Menu
 

Enigma's Skin Releases

Started by Enigma, November 24, 2021, 08:08PM

Previous topic - Next topic
:daredevil: Daredevil MUA1 Original Skin :daredevil:

Preview: https://drive.google.com/file/d/1pxKoLho1lJzo-s5nVwi1m6YEcuQPSMIh/view?usp=sharing

https://drive.google.com/file/d/1wM-PMV-fIDDC2kzCGRMSdKSIac6usaVN/view?usp=sharing


**This is my version of Daredevil's MUA1 Original skin.
*I gave him a new and better skeleton.
*I've fixed all issues with the model and texture, including recoloring the batons to be light brown to match the comics, replacing the eyes textures with recolored versions of the MUA1 PC Original versions, completely redid the hand textures, and removed the belt pouches.
*I've made Cel Shaded and Non-Cel Shaded of the skin.
*I've made a 3D head and a character select portrait.
*I made XML2 and MUA1 style huds by cutting out the art from his MUA1 Classic hud, fixing issues with it, and recoloring it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his extended baton skin model, which I've also fixed some issues with.
*I've also included Cel Shaded and Non-Cel Shaded versions of his unused baton projectile bolton model (which was originally intended to be used for Extensive Strike because it's in one of that power's unused effects), which I've also fixed some issues with.


Credits:
*BaconWizard17: skeleton template, screenshot template


:daredevil: Daredevil 80s Cartoons Skin :daredevil:

Preview: https://drive.google.com/file/d/12Q88y_kX8cFeeNL_FOPVrKrapbEaMK_g/view?usp=sharing

https://drive.google.com/file/d/1tiCLpyX3hBw7eTVbEOASof-qmqH_E3lv/view?usp=sharing

**This is my skin of the costume Daredevil wore in Spider-Man and his Amazing Friends and in the concept art for the cancelled 80s Daredevil cartoon.
*I fixed various issues with the Daredevil MUA1 Classic PS2 model. The belt pouches of the model had no backs and since this costume didn't have them in the comics, I removed them. The middle part of the model also blends in better.
*Since the PS2 texture for Daredevil's Classic PS2 texture had a lot of issues, I instead used the PC texture but shrunk it down to the same 256x256 resolution that most PS2 skins have. I replaced the hand and foot texture with recolored versions of the ones from the PS2 texture. I also saturated the PC parts of the texture, which also makes his skin not appear gray. I replaced the eyes with the ones from the texture of his PC Original skin and recolored and modified them. I recolored the bottoms of his feet to match the color of his boots. I fixed various other issues with the texture as well, including an issue with the texture that caused the middle part of the chest not to blend in and instead to badly stick out. I then recolored the costume's logo and the eyes to be yellow.
*I made Cel Shaded and Non-Cel Shaded versions of the skin, a 3D head, and a character select portrait.
*I made XML2 and MUA1 style huds by cutting out the art from his MUA1 Classic hud, fixing issues with it, and recoloring it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his extended baton skin model, which I've also fixed some issues with.
*I've also included Cel Shaded and Non-Cel Shaded versions of his unused baton projectile bolton model (which was originally intended to be used for Extensive Strike because it's in one of that power's unused effects), which I've also fixed some issues with.


Credits:
*BaconWizard17: skeleton template, screenshot template

:daredevil: Daredevil Earth-X Skin :daredevil:

Preview: https://drive.google.com/file/d/1gDkMmB_ApEZT3NN3LY4Lpo_4l5qnPbfj/view?usp=sharing

https://drive.google.com/file/d/13DFSc3MktIHtjwdpLiGK2-4x0dTKvsol/view?usp=sharing

**This is my skin of Daredevil's Earth-X costume.
*I fixed various issues with the Daredevil MUA1 Classic PS2 model. The belt pouches of the model had no backs and since this costume didn't have them in the comics, I removed them. The middle part of the model also blends in better.
*Since the PS2 texture for Daredevil's Classic PS2 texture had a lot of issues, I instead used the PC texture but shrunk it down to the same 256x256 resolution that most PS2 skins have. I replaced the hand and foot texture with recolored versions of the ones from the PS2 texture. I also saturated the PC parts of the texture, which also makes his skin not appear gray. I replaced the eyes with the ones from the texture of his PC Original skin and recolored and modified them. I recolored the bottoms of his feet to match the color of his boots. I fixed various other issues with the texture as well, including an issue with the texture that caused the middle part of the chest not to blend in and instead to badly stick out. I then recolored the costume and eyes.
*I made Cel Shaded and Non-Cel Shaded versions of the skin, a 3D head, and a character select portrait.
*I made XML2 and MUA1 style huds by cutting out the art from his MUA1 Classic hud, fixing issues with it, and recoloring it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his extended baton skin model, which I've also fixed some issues with and recolored it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his unused baton projectile bolton model (which was originally intended to be used for Extensive Strike because it's in one of that power's unused effects), which I've also fixed some issues with and recolored it.


Credits:
*BaconWizard17: skeleton template, screenshot template

:daredevil: Daredevil Shadowland Skin :daredevil:

Preview: https://drive.google.com/file/d/1BF2b3L5Bx8DmUDjc9aLEvzd53vlfwBzN/view?usp=sharing

https://drive.google.com/file/d/1_Vn2-7OBeKWSxJzQV_lkwc81ycwPTFJL/view?usp=sharing

**This is my skin of Daredevil's Shadowland costume.
*I fixed various issues with the Daredevil MUA1 Classic PS2 model. The belt pouches of the model had no backs and since this costume didn't have them in the comics, I removed them. The middle part of the model also blends in better.
*Since the PS2 texture for Daredevil's Classic PS2 texture had a lot of issues, I instead used the PC texture but shrunk it down to the same 256x256 resolution that most PS2 skins have. I replaced the hand and foot texture with recolored versions of the ones from the PS2 texture. I also saturated the PC parts of the texture, which also makes his skin not appear gray. I replaced the eyes with the ones from the texture of his PC Original skin and recolored and modified them. I recolored the bottoms of his feet to match the color of his boots. I fixed various other issues with the texture as well. I then recolored the costume and eyes.
-I also fixed an issue with the texture that caused the middle part of the chest not to blend in and instead to badly stick out.
*I made Cel Shaded and Non-Cel Shaded versions of the skin, a 3D head, and a character select portrait.
*I made XML2 and MUA1 style huds by cutting out the art from his MUA1 Classic hud, fixing issues with it, and recoloring it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his extended baton skin model, which I've also fixed some issues with.
*I've also included Cel Shaded and Non-Cel Shaded versions of his unused baton projectile bolton model (which was originally intended to be used for Extensive Strike because it's in one of that power's unused effects), which I've also fixed some issues with.


Credits:
*BaconWizard17: skeleton template, screenshot template

:daredevil: Daredevil All-New All-Different Skin :daredevil:

Preview: https://drive.google.com/file/d/1DAHelOrJBkG8zFW3Jud8mR6EIFzn0FsX/view?usp=sharing

https://drive.google.com/file/d/1OqIv8NENb0I5A62e8XqcOwv0JR1p2mJl/view?usp=sharing

**This is my skin of Daredevil's All-New All-Different costume.
*I fixed various issues with the Daredevil MUA1 Classic PS2 model. The belt pouches of the model had no backs and since this costume didn't have them in the comics, I removed them. The middle part of the model also blends in better.
*Since the PS2 texture for Daredevil's Classic PS2 texture had a lot of issues, I instead used the PC texture but shrunk it down to the same 256x256 resolution that most PS2 skins have. I replaced the hand and foot texture with recolored versions of the ones from the PS2 texture. I also saturated the PC parts of the texture, which also makes his skin not appear gray. I replaced the eyes with the ones from the texture of his PC Original skin and recolored and modified them. I recolored the bottoms of his feet to match the color of his boots. I fixed various other issues with the texture as well, including an issue with the texture that caused the middle part of the chest not to blend in and instead to badly stick out. I then recolored the costume and eyes.
*I made Cel Shaded and Non-Cel Shaded versions of the skin, a 3D head, and a character select portrait.
*I made XML2 and MUA1 style huds by cutting out the art from his MUA1 Classic hud, fixing issues with it, and recoloring it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his extended baton skin model, which I've also fixed some issues with.
*I've also included Cel Shaded and Non-Cel Shaded versions of his unused baton projectile bolton model (which was originally intended to be used for Extensive Strike because it's in one of that power's unused effects), which I've also fixed some issues with.


Credits:
*BaconWizard17: skeleton template, screenshot template

:daredevil: Daredevil Marvel Nemesis Skin :daredevil:

Preview: https://drive.google.com/file/d/1_fCTkbTvzxxJyIC5SyCEezgUglc_8xLY/view?usp=sharing

https://drive.google.com/file/d/1MAgEaKFFKto0CHDX5wfJ6WBc_6VWJOBt/view?usp=sharing

**This is my skin of Daredevil's Marvel Nemesis costume.
*I fixed various issues with the Daredevil MUA1 Classic PS2 model. The belt pouches of the model had no backs and since this costume didn't have them in the comics, I removed them. The middle part of the model also blends in better.
*Since the PS2 texture for Daredevil's Classic PS2 texture had a lot of issues, I instead used the PC texture but shrunk it down to the same 256x256 resolution that most PS2 skins have. I replaced the hand and foot texture with recolored versions of the ones from the PS2 texture. I also saturated the PC parts of the texture, which also makes his skin not appear gray. I replaced the eyes with the ones from the texture of his PC Original skin and recolored and modified them. I recolored the bottoms of his feet to match the color of his boots. I fixed various other issues with the texture as well, including an issue with the texture that caused the middle part of the chest not to blend in and instead to badly stick out. I then recolored the costume and eyes. I also designed the costume somewhat, such as making it look more like a recolored version of his classic costume.
-I also fixed an issue with the texture that caused the middle part of the chest not to blend in and instead to badly stick out.
*I made Cel Shaded and Non-Cel Shaded versions of the skin, a 3D head, and a character select portrait.
*I made XML2 and MUA1 style huds by cutting out the art from his MUA1 Classic hud, fixing issues with it, and recoloring it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his extended baton skin model, which I've also fixed some issues with and recolored it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his unused baton projectile bolton model (which was originally intended to be used for Extensive Strike because it's in one of that power's unused effects), which I've also fixed some issues with and recolored it.


Credits:
*BaconWizard17: skeleton template, screenshot template

:daredevil: Daredevil Marvel Nemesis Dark Skin :daredevil:

Preview: https://drive.google.com/file/d/1sfsD5skwyu3bX2BKV7t7xzu7GKBgbrjB/view?usp=sharing

https://drive.google.com/file/d/1NzgaEu_shjMhTcqjm8L0WmcabSYtyBPq/view?usp=sharing

**This is my skin of Daredevil's Marvel Nemesis Dark costume.
*I fixed various issues with the Daredevil MUA1 Classic PS2 model. The belt pouches of the model had no backs and since this costume didn't have them in the comics, I removed them. The middle part of the model also blends in better.
*Since the PS2 texture for Daredevil's Classic PS2 texture had a lot of issues, I instead used the PC texture but shrunk it down to the same 256x256 resolution that most PS2 skins have. I replaced the hand and foot texture with recolored versions of the ones from the PS2 texture. I also saturated the PC parts of the texture, which also makes his skin not appear gray. I replaced the eyes with the ones from the texture of his PC Original skin and recolored and modified them. I recolored the bottoms of his feet to match the color of his boots. I fixed various other issues with the texture as well, including an issue with the texture that caused the middle part of the chest not to blend in and instead to badly stick out. I then recolored the costume, eyes, and skin. I also designed the costume somewhat, such as making it look more like a recolored version of his classic costume and giving him the same color eyes, boots, gloves, batons, and leg strap as his chest logo.
*I made Cel Shaded and Non-Cel Shaded versions of the skin, a 3D head, and a character select portrait.
*I made XML2 and MUA1 style huds by cutting out the art from his MUA1 Classic hud, fixing issues with it, and recoloring it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his extended baton skin model, which I've also fixed some issues with and recolored it.
*I've also included Cel Shaded and Non-Cel Shaded versions of his unused baton projectile bolton model (which was originally intended to be used for Extensive Strike because it's in one of that power's unused effects), which I've also fixed some issues with and recolored it.


Credits:
*BaconWizard17: skeleton template, screenshot template

:cuckoo: Stepford Cuckoos XML2 Phoenix Endsong Skin :cuckoo:

Preview: https://drive.google.com/file/d/1v82wmQR4c1fSKYqmyjbNrclDVzw4wQLE/view?usp=sharing

https://drive.google.com/file/d/1AZMeyYH-dMfWfmlu99WHpafiJ0-1inx2/view?usp=sharing


**This is my skin of the Stepford Cuckoos' XML2 Phoenix Endsong skin.
*I fixed many various issues with the model, including reshaping the hair around her ears so that the hair wouldn't constantly clip through her ears. I also removed the earrings, which constantly clipped through the hair and weren't part of this costume in the comics anyway.
*I fixed many various issues with the texture, including the following major ones:
-I changed the skin color to be less pale and as close as possible to the skin color of BaconWizard17's Emma Frost skins.
-I gave them new eyebrows.
-The shoes are now much brighter white like the white on the rest of her costume instead of the whitish-gray color they were by default.
-Their lips are pink like in the comics.
-I also gave them new eyes. The default eyes are a couple different shades of pale blue and don't really look like real eyes. In the comics, their eyes are inconsistent even from page to page but the idea I went with is that they have normal eyes which glow. So I gave them the eye texture from BaconWizard17's Emma Frost Ultimate XML1 skin, then put a version of the Stepford Cuckoos' eye texture over it which I'd made half-transparent. This makes it look like they have normal eyes that are glowing.
*Because their default XML2 hud is just Magik's XML1 hud with recolored eyes and a recolored background, I have made a new hud to replace it. The background is from a version of Shafcrawler's Stepford Cuckoos' loading screen which I AI Upscaled.
-I also made a MUA1-style version of the hud.
*I made a character select portrait.
*I made a new 3D head.


Credits:
*BaconWizard17: Emma Frost Ultimate XML1 eye texture, skeleton template, screenshot template

I've updated the following skins:

Spider-Man Black Suit Randy Schueller Skin

Spider-Man MUA1 Black Suit Skin

Spider-Woman MUA1 SHIELD Agent Skin