UltraMegaMagnus's stuff FOR MUA 2006 PC ONLY - NO REQUEST

Started by UltraMegaMagnus, January 28, 2018, 03:00PM

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Invisible Woman with updated hair physic is something I have in mind, I'll review available models  :iwoman:

Quote from: UltraMegaMagnus on July 24, 2020, 12:34AM
Invisible Woman with updated hair physic is something I have in mind, I'll review available models  :iwoman:
Yes please..^^ and btw  the mff model is already nice actually, but the hair look inflexible.. Im still hopping for physic version till now.. but IW super war version is good too i suggest.. ^^ she look beautifull on MSW (since she has no update skin) ^^  :iwoman:
"If you're poking around in my mind, I will Portal you in front of a moving truck" :blink:

July 24, 2020, 03:28AM #242 Last Edit: July 24, 2020, 03:34AM by UltraMegaMagnus
Quote from: Clarice on July 24, 2020, 01:07AM
Yes please..^^ and btw  the mff model is already nice actually, but the hair look inflexible.. Im still hopping for physic version till now.. but IW super war version is good too i suggest.. ^^ she look beautifull on MSW (since she has no update skin) ^^  :iwoman:

I'm testing MSW Invisible Woman, sadly can't put hair physic, I now notice that it causes clipping galore with hair physic(due to long hair and animation not being optimized for hair physic), even vanilla model does not have hair physic on her to avoid clipping it seems.

Quote from: UltraMegaMagnus on July 24, 2020, 03:28AM
I'm testing MSW Invisible Woman, sadly can't put hair physic, I now notice that it causes clipping galore with hair physic(due to long hair and animation not being optimized for hair physic), even vanilla model does not have hair physic on her to avoid clipping it seems.
Aww...so sad :( but how about the gameplay? is it going well? is it smooth? I think it doesnt matter i mean if just bcz her hair as long as she's doesnt get buggy, right? Btw any plan making MFF Sue hair physic? ^^
"If you're poking around in my mind, I will Portal you in front of a moving truck" :blink:

Sue should be fine, hair not moving that much, but done on purpose to avoid clipping, uploaded all models I converted in this pack up to this day with some backlog stuff including:
Invisible Woman Modern, MSW, MFF updated, Black Bolt Attilan Rising MFF Update, Kasumi:
https://www.mediafire.com/file/87lcopugsiryxts/1_Big_update.7z/file

Quote from: UltraMegaMagnus on July 24, 2020, 02:13PM
Sue should be fine, hair not moving that much, but done on purpose to avoid clipping, uploaded all models I converted in this pack up to this day with some backlog stuff including:
Invisible Woman Modern, MSW, MFF updated, Black Bolt Attilan Rising MFF Update, Kasumi:
https://www.mediafire.com/file/87lcopugsiryxts/1_Big_update.7z/file
OHH MY GOD!! Thank you so much for the update!! So excited!! im so happy!! ^^ You are the best! :applause: :iwoman:

edited : Im kinda speechless right now,all the amazing skin and all skins i want is including in this PACK i think this is the badass SKIN PACK ever!! (^_^)
"If you're poking around in my mind, I will Portal you in front of a moving truck" :blink:

August 16, 2020, 12:24PM #246 Last Edit: August 17, 2020, 02:02AM by UltraMegaMagnus
Thx to nikita again, we can fix Raven rigging :)
Fixed Dr. Strange classic cape segment so it hides the entire cape, fixed pinky + added cape segment for Moon Knight OCP skin and Elektra Classic fixed hands + improper segment positioning:

Credit to Iammingy for Retro texture.
http://www.mediafire.com/file/ao81nl8tueyxbed/1_Raven_fix_thx_to_nikita.7z/file

Excellent job!
Canino passed away in April 2022. He will be dearly missed by the community

Kamen Rider Zero-One Mods:
http://www.mediafire.com/file/vu46f1cqk56pico/Zero-One_Mod_1.0__CLASH_WITH_JEAN_GREY_AND_YOU_MUST_HAVE_NO_MORE_THAN_15_HEROES_WITH_SKINSEGMENT_INCLUDING_ZERO_ONE_TO_MAKE_HIM_WORK.7z/file
CLASH WITH JEAN GREY AND YOU MUST NOT HAVE MORE THAN 15 HEROES WITH SKINSEGMENT TO MAKE IT WORK CORRECTLY.

I wanted to include better effect, but still noob with effect, no more form, because I had issues when exporting some models and game limitation.

Preview :
https://www.youtube.com/watch?v=ItJ0G79mbrQ&feature=youtu.be

Character mod update:
-Added new Kamen Rider Vulcan. Not much powers, I haven't found matching anim.
-Kamen Rider Zero-One updated with Shining Assault Hopper and small fixes.
-Batman Beyond updated with stateffect moved to powerstyle, talent fix.

YOU MUST HAVE NO MORE THAN 14 CHARACTERS WITH SKINSEGMENT IN YOUR HEROSTAT AND OCP INSTALLED.


Batman Beyond 1.1 CLASH WITH ELECTRO:
http://www.mediafire.com/file/7tgdy0gdt0e3zif/Batman_Beyond.7z/file
Terry voice actor voice pack from Spacedude:https://marvelmods.com/forum/index.php/topic,10770.0.html
Kamen Rider Zero-One 1.1 CLASH WITH JEAN GREY MOD:
http://www.mediafire.com/file/sfvgqa144ahwsbd/Zero-One.7z/file
Kamen Rider Vulcan 1.0 CLASH WITH TASKMASTER MOD:
http://www.mediafire.com/file/ososq0uy4hfpj68/Vulcan.7z/file

Hawkeye Ronin Marvel Super War
http://www.mediafire.com/file/vuevloz240r86sy/1_Hawkeye_Ronin_Marvel_Super_War.7z/file

December 03, 2020, 02:28PM #250 Last Edit: December 17, 2020, 11:31AM by UltraMegaMagnus
Wolverine TAS XML1 back fix for MUA ONLY, using PS2 texture
I've just noticed that shoulderpad are weighted too much to upperarms
https://www.mediafire.com/file/k1fox6c83n7ctzj/Wolverine_TAS_XML1_back_fix_for_MUA.7z/file



V2 better rig and upscaled via waifu :

http://www.mediafire.com/file/7h43cqv337pygob/Wolverine+TAS+XML1+back+fix+for+MUA+V2.7z/file

Blade Old-Gen model with action_figure_blade_mur_a texture

https://www.mediafire.com/file/2y9wixcwntqwrx2/Blade+Old-Gen+model+with+action_figure_blade_mur_a+texture.7z/file

Hi, i was browsing your deviantart gallery and i found this skin: https://www.deviantart.com/kakakujakukondor/art/MUA3-Morbius-847862397 , but i cant find it here, is it inside any pack? or not released?

Quote from: blackheart on February 26, 2021, 02:55PM
Hi, i was browsing your deviantart gallery and i found this skin: https://www.deviantart.com/kakakujakukondor/art/MUA3-Morbius-847862397 , but i cant find it here, is it inside any pack? or not released?

Just the preview of the MUA3 model extracted, it has not been converted to MUA.

March 08, 2021, 07:00AM #253 Last Edit: March 10, 2021, 01:06PM by UltraMegaMagnus
Iron Man Display Armor change in Stark Lab


https://www.mediafire.com/file/hkgvaioj9wjg5jq/Iron+Man+Display+suit+change.7z/file


What does it do ?
https://cdn.discordapp.com/attachments/449511007811796993/818472932250222613/20210308141539_1.jpg
Change the display armor from that map with PC counterpart and fill empty spot with the XML2 skin, this was done by removing the armor mesh that were merged the Stark Lab igb file.
Allows custom armor model in Stark Lab, don't use any other skin or mannequin, it won't work, exported model must be specific do those armor display property.

Compatibility:
- NOT COMPATIBLE WITH MODS CHANGING STARK2/Stark Labs Maps files (most likely mod changing npc in that map), unless modders use this mod as a base and add their modification to it.
- all armor interchangeable
- Skin, mannequin used as armor display won't work

Credit:
Nikita484, MrK, KingAdam, ak2yny, nbakstuff, BaconWizard for the orientation code sharing, for Alchemy 5 discovery, tips and sharing tools that I used to make this

maps:
- Removed armors mesh with small armor part
- Some glasses tint changed from being opaque to orang-ish
- added 4 more armor entity copied from ironman_display_suit_stk_e/ironman_suit, spawpoint is the same, just need to tweak the igb model mesh positioning:
ironman_display_suit_stk_e2/ironman_suit2, ironman_display_suit_stk_e3/ironman_suit3, ironman_display_suit_stk_e4/ironman_suit4 and ironman_display_suit_stk_e5/ironman_suit5

packages:
- referenced the newly added model into it

scripts:
- Unchanged, just there in case I want to edit it

Knows problem:
- Display glasses have orange tint, need to find correct node and adjust it's value
- Not added all small armor part to desk, I just don't feel doing that

Recommendation:
- Middle armor needs collison : https://marvelmods.com/forum/index.php/topic,10614.0.html
Best used with Stark Lab Avengers Tower Hologram (Avengers Alliance 2) from MrK:
https://marvelmods.com/forum/index.php/topic,10974.0.html

March 29, 2021, 12:51PM #254 Last Edit: August 25, 2023, 10:00AM by UltraMegaMagnus
UPDATED 25/08/2023 WITH PACKAGE CLEANUP AFTER REPORT FROM AK2YNY

Harley Quinn mini booster
Mini booster for excellent Harley Quinn mod from Blaw (https://marvelmods.com/forum/index.php/topic,8049.0.html)

Credits:
Marvel, DC, DC Legends, all dev, artist and everyone else related who made those games

Blaw for the original mod

Andersonbrazil : Harley Quinn Sucide Squad Skin, hud and mannequin

ak2yny, deforexa for all documentations, extract/combine tools
nikita484 for tools
Outsider, Julio for coding help

Requirement and warning:
-OCP 2.3 preferably or OCP 1.3 installed beforehand
-unlock powers cheat needed if powers or melee, passive not working
-Harley Quinn does not have skinsegment anymore in this booster, so previously converted skins won't work, unless you remove all weapons skinsegment

Bug
-effect missing for cupcake throw and Harley's box, will fix later, not sure why it does not work
-skins, hud probably not hexedited
-My coding is not very clean, might want to update it another time.

Changelog:
-Injustice 2 voice
-Suicide Squad loading screen
-replaced power1 with grenade throw
-Bishop gun animations power
-Mixed anim
-modified Bazooka power
-new melee atk using bolton, instead of skinsegment, this was done because of skinsegment limit in herostat
-removal of skinsegment
-replaced goon summon power with Jack-In-The-Box power lookalike

Download:
https://www.mediafire.com/file/ch33vligfdqg9hp/Harley+Quinn+booster+V1.7z/file