Enigma's MUA1 Miscellaneous Mods

Started by Enigma, February 18, 2022, 09:22PM

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January 18, 2023, 12:02PM #15 Last Edit: December 26, 2023, 08:30PM by Enigma
:spiderman:Spider-Man Black Suit Randy Schueller Skin v2.0:spiderman:

Preview: https://drive.google.com/file/d/1Pz85ZqEQUWkYgyXWKG-YrdxFRNMwaXkb/view?usp=sharing

https://drive.google.com/file/d/14sCcd8hqm3zUG1Fp_c359QbCzGf0XnKy/view?usp=sharing


This is my version of Randy Schueller's original version of Spider-Man's Black Suit.
*Schueller was the fan that sent in the design to Marvel. It was later reworked by Marvel into the Black Suit we all know.
*This is based off of my version of his MUA1 Black Suit, which I fixed all the issues with the texture and model. I also added red environmental mapping to it and Cel Shaded him in red.
*I made Cel Shaded and Non-Cel Shaded skins, made a 3D head (which also has the environmental mapping), made a character select portrait, and made XML2 and MUA1 style huds including versions using the original concept art.


Changelog:
Spoiler
*v2.0:
-I redid and improved everything.
-Now has red Cel Shading, red reflective environmental mapping, a character select portrait and more and different huds.



:spiderman:Spider-Man MUA1 Classic Fixed Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1efdy7iRTcDynK8I_Yu6PemkD7DY92yis/view?usp=share_link

https://drive.google.com/file/d/13qTVZW6hIts-kubltkXQRYa5n2rNUt-G/view?usp=share_link


This is my fixed version of Spider-Man's MUA1 Classic skin.
*This is also included in my XML2 Spider-Man mod.
*I have fixed various flaws and issues with the texture of Spider-Man's MUA1 Classic skin.
*tubularspaceman made the Cel Shaded version of this.
*The default version this skin's conversation hud, which the OCP made a fixed version of, actually uses art from the unused big eyes version of the loading screen. That hud is included in my Classic with Big Eyes skin. For this skin, I've made a new hud using the higher quality unused full and uncropped version of the cropped Spider-Man character art used on MUA1's cover. I edited it to remove the logo across Spider-Man's chest.
*I've included a XML2 style version of the hud as well as another XML2 style hud based upon his MUA1 loading screen.
-I didn't do a MUA1 style hud based upon the loading screen because of the loading screen is layed out.
*I've made character select portraits based upon the MUA1 cover and MUA1 loading screen.
*I've made a 3D head.
*Versions hex edited for both XML2 and MUA1 are included.


Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.


:spiderman:Spider-Man MUA1 Other Fixed Default Skins v1.0 :spiderman:

https://drive.google.com/file/d/1Cr6SiQbmy5ejOXdWTS2GB8eM6Wtd9qA8/view?usp=share_link

*I've fixed as many issues with the original textures as possible for the PS2 versions of the following skins: Black Suit, Dark, and Iron Spider skins.
*They're hex edited.
*The XML2 versions are included in my XML2 Spider-Man mod instead.

January 18, 2023, 12:22PM #18 Last Edit: January 18, 2023, 12:30PM by Enigma
:spiderman:Spider-Man John Romita Sr Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1ameiXtHKwJFZ6YGTzSfhOaCA1lm_yhwJ/view?usp=share_link

https://drive.google.com/file/d/17s5evJVTn-mB2sEow5bw2bQ_hnnvwTjP/view?usp=share_link

This is my skin of Spider-Man's design by John Romita Sr.
*In addition to new eyes, the blue is also lighter to match how it looks in the 60s comics.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.

Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.


:spiderman:Spider-Man Steve Ditko Original Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1IPmegg1iVKEEm7zd1piHXm7CMPFt3xwk/view?usp=share_link

https://drive.google.com/file/d/1gn-3FStkV_Xe_uAKX8_wo2XNFYvqhF6D/view?usp=share_link


This is my skin of Spider-Man's original design by Steve Ditko.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.


Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.

:spiderman:Spider-Man Steve Ditko Amazing Fantasy 15 Skin v1.0 :spiderman:

Preview 1: https://drive.google.com/file/d/1h7yFcohcz83wMMpBGhNYuIV_4jzhZhRR/view?usp=share_link

Preview 2: https://drive.google.com/file/d/1v_uUM2Cq1htljVDNMgwrY9y6_by5NB_R/view?usp=share_link

https://drive.google.com/file/d/1ZMyhEE6SCBDFfXKBYlvA_s1XRdgKs9wh/view?usp=share_link

This is my skin of Spider-Man's original design by Steve Ditko. This is a variant only seen in Amazing Fantasy 15 and features a blue spider on the back.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.


Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.



:spiderman:Spider-Man Steve Ditko Amazing Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1L-XjBc76r3yfB_pVvlXgrrb-3pYBhn5z/view?usp=share_link

https://drive.google.com/file/d/12LeamJFskSZ-AasndEgnWdsjQP6c7t8m/view?usp=share_link

This is my skin of Spider-Man's design by Steve Ditko from the 60s Amazing Spider-Man series.
*In addition to new eyes, the blue is also lighter to match how it looks in the 60s comics.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.

Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.




:spiderman:Spider-Man Classic with Medium Eyes Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/137GZziKqGUj7GVnGq6czWcIt3sMYCP6Z/view?usp=share_link

https://drive.google.com/file/d/1eRGnys1_yT88xnW6stILIsXjZJpJ_qh7/view?usp=share_link

This is my skin of Spider-Man's unused medium eyes version of his MUA1 Classic skin.
*This is also included in my XML2 Spider-Man mod.

Here's the story behind this skin:
-In the MUA1 Special Edition DVD's behind the scenes videos, a cutscene model sheet is shown of Spider-Man with eyes that are about halfway between the small eyes version used in MUA1 Retail and the unused big eyes version. (Both of those versions also have cutscene model sheets available else where that I've compared the medium eyes version to.)
-These "medium sized eyes" are roughly the same size as the eyes on the MUA1 Dark Spider-Man boss skin and it's corresponding hud.
-The Dark eyes on the skin texture have various black "tendrils" coming out of them at various angles on the outside and inside of the eyes. I've removed the eyes from the Dark Spider-Man skin texture and modified them to remove these and smooth out all of the odd angles. I then added the eyes to my version of Spider-Man's MUA1 Classic texture that I had previously modified to fix various flaws and issues with it.

*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I made conversation huds by taking the PS3 version of his MUA1 Spider-Man Dark hud (which already has the glow and background removed), recoloring it to match Spider-Man's Classic skin, altering the eyes in the same way I did the skin texture, and fixing various issues with the original hud art by repainting various parts of it.
-I've done MUA1 versions with both blue and red glows as well as an XML2 version that uses a background I made using part of his MUA1 loading screen.
*Versions hex edited for both XML2 and MUA1 are included.



Credits:
*tubularspacedude: making the Cel Shaded version of the skin, giving me the idea to do this

:spiderman:Spider-Man 4 Xbox 360 Loading Screen :spiderman:

https://drive.google.com/file/d/1rhn2M7guzXlPIrRo7BfKytPTKcgLcIQP/view?usp=share_link

This is the main menu loading screen from the Xbox 360 Spider-Man 4 prototype.
I extracted it myself and AI Upscaled it.
I've included the original image and my upscaled version as well.
Please credit me if you wish to use it for something.
Enjoy.

March 23, 2023, 05:05PM #25 Last Edit: March 08, 2024, 06:44PM by Enigma
Senator Kelly Skin v2.0

Preview: https://drive.google.com/file/d/1rAvgL3WxSpBaKMa0lw9dIv8q4uw7KIAV/view?usp=share_link

https://drive.google.com/file/d/1-e_5RJjPi26kWKUVbrk_jvcI9itmdqkp/view?usp=share_link

**By default, Senator Kelly's PS2 skin is broken. His right arm has a large weird trianglar part extending from the back of it when moves. Since he uses the same model as Tony Stark in his suit, I've reskinned BaconWizard17's custom model version of that skin to make a fixed version of Kelly.
*I've also made Cel Shaded and non-Cel Shaded versions, as well as a 3D head and a version of his MUA1 hud that works in XML2.
*The skins are hex edited for Mystique in XML2 and for Kelly in MUA1.
*Thanks to BaconWizard17 for telling me the models are the same.
*Credit me if you use this or anything else I've made for anything.


Credits:
*BaconWizard17: Tony Stark suit model and 3d head, screenshot template


Changelog:
Spoiler
*v2.0:
-Hex-edited something I forgot to before.

March 25, 2023, 11:24AM #26 Last Edit: July 29, 2023, 03:30PM by Enigma
Corsair's Cutlass Bolton v2.0

https://drive.google.com/file/d/1j8NQKKjC4u1Trc-aY2YZ63XRKJNg-c5N/view?usp=share_link

**Corsair has a cutlass sword weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.

Changelog:
Spoiler
*v2.0:
-I had made a mistake when making the left handed version.


Credits:
*BaconWizard17: tutorial

Corsair's Revolver Bolton v1.0

https://drive.google.com/file/d/1SE_FKtvYmBwxY1GzXEITCvNZSsIDmsMD/view?usp=share_link


**Corsair has a revolver gun weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.


Credits:
*BaconWizard17: tutorial

March 27, 2023, 07:54PM #28 Last Edit: August 27, 2023, 12:19PM by Enigma
Corsair MUA1 Classic Skin v2.0

Preview: https://drive.google.com/file/d/13p8tltuyWz9z2idQLOIa6E5foCjuD8uG/view?usp=share_link

https://drive.google.com/file/d/1pAlWe8itWpWltbj-L2k43JTC0989E6dM/view?usp=share_link

**This is my version of Corsair's MUA1 Classic skin.
*I've removed his skin segment weapons and have released them separately as standalone boltons.
*I ripped the MUA1 model, gave it a new and better working skeleton, and fixed the model.
*I also fixed various flaws and issues that the original texture had.
*I've done Cel Shaded and Non-Cel Shaded versions.
*I made a 3D head.
*I've done an XML2-compatible version of his MUA1 hud.
*The XML2 version isn't hex edited because there's no XML2 Corsair mod.
*Since the MUA1 NPC uses the original skin's skin segments and since Ceamonks890's mod uses a different skin, I've renamed and hex edited this skin to be 2317 so that it can be used as the 2nd skin for his mod.

Credits:
*BaconWizard17: skeleton template, screenshot template, feedback
*tubular-spaceman: feedback

Changelog:
Spoiler
*v2.0:
-Fix issues with the model.
-Fixed issues with the texture.
-Fixed issues with his skeleton.
-Hex-edited something I forgot to before.

April 06, 2023, 09:45AM #29 Last Edit: September 19, 2023, 04:48PM by Enigma
:hulk_icon:Hulk Unused MUA1 Original Gray Alternate Skin v2.0 :hulk_icon:

https://drive.google.com/file/d/1FyQrxMtaHDrxSYK9A2xfACWPn4h4Fsaa/view?usp=sharing

Preview: https://drive.google.com/file/d/1WOMgCiv33pDpd0aJNId1hUjIHpm1hcbS/view?usp=share_link


**Hulk has an unused MUA1 loading screen depicting his Original Gray skin, but unlike the skin used in the MUA1 DLC, the version of the loading screen doesn't have the torn shirt. So I've made a version of that skin.
*UltraMegaMagnus kindly made a Cel Shaded XML2-compatible version of Hulk's MUA1 DLC Original Gray skin for me using textures supplied by MrKablamm0fish.
*I modified the model to remove the torn shirt.
*I also made some fixes to the Cel Shading and made a non-Cel Shaded version.
*I made the 3D head.
*I recolored the OCP version of the MUA1 DLC Hulk Classic Green hud to make the MUA1-style hud for this skin.
*I made a XML2-style hud and character select portrait based on his my improved version of his unused MUA1 Original Gray loading screen.
*I've hex edited everything.
*I've also made versions of the non-Cel Shaded skin and MUA1-style hud that are hex edited for MUA1.


Credits:
*UltraMegaMagnus: Original Gray skin
*MrKablamm0fish: skin texture
*Official Characters Pack: MUA1 DLC hud image

Spoiler
Changelog:
*v2.0:
-Fixed issue with MUA1 version.