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Enigma's MUA1 Miscellaneous Mods

Started by Enigma, February 18, 2022, 09:22PM

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January 18, 2023, 12:02PM #15 Last Edit: July 05, 2024, 03:19PM by Enigma
:spiderman:Spider-Man Black Suit Randy Schueller Skin v3.0:spiderman:

Previews:
https://drive.google.com/file/d/10ai6dH01zuyuZ3v0WupMFK0IrelDcYkr/view?usp=sharing
https://drive.google.com/file/d/1-HgQM4PCuw-g9Gfj1Iv2Zj8zvlSdm16U/view?usp=sharing
https://drive.google.com/file/d/1tSacqGaildc_PhikK7JmxgSh_iA_EgX1/view?usp=sharing

https://drive.google.com/file/d/17FZJWclB1FsHCo45EQ--2TWAbNkIUMmH/view?usp=sharing

This is my version of Randy Schueller's original version of Spider-Man's Black Suit.
*Schueller was the fan that sent in the design to Marvel. It was later reworked by Marvel into the Black Suit we all know.
*This is based off of my version of his MUA1 Black Suit, which I fixed all the issues with the texture and model. I also added red environmental mapping to it and Cel Shaded him in red.
*I made Cel Shaded and Non-Cel Shaded skins, made a 3D head (I've made versions with and without the environmental mapping), made a character select portrait, and made XML2 and MUA1 style huds including versions using the original concept art.
*I've included versions without the environmental maps. There are 3 Cel Shading choices to choose from for these: red, black, and white.


Changelog:
Spoiler
*v3.0:
-Made versions without environmental maps and with white and black Cel Shading. Also made a version of the 3D head without the environmental mapping.
-Fixed an issue with the skins
*v2.0:
-I redid and improved everything.
-Now has red Cel Shading, red reflective environmental mapping, a character select portrait and more and different huds.


January 18, 2023, 12:16PM #17 Last Edit: July 05, 2024, 03:12PM by Enigma
:spiderman:Spider-Man MUA1 Fixed Iron Spider v1.0 :spiderman:

https://drive.google.com/file/d/1z50eK9kO8_DIPI1X5uS0huQhKgcTz0oi/view?usp=sharing

*I've fixed as many issues with the original textures as possible for the PS2 versions of Spider-Man's Iron Spider skin.
*It's hex edited.
*The XML2 version is included in my XML2 Spider-Man mod instead.






January 27, 2023, 09:37PM #23 Last Edit: July 05, 2024, 03:38PM by Enigma
:spiderman:Spider-Man Unused MUA1 Classic with Medium Eyes Skin v2.0 :spiderman:

Preview: https://drive.google.com/file/d/1btDvtEIWrjAamscIkJIa2ZStqT1iwSDS/view?usp=sharing

https://drive.google.com/file/d/102G59txmlTf9IIQ8_kvhfWaBIsEF6xhl/view?usp=sharing

This is my skin of Spider-Man's unused medium eyes version of his MUA1 Classic skin.
**This is recreation of Spider-Man's unused MUA1 Classic Medium Eyes skin, which features big eyes like an unused cutscene model render sheet uses.
*I used a version of Spider-Man's Classic MUA1 PS2 model which I modified to fix issues. I started with BLaw's Spider-Man Classic texture, which I modified to fix issues, make some changes, and recolored it to be brighter.
*The eyes on the MUA1 Dark Spider-Man NPC's eyes are about the size of the eyes on the medium eyes cutscene model render sheet and are halfway between the size of the Small Eyes and Big Eyes versions. So I modified MUA1 Dark Spider-Man NPC's eyes to remove the evil trendils and such and make them more normal looking.
*I made versions with and without web wings, which are versions of BLaw's web wing models and their textures that I modified to fix some issues. I made Cel Shaded and non Cel Shaded versions of each.
*I've made a 3D head, a character select portrait, and XML2 and MUA1 style huds.
*I've also made a character select portraits and XML2 and MUA1 style huds using the unused cutscene model render sheet, which I AI Upscaled and denoised to improve its quality.



Credits:
*tubularspacedude: making the Cel Shaded version of the skin, giving me the idea to do this


Changelog:
Spoiler
*v2.0:
-Completely did and replaced everything.


:spiderman:Spider-Man 4 Xbox 360 Loading Screen :spiderman:

https://drive.google.com/file/d/1rhn2M7guzXlPIrRo7BfKytPTKcgLcIQP/view?usp=share_link

This is the main menu loading screen from the Xbox 360 Spider-Man 4 prototype.
I extracted it myself and AI Upscaled it.
I've included the original image and my upscaled version as well.
Please credit me if you wish to use it for something.
Enjoy.

March 23, 2023, 05:05PM #25 Last Edit: March 08, 2024, 06:44PM by Enigma
Senator Kelly Skin v2.0

Preview: https://drive.google.com/file/d/1rAvgL3WxSpBaKMa0lw9dIv8q4uw7KIAV/view?usp=share_link

https://drive.google.com/file/d/1-e_5RJjPi26kWKUVbrk_jvcI9itmdqkp/view?usp=share_link

**By default, Senator Kelly's PS2 skin is broken. His right arm has a large weird trianglar part extending from the back of it when moves. Since he uses the same model as Tony Stark in his suit, I've reskinned BaconWizard17's custom model version of that skin to make a fixed version of Kelly.
*I've also made Cel Shaded and non-Cel Shaded versions, as well as a 3D head and a version of his MUA1 hud that works in XML2.
*The skins are hex edited for Mystique in XML2 and for Kelly in MUA1.
*Thanks to BaconWizard17 for telling me the models are the same.
*Credit me if you use this or anything else I've made for anything.


Credits:
*BaconWizard17: Tony Stark suit model and 3d head, screenshot template


Changelog:
Spoiler
*v2.0:
-Hex-edited something I forgot to before.

March 25, 2023, 11:24AM #26 Last Edit: June 24, 2024, 01:40PM by Enigma
Corsair's Cutlass Bolton v3.0

https://drive.google.com/file/d/1j8NQKKjC4u1Trc-aY2YZ63XRKJNg-c5N/view?usp=share_link

**Corsair has a cutlass sword weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.

Changelog:
Spoiler
*v3.0:
-Fixed an issue with the model.
*v2.0:
-I had made a mistake when making the left handed version.


Credits:
*BaconWizard17: tutorial

March 25, 2023, 11:25AM #27 Last Edit: June 24, 2024, 01:39PM by Enigma
Corsair's Revolver Bolton v2.0

https://drive.google.com/file/d/1SE_FKtvYmBwxY1GzXEITCvNZSsIDmsMD/view?usp=share_link


**Corsair has a revolver gun weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.


Credits:
*BaconWizard17: tutorial

Changelog
Spoiler
*v2.0:
-Fixed an issue with the model.

March 27, 2023, 07:54PM #28 Last Edit: June 24, 2024, 01:43PM by Enigma
Corsair MUA1 Classic Skin v3.0

Preview: https://drive.google.com/file/d/13p8tltuyWz9z2idQLOIa6E5foCjuD8uG/view?usp=share_link

https://drive.google.com/file/d/1pAlWe8itWpWltbj-L2k43JTC0989E6dM/view?usp=share_link

**This is my version of Corsair's MUA1 Classic skin.
*I've removed his skin segment weapons and have released them separately as standalone boltons.
*I ripped the MUA1 model, gave it a new and better working skeleton, and fixed the model.
*I also fixed various flaws and issues that the original texture had.
*I've done Cel Shaded and Non-Cel Shaded versions.
*I made a 3D head.
*I've done an XML2-compatible version of his MUA1 hud.
*The XML2 version isn't hex edited because there's no XML2 Corsair mod.
*Since the MUA1 NPC uses the original skin's skin segments and since Ceamonks890's mod uses a different skin, I've renamed and hex edited this skin to be 2317 so that it can be used as the 2nd skin for his mod.

Credits:
*BaconWizard17: skeleton template, screenshot template, feedback
*tubular-spaceman: feedback

Changelog:
Spoiler
*v3.0:
-Fixed an issue with the model and 3D head.
*v2.0:
-Fix issues with the model.
-Fixed issues with the texture.
-Fixed issues with his skeleton.
-Hex-edited something I forgot to before.

April 06, 2023, 09:45AM #29 Last Edit: September 19, 2023, 04:48PM by Enigma
:hulk_icon:Hulk Unused MUA1 Original Gray Alternate Skin v2.0 :hulk_icon:

https://drive.google.com/file/d/1FyQrxMtaHDrxSYK9A2xfACWPn4h4Fsaa/view?usp=sharing

Preview: https://drive.google.com/file/d/1WOMgCiv33pDpd0aJNId1hUjIHpm1hcbS/view?usp=share_link


**Hulk has an unused MUA1 loading screen depicting his Original Gray skin, but unlike the skin used in the MUA1 DLC, the version of the loading screen doesn't have the torn shirt. So I've made a version of that skin.
*UltraMegaMagnus kindly made a Cel Shaded XML2-compatible version of Hulk's MUA1 DLC Original Gray skin for me using textures supplied by MrKablamm0fish.
*I modified the model to remove the torn shirt.
*I also made some fixes to the Cel Shading and made a non-Cel Shaded version.
*I made the 3D head.
*I recolored the OCP version of the MUA1 DLC Hulk Classic Green hud to make the MUA1-style hud for this skin.
*I made a XML2-style hud and character select portrait based on his my improved version of his unused MUA1 Original Gray loading screen.
*I've hex edited everything.
*I've also made versions of the non-Cel Shaded skin and MUA1-style hud that are hex edited for MUA1.


Credits:
*UltraMegaMagnus: Original Gray skin
*MrKablamm0fish: skin texture
*Official Characters Pack: MUA1 DLC hud image

Spoiler
Changelog:
*v2.0:
-Fixed issue with MUA1 version.