Ceamonks890's Character Mods

Started by Ceamonks890, October 31, 2020, 05:24AM

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January 22, 2023, 06:24PM #316 Last Edit: March 24, 2023, 02:41PM by Ceamonks890

Born on July 31st 1980 in England to James and Lily Potter, Harry's birth was immediately overshadowed by a predestined prophecy which named either him or his future friend, Neville Longbottom, as the one who would ultimately vanquish the most powerful and feared Dark Wizard within the Wizarding World known as Lord Voldemort.

Targeted by Voldemort due to a greater amount of similarities with him than Neville did, Harry's parents would go into hiding but would tragically perish in their unsuccessful attempts to protect their infant child from Voldemort.

But something unexpected happened that night as Voldemort tried to finish the job and prevent the prophecy from coming to pass, somehow dying from his own Killing Curse while Harry survived completely unscathed, as a giant named Hagrid soon rushed in to take the infant from the destroyed remnants of his home to the safety of his only remaining Muggle blood relatives, despite the objections of Professor McGonagall to Albus Dumbledore's decision.

Growing up abused, neglected and bullied by everyone around him for eleven years while being completely unaware of his past and lineage, Harry's life would eventually change for the better as mysterious letters inviting him to attend Hogwarts School of Witchcraft and Wizardry bombarded the Dursley home constantly, to the point Vernon Dursley moved everyone down to an abandoned old shack out in the middle of the ocean to escape the never-ending barrage upon their residence from owls.

However, this ended up being entirely for nought as Hagrid would be sent out to retrieve Harry from his horrible family members and prepare him for his first year at Hogwarts in 1991, exposing Harry to a secret world that very few Muggles or people with no inherent magical talent knew about.

Gaining all his necessary school supplies, Harry soon went on the Hogwarts Express train and left his former life far behind, making plenty of friends and enemies over the course of his seven years of education at Hogwarts as he found himself frequently being the one to save the school or the world from the latest threat imposed by the far from dead Dark Lord, Voldemort.

Ultimately defeating and killing off Voldemort and the threat of his Death Eaters once and for all in 1998 through the aid of Ron Weasley, Hermione Granger and Neville Longbottom (in spite of the tragic loss of many innocent people who died for the sake of protecting the world from Voldemort), muggles and wizards alike rejoiced with this newly gained sense of peace.

Since then, nine years have passed and Harry Potter, previously known mostly as 'the Boy Who Lived' within the broader Wizarding World, is now a highly trained 26-year old wizard law head official known as an Auror who has helped to greatly reform and revolutionise the Ministry of Magic for a more modern era (including the recent formation of strong alliances with other friendly magical communities across the vast multiverse).

Contacted by the proclaimed 'Sorcerer Supreme' of Earth-7150 known as Doctor Stephen Strange in regards to a matter of grave urgency that affected every single universe and timeline in existence if the threat of the Masters of Evil wasn't dealt with swiftly, Harry acknowledged the severity and prepared to make the dimensional jump to this new Earth, immediately recognising a number of heroes present on the newly formed strike force once he arrived on Earth-7150, from old cartoons he used to catch his cousin Dudley watching on television years prior.

Prepared to take on his greatest challenge since Voldemort, Harry arms himself with his wand anew as he does what he can to help and defend his new allies against the Masters of Evil...

-5 powers, 2 boosts and an Xtreme
-Abilities of leadership and teleport (Apparate)
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using ripped audio of Daniel Radcliffe's voice from the Harry Potter films
-Uses assigned number #93 (will clash with Star-Lord, Paradox and DC Comics' Ice in mannequin).

-A mannequin

1. Expelliarmus: Harry casts a surprisingly potent variant of this disarming charm, knocking enemies backward as physical damage is dealt.
2. Diffindo: Harry casts an offensive spell which cuts enemies from afar, dealing bleed damage.
3. Confringo: Harry carefully casts this offensive spell, causing a magical explosion underneath enemies as they're blasted into the air, dealing fire damage.
4. Apparate Strikes: Using his mastery over the Wizarding World's taught ability to teleport across great distances, Harry moves between targets surprisingly quick, knocking them into the air as physical damage is dealt.
5. (Debuff) Auror Potions: Using his expertise as an Auror, Harry quickly crafts some potions and magically leaps into the air, flinging them at the ground as they explode and poison surrounding enemies.
6. (Boost) Protego: Harry casts a powerful defensive charm which generates very potent magical shields around entire team, rendering them invulnerable to damage for 60 seconds.
7. (Debuff) Stupefy Duo: Harry casts a very powerful version of the Stupefy charm spell, striking a target with a magical projectile as they're left stunned for 30 seconds.
8. (Xtreme) Expecto Patronum: Harry casts one of the most powerful spells known in the Wizarding World as the surrounding environment goes completely white, dealing heavy damage as enemies are knocked back from the impact of Harry's corporeal Patronus.

Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Hannah & tubularspacedude- Movie Harry Order of the Phoenix game model

Download link: https://www.mediafire.com/file/5pupcprhsarhvzr/Harry_Potter_%2528Ceamonks890%2529.7z/file

What another fantastic mod!!! It's only right that Harry Potter as one of the greatest heroes in all of fiction joins MUA!!!


While there are quite a number of distinct variants of Calvin Rankin across the Marvel Comics multiverse who followed entirely different paths in life as a byproduct of their mimicry powers brought upon by activated genetic mutation in one way or another, there was one on the reality of Earth-7150 who took a path far removed from the rest of his multiversal counterparts.

His mutant powers prematurely activated accidentally from an early age as a result of dangerous experiments conducted by his scientist father Ronald, Calvin would learn to gradually figure out on his own how his new abilities worked as he grew into his teens, quickly becoming the best athlete at his local school much to the chagrin of his peers while the newfound popularity went to his head.

But unlike his Earth-616 counterpart, Calvin came to the conclusion much sooner that he abused his gifts for purely selfish gain and with everyone but his father having distanced themselves from him under the assumption of being simply an arrogant tool, felt increasingly isolated from society and became closed off.

One day however, his luck would soon change as he and his father were contacted by the mysterious professor for mutation known as Charles Xavier, who explained to them that Calvin's abilities were not a result of the experimental chemicals as previously concluded by Ronald, but were in fact a genetic mutation in nature and that there is nothing to be ashamed of.

For Calvin though, this initially provided little comfort for the young man as he felt this made him more of a freak than ever, before Xavier revealed he was a mutant as well before his eyes.

Offered a chance to join the Xavier Institute for the Gifted and be taught to use his powers more for the greater good, Calvin swiftly accepted as Ronald gave him his blessing, the two parting ways for what would tragically be the final time (as Calvin's original home was destroyed by Sentinels searching for Calvin himself, only discovering Ronald who was swiftly killed without remorse by anti-mutant protestors during the chaos).

Lost in grief upon learning the news of his father's death in TV reports, Calvin focussed more and more on his training to unhealthily cope as he successfully managed to duplicate the capabilities of several X-Men permanently under extreme emotional duress, his fellow X-Man Prodigy swiftly confronting Calvin over what was going on.

Soon learning that Prodigy possessed similar but uncontrollable mimicry abilities to his own as they talked back and forth (with Prodigy going so far as admitting to Calvin that he considered his own mutant abilities a curse at the worst of times but never ceasing in his efforts to prove himself perfectly capable on his own terms), the two forged a strong friendship from the ordeal as Prodigy convinced Calvin to continually fight for a better tomorrow and make his father proud, knowing that he wasn't a failure for coming to the Institute.

Taking the lesson to heart, Calvin grew increasingly reliable to his teammates as he grew comfortable in his own skin, having a new costume fashioned for him inspired by that of Xavier's First Class team of five and joined the New Mutants training squad on many missions.

Now a young adult and having long taken up the codename of 'Mimic', Calvin is among the many reserve X-Men members at the Institute to heed the call of an SOS message from SHIELD commander Nick Fury, in regards to a rising threat known as the Masters of Evil, taking off collectively in the Blackbird for the SHIELD helicarrier high above the skies of New York City...

-5 powers, 2 boosts and an Xtreme
-Abilities of flight and might
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Troy Baker's voice for Jake Muller from Resident Evil 6
-Uses assigned number #125 (will clash with Marvel Girl and Mortal Kombat's Sindel in mannequin).

-At least three more custom skins
-A mannequin

1. Marvellous Telekinesis: Utilizing the mimicked abilities of Jean Grey he obtained while she was temporarily free of the Phoenix Force, Calvin lifts enemies or objects into the air with his mind, dealing physical damage to them when thrown.
2. Ice Beam: Utilizing the mimicked abilities of Iceman, Calvin generates a beam of cold that freezes enemies for a time. If frozen enemy receives a critical hit, they will completely shatter!
3. Slim Kick: Utilizing the mimicked combat skills of Cyclops, Calvin performs a powerful kick combo that sends struck foes flying, dealing physical damage.
4. Angelic Charge: Utilizing the mimicked abilities of Angel before his unwilling transformation into Archangel by Apocalypse, Calvin takes to the skies and charges forward, slamming an unlucky enemy to the ground as he punches them several times with Beast's mimicked strength, dealing physical damage.
5. Tactical Explosion: Utilizing the mimicked abilities of Cyclops, Calvin fires a powerful optic blast that explodes on contact with the ground, dealing splash damage to surrounding enemies. Charge attack for max damage!
6. (Boost) Beastial Spirit: Utilizing the mimicked abilities of Beast before he mutated further into an actual beast, Calvin uses his latter training under Wolverine to mentally focus, increasing damage and resistance for entire team temporarily.
7. (Boost) Sub-Zero Aura: Utilizing the mimicked abilities of Iceman, Calvin creates a shield of cold air around him, damaging and slowing the actions of enemies over time if they're stupid enough to get close.
8. (Xtreme) Chilly Incineration: Utilizing the mimicked abilities of Iceman and Cyclops together, Calvin initially freezes surrounding enemies quickly before finishing off surviving stragglers with a 360 optic blast, dealing high damage.

Ceamonks890- Mod creation & coding, loading screen, icons etc
Raven Software- MUA1 Cyclops Original skin & HUD used for Earth-7150 costume, Angel wing boltons, animations and bolton actor code from XML2

Download link: https://www.mediafire.com/file/ihu2f7aki06cddt/Mimic_%2528X-Men%2529-_Ceamonks890.7z/file

Very awesome choice for a mod!

This character is certainly nostalgic to me, as I remember him as one of the last creations during Stan Lee's initial run on X-Men in it's first ever incarnation. It's ironic to me that he seems oddly unintentionally similar to Superman; strength from Beast, flight from Angel and Marvel Girl, eye beams from Cyclops and ice breath (among other things) from Iceman!

I always thought it was interesting how those first twenty or so issues introduced the original X-Men, Xavier, the X-Mansion, the Danger Room, Cerebro, Magneto and the Brotherhood, Juggernaut and the Sentinels, but there wasn't much else that truly cemented X-Men in the public consciousness otherwise until Chris Claremont came along. Even more ironic that the most popular character, Wolverine, was created by someone else entirely! A fictional being so famous that people think of him first rather than the animal he's named after!

I'm so grateful for everything X-Men has been over the years. It's certainly one of the biggest and best parts of my life in my experiences as a fan of science fiction and fantasy.

January 27, 2023, 04:43AM #320 Last Edit: November 26, 2023, 06:25PM by Ceamonks890

Accidentally conceived by two scientific geniuses, Chase Stein found himself a consistent target for abuse at the hands of his parents for focussing too much on improving his natural tenacity for sports, to the detriment of his overall school grades and aptitude in other subjects.

Constantly disappearing in his mid-teens to an abandoned mansion known as the Hostel (in order to escape from the general stress of life and afford himself a momentary reprieve from his parents' constant hounding), Chase's childhood friends Alex, Nico, Gertrude, Karolina and Molly tended to serve as his only real positive interactions outside school.

Unintentionally witnessing all of their parents sacrifice an innocent girl for a demonic ritual while they were visiting Alex's home, the teens realized to their horror that their parents were all crazy supervillains who were part of a group calling themselves 'the Pride'.

Searching their respective homes while on the run for evidence to show to the police, the newly-formed 'Runaways' would uncover all sorts of peculiar gifts and abilities originally intended for them to fully access upon reaching adulthood by their parents.

Getting his hands on some X-Ray specs and custom-made 'Fistigons', Chase would utilize this incredible technology to constantly fend off anyone who dared to harm him or his friends, often to his own detriment as he frequently found himself at odds with the other Runaways and barely surviving many close shaves with death.
But when it was revealed that Alex had been working with their criminal parents the entire time behind the scenes as they attempted to enter and stop the Pride from enacting another sacrificial ritual, Chase and the others did what they could to recover from this major setback as Alex and the Pride members were killed by the god-like Gibborim for immense disrespect.

Barely escaping with their lives in a vehicle created by Chase's parents called the Leapfrog, the surviving Runaways would be immediately apprehended by Captain America, as they were placed into foster care.

However, this was not to last as the Runaways eventually fled from their foster homes, found their loyal dinosaur companion, Old Lace and regained their equipment from a storage warehouse, deciding to take up shop at one of the Pride's old lairs.

Becoming unofficial defenders of Los Angeles in order to prevent supervillains from taking advantage of the power vacuum left open with the destruction of the Pride, the Runaways did what they could to stay on top of local authorities who wouldn't approve of their vigilante activities, gaining new teammates in the android son of Ultron, Victor Mancha, the chlorokinetic mutant Klara Prast and the Super-Skrull in training, Xavin.

Eventually found and contacted by a travelling Luke Cage, Iron Fist and Cloak & Dagger on behalf of SHIELD, the Runaways were provided with an ultimatum, either choosing to come with them to the Sanctum Sanctorum in New York and use their unique gifts to help save the world from a major threat or face being placed back into foster care and even juvenile prison.

Choosing to go with the smarter option, the Runaways reluctantly agreed as they were transported to the Sanctum Sanctorum in an instant through Cloak.

Collectively amazed by the presence of so many heroes from across Earth and the greater multiverse whilst visibly uneasy by all the obvious supervillians roaming around the Sanctum, Chase did what he could to act as the responsible legal adult of the Runaways, as they were brought up to speed on the situation by Colonel Nick Fury.

Thrilled at the chance to knock down some pretty big names in the global criminal underworld, Chase made sure his Fistigons and newly-obtained 'Footstigons' were in proper working order as he set off with his friends and new teammates to stop whatever crazy scheme the Masters of Evil were plotting...

-5 powers, 2 boosts and an Xtreme
-Ability of flight
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Darren Scott's voice for Iceman from X-Men Legends 1
-Uses assigned number #130 (will clash with playable Arcade and RoboCop in mannequin).

1. Fistigon Flame: Chase floats off the ground as he generates a continuous stream of fire from his Fistigons, dealing fire damage over time to struck enemies.
2. Fistigon Uppercut: Chase performs a strong melee punch with one of his Fistigons, sending struck foes flying as physical damage is dealt.
3. Fistigon Missiles: Chase gets into position and fires two heat-seeking missiles from his Fistigons, the missiles dealing fire damage if they manage to successfully target an enemy in their flight path.
4. Fistigon Concussive: Chase gets into position and generates concussive blasts from his Fistigons, dealing physical damage over time as struck foes are knocked to the ground from the impact.
5. Fistigon Electric: Chase generates lightning from his Fistigons, raining down on enemies as it chains between targets, dealing electric damage. Can chain to more enemies at higher levels with rapid power button tapping!
6. (Boost) X-Ray Specs: Chase puts on his X-Ray googles, revealing nearby enemies on the map while lowering defense received.
7. (Debuff) Holo-Record: The Runaways' sentient transportation, the Leapfrog, generates convincing holograms off-screen from recordings whilst its in-built camouflage tech is active, tricking enemies into turning on each other temporarily.
8. (Xtreme) Resounding Burn: Chase creatively uses the Fistigons' flame functionality to generate a 360 degree fire which deals heavy fire damage to surrounding enemies.

Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
DamesMaximoff & Maegawa- Ripped Iceman XML1 voice clips
Escanor610- Mannequin
Raven Software- Reverse-engineered super powerglove boltons from XML1 for Fistigons
Zignutus- Custom Chase Stein skin

Download link: https://www.mediafire.com/file/wl6vke66vhdiika/Chase_Stein_%2528Runaways%2529-_Ceamonks890.7z/file

Awesome mod!

I love the Runaways comics. So cool, dark, funny, unpredictable, and creative. I've really enjoyed everything I've read by the creator, Brian K. Vaughan. I should really finish his Vertigo series Y: The Last Man sometime.

I also really enjoyed what I saw of the Runaways show originally on Hulu, now on Disney Plus. There's three seasons but I only saw the first one; I'll have to try to finish the rest sometime soon.

Chase is one of my favorite characters. In a way, he reminds me a lot of Ash Williams; in a lot of ways he's an oafish goofball, but when it counts, he can be a capable leader and man of action.

January 31, 2023, 05:48AM #322 Last Edit: January 12, 2024, 09:41PM by Ceamonks890

A self-monitoring program originally created by ENCOM programmer Alan Bradley, the sentient, good-hearted entity known as TRON was intended to be a durable security program for ENCOM's company mainframe.

Unfortunately, Alan's access to TRON would be suspended as a byproduct security measure against an unknown hacker who was in actuality, an ex-computer programmer for ENCOM known as Kevin Flynn.

Without Alan around to keep him safe, TRON was soon captured by the malicious entity known as the Master Control Program or MCP within the digital world representing ENCOM's computer servers known as 'The Grid', under orders from its second in command, Sark.

Trapped and forced to fight through never-ending gladiatorial video games, TRON would eventually encounter Kevin Flynn who was unwillingly digitized from the real world into the Grid by the MCP, after trying to release evidence of senior ENCOM executive Ed Dillinger's theft of his work for himself beforehand.

Unaware that Flynn was in fact a 'User' who sought to also destroy the MCP till much later on in their original adventure, the two would forge a strong alliance as they escaped from their imprisonment on stolen lightcycles for the I/O Tower and obtain invaluable coded data from Alan Bradley back in the real world (which would alter odds for success greatly in their favor).

TRON successfully obtaining the data he needed from Alan after careful stealthy infiltration into the I/O Tower, he proceeded to escape with his lover Yori as the tower guardian, Dumont, did what he could to buy the two time to escape for a 'Solar Sailer' which would transport them to the MCP's primary location.

Reuniting with Flynn along the way, the trio would eventually succeed and destroy the threat of the MCP and its malevolent forces for good as Flynn was digitized back into the real world, his own plans to have incriminating evidence leaked publicly a success as Ed Dillinger was swiftly removed from his position as Senior Executive for ENCOM.

Now however, two decades have passed since ENCOM's hidden corruption was wiped out and TRON has received numerous upgrades from Alan since then, to keep him updated in the face of continually advancing technology.
Spying a particularly suspicious anomaly within a sector of the Grid, TRON would proceed to investigate only to unexpectedly find himself in the real world of Earth-7150.

Fortunately retaining access to his coded combat protocols despite no longer being within the grid, TRON proceeded to explore this fascinating new world before swiftly encountering five young kids in the middle of a park who were seemingly finishing off a rogue older user that meant them harm.

The biggest young User, who possessed a key-like sword in his hands which disappeared as quickly as it had appeared, immediately seemed to recognize TRON upon spotting him (despite TRON not being familiar with the young man himself), as he was swiftly hugged by the teenager who explained shortly afterward that his name was Sora and that he had met a different version of TRON before, not being originally from this world either.

Introduced to the four other kids who went by the collective name of the 'Power Pack', TRON explained everything to the best of his understanding and desired to return back to the Grid as soon as possible.

But before Sora could attempt to suggest a way back to the Grid on TRON's behalf, their conversation would be interrupted by the arrival of the sorcerer known as Doctor Voodoo who requested everyone to come with him to the Sanctum Sanctorum.

With no other leads currently available and secretly wishing to learn all he could about this mysterious new world before returning to the Grid, TRON would accompany his new allies to their destination, preparing his combat functions for a proper test...

-5 powers, 2 boosts and an Xtreme
-Abilities of leadership and Lightcycle (can drive his Grid-based Lightcycle by pressing block + jump at the same time)
-7 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Bruce Boxleitner's voice from Kingdom Hearts 2
-Uses assigned number #142 (will clash with playable Hank Pym and Reine du Rien in mannequin).

1. Scouting Disk: Tron carefully throws and directs where his Identity Disk weapon goes, dealing physical damage to any enemies in its path before eventually returning to Tron.
2. Battlestaff Slam: Inspired by the Tron Uprising cartoon, Tron pulls out his staff from it and slams the ground hard, dealing radial damage as struck foes are knocked to the ground.
3. Sequencer: Inspired by the Tron 2.0 game, Tron throws out several Identity Discs at once in a spread pattern, dealing physical damage.
4. LOL Rifle: Inspired by the Tron 2.0 game, Tron pulls out the Grid's version of a sniper rifle and carefully positions himself before firing. 25% chance of instant KO. But if victim is stunned, chance increases to 50%.
5. Ball Primitives: Inspired by the Tron 2.0 game, Tron throws several stored custom-coded grenades from the Grid at enemies, dealing splash damage to surrounding enemies.
6. (Boost) Energy Claw: Inspired by the Tron 2.0 game, Tron uses this incredibly potent Mesh form to drain the health of an unlucky enemy, temporarily increasing max health, energy, damage and combat speed for entire team.
7. (Boost) Virus Scan: Tron uses his coded capability from the Grid to restore the vitality completely for entire team and even bring them back from the dead, at the cost of all his available energy.
8. (Xtreme) Cluster Code: Inspired in general concept from Tron's Limit move in Kingdom Hearts 2, Tron unleashes a potent amount of computer code across the battlefield, dealing internal damage to any enemies over time if they survive the initial blast.

Ceamonks890- Mod creation & coding, HUDs, loading screen, icons etc
Escanor610- All Tron skins, mannequin, Identity Disc projectile bolton, Lightcycle and custom LOL Rifle boltons

Download link: https://www.mediafire.com/file/zmz7x5jcuoo985i/Tron_%2528Disney%2529-_Ceamonks890.7z/file

Very cool mod! I really enjoyed the Tron movies. What a fitting character for MUA, especially being from something themed after video games, and from Disney which owns Marvel! I wonder if Wreck-It Ralph and Free Guy's Blue Shirt Guy might eventually join him. :)

February 04, 2023, 03:43AM #324 Last Edit: April 24, 2024, 09:53PM by Ceamonks890

Originally a mere macaque monkey that resided in the mountainous wilderness of Japan, his clan of macaques would take in a fugitive assassin and helped nurse him back to heath.

The macaque that would later become Hit-Monkey would however oppose their treatment, fearing someone would come searching for the hitman and kill them all for aiding him, immediately dismissed by his clan due to accepting the unnamed assassin as one of their own.

Studying the assassin's techniques from afar, the macaque soon became surprisingly proficient himself in the art of assassination over time (but not before his entire clan of macaques and the assassin were mercilessly slaughtered by a group of soldiers).

Desiring vengeance, Hit-Monkey picked up the dead assassin's dual pistols and killed the soldiers (the spirit of the deceased hitman guiding him on his path for retribution, before he finally passed onto the next life with his memory avenged by Hit-Monkey).

Clashing with the supervillain Bullseye several times (often to the unintended death of innocent blood on Hit-Monkey's hands), Hit-Monkey became all the more determined as he developed into a necessary evil, proceeding to kill anyone who harmed the innocent, manifesting a death count over time which would have made the Punisher blush as he grew into an urban legend.

But it would ultimately be the intervention of Deadpool through his fourth wall breaks that made Hit-Monkey realize this life of endless vengeance would lead him nowhere and that he would never attain the peace he sought.

Deciding to find a new, more meaningful purpose in life, Hit-Monkey soon joined the latest incarnation of SHIELD's Howling Commandos, a sub-division specialized with handling more supernatural threats that SHIELD itself often couldn't deal with.

Joining his Howling Commando teammates at the Sanctum Sanctorum one day under the direct order of Nick Fury himself, Hit-Monkey newly armed his dual pistols as he prepared to do right by himself and the world...

-5 powers, 2 boosts and an Xtreme
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of wild monkey grunts and roars
-Uses assigned number #132 (will clash with Cloak and Mortal Kombat's Erron Black in mannequin).

1. Brutal Counter: Hit-Monkey pulls out a combat knife, using his natural monkey agility and strength to slice an unlucky enemy into the air, dealing physical damage.
2. Agile Gunfire: Hit-Monkey pulls out his dual pistols and performs a flip, aiming with impressive accuracy as physical damage is dealt to struck targets.
3. Rapid Fire Efficiency: Hit-Monkey pulls out an SMG and continually fires at enemies, dealing physical damage so long as button is held down.
4. Intuitive Shot: Hit-Monkey pulls out a sniper rifle and carefully aims at an nearby target. 25% chance of instant KO upon bullet contact. But if target is stunned, chance increases to 50%.
5. Sapien Nunchucks: Hit-Monkey pulls out a pair of nunchucks and rapidly swings them in a forward arc, speeding up as enemies get hit.
6. (Boost) Experienced Hitman: Considered nothing more than an urban legend within the general Marvel Universe, Hit-Monkey uses this to his advantage as his overall XP gain and critical hit chances are increased temporarily.
7. (Boost) Monkey Howl: Hit-Monkey boosts team's overall attack speed and damage output temporarily.
8. (Xtreme) Hit List: Hit-Monkey draws out his dual pistols and leaps into the air, raining down bullets before landing on the ground and performing a 360 spin that finishes off every enemy surrounding him, dealing heavy physical damage.

Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Escanor610- Mannequin, custom white-coloured suit and Mercs for Money skins
UltraMegaMagnus- Hit-Monkey Marvel Contest of Champions sunglasses and no sunglasses models
Blaw & Outsider- Weapon models

Download link: https://www.mediafire.com/file/qsgopqlp84emhxo/Hit-Monkey_%2528Marvel_Comics%2529-_Ceamonks890.7z/file

February 06, 2023, 12:47AM #325 Last Edit: June 17, 2024, 01:48AM by Ceamonks890

The son of Nova Corps member, Jesse Alexander, Sam started life as an average fourteen year old teenager before a chance encounter with the Guardians of the Galaxy known as Gamora and Rocket Raccoon, would irrevocably alter the direction of his life forever as he was given a rare Black Nova Corps helmet which originally belonged to his missing father.

Learning that his father was alive somewhere within the depths of the universe through a chance encounter with Uatu the Watcher, Sam would gradually learn to get to grips with the Black Nova helmet passed onto him as he was trained in its use by Gamora and Rocket.

Struggling to deal with the simultaneous responsibilities of school, family life and being a superhero over the course of several months, Sam would consistently be forced to make tough choices for the sake of keeping his small town of Carefree safe.

Eventually finding his father under the gladiatorial slavery of the evil Chitauri alien race, Sam and Jesse would work together to outsmart the Chitauri and put their plans for Earth on long-term hold.

Soon returning to Earth, the two reunited with Sam's mother, Eva and younger sister, Kaelynn, as they set to make up for lost time.

Now however, two years have passed and Sam has truly come into his own as a superhero, being one of the founding members of the latest incarnation of the Champions with Kamala Khan's Ms. Marvel, Miles Morales's Spider-Man and the synthezoid daughter of the Vision, Viv Vision.

Contacted by Nick Fury of SHIELD through an SOS radio message from on board the Helicarrier, Sam prepares to take off in style with his teammates as the youngest human rocket prepares to beat the snot out of the cliche-sounding 'Masters of Evil'.

-5 powers, 2 boosts and an Xtreme
-Abilities of flight and might
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Logan Miller's voice from Disney Infinity
-Uses assigned number #61 (will clash with playable Lizard, Miss America and Kurtis Trent in mannequin).

1. Mini Rocket: Sam charges himself up with Nova Force power and blasts himself forward, damaging any enemy in his path.
2. Energy Telekinesis: Using a Nova Corps ability exclusive to him, Sam uses Nova Force energy to lift an enemy off the ground helplessly, before eventually flinging them away as physical damage is dealt.
3. Accelerated Bolt: Compiling Nova Force energy into a ball carefully, Sam proceeds to throw a massive pulse of energy which entirely destroys the first thing it collides with as energy damage is dealt.
4. Lightspeed Pummel: Moving faster than most sentient beings would be able to notice, Sam attacks all surrounding enemies in quick succession, dealing physical damage.
5. Shooting Star: Sam takes to the air before flying back down to the ground hard, generating a blinding flash of destruction as surrounding enemies are flung into the air themselves from the strength of the impact.
6. (Boost) Cosmic Atlas: Sam uses his Nova helmet to reveal nearby enemy positions on the map to his teammates as overall energy cost is reduced for entire team.
7. (Debuff) Hard-Light Holograms: Sam creatively makes use of the Nova Force and his copy of the Xandarian Worldmind to create convincing illusions, causing enemies to turn on each other temporarily as they believe themselves betrayed within their ranks.
8. (Xtreme) Explosive Finale: Sam taps into the full power of the Nova Force provided by his helmet and unleashes a massive blue energy radial blast that deals heavy energy damage to surrounding foes as they are slowed down temporarily.

Ceamonks890- Mod creation, HUD, loading screen, icons etc
Andersonbrazil- Sam Alexander skin
Canino- Original coding for several powers from Richard Rider Nova booster mod
Escanor610- Mannequin
Miles838- Updated voice/sound files

Download link: https://www.mediafire.com/file/v65531uhd1kmlcs/Nova_%2528Sam_Alexander%2529-_Ceamonks890.7z/file


Originating from an alternate reality, the life of this version of Frank Castle mirrored a lot of the primary Marvel comics timeline.

But when Thanos decided to invade the Earth and finally rid himself of the greatest threat to his rule over the universe, many now middle-aged or elderly heroes and villains put their differences aside in order to bring Thanos down by any means necessary, including an older Frank Castle.

However, this would turn out to be a losing battle as all life on Earth would perish, Frank Castle brought to Mephisto's Realm and offered the chance to become the latest Ghost Rider in his desire for vengeance.

Returned to a now dead Earth and roaming endlessly in his undying Spirit of Vengeance form, Frank quickly began to lose what little sanity he had left with no one else to interact with, as Mephisto soon fell silent to his calls altogether (his personality resembling Deadpool more in his actions and words than the Frank Castle of the past).

A badly injured Galactus arriving on Earth in the hope of gaining more help against Thanos (entirely unaware that the global population of Earth had already been massacred by the Mad Titan), Frank offered the corpse of the planet Earth to empower Galactus in exchange for the chance of punishing Thanos as his herald.

Accepting the offer, Galactus empowered the hellfire-imbued Frank Castle with the power cosmic as he became the Cosmic Ghost Rider and journeyed with Galactus in a centuries-long quest to halt Thanos's systematic annihilation of all life in his universe, which unfortunately ended with Galactus being easily beheaded by the now King Thanos and the unkillable Cosmic Ghost Rider forced into becoming his servant.

King Thanos bringing a younger version of himself from the past into their current timeline, the Cosmic Ghost Rider played his cards close to his twisted chest, unaware of the Fallen One aka Silver Surfer's own plans to erase King Thanos once and for all as the time-displaced younger Thanos realized his older self's true motivations to kill him and effectively create a paradox to finally be by Death's side.

Using the Time Stone to travel back to the primary Marvel timeline while King Thanos was distracted by the Fallen One and the retaliating Cosmic Ghost Rider for killing Galactus, the younger Thanos's plan to wipe this timeline from existence and prevent it from ever occurring would ultimately succeed.

For the Cosmic Ghost Rider however, this would not be the end of his story as he found himself pulled from his deleted timeline to a different reality entirely known as Earth-7150.

Unsure what to make of these events but deciding to roll with it, Cosmic Ghost Rider got on his cosmic-powered hellcycle and flew down to the SHIELD Helicarrier currently under attack by Ultron sentries, preparing himself for his idea of a fun time...

-7 powers, 2 boosts and an Xtreme
-Abilities of might, flight, healing factor, immunity to fire and cold damage
-1 hex-edited skin and two hex-edited chain models, HUD, loading screen, icons and voice/sound file using archived audio of Keith Ferguson's voice for Reaper from Overwatch
-Uses assigned number #46 (will clash with Sersi, Holocaust and Robin in mannequin).

1. Destructive Telekinetic: Frank uses his potent telekinesis activated by his Power Cosmic to lift an unlucky enemy into the air and fling them away as physical damage is dealt.
2. Space Dust: Frank gets on his flying, power cosmic enhanced hellcycle and does a quick burst forward, knocking enemies back and damaging them as they're run over.
3. Stylish Gunfire: Frank spawns his enhanced guns as he flips them up into the air, charging them up before they spawn back in his hands as he shoots hellfire blasts at an enemy. Can be utilized to send one enemy in the air before turning to shoot another!
4. Rider's Rage: Frank uses the Power Cosmic to generate arcs of energy from his hands, chaining from enemy to enemy as energy damage is dealt over time.
5. Chain Barrage: Frank brings his hellfire chains together and breaks them into tiny pieces, dealing damage and causing massive knockback to struck targets. 100% chance of critical hit if enemies are airborne!
6. Chains of Vengeance: Frank spins and swings his hellfire chain around, dealing radial damage to surrounding enemies. Pops threats into the air if fully charged!
7. Punishing Condemnation: Frank breaths hellfire on enemies. If struck, they will be set on fire and run around in terror, igniting additional foes as they go.
8. (Special) Remote Possession: Frank uses his centuries of experience as the Cosmic Ghost Rider to remotely take control of enemy minds for two minutes.
9. (Debuff) Penance Stare: Frank scares foes into feeling remorse for their sins. For a time, any damage dealt to them will come back as energy orbs for Frank.
10. (Xtreme) Cosmic Penance Stare: Frank infuses his Penance Stare with the Power Cosmic, generating a far more powerful variant of this technique as all surrounding enemies are instantly killed, regardless of whether they feel remorse for their actions or not.

Ceamonks890- Mod creation & coding, HUD, icons etc
Outsider- Loading screen
UltraMegaMagnus- Cosmic Ghost Rider Contest of Champions skin, hellfire chain skins, dual guns and cosmic hellcycle boltons, custom texture for hellcycle_front effect, mannequin

Download link: https://www.mediafire.com/file/xc8ir9vjoxp0bb2/Cosmic_Ghost_Rider_%2528Ceamonks890%2529.7z/file


Originating from an alternate timeline within the Terminator side of the multiverse where events after T2: Judgment Day never occurred, Sarah Connor and her teenage son, John, could rest easy (knowing that the future threat of Skynet would ultimately never come to pass through the destruction of Cyberdyne Systems, the defeat of the T-1000 and the noble sacrifice of the reprogrammed Terminator unit which had been sent back in time to protect John from Skynet's forces).

Using whatever loyal connections she still had on the inside as they did what they could to stay low and out of sight from the local authorities, Sarah and John's records would be subtly wiped clean over the course of several months as they were granted new identities to start their lives over, free from the burden of existential fate which had tormented them for so long.

But as one major crisis gradually faded from collective memory, another, far more severe existential disaster in the making would start happening across the vast limitless reach of the multiverse itself as strange dimensional tears started popping up across many different worlds.

Modifying her smuggled armory in their new home's workshop, Sarah would instinctively sense that something was off and quickly rushed outside, John crying out for her as she was horrified to see an expanding dimensional tear pull everything not nailed down within their backyard into it.

Rushing to grab him as quickly as she could whilst hanging onto secure objects herself, the strength of the tear would soon prove too much for the two to hold on any longer as Sarah swiftly hugged John tightly in an attempt to protect him from whatever would be there for them on the other side, putting her back before the tear itself as they soon knew no more.

An unfortunate byproduct of future events at the hands of a supervillain known as Doctor Doom on the reality known as Earth-7150 through his unrestrained use of the Asgardian All-Father Odin's power, many heroes and villains alike would start getting pulled from their worlds or timelines back to a specific point in Earth-7150's past as the multiverse's collective last hope to set things right.

Collapsing safely on a large flying ship while the dimensional tear sealed itself as quickly as it had formed, Sarah and John would be quickly saved and retrieved by a man whom dressed like a cowboy and a familiar face with a distinct voice that told Sarah to come with them if they wanted to live.

No strangers to defying fate, Sarah and John would follow their saviors to the Helicarrier bridge and were swiftly brought up to speed on the situation by SHIELD director Nick Fury as they prepared for the fight of their lives with all sorts of different heroes and villains just as confused by events as they were...

-3 powers, 2 boosts and an Xtreme
-Ability of leadership
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using ripped audio of Linda Hamilton, Edward Furlong and Michael Biehn's voices from Terminator 2: Judgment Day
-Uses assigned number #144 (will clash with Vision and Sepulchre in mannequin).

-Sarah Connor's T2 costume model from Fortnite (Using Lara Croft's Infiltration costume as a placeholder in the meantime).
-A mannequin

1. Determined Burst: Sarah pulls out a custom rifle and carefully aims at a target, firing several bullets rapidly. Holding button down increases chances of critical hits by 50% on stunned foes.
2. Defensive Reflex: Sarah pulls out a pistol and fires several shots, dealing physical damage and knockback to struck targets.
3. Shotgun Barrage: Sarah pulls out a shotgun, firing blast after blast at enemies while strafing, dealing physical damage to foes over time.
4. (Boost) Easy Money: Getting to grips with the advanced tech of Earth-7150, John sends out nanites which enhance XP gains while reducing energy costs for entire team temporarily.
5. (Boost) Strong Will: Encouraged to fight on through memories of the late Kyle Reese, Sarah's overall critical hit chances are increased temporarily.
6. (Xtreme) Fire in the Hole: Sarah throws several explosive grenades into the air, dealing heavy fire damage to all surrounding foes.

Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Aventureiromax- Terminator shotgun and rifle boltons

Download link: https://www.mediafire.com/file/r2qsqhxf0j3bybn/Sarah_Connor_%2528Terminator%2529-_Ceamonks890.7z/file

February 21, 2023, 04:22AM #329 Last Edit: November 14, 2023, 04:46PM by Ceamonks890

Originally just four college-aged teenagers who all went to Empire State University, they would be contacted by the golden age superhero known as Black Marvel (who was looking to launch a new superhero team to protect the streets of New York City and seemingly carry on the good fight, when the bigger heroes weren't around to handle local threats).

Each of them granted a uniquely-powered suit formally used by the superhero known as Spider-Man during the 'Identity Crisis' story arc, the newly-formed Slingers started their training in earnest preparation for what was to come as they took up their new costumed aliases.

The team ultimately led by Prodigy after Black Marvel seemingly passed away of natural causes, the Slingers would find themselves in over their heads time and time again as Prodigy found himself battling a strong addiction to alcohol which frequently brought his leadership skills into scrutiny, Dusk facing a continued existential crisis as a being that was now no longer alive nor dead, Ricochet dealing with an abusive father and Hornet narrowly avoiding death more times than he dared to count while struggling with the gift his armor provided to his naturally palsied right arm.

But in spite of their many failures and close calls, the experiences would only strengthen their bonds and improve their efficiency as a team.

Discovering to their mutual horror that their costumes were provided to them by Black Marvel for truly selfish purposes through a deal with the demon lord Mephisto, the Slingers would be dragged into Mephisto's Realm and forced to endure unique strenuous trials, refusing to forgive Black Marvel for ruining their lives.

With all hope appearing to be lost as the Slingers battled on in spite of their growing exhaustion, they would be saved by a giant red demon with a disproportionate right hand who had arrived in Mephisto's domain himself unintentionally through being dimensionally displaced from his original reality much earlier, rushing to the teens' aid as he heard their cries for help.

Helping them battle their way out of Mephisto's Realm, 'Hellboy' would direct them to another dimensional portal which served as their escape route, the five of them managing to successfully escape for now from Mephisto's grasp.

Finding themselves back on the streets of New York City anew, the Slingers would introduce themselves proper to Hellboy, thanking him for saving their lives.

Professionally stating that it wasn't a problem at all (openly expressing his dislike for evil demons who took advantage of the innocent for their own ends), the Slingers and Hellboy would find themselves drawn away from conversation as they narrowly avoided being hit by sharp shuriken, members of the Hand suddenly appearing on the streets and visibly determined to add more powerful individuals to their ranks.

Getting into formation, the five heroes prepared to engage the dangerous ninja organization head-on as more superheroes happened to walk outside of a seemingly normal townhouse...

-3 powers, 2 boosts and an Xtreme
-Abilities of healing factor and teleportation
-2 hex-edited skins, HUD, icons and voice/sound file using archived audio of Erin Torpey's voice for Invisible Woman from Marvel Heroes
-Uses assigned number #28 (will clash with Attuma, Moira MacTaggert and DC Comics' Joker in mannequin).

1. Shadow Combo: Cassie teleports and takes an enemy by surprise, performing a strong two-hit punch combo on a targeted foe, dealing physical damage as they're left stunned briefly.
2. Darkforce Comets: Cassie uses the Darkforce to generate comet-styled constructs, dealing strong damage upon impact with targets.
3. Darkforce Containment: Cassie uses the Darkforce to generate unlucky enemies in a temporarily holding cell construct, draining their health.
4. (Boost) Dimensional Senses: Cassie uses her mysterious clairvoyant abilities to reveal nearby enemies on the map, increasing overall damage output.
5. (Boost) Shadow Disguise: Cassie uses the inherent capabilities of her costume to render herself invisible to enemies, decreasing damage received whilst increasing critical hit chances.
6. (Xtreme) Shadow Destruction: Cassie uses her connection to the Darkforce Dimension to render the entire environment in shadow briefly, dealing heavy damage to surrounding foes.

-3 powers, 2 boosts and an Xtreme
-Abilities of might and flight
-1 hex-edited skin, HUD, icons and voice/sound file using archived audio of Chris Cox's voice for Star-Lord from Marvel Heroes
-Uses assigned number #29 (will clash with Enchantress, Synch and Mortal Kombat's Scorpion in mannequin).

1. Quick Strikes: Putting his combat training to effective use, Eddie delivers a multi-hit physical combo to enemies, the final strike knocking a target to the ground.
2. Bio-Electric Burst: Eddie fires a focussed bio-electric beam from his suit's gauntlets, causing struck targets to be knocked back as electric damage is dealt.
3. Noble Charge: Eddie takes to the skies and charges forward, knocking down any unlucky enemy in his path and punching them several times, dealing physical damage.
4. (Boost) Mechanical Genius: Eddie puts his mechanical expertise to good use, decreasing energy cost for entire team temporarily.
5. (Debuff) Nap Time: Eddie fires fast-acting sedative darts from his suit's gauntlets, stunning struck targets for 60 seconds.
6. (Xtreme) Superheated Lasers: Eddie carefully positions himself and generates a powerful laser blast from one of his suit's gauntlets, dealing heavy energy damage to struck targets.

-3 powers, 2 boosts and an Xtreme
-Abilities of might, leadership and glide
-2 hex-edited skins, HUD, icons and voice/sound file using archived audio of Robert Tinkler's voice from the next-gen version of Marvel Ultimate Alliance 2
-Uses assigned number #31 (will clash with Ancient One, Banshee, Elisa Cameron's Ghost and Buzz Lightyear in mannequin).

1. Swift Kick: Ritchie performs a sweeping melee attack with one of his legs, dealing physical damage as foes are knocked to the ground.
2. Slinging Uppercut: Ritchie performs a powerful melee punch that sends struck foes flying into the air, dealing physical damage.
3. Adrenaline Rush: Ritchie charges forward, damaging anything in his path as physical damage is dealt.
4. (Boost) Mystical Enhancements: Ritchie's overall evasion is increased temporarily.
5. (Debuff) Blinding Flash: Ritchie throws a flash bomb to the ground, stunning nearby enemies and lowering their damage output.
6. (Xtreme) Unyielding Slam: Ritchie uses the mystical enhancements of his armored suit to his advantage, leaping into the air and slamming one of his fists into the ground, dealing heavy physical damage to surrounding enemies with a chance to slow them down temporarily.

-3 powers, 2 boosts and an Xtreme
-1 hex-edited skin, HUD, icons and voice/sound file using archived audio of Scott Porter's voice for Cyclops from Marvel Heroes
-Uses assigned number #30 (will clash with playable Psylocke, Lou Ferrigno Hulk, Killer Croc and Nitara in mannequin).

1. Acrobatic Strike: Johnathon rushes towards an enemy and deals a brutal kick their way, knocking them back as physical damage is dealt.
2. Explosive Disc: Johnathon expertly throws one of his special modified throwing discs, dealing fire damage to surrounding enemies.
3. Helicopter Kick: Jonathon thinks quickly, performing a spinning handstand attack with his legs outstretched, dealing knockback damage to surrounding enemies.
4. (Boost) Agile Mutation: Jonathon taps into his mutant powers more, becoming much faster and stronger in combat for a time.
5. (Boost) Danger Sense: Johnathon uses his mutant powers to slow down time for himself and his teammates, allowing them to react to events much more quickly.
6. (Xtreme) Gallo's Might: Johnathon jumps into the air and leaps down on nearby enemies, dealing heavy physical damage with a 25% chance for an instant kill.

Ceamonks890- Mod creation & coding, HUDs for Prodigy & Hornet, icons etc
CaiqueWebSlingerBR- Ricochet skin & HUD
Cohollow- Beast Propeller Kick coding
Escanor610- Primary Dusk skin & mannequin, Fixed Prodigy next-gen MUA2 caped skin, optional capeless skin, Prodigy mannequin
nickjustint- Cyclops Marvel Heroes voice and sound files, Invisible Woman Marvel Heroes voice clips, Star-Lord Marvel Heroes voice clips
UltimateVenom- Extra Dusk skin & HUD
UltraMegaMagnus- Extra Dusk mannequin, Hornet & Ricochet mannequins, Hornet Spider-Man Edge of Time skin

Download link: https://www.mediafire.com/file/5yh72nzoosgvrwq/Slingers_%2528Ceamonks890%2529.7z/file