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Enigma's MUA1 Miscellaneous Mods

Started by Enigma, February 18, 2022, 09:22PM

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:magneto: Magneto MUA2 Wii Skin v1.0 :magneto:

Preview: https://drive.google.com/file/d/1XQsq5iuY1KqrWd-Fksru4DVUn7EeWqMy/view?usp=sharing

https://drive.google.com/file/d/1frCe8-p2Lod5fWk6z25PXOYMRcdk_3tB/view?usp=sharing


**This is my version of Magneto's MUA2 Wii skin. (The original version used in MUA2 Wii was itself a modified unmasked version of Raven's Ultimate XML1 Magneto skin.)
-I started with Magneto's MUA2 Wii skin texture and replaced the hair, hands, and skin with those from BaconWizard17's Magneto Ultimate XML1 Unmasked skin. I made new textures for the foot bottoms and top and bottom of the belt because the MUA2 Wii texture lacked them. I also fixed various other issues with the texture. I put the texture over BaconWizard17's Magneto Ultimate XML1 Unmasked skin and removed the cape because the skin doesn't have one in MUA2 Wii.
*I put the texture on BaconWizard17's Magneto Ultimate XML1 Unmasked 3D head.
*I made Cel Shaded and Non-Cel Shaded skins, XML2 and MUA1 style huds and a character select portrait.


Credits:
*BaconWizard17: hair hands and skin from Magneto Ultimate XML1 Unmasked texture; Magneto Ultimate XML1 Unmasked skin and 3D head; screenshot template
*ak2ny: ripping texture

:iceman:Iceman MUA1 Classic Skin v3.0 :iceman:

Preview: https://drive.google.com/file/d/1GqsrtB0rAQ4bFXzzG9G6KOwri9zPBO9C/view?usp=sharing

https://drive.google.com/file/d/1pXilDLtsOKDY-TRw1b01ax6zMaRU-5Ex/view?usp=sharing

**This is my XML2 and MUA1 version of Iceman's MUA1 Classic skin. I've combined elements of the MUA1 PC and PS2 versions of this skin.
*I've replaced the bottom half of the leg textures on BaconWizard17's Iceman Classic skin texture with those from the MUA1 PS2 Iceman Classic texture.
-Since I thought the bare feet textures didn't really work that well for this model's feet and since I don't really think his toes should be visible in his iceform anyway, I modified them to remove the toes and modified the sole of the feet on BaconWizard17's Iceman Classic texture.
*I made some fixes to how the texture is mapped onto the skin.
*I've removed the belt and tops of the boots from BaconWizard17's Iceman Classic model.
*Like the MUA1 PC version of this skin, and unlike the MUA1 PS2 version, he doesn't have the dark blue armband.
*I made versions of the skin with blue reflective environmental mapping on them.
*I made a new 3D head that has fixes to how the texture is mapped on it and blue reflective environmental mapping.
*I've made Cel Shaded and non-Cel Shaded versions of this skin, as well as a 3D head, a character select portrait based off of his MUA1 loading screen, and 4 conversation huds: 1 XML2-style hud based off of his MUA1 loading screen, 1 XML2-style hud based off of his MUA1 hud with the glow removed and background replaced, 1 MUA1 boss-style hud, and a converted version of his MUA1 hud.
*I made MUA1 versions of the skin with and without blue environmental mapping.

Credits:
*BaconWizard17: Iceman Classic model, 3D head model, texture, conversation hud background, screenshot template, figuring out how to get the environment mapping working
*Enchlore: figuring out how to get the environment mapping working

Changelog:
Spoiler
*v3.0:
-Since I thought the bare feet textures didn't really work that well for this model's feet and since I don't really think his toes should be visible in his iceform anyway, I modified them to remove the toes and replaced the sole of the foot with a modified version of BaconWizard17's Iceman Classic version.
-I made some fixes to how the texture is mapped onto the skin.
-I made versions of the skin with blue reflective environmental mapping on them.
-I made a new 3D head that has fixes to how the texture is mapped on it and blue reflective environmental mapping.
-I added MUA1 versions of the skin with and without blue environmental mapping.
*v2.0:
-Hex-edited something I forgot to before.

:iceman:Iceman New X-Men Skin v2.0 :iceman:

Preview: https://drive.google.com/file/d/1u6Q3oxBXmjBwGgY6XqAE1-BufEcQy-nI/view?usp=sharing

https://drive.google.com/file/d/1CwlFKSj5bKGU0Z3TPwzt6Fo3a9yA3a3Y/view?usp=sharing

Originally, in XML1, the playable characters would've all worn New X-Men costumes.

These were cut from the final game, we don't have Raven's versions of them, and for many characters, we have no screenshots or art of what they would've looked like. Plus, some characters didn't have New X-Men costumes in the comics, meaning Raven would've had to create their own.

For Iceman, he didn't have one in the comics, and we don't know what Raven's design looked like.

So I created my own by altering BaconWizard17's Iceman Modern skin, texture, and 3D head.

I also made a character select portrait and XML2 and MUA1 style conversation huds (in both the normal and boss styles). The XML2 style hud is an altered version of one BaconWizard17 made for the X-Men Legends II Ultimate Patch.



Credits:
*BaconWizard17: Iceman Modern model, texture, conversation hud and 3D head; screenshot template, character select portrait template


Changelog:
Spoiler
*v2.0:
-Hex-edited something I forgot to before.

Professor Xavier Unused XML Gladiator Alternate Skin 1.1

Preview: https://drive.google.com/file/d/1KI74bAFqI5WlTu2bZR5VlEnf05yyxXJO/view?usp=sharing

https://drive.google.com/file/d/1YxMbLX5vtUBoZWZufUB0iQdPRU3xx9eb/view?usp=sharing


***This is my version of the unused unfinished alternate version of Professor Xavier's XML1 Gladiator skin that's in XML2 PC's files.
*Parts of the texture are placeholder wireframes, but the ones that are finished are very different from the final Gladiator skin used in XML1. Here is a list of the non-wireframe differences:
-He has a different skintone that's pale and grayish.
-He has same type of eyes that some of the Brotherhood Gladiators do in XML1 (solid white eyes with black outlines).
-The arms and legs have yellowish gold armor textures on them.
-The skirt's texture is completely different. It's the same as textures on the unused XML1 Prototype Olympian civilians's toga's skirts.
-The chest harness and belt textures are different.
-The chest armor is completely different and his upper back is bare.
-His heels weren't bare and instead, they had the same armor texture as the feet do in the XML1 version.

*Since some of the X-Men and Brotherhood were supposed to be transformed in XML1's cut act 4, since this version of the skin has the "Gladiator eyes" some of the Gladiator villain skins do and the Olympian civilians' skirt (the Olympians were the citizens of Magneto's Roman Empire-esque mutant city), since Magneto had a son with Rogue and named him Charles in act 4, since Jean, Rogue, and Angel appear to have been meant to switch sides, I suspect that he was meant to be a brainwashed boss of some kind and this texture is a leftover unfinished version of that and the final used Xavier Gladiator skin was reworked and recycled in much the same way Magneto's Gladiator skin was reworked and recycled into the final version of XML1's Gladiator Colossus and Gladiator Shadow King skins.


**Changes from BaconWizard17's version:
*Skin:
-BaconWizard17 did a much improved version of Professor Xavier's Gladiator skin that has a better and less oversaturated skintone than the original XML1 Gladiator version has.
-For my version of the alternate Gladiator skin, I've created the eyes and I've made the skintone about the same degree of difference from BaconWizard17's version's skintone as the unused version is from the original XML1 version's skintone to preserve the spirit of what I felt Raven was going for.
*Armor:
-I used the unused version's chest harness and belt textures.
-I used the unused version's chest armor and combined it with the parts of BaconWizard17's chest texture that was bare skin. I also used the parts of the unused version's torso that was only bare skin on that version, recolored it to match the color I made the rest of his skin, and fixed some issues.
*Arms and Legs:
-The unused version has yellowish gold armor textures on the arms and legs. I have recolored the arms and legs of BaconWizard17's texture to replicate them as close as possible.
*Feet:
-The heel texture is the only part of the foot texture that's not a wireframe. Because it matches the feet in the XML1 version, I combined them.


**I've made Cel Shaded and non-Cel Shaded versions, as well as a 3D head, character select portrait, and 2 conversation huds: a XML2-style one and a MUA1 style one.


Credits:
*BaconWizard17: Professor Xavier Gladiator model and 3D head model, conversation hud background, and screenshot template.



Changelog:
Spoiler
*v1.1:
-Fixed some issues with how the texture is mapped onto the skin.
-Renamed it to be more clear about what this skin is.
-Added MUA1 versions of the skins and MUA1-style hud.

:spiderman: Spider-Man Unlimited Classic Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1Qp80vr2inSLeg9QKZROZpCib_O3YGy14/view?usp=sharing

https://drive.google.com/file/d/1umDvo03438KSsPfdA-tlB1DvEwPhEwYw/view?usp=sharing


**This is my skin of the version of Spider-Man's Classic costume from the Spider-Man Unlimited cartoon. I used a version of Spider-Man's Classic MUA1 PS2 model which I modified to fix issues. I started with BLaw's Spider-Man Classic texture, which I modified to fix issues, make some changes, and recolored it to look as close as possible to the colors of this costume in the cartoon. I also used a modified version of the eye textures from iammingy's Spider-Man Unlimited skin which I modified to fix issues, make some changes, and add black outlines around them.
*I made versions with and without web wings, which are versions of BLaw's web wing models and their textures that I modified to fix some issues. I made Cel Shaded and non Cel Shaded versions of each.
*I've made a 3D head, a character select portrait, and XML2 and MUA1 style huds.



Credits:
*BLaw: original Spider-Man Classic skin texture, original web wing models, original web wing texture
*iammingy: original eye texture

:warbird: Ms. Marvel Classic Skins Pack v1.0 :warbird:


Preview: https://drive.google.com/file/d/18aAx6ZkUmaVKDCty0W75zOZoerXb4DNs/view?usp=sharing

https://drive.google.com/file/d/1tFn3fBHO8iTp57d3883bDIsuskAai23k/view?usp=sharing


**These are my versions of Ms. Marvel's MUA1 Classic skin. I combined parts of the textures from the MUA1 PS2 and MUA1 Prototype versions, since each had parts that were better than the other and parts that were missing in the other. I also fixed various issues and replaced her face texture with the MUA1 Prototype unmasked face, which I then put an improved version of her mask texture over top of.
*The skin has a new and better skeleton.
*I made the following changes to the skin's model itself:
-I fixed a hole in her nose.
-Her costume's torso, arm, and leg parts are now no longer weird separate raised pieces but are instead all one piece along with the rest of her body. This also fixed the issue of her chest clipping through her costume.
-I removed her big belt part of the model and just made it a texture. I removed the tails of the belt and replaced them with the tails from BaconWizard17's Jean Grey Phoenix skin and added a shurnk down version of my fixed version of Mister Fantastic's unused MUA1 Ultimate Labcoat skin's chest symbol for the knot on the tails.
*I also made an alternate Binary Form version of this skin.
*I've made Cel Shaded and non-Cel Shaded versions of both skins. The Cel Shaded Binary Form skin has is a sort of orangish yellow color because her Binary Form glows a color like this in the comics.
*I made 3D heads of both skins.
*I made character select portraits and conversation huds based upon her MUA1 loading screen and her MUA1 concept art.
*I made a XML2-style version of this skin's MUA1 hud as well as a version of the MUA1 hud itself which I fixed some issues.
*I also made custom XML2 and MUA1-style conversation huds using screenshots I took of the skins.



Credits:
*BaconWizard17: fixing issues with the skeleton, Jean Grey Phoenix tails model

:warbird: Ms. Marvel Classic Unmasked Skins Pack v1.0 :warbird:


Preview: https://drive.google.com/file/d/1GjB9ZvkMa_XlSoSA_EDxoE1MZgLpjxIy/view?usp=sharing

https://drive.google.com/file/d/1ax1kMp84HHMUyVpWIU_yCG0vhpep-KcX/view?usp=sharing


**These are my versions of Ms. Marvel's Unused MUA1 Prototype Classic Unmasked skin.  I combined parts of the textures from the MUA1 PS2 and MUA1 Prototype versions, since each had parts that were better than the other and parts that were missing in the other. I also fixed various issues and replaced her face texture with the MUA1 Prototype unmasked face.
*The skin has a new and better skeleton.
*I used the MUA1 PS2 Retail Classic skin model, since it was in better shape than the MUA1 Prototype skin model, and made the following changes to the model itself:
-I fixed a hole in her nose.
-Her costume's torso, arm, and leg parts are now no longer weird separate raised pieces but are instead all one piece along with the rest of her body. This also fixed the issue of her chest clipping through her costume.
-I removed her big belt part of the model and just made it a texture. I removed the tails of the belt and replaced them with the tails from BaconWizard17's Jean Grey Phoenix skin and added a shurnk down version of my fixed version of Mister Fantastic's unused MUA1 Ultimate Labcoat skin's chest symbol for the knot on the tails.
*I also made an alternate Binary Form version of this skin.
*I've made Cel Shaded and non-Cel Shaded versions of both skins. The Cel Shaded Binary Form skin has is a sort of orangish yellow color because her Binary Form glows a color like this in the comics.
*I made 3D heads of both skins.
*I made XML2 and MUA1-style conversation huds and character select portraits.




Credits:
*BaconWizard17: fixing issues with the skeleton, Jean Grey Phoenix tails model

Wow. :warbird: Ms. Marvel looks beautiful. Even without her mask. Thanks a lot.