Ceamonks890's Character Mods

Started by Ceamonks890, October 31, 2020, 05:24AM

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So there have been reports from numerous members on the Discord server that the audio for a lot of my mods is far quieter than it should be. Unfortunately, attempting to raise the audio for affected mods of mine any further in WavePad than they already are, usually results in unpleasant audio spike glitches when played back in ZSM Sound Editor.

This issue can be resolved to some degree in-game by bringing the music volume down significantly in your game's options menu and better allow affected members of our community to hear the voice and power/grunt audio for any mods of mine clearly.

I greatly apologize for the minor inconvenience, but there's not a whole lot I can do to solve this issue (as the mod audio is as high as it gets on my end, without any audio spikes occurring upon conversion to a v_zss or m_zsm file).

January 03, 2022, 12:41AM #151 Last Edit: January 24, 2024, 12:26AM by Ceamonks890
KAINE

The first successful clone of Peter Parker created by the Jackal, Kaine eventually started to become deformed and mentally unstable as his condition continued to worsen from a flaw in the original cloning process.

Kept alive as a test subject, Kaine exceeded Miles Warren's expectations but would eventually leave his 'creator' and discovered his genetically inherited powers had been slightly amplified from his degenerating condition.

As time went on, Kaine would clash many times with his successor clone, Ben Reilly and his original genetic template, Peter Parker, as the events of the Clone Saga were brought to their long-winded and unsatisfactory end.

But while Kaine and Ben Reilly would make amends and go their separate ways (Ben having survived the attack against him and Peter by the long thought dead Norman Osborn and moving to Las Vegas as the Scarlet Spider once more), Kaine would still maintain a slight grudge towards Peter as he continued to find a cure for his genetic degeneration, no matter how much it would bring him into conflict with the original Spider-Man.

It was only through being accidentally thrown into a tank filled with a concentration of the Anti-Venom symbiote, that Kaine's condition would finally stabilize and leave him as much of a perfect clone as Ben Reilly was.

Provided with a modified version of Peter Parker's 'Big Time' costume after the events of Spider-Island by Madame Web and accepting the new powers granted to him by the mysterious being known simply as 'The Other', Kaine would leave New York himself and take up residence in Mexico as its local spider-powered hero.

Brought on board by his genetic brothers and the rest of the multiversal Web Warriors to stop the foretold machinations by Doctor Doom and the Masters of Evil, Kaine is ready to prove himself as a brutal but ultimately well-meaning anti-hero as he swings into action...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, healing factor and Web-Swinging
-5 hex-edited skins, HUDs, loading screen, icons and voice/sound file using Christopher Daniel Barnes' voice.
-Uses assigned number #49 (will clash with Odin, Living Monolith and Cassie Cage in mannequin).

MOVESET:
1. Web Bullets: Kaine fires projectiles of organic webbing from the glands within his forearms, dealing physical damage over time. Mash button to keep attack going!
2. Sticky Ensnarement: Kaine fires webs from the glands within his forearms, stopping a struck foe in their tracks as damage is dealt.
3. Intimidating Pummel: Kaine rushes forward, tackling an enemy to the ground and punching them repeatedly without mercy, dealing physical damage.
4. Slinging Projectile: Kaine fires some webs on the ground, pulling himself back a bit before flying forward and kicking any enemies in his path. Charge attack for max damage!
5. Sting of Kaine: Kaine extends out his hard-to-spot venomous stingers from his forearms, performing a spin attack as poison damage is dealt to struck targets.
6. (Boost) Unrestrained Strength: Having no qualms with utilizing his full strength to usually very brutal results, Kaine's overall damage and speed is increased for a time.
7. (Boost) Sneaky Modifications: Utilizing the assigned settings of Peter Parker's original Big Time costume, Kaine becomes invisible as enemy damage dealt to him is decreased for a time. Also boosts critical hit damage chances by 33%.
8. (Xtreme) Mark of Kaine: Kaine leaps into the air, moving between enemies with impressive agility as he burns enemies with his unique hand deformities, dealing fire damage to all struck targets.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
CaiqueWebSlinger BR- Kaine Modern skin and HUD
Escanor610- Custom Earth-121802, Classic and Big Time Red skins
Guiguis_12- Kaine Tarantula Spider-Man Unlimited mobile game skin & HUD
Stickbro & tubularspacedude- Christopher Daniel Barnes Marvel Heroes voice clips
Waggens7uP- Mannequin

Download link: https://www.mediafire.com/file/c3nb5g45nxwe8mn/Kaine_%2528Scarlet_Spider_II%2529-_Ceamonks890.7z/file

My favourite Spider-character is finally here! Gah I can't explain how excited I am to finally have him here. Between him and your previous Superior Spider-Man mod I think I'm in heaven here. Thanks a bunch!

Happy to have made your constant modded playthroughs of MUA1 that little bit more exhilarating!

Bully Maguire... You have made my month already!

January 22, 2022, 07:04PM #155 Last Edit: January 28, 2024, 11:37PM by Ceamonks890
INSOMNIAC GAMES SPIDEY

Originating from Earth-1048, this version of Peter Parker has been active as Spider-Man for eight years and proactively works with the NYPD police to help better combat crime in Manhattan.

Having defeated many of the traditional rogues usually associated with many incarnations of the web-head via a combination of gadgets, custom costumes to suit every occasion and his trademark sense of humor, Peter found himself swinging around a mostly quiet city as all of his known foes were in custody.

Thinking about what he was going to teach to Miles next, Peter was immediately pulled from his thoughts as he quickly spotted other spider-powered beings swinging behind him in his peripheral vision.

Landing on top of a nearby building, Peter prepared himself for anything but quickly discovered that these strange, similarly powered beings meant him no harm and actually required his aid against a vast, omniversal threat called the Masters of Evil on a different reality altogether.

Brought up to speed, Peter understood the severity of the situation and let Miles and Mary Jane know that he would be gone again for a while and to protect the city in his absence.

Hopping on-board Madame Web's dimensional platform, Peter immediately knew no more as he was transported away with everyone else from his original reality to Earth-7150...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, healing factor and web-swinging
-13 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Yuri Lowenthal's voice.
-Uses assigned number #60 (will clash with Mysterio and Mortal Kombat's Sub-Zero in mannequin).

MOVESET:
1. Impact Web: Insomniac Spidey fires projectiles of impact webbing from his web-shooters, dealing physical damage to struck targets. Mash button to keep attack going!
2. Arachnid Uppercut: Insomniac Spidey charges up a powerful uppercut, sending a struck foe high into the air as physical damage is dealt.
3. Spider Drone: Insomniac Spidey launches an attack drone on the ground from his webshooters, as a trap which fires at all enemies stupid enough to get close, dealing energy damage.
4. Web Bombs: Insomniac Spidey flings proximity-triggered explosives that instantly release webbing upon striking a target, damaging and trapping multiple enemies temporarily.
5. Concussive Blast: Insomniac Spidey discharges a pulse of sonic waves from his modified web-shooters, dealing physical damage several times as a shockwave flings enemies upward into the air.
6. (Boost) Suit Change 1: Insomniac Spidey uses advanced nanites to change his costume to a different one with distinct buffs temporarily.
7. (Boost) Suit Change 2: Insomniac Spidey uses advanced nanites to change his costume to a different one with distinct buffs temporarily.
8. (Xtreme) Burning Velocity: Insomniac Spidey uses advanced nanites to change to his Velocity suit briefly, gaining a quick burst in speed as he moves between on-screen foes, dealing physical damage before returning to the costume he was previously wearing.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
fighttherot- Insomniac Games Spider-Man skins
Julio Cabral- Assistance with fixing bugs
Miles838- Additional lines and grunts from Spider-Man 2018 game within mod audio files, extra Symbiote Insomniac Spidey 2 PS5 model & HUD
Outsider- Spider-Drone & Web Bomb coding, assistance with fixing bugs
Panaka_69- Spider-Drone & Web Bomb models
Stickbro- Spider-Man MUA3 voice clips
Waggens7uP- Mannequin

Download link: https://www.mediafire.com/file/x096jlzslp3mwer/Insomniac_Games_Spider-Man_%2528Ceamonks890%2529.7z/file

Very excellent work! You've brought so many great, unique iterations of Peter Parker to MUA!

February 02, 2022, 11:10PM #157 Last Edit: June 11, 2022, 05:52PM by Ceamonks890
PHANTOM RIDER

Existing long before any of the heroic Ghost Riders, Carter Slade originally went by the vigilante name of Ghost Rider himself before a chance encounter with a time-displaced Johnny Blaze to the era of the Wild West, made him decide to change his name to that of the more distinct Phantom Rider.

Initially just a gifted human who relied on clever tricks to fool his foes into believing his alter ego was supernatural in origin, Carter would engage in many adventures before tragically dying in a rock avalanche, as he sacrificed himself to save his brother, Lincoln Slade, from a similar fate.

Guilt-ridden, Lincoln would take up the guise of his late brother in his place and continued to fight the good fight.

Alas, the pressure became too much for Lincoln as the years wore on and he gradually became more insane, ultimately perishing himself as he fell off a cliff to his death, the time-travelling Mockingbird and West Coast Avengers refusing to save him, after kidnapping and drugging Mockingbird for his own misplaced ends earlier.

In the present day, the haunting spirit of Lincoln Slade would maliciously possess the body of his great great grandson Hamilton Slade and use him unwillingly to further pursue his own ends.

This action would however rouse Carter Slade from his eternal rest as well and upon discovering what his equally deceased sibling was doing to their ancestor, would also possess Hamilton's body and attempt to drive out his brother's influence over Hamilton from within.

Eventually, Hamilton was freed from his ancestor's spirits by Daimon Hellstrom, Carter managing to successfully subdue Lincoln during the confusion as Hellstrom prepared a portal to a nether-dimension, where the two Phantom Rider spirits would be trapped for eternity.

Realizing Carter was only trying to protect him from Lincoln's influence as best he could, Hamilton intervened and asked Carter to enter his body willingly, to avoid being banished with Lincoln forever from the world of the living.

As Lincoln was unwillingly sucked into the nether-dimension, Hamilton breathed a sigh of relief as the horrors of the past few months were finally over.

Engaging in conversation with the spirit of Carter Slade within his mindscape via concentrated meditation, the two came to an agreement that the Phantom Rider was still needed in the modern day.

With Carter acting as a benevolent guiding force whilst granting his newly-gained abilities as a ghost to Hamilton that allowed him to take the form of his late ancestor once more physically, the two used the Phantom Rider persona to newly enact justice the right way in the modern era.

Informed by the West Coast Avengers of SHIELD needing all hands on deck, Hamilton agrees to come along and offer his support in any way he can.

Packing a pair of revolvers filled with ethereal energy, the Phantom Rider prepares to take down the Masters of Evil!

FEATURES:
-3 powers, 3 boosts and an Xtreme
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using Matthew Mercer's voice for McCree from Overwatch.
-Uses assigned number #68 (will clash with Iron Fist and Mortal Kombat's Sektor in mannequin).

MOVESET:
1. Ghostly Strike: Hamilton uses his inherited skills from Carter Slade's spirit to grab and slam a nearby victim to the ground, dealing physical damage.
2. Ethereal Sharpshooter: Hamilton pulls out his spectral revolvers and fires them, with a chance to stun enemies hit by the bullets. Hold button down to keep attack going!
3. Whip Lash: Hamilton pulls out a whip and lashes at surrounding enemies with it, dealing physical damage.
4. (Debuff) Scary Trick: Hamilton seemingly pulls his head off, terrifying nearby enemies as they run away in fear of him. For a time, any damage inflicted on them will come back as energy orbs for Phantom Rider.
5. (Boost) Unseen Evil: Hamilton turns himself invisible, decreasing damage received from foes whilst boosting critical hit chances as he reveals nearby foes on the map.
6. (Boost) Intangible Phantom: Hamilton turns himself intangible, being able to pass through walls with enemy attacks proving useless for a time and energy regen slowed down while power is active. To turn power off, press the Jump button whilst stationary to become solid again!
7. (Xtreme) Western Justice: Hamilton pulls out his spectral revolvers, leaps into the air and fires at the ground, landing as he performs a 360 spin to damage any nearby enemies with his guns, dealing physical damage.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
Aventureiromax- Caretaker Ghost Rider movie skin, HUD
Outsider- Loading screen
Raven Software- Phantom Rider Classic skin, HUD
UltraMegaMagnus- Six shooter gun models
Waggens7uP- Mannequin

Download link: https://www.mediafire.com/file/vs6q4ckdjgyn358/Phantom_Rider_%2528Ceamonks890%2529.7z/file

February 09, 2022, 09:24PM #158 Last Edit: June 11, 2022, 05:54PM by Ceamonks890
SORA

The main protagonist of the long-running crossover video game franchise, Kingdom Hearts, Sora was initially just an ordinary fourteen year old kid who grew up on the tropical Destiny Islands with his best friends, Riku & Kairi.

The trio of friends longing to venture outside their home ever since they learned Kairi wasn't originally from their 'world', they set to work on putting a raft together and venture off for parts unknown.

However, their wish wouldn't end up going the way they intended it to go (as a mysterious supernatural storm ravaged the islands, separating them as Sora was left to fend for himself against mysterious creatures known simply as the Heartless, before soon knowing no more as Destiny Islands was seemingly wiped from existence).

Ending up in the world known as Traverse Town, Sora would quickly encounter characters from the Final Fantasy franchise as well as Disney's Donald Duck & Goofy, uncovering through his new allies that the strange sword-like weapon he possessed was called a 'Keyblade', being the first recorded wielder of such a weapon in decades.

Understanding his newfound responsibility to protect the many worlds out there from the Heartless, Sora joined Donald & Goofy on their quest to find their king, Mickey Mouse and attempt to get to the bottom of this grand scheme plotted by villains from all across the Disney canon, hoping to find Riku and Kairi no matter what.

Since then, two full years have passed and Sora has faced many strenuous trials which have put his skills and wits to the test many times, having been reunited with his friends who proved themselves worthy protectors of the light in their own way whilst also gaining new allies across his many adventures from across Disney, Pixar & Square-Enix properties.

During his third major quest, Sora would finally lay the devious villain known as Xehanort to rest and prevent him from opening up the eponymous Kingdom Hearts for his own twisted but illogical gain.

This victory would however come at a terrible price as his now girlfriend, Kairi, was slaughtered before Sora's eyes at the villain's hands and overwhelmed with a strong desire to prevent Kairi from dying, Sora recklessly used a dangerous power to travel back in time to the final battle and ultimately change Kairi's fate, at the cost of his own existence.

Fading away from his original universe much to the shock of his friends and allies not too long after, Sora found himself unexpectedly alive and well in an unfamiliar city, fending off a very powerful warrior known as Yozora before returning to the empty, night sky-filled dimension he had arrived in previously and being no closer to returning home.

Pulled to a far different reality through machinations he was simply unaware of, Sora opened his eyes after the bright light cleared and found himself face-to-face with four young kids calling themselves the Power Pack within the middle of a city park.

Introducing himself to the startled kids in an attempt to calm things down, he would become quickly acquainted with the group before their discussion was interrupted by a hired mercenary known as Taskmaster who was assigned to capture the Power children by any means necessary.

Not taking kindly to the threat leveled at his new friends, Sora magically drew his Keyblade and prepared to attack Taskmaster, the merc blissfully unaware of the true power this newcomer possessed...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Ability of glide
-8 hex-edited skins, HUDs, loading screens, icons and voice/sound file using archived audio of Haley Joel Osment's voice from Kingdom Hearts 3.
-Uses assigned number #53 (will clash with Spider-Girl and Joseph in mannequin).

BLOCK COMBOS:
Block + Jump (Firaga)- Sora blasts a fireball projectile from his Keyblade, dealing fire damage to struck threats.
Block + Action (Blizzaga)- Sora fires a beam of ice from his Keyblade, freezing struck threats for a time as physical damage is dealt. If a frozen target receives a critical hit, they will shatter!
Block + Light Attack (Thundaga)- Sora calls down bolts of lightning with his Keyblade, dealing radial electric damage to surrounding threats.
Block + Heavy Attack (Aeroga)- Sora raises his Keyblade, casting air magic as defensive wind currents surround Sora and his teammates, reducing damage taken from enemies.

MOVESET:
1. Stun Impact: Sora gathers magical energy into his body, before unleashing it in a large burst that damages and stuns an unlucky foe.
2. Sonic Blade: Sora thrusts forward with his Keyblade at blinding speed, causing struck foes to receive bleed damage and knockback from the blow.
3. Blasting Wisdom: Sora draws upon his strong connections to Roxas & Xion from across realities, changing into a blue-coloured outfit. Fires blue energy shots from his dual Keyblades akin to guns, so long as button continues to be held down with a chance to knock down enemies. Sora will change back to normal, as soon as power stops.
4. Masterful Spiral: Sora draws upon his strong connections to Donald & Goofy from across realities, changing into a yellow-coloured outfit as he performs a wide radial acrobatic attack with his dual keyblades, spinning around as physical damage is dealt to surrounding foes. Changes back to normal when attack is finished.
5. Ragnarok: Sora leaps into the air and fires a barrage of energy projectiles from his Keyblade which rain down on enemies, dealing energy damage.
6. (Boost) Hyper Healing: Sora raises his Keyblade into the air, casting Curaga to heal active teammates and revive any fallen allies at the price of all his energy.
7. (Boost) Valor Form: Sora draws upon his strong connections to Kairi & Riku from across realities, changing into a red-coloured outfit as he gains access to the Oathkeeper & Oblivion keyblades for combat, boosting overall strength and speed while gaining access to new combos temporarily.
8. (Xtreme) Final Limit: Sora draws upon the strong connections he has made with his fellow heroes, changing into a white-coloured outfit as he moves between foes, slicing at them before returning to his original position and slamming one of his Keyblades into the ground, generating a powerful radial blast of magical energy.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, icons etc
Hennykage (Kingdom Hearts modding community)- Custom KH3 Sora PS2 skin textures
Outsider- Dante Stinger & Xtreme coding
SquoodTortellini- Converted Sora skins & Keyblade models, loading screens
Tomk1004 (Kingdom Hearts modding community)- DDD Sora HD model import
Waggens7uP- Mannequin

Download link: https://www.mediafire.com/file/pczljxd6ow55v6h/Sora_%2528Kingdom_Hearts%2529-_Ceamonks890.7z/file

February 17, 2022, 12:30AM #159 Last Edit: March 07, 2024, 03:56AM by Ceamonks890
KIRBY

A resident of the eponymous Dream Land located on the planet Popstar, Kirby is a small pink puff that has served as its cheerful, well-meaning optimistic protector through thick and thin across countless adventures.

In spite of his child-like personality and lacking capability to speak, Kirby possessed a strong sense of justice to help those in need and often goes out of his way to achieve it (usually winning over the mutual respect of many a villain, when all's said and done).

But this time however, it won't be so easy for Kirby to win the day as he found himself unexpectedly getting pulled out of Dream Land through some strange temporal shenanigans and landing in a strange new dimension, deep within the laboratory of the Baxter Building.

Gently shaking his head to reduce the discomfort of the forced landing, Kirby looked up and found himself staring at a variety of strange-looking beings dressed in blue costumes.

'Aww, ain't you the most adorable little guy!' the young man stated, carefully reaching down and lifting Kirby up in his arms, Kirby mutually accepting the affection without questioning it.

'Be careful Johnny,' Reed Richards said with a matter-of-factly tone that the Fantastic 4 had come to expect from him. 'We have no idea if this creature is dangerous or not.'

'Oh come on Reed.' Johnny responded. 'If this little puff ball meant to harm us, we would have likely received a warning from the Baxter Building's interdimensional scanners by now.'

'He does have a point Reed,' Sue Richards said. 'And come on. How much of a threat can this adorable pink ball be?'

Just as everyone was starting to gradually bring their guard down around Kirby, the Baxter Building was suddenly under attack by Doombots.

'Ugh... Doc Doom again,' Ben Grimm stated in annoyance. 'Can't seem ta' go a week without his forces invadin'.'

Kirby intuitively sensing that something was wrong, he leapt out of Johnny's hands and rushed off to find out what the commotion was all about, the Fantastic 4 swiftly following the speedy puff through the hallway as they rushed to the roof of the Baxter Building while a hologram of Doctor Doom displayed in the sky.

'Richards, you and your little family may have been a constant foil in my plans. But this time, I ensure to right all those failures and I can't have any of you getting in my way. Doombots, destroy them!'

Fighting off the army of Doombots admirably, the Fantastic 4 became quickly overwhelmed until Kirby surprisingly sucked in a large majority of the robots into his mouth with the strength of a black hole, swallowing them as if it was all just a light snack as he gained a Doombot's energy cannon on one of his little arms for his own use.

'Woah, that's seriously cool!' Johnny shouted out in excitement. 'Wonder what else this little guy can do?'

'Whatever the case may be, I'm glad he's on our side.' Sue commented. 'Think you could help us in cleaning up the remaining stragglers, little guy?'

Kirby acknowledged the question with a simple nod and began to fire his new energy cannon at the Doombots, Reed Richards looking on in amazement in-between stretching his arms to crush two robots in his hands as one would an insect, wondering where this powerful creature could have possibly come from as events start to unfold on the Helicarrier high above New York City...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Ability of flight
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Makiko Ohmoto's voice.
-Uses assigned number #56 (will clash with Deathbird and Marvel's Hogun in mannequin).

MOVESET:
1. Hammer Bash: Using one of his previously absorbed copy abilities, Kirby inexplicably spawns in a large for his size mallet on one of his little arms, striking enemies with it. Charge attack for max physical damage and a chance to instant kill enemies!
2. Ice Breath: Using one of his previously absorbed copy abilities, Kirby blasts out cold air from his mouth that freezes enemies briefly, dealing cold damage. Chance of enemy shattering into pieces if they receive a critical hit!
3. Sky-Shot Shower: Using one of his previously absorbed copy abilities, Kirby inexplicably pulls out a bow and fires a hot arrow into the air that explodes and rains down on surrounding enemies, dealing fire damage.
4. Inhaling Vacuum: Kirby uses his powerful breath to suck in nearby enemies, before spitting them back out as physical damage is dealt.
5. Mic Encore: Using one of his previously absorbed copy abilities, Kirby sings briefly as physical damage is dealt to nearby enemies.
6. (Boost) ESP Vanish: Using one of his previously absorbed copy abilities, Kirby renders himself and his fellow teammates invisible temporarily. Decreases damage received by enemies whilst increasing critical hit chances by 33%.
7. (Boost) Artistic Inspiration: Using one of his previously absorbed copy abilities, Kirby boosts overall defence and damage resistances for entire team temporarily.
8. (Xtreme) Whip Tornado: Using one of his previously absorbed copy abilities, Kirby inexplicably spawns a whip in one of his arms, generating a powerful tornado that sends enemies flying as physical damage is received.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
BaconWizard17- Kirby Smash Bros assets

Download link: https://www.mediafire.com/file/tkwlljdwucukn5q/Kirby_%2528Ceamonks890%2529.7z/file

A Kirby and a Sora mod? Incredible work, thank you so much 👍

^No problem! I appreciate the compliment :D

SLY COOPER

So I suppose we should start from the beginning, huh?

The name's Sly, Sly Cooper. And where I come from, I'm a thief (or was one up to a much-deserved retirement).
Ya see, I come from a long line of master thieves who pass down their skills from generation to generation in an ancient book called... the Thievius Raccoonus.

Yeah, yeah, yeah... I know how on-the-nose the name is.

Anyway, a rival gang of thieves called the Fiendish Five arrived to ransack our house, murdering my parents in cold blood while taking our family's book for themselves, as they split all across my world with various pages (little ol' me hiding in a closet with the family cane helplessly).

Broke and alone, I grew up in the Parisian orphanage, meeting my two best friends who became my trusted crew and new family (Bentley, an anxious little turtle with a brain to rival the best of 'em and Murray, the hippo muscle of the group with a heart of gold and determination to fight on no matter what the odds).

Together, we brought down the Fiendish Five, destroyed my family's eternal foe Clockwork once and for all through the aid of the lovely Inspector Carmelita Fox and entered the Cooper family's vault, located out on an island in the middle of nowhere, to obtain our much-deserved inheritance.

However as our band of misfits expanded during our third major heist, I began to slowly realize how much I was unintentionally hurting them by having my friends continuously involved in this line of work, deciding to do what I believed was best as I leapt in front of a projectile by the devious Doctor M meant for Carmelita, the love of my life who worked on the other side of the law, as I feigned amnesia for a chance to be with her while leaving the spoils for my former gang.

Needless to say, it felt good to be newly respected on the other side of the law, after years spent on the run.
But it wasn't long before I got roped back into thievery for the sake of saving my family's history from being erased entirely, through events involving time travel.

The three (later four of us) reuniting to travel across time to meet and save my various ancestors from a jealous, in-secure nobody named 'Le Paradox' and a various assortment of colourful rogues, we found ourselves caught in a trap which ended up being Le Paradox's last laugh.

My friends having saved themselves while I faced off against Le Paradox, I was flung back in time on his collapsing, time-travelling airship to the era of Ancient Egypt and was seemingly left trapped there with no way back home to my friends in the modern day.

Well... That was the case until a portal to this entirely different world opened up unexpectedly after a few days spent in Egypt and I found myself here among all of these strange beings and creatures, having no idea where I am now.

But if fighting alongside all of these mysterious heroes and villains gives me even a slight chance at reuniting with Bentley, Murray & Carmelita, I was willing to do whatever it takes...

DISCLAIMER: This mod uses seven minutes worth of music from the Sly Cooper games composed by Peter McConnell, Michael Bricker and the late Ashif Hakik. I take no credit for the use of it.

FEATURES:
-4 powers, 4 boosts and an Xtreme
-Ability of leadership
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Kevin Miller's voice.
-Uses assigned number #74 (will clash with Purple Man and Pete Wisdom in mannequin).

BLOCK COMBOS:
Block + Jump (Musical Box)- To liven up enemy encounters, Sly pulls out a well-hidden musical box and has it play random music from his original games.
Block + Action (Treasure Hunter)- Being a master thief, Sly will search the terrain and has a 50% chance of finding a rare item.

MOVESET:
1. Cane Jump Uppercut: Sly does a self-taught uppercut attack with his cane that sends enemies flying, dealing physical damage.
2. Steerable Spiral: Using a self-taught technique of his, Sly pulls out his cane and performs a radial spin attack, dealing physical damage so long as button continues to be held down.
3. Lightning Spin: Using a technique he learned from raiding a criminal's vault, Sly spins with his cane as electric damage is dealt to all enemies within a given range. 50% chance of instant-killing foes!
4. Rocket Slide: Using one of his bought ThiefNet gadgets, Sly slides along the ground on rocket boots, damaging enemies as they're knocked back from Sly slamming into them.
5. (Boost) Unseen Thief: Using a technique originally taught by his ancestor Slytunkhamen Cooper, Sly turns invisible temporarily while his critical hit chances are increased.
6. (Debuff) Smoke Bomb: Using one of his bought ThiefNet gadgets, Sly throws a smoke bomb on the ground which stuns foes and lowers the damage they dish out.
7. (Special) Rage Bomb: Using a technique he learned from raiding a criminal's vault, Sly flings several gas-imbued bombs that do little damage but has struck foes be made into temporary allies as they lose themselves to spice-induced rage.
8. (Boost) Thief Reflexes: Using techniques taught by his ancestors Matthew de la Coopeur & B.F. Cooper, Sly is able to slow down time whilst moving faster in the eyes of foes temporarily. Gameplay benefits will affect entire team.
9. (Xtreme) Time Stopper: Using a technique from his ancestor Colonel Reid Cooper, Sly leaps & slams his cane into the ground and causes all enemies to be stunned for a few seconds, before moving between foes and hitting them very hard. Also increases SHIELD credit drops for enemies defeated as Sly picks their pockets.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
ak2yny- Invaluable assistance with fixing bugs
UltraMegaMagnus- Sly Cooper Thieves in Time model, Cooper cane model, mannequin

Download link: https://www.mediafire.com/file/vfotf681xpwor4v/Sly_Cooper_%2528Ceamonks890%2529.7z/file

All your mods are great but your respective choices for both Marvel-related mods and Non-Marvel mods is especially interesting! Modders like you are turning MUA into the greatest video game crossover of all time!

March 06, 2022, 03:48AM #164 Last Edit: December 24, 2023, 04:04AM by Ceamonks890
BINARY

Originally born within Carol Danvers as a result of experimentation by the malicious Brood alien race during her time among the X-Men after Rogue took away Carol's original personality, much of her memories and her Ms. Marvel abilities, Binary was an incredibly powerful form Carol took on long-term for a while.

Restoring her original powers in a greatly enhanced way, Carol would spend much of her tenure as Binary among the stars with Corsair and the Starjammers in order to find a renewed sense of purpose, before eventually burning out her godlike energies and returning to the power level she formally had as Ms. Marvel once more.

Taking up the codename of Warbird after returning to Earth and the Avengers, Carol's access to her Binary form's incredible capabilities would fluctuate throughout the years.

But during a confrontation with the devious Vox Supreme where she found herself trapped in a cage specifically designed to repel her vast power over energy, Carol took a cue from Monica Rambeau and utilized her photon blasts creatively to construct an energy duplicate to aid in her escape.

As a result of Carol having to perform this tactic twice, the energy duplicate of Carol's form gained full sentience and despite being unable to speak at all, made it known what side she was on.

Fighting alongside her original genetic template (gaining a full outfit that resembled Carol's original Binary form from merely touching her), they would ultimately go on to win the day against Vox Supreme before respectfully going their separate ways.

Now however, Binary finds herself unexpectedly pulled to a different reality entirely.

Spying familiar friendly faces from her shared memories with Carol fighting on-board the SHIELD Helicarrier against enemy robots, the mute energy being flew down and prepared herself to aid the heroes of this world in the hopes of returning to her own reality...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, flight, 50% resistant to physical damage, immune to fire damage, radiation and being grabbed
-3 hex-edited skins, HUDs, loading screen, icons and sound file.
-Uses assigned number #79 (will clash with playable Mephisto and Mortal Kombat's Reptile in mannequin).

MOVESET:
1. Nerve Jab: Drawing upon her shared memories with Carol Danvers, Binary strikes an enemy in a critical area of their body, stunning them as the enemy is burned by the touch.
2. Enflamed Uppercut: Binary throws a powerful melee punch that sends an unlucky enemy flying into the air, dealing fire damage. Charge attack for max damage!
3. Ticking Bomb: Binary touches an enemy with her energy, turning them into a mobile explosive that will blow up after a few seconds, dealing energy damage to surrounding enemies.
4. Liftoff: Binary takes to the skies and charges forward, forcing an unlucky enemy to the ground as she beats them senseless, dealing fire damage.
5. Power Stream: Binary fires an energy beam at targets that splits depending on the amount of targets in range, dealing energy damage.
6. (Boost) Cosmic Awareness: Binary senses the presence of nearby enemies, revealing their positions on the map. Also reduces energy cost for entire team.
7. (Boost) Power of a Star: Binary taps into more of her limitless power, increasing overall damage, speed and defence temporarily.
8. (Xtreme) Binary's Wrath: Binary releases an incredibly potent blast of bright yellow energy from her very being, dealing energy damage to surrounding enemies as they're instantly killed by the blast.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, icons etc
Escanor610- Custom Binary Modern and Classic skins
Outsider- Custom Binary Original skin, loading screen
SuperMaster10- Texture contributions for Binary Modern skin
Waggens7uP- Mannequin

Download link: https://www.mediafire.com/file/g4tdg85h4r1fz2i/Binary_%2528Carol_Danvers_variant%2529-_Ceamonks890.7z/file