Enigma's Skin Releases

Started by Enigma, November 24, 2021, 08:08PM

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January 08, 2023, 11:20AM #45 Last Edit: January 12, 2024, 07:36PM by Enigma
Forge Classic Skin v2.0

Preview: https://drive.google.com/file/d/1t_OPul9NaCysrj6211RmDr4d60WCAcpf/view?usp=share_link

https://drive.google.com/file/d/16sZzxlZHM1_x60TFZLav46RCw0vMC5EN/view?usp=share_link


*This is my skin of Forge's Classic costume. This version has yellow boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template



Changelog:
Spoiler
*v2.0:
-I redid everything, including making a custom model and new texture.
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.

January 08, 2023, 11:21AM #46 Last Edit: January 12, 2024, 07:37PM by Enigma
Forge Classic Alternate Skin v2.0

Preview: https://drive.google.com/file/d/1oo8COZ0undMGs0zgxsOEcKZkz46RP3Mx/view?usp=share_link

https://drive.google.com/file/d/1YpWs_EXuM_zYiNsgWT50IOrQtaCOxa8X/view?usp=share_link


*This is my skin of Forge's Classic costume. This version has brown boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin. I used the boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin.
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin; boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template


Changelog:
Spoiler
*v2.0:
-I redid everything, including making a custom model and new texture.
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.

January 08, 2023, 11:22AM #47 Last Edit: January 12, 2024, 07:38PM by Enigma
Forge Modern Skin v2.0

Preview: https://drive.google.com/file/d/11_JBGro6ZO3Qjm917ZyHn65fpWGnuCX5/view?usp=share_link

https://drive.google.com/file/d/1auRQh8X_VJh6v1gHXYunvQw8GVSvu1sV/view?usp=share_link


*This is my skin of Forge's Modern costume. This version has yellow boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template


Changelog:
Spoiler
*v2.0:
-I redid everything, including making a custom model and new texture.
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.

January 08, 2023, 11:23AM #48 Last Edit: January 12, 2024, 07:39PM by Enigma
Forge Modern Alternate Skin v2.0

Preview: https://drive.google.com/file/d/1Hf7asd-kMQZRJtEo98JXfKOVTUWx_MQG/view?usp=share_link

https://drive.google.com/file/d/1wewDgXTcv3LNiMKtTyuaeKxQpPf66Oy7/view?usp=share_link


*This is my skin of Forge's Modern costume. This version has brown boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin. I used the boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin.
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin; boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template


Changelog:
Spoiler
*v2.0:
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.
-I made a character select portrait, 3D head, and XML2 and MUA1 style huds.


January 18, 2023, 12:05PM #50 Last Edit: July 05, 2024, 03:20PM by Enigma
:spiderman:Spider-Man Black Suit Randy Schueller Skin v3.0:spiderman:

Previews:
https://drive.google.com/file/d/10ai6dH01zuyuZ3v0WupMFK0IrelDcYkr/view?usp=sharing
https://drive.google.com/file/d/1-HgQM4PCuw-g9Gfj1Iv2Zj8zvlSdm16U/view?usp=sharing
https://drive.google.com/file/d/1tSacqGaildc_PhikK7JmxgSh_iA_EgX1/view?usp=sharing

https://drive.google.com/file/d/17FZJWclB1FsHCo45EQ--2TWAbNkIUMmH/view?usp=sharing

This is my version of Randy Schueller's original version of Spider-Man's Black Suit.
*Schueller was the fan that sent in the design to Marvel. It was later reworked by Marvel into the Black Suit we all know.
*This is based off of my version of his MUA1 Black Suit, which I fixed all the issues with the texture and model. I also added red environmental mapping to it and Cel Shaded him in red.
*I made Cel Shaded and Non-Cel Shaded skins, made a 3D head (I've made versions with and without the environmental mapping), made a character select portrait, and made XML2 and MUA1 style huds including versions using the original concept art.
*I've included versions without the environmental maps. There are 3 Cel Shading choices to choose from for these: red, black, and white.


Changelog:
Spoiler
*v3.0:
-Made versions without environmental maps and with white and black Cel Shading. Also made a version of the 3D head without the environmental mapping.
-Fixed an issue with the skins
*v2.0:
-I redid and improved everything.
-Now has red Cel Shading, red reflective environmental mapping, a character select portrait and more and different huds.








January 27, 2023, 09:38PM #56 Last Edit: July 05, 2024, 03:38PM by Enigma
:spiderman:Spider-Man Unused MUA1 Classic with Medium Eyes Skin v2.0 :spiderman:

Preview: https://drive.google.com/file/d/1btDvtEIWrjAamscIkJIa2ZStqT1iwSDS/view?usp=sharing

https://drive.google.com/file/d/102G59txmlTf9IIQ8_kvhfWaBIsEF6xhl/view?usp=sharing

This is my skin of Spider-Man's unused medium eyes version of his MUA1 Classic skin.
**This is recreation of Spider-Man's unused MUA1 Classic Medium Eyes skin, which features big eyes like an unused cutscene model render sheet uses.
*I used a version of Spider-Man's Classic MUA1 PS2 model which I modified to fix issues. I started with BLaw's Spider-Man Classic texture, which I modified to fix issues, make some changes, and recolored it to be brighter.
*The eyes on the MUA1 Dark Spider-Man NPC's eyes are about the size of the eyes on the medium eyes cutscene model render sheet and are halfway between the size of the Small Eyes and Big Eyes versions. So I modified MUA1 Dark Spider-Man NPC's eyes to remove the evil trendils and such and make them more normal looking.
*I made versions with and without web wings, which are versions of BLaw's web wing models and their textures that I modified to fix some issues. I made Cel Shaded and non Cel Shaded versions of each.
*I've made a 3D head, a character select portrait, and XML2 and MUA1 style huds.
*I've also made a character select portraits and XML2 and MUA1 style huds using the unused cutscene model render sheet, which I AI Upscaled and denoised to improve its quality.



Credits:
*tubularspacedude: making the Cel Shaded version of the skin, giving me the idea to do this


Changelog:
Spoiler
*v2.0:
-Completely did and replaced everything.


March 23, 2023, 05:05PM #58 Last Edit: March 08, 2024, 06:43PM by Enigma
Senator Kelly Skin v2.0

Preview: https://drive.google.com/file/d/1rAvgL3WxSpBaKMa0lw9dIv8q4uw7KIAV/view?usp=share_link

https://drive.google.com/file/d/1-e_5RJjPi26kWKUVbrk_jvcI9itmdqkp/view?usp=share_link

**By default, Senator Kelly's PS2 skin is broken. His right arm has a large weird trianglar part extending from the back of it when moves. Since he uses the same model as Tony Stark in his suit, I've reskinned BaconWizard17's custom model version of that skin to make a fixed version of Kelly.
*I've also made Cel Shaded and non-Cel Shaded versions, as well as a 3D head and a version of his MUA1 hud that works in XML2.
*The skins are hex edited for Mystique in XML2 and for Kelly in MUA1.
*Thanks to BaconWizard17 for telling me the models are the same.
*Credit me if you use this or anything else I've made for anything.


Credits:
*BaconWizard17: Tony Stark suit model and 3d head, screenshot template


Changelog:
Spoiler
*v2.0:
-Hex-edited something I forgot to before.

March 25, 2023, 11:24AM #59 Last Edit: June 24, 2024, 01:40PM by Enigma
Corsair's Cutlass Bolton v3.0

https://drive.google.com/file/d/1j8NQKKjC4u1Trc-aY2YZ63XRKJNg-c5N/view?usp=share_link

**Corsair has a cutlass sword weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.

Changelog:
*v3.0:
-Fixed an issue with the model.
*v2.0:
-I had made a mistake when making the left handed version.

Credits:
*BaconWizard17: tutorial