front of Blob. It's fast execution is great for quickly clearing out enemies that obstruct Blobs movements. Good for setting up his travel attacks.
Flesh Bomb Blob leaps forward, curling up into a ball, and damaging enemies on contact. (Rapid Tap)
Execution - Flesh Bomb has the fastest recovery time of all his AOE attacks. It's relatively quick execution time, and travel distance makes it a good way to reach more mobile and range based targets. It also chains to other attacks and powers rapidly, making it a good leading strike.
Belly Flop A belly flop that has a chance of doing a 'Deadly Strike'. (33% instant $HP loss)
Execution - Another attack with useful travel closes the gap on enemy targets. It has a good AOE allowing it to make contact with multiple enemies for a good chance to apply deadly strike. The knock back of this power clears enemies from the area where Blob lands to afford him time to recover from this attack.
Stomp Blob slams his foot down, sending out a stunning concussive blast.
Execution - A very useful attack for crowd control and interruption. The blast has a long range allowing Blob to keep out of the center of dense mobs. Ranged powers are uncommon to bruiser type characters making Stomp rather unique and useful. Great for keeping enemies in place before executing other attacks.
Rump Rumble Blob sits down, causing knockback in a huge radius. Does reduced damage and knockback to further enemies. (Double Jump)
Execution - This power has the largest AOE of all his powers, allowing him to spread damage to all targets in the area. The closer an enemy is the more damage they will take, and the closest enemies are launched into the air. Once unlocked, this power can be executed by double tapping the jump button, for easy access and execution.
XtremesGRAVITY BOMB Blob smashes the ground, dealing massive physical damage to all nearby enemies with a chance to slow them for a time.
Execution - Functions just like most radial Xtremes. The slow that can be applied to the enemies affected by this Xtreme allows for great mob control.
IMMOVABLE OBJECT Makes Blob invincible, and doubles his damage for a time.
Execution - Well suited for use while on the move. Able to go from area to area while this Xtreme is in effect, this power makes great use of your X's.
BoostsRubberized Recoil Blobs rubbery skin reduces damage received, and reflects some damage back at attackers.
Execution - This buff makes Blob a great meat shield. Great for keeping Blob from getting knocked out during his longer attack recoveries. Blob leaves himself open to attacks often, giving this buff ample opportunity to reflect damage.
Bully Taunts enemies, getting them to fight with reduced stats.
Execution - Effective at drawing in pesky ranged and mobile enemies. Very useful for bringing enemies into the most effective range of Rump Rumble.
PassivesThick Skin Increases natural resistance to elemental, radiation, energy, and mental damage.
Execution - Helps to build up Blob as the team tank with reduced incoming damage.
Wrestler Gives a natural attack rate, and defense rate increase.
Execution - Adds more defense than attack to make his speed trait more effective for protection at lower levels.
Glutton Increases max body trait.
Execution - By increasing the body trait, Blob not only gets increased health, but has a better chance of healing double the health with health packs. The increase to this trait helps free up more trait points for other areas while keeping his body trait at a comfortable level.
Might Can lift heavy objects and damage reinforced walls.
Execution - as expected
Mutant Master Increases EP regeneration rate.
Execution - as expected
Other Features - Immune to stun and knockback.
- can throw Wolverine.
- Any feedback would be wonderful, let me know if you have problems, questions, or ideas.
Big thanks to many community members for continued assistance and support!