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Author Topic: Ceamonks890's Character Mods  (Read 182055 times)

Offline TheMK

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Re: Ceamonks890's Character Mods
« Reply #360 on: May 11, 2023, 03:49am »
Very cool!

I've always liked Michael Keaton's Batman a lot. I'm excited he's returning for The Flash. The fact that he's a lot older in there reminds me a lot of one of my favorite Batman comics, The Dark Knight Returns, which strongly influenced Tim Burton's Batman movies, alongside another, The Killing Joke.

I also like that your biography for him referenced the events of the Batman '89 comic released in the last few years, where he got to fight the Billy Dee Williams version of Two-Face. That comic was well done, and written by the original screenwriter of Burton's movies, even!

Offline Vlodomer

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Re: Ceamonks890's Character Mods
« Reply #361 on: May 17, 2023, 04:44am »
Your mods are of awesome quality, and with such a pace!

I enjoyed your mod for Vengeance and might add that a hellcycle feature as in many other Ghost Rider-like characters would fit quite nice, if you are willing to add it as an update

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #362 on: May 25, 2023, 07:02am »
THE HOOD

Witnessing a battle between Daredevil and Electro as a child, Parker Robbins was enticed by the idea of becoming a super villain.

But as he grew up and his mother's health worryingly deteriorated, Parker willingly dropped out of high school and began to steal money in order to support her medical care.

Learning of some particularly valuable material at a certain warehouse that could be sold on the black market for a ton of cash from his cousin John, they would break in during the night only to find merely evidence of a mystical ritual.

Disappointed that they would be leaving empty handed, Parker was prepared to leave before they were suddenly attacked by a mysterious cloak-wearing demon, quickly firing at it with a gun as it seemingly died.

Taking the creature's red cloak and boots for himself (unaware that their power originated from the demon lord Dormammu), Parker would soon discover the innate abilities of his new attire and decided to forge his own criminal enterprise, fluctuating back and forth in his morally gray perception of right and wrong over the next few years, as he tried to settle down with his girlfriend, Sara, after becoming pregnant and giving birth to his daughter, Breanne.

However, the combined stress of keeping his double life as a supportive father figure and crime boss separate alongside Dormammu's ever-increasing control over his body at any given moment, would tragically ruin Parker's relationship with his now wife, Sara, as she moved away with Breanne upon learning of Parker's secrets.

Now left with nothing but his criminal empire and resigning himself to being a full-on criminal with a code of honor as he continued to do his best at keeping his demonic powers in check, Parker lost himself in his Hood persona completely.

Learning through a mutual contact of a newly-forged group of supervillains called the Masters of Evil which had been formed by the legendary Doctor Doom, Parker was furious that he hadn't been invited in on the action and was cheated out of power beyond his wildest dreams.

Determined to teach Doctor Doom a lesson, Parker would inform various other criminals of Doom's treachery (as dimensional portals started to appear above New York during the chaos).

Entirely ignorant for the moment about the true implications of such a major event but having a gut feeling that the heroes were involved in this somehow too, the Hood prepared to set off for Stark Tower, knowing there would be hell to pay for the good Doctor...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of leadership and air-walking
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Troy Baker's voice for Erron Black from Mortal Kombat X
-Uses assigned number #39 (will clash with playable Professor X, Bully Maguire, Ada Wong and Mortal Kombat's Kenshi in mannequin).

REQUIRES:
-His official model from Marvel Contest of Champions (using Nikitozik's rough-looking custom skin in the meantime as a placeholder)
-A mannequin

MOVESET:
1. Spikey Whirl: Channelling the power unknowingly granted to him by Dormammu, Parker briefly sprouts twin spike sickles made of bone and spins forward, dealing physical damage to struck targets.
2. Explosive Pistols: Channelling the power unknowingly granted to him by Dormammu, Parker repeatedly fires explosive bullets from his dual pistols, dealing fire damage (so long as button is held down).
3. Destructive Electricity: In a fit of frustration, Parker unexpectedly channels red lightning from his hand, dealing electric damage to enemies over time (so long as button is held down).
4. Brutal Encounter: Parker unexpectedly teleports quickly between nearby foes, dealing physical damage.
5. Bloody Rain: Parker quickly leaps into the air and rains down a barrage of bullets, finishing off any stragglers with a 360 spin before holstering his pistols anew, dealing physical damage to close enemies.
6. (Boost) Occult Shadows: Parker uses his distinct cloak to render himself temporarily invisible to enemies, increasing critical hit damage chances and overall defence.
7. (Special) Demonic Resurrection: Parker uses the powers unknowingly granted to him by Dormammu to reanimate the dead to serve him for a short time. For the sake of better increasing his own survival, Parker will also resurrect his teammates as well if they've fallen in battle.
8. (Xtreme) Possessive Explosion: Due to overuse of Dormammu's power, Parker loses control of his body as Dormammu forcibly expels powerful demonic energy upon unsuspecting enemies, dealing heavy energy damage.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
epicanddragon94- Shadowcat mid-air walk coding
Outsider- Loading screen, Quan Chi resurrection and enemy reanimation coding

Download link: https://www.mediafire.com/file/die734x9jhtlr6y/The_Hood_%2528Marvel_Comics%2529-_Ceamonks890.7z/file

Offline TheMK

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Re: Ceamonks890's Character Mods
« Reply #363 on: May 25, 2023, 07:56pm »
Very cool!

I remember reading the series Parker Robbins debuted in under the Marvel MAX imprint. I know Stan Lee disliked that imprint and thought it was a bad idea, but I respectfully disagree with his opinion; there's nothing wrong with wanting family friendly superhero entertainment, but I personally find that superhero stories for mature audiences are much more interesting and compelling. Of course, there's ways to tell good stories that can appeal to all kinds of age ranges, but I wish mature superhero stories were more common, even though they now have at least a nice niche backlog.

Brian K. Vaughan, The Hood's creator, has a lot of cool ideas. I also really enjoy Runaways, and Y: The Last Man.

Now that you've made this mod, I want to go back and read The Hood series again! I remember it being a lot of fun. Such an interesting character; undeniably a criminal and a supervillain, but with ethics and noble traits that make him very morally grey.

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #364 on: May 25, 2023, 10:47pm »
CLAIRE VOYANT

One of the many so-called superheroes which popped up during World War II in the Marvel Universe, there existed a small-time medium named Claire Voyant whose predictions weren't always accurate but made her enough money to survive week to week.

Unexpectedly shot in her own home one night by one of her previous clients in agitated revenge for her inaccurate predictions, Claire would be pulled into a hellish dimension by a mysterious demon claiming to be Satan himself, who expressed a great interest in her and proposed an offer to have her serve him as his personal assassin against evil mortals.

Recklessly agreeing without a second thought, Claire became a vigilante that went under the codename of the 'Black Widow', hunting down evil mortals and punishing them for their sins which strengthened her demon lord master immensely as she served throughout World War II as one of the legendary 'Twelve', suiting both her own ends and that of the world itself against the genocidal Nazis.

However, she and the other members of the Twelve would be captured by Nazi forces during the twilight years of WWII and were placed into suspended animation for intended use later, forgotten about by the world as the Nazis inevitably lost the war with Adolf Hitler's death.

Revived in the modern era after the Twelve's suspended animation containers were uncovered in the remnants of a construction site, Claire would do what she could to adjust to this new era before she was contacted for the first time in decades by her original demon master telepathically, who now went by the name of Lucifer.

Conflicted but feeling as if she had no other choice, Claire would resume her vigilante actions as the Black Widow anew, before getting drawn into conflict with Danny Ketch's Ghost Rider, Jennifer Kale, Doctor Strange & Blade who had been tracking her activities at different points and demanded to know what she was doing in hunting down and killing seemingly random people.

Stuck between a rock and a hard place, Claire explained herself and claimed that she was bound to an unknown demonic master for eternity and that this was the only way she could continue to survive.

Not entirely convinced that Claire was being honest with them but not wishing to escalate the situation any further, Claire would soon be enlisted into the latest incarnation of the Midnight Sons and attempted to do good by her new teammates, remaining perpetually in fear of retaliation from Lucifer if she let her guard down.

Brought on board the vast omniversal strike force approved by the organization known as SHIELD in regards to matters of grave importance, Claire readied herself for the many trials ahead as she received questioning looks from the latest Black Widow, Natasha Romanoff...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might and flight
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Danielle Burgio's voice for Trish from Devil May Cry
-Uses assigned number #138 (will clash with playable Blackheart in mannequin).

REQUIRES:
-Her official model from Marvel Contest of Champions (Using Yelena Belova as a placeholder in the meantime).
-A mannequin

MOVESET:
1. Destructive Inferno: Claire creates a quick blast of hellish fire underneath the feet of unlucky foes, blasting them into the air as fire damage is dealt.
2. Voyant Kick: Claire rushes towards an unlucky foe and deals a brutal flying kick, causing physical damage as they're knocked back from the strike.
3. Burning Rage: Claire creates an outward blast of fire, damaging surrounding enemies across a specific radius.
4. Fires of Hell: Claire rapidly launches fireballs from her hands at enemies, dealing fire damage as they're flung into the air.
5. Dimensional Punishment: Claire travels back and forth from her master's hellish dimension, dealing physical damage to all nearby threats.
6. (Boost) Demonic Recovery: Claire uses an obscure ability of hers to recover overall team health (even if they've been knocked out), at the cost of all her available energy.
7. (Boost) Demonic Feed: Claire bites into an unlucky enemy's neck, draining their lifeforce to further increase her max health, energy, damage output and combat speed temporarily.
8. (Xtreme) Mark of the Black Widow: Claire takes to the sky, moving between enemies quickly as she burns them all with a touch, instant killing anything she strikes.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc

Download link: https://www.mediafire.com/file/ism5mpo69fczly0/Claire_Voyant_%2528Golden_Age_Black_Widow%2529-_Ceamonks890.7z/file

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #365 on: May 28, 2023, 01:23am »
COLE MACGRATH

Originating from the inFamous video game franchise, Cole MacGrath was originally a simple bike messenger that relished in urban exploration who delivered packages to residents within Empire City, desiring to live his own life free from the strict desires of his family.

But it was during a particular delivery one day by an anonymous caller which caused a mysterious package to explode in Cole's hands within the Historic District of Empire City, leading to thousands of unintended deaths and numerous city blocks falling into ruin from destruction.

Now inexplicably possessing the power to generate and control electricity in a variety of ways after waking up from an injury-induced coma, Empire City having fallen into quarantine, Cole frequently found himself having to make difficult moral choices as he gradually came to terms with his new responsibilities as Empire City's resident hero.

Impressing his nurse girlfriend, Trish Dailey, over time with his frequently selfless actions for the city's populace to the jealous chagrin of his long-time friend, Zeke Dunbar, Cole confronted and defeated the many corrupt enemy forces created alongside him as a byproduct of the 'Ray Sphere' device, fighting to take the city back piece by piece and restore law and order.

However, what Cole couldn't have possibly imagined is that all of the events throughout his entire life which had led to him gaining superpowers and becoming a 'conduit', had been planned out entirely from the beginning by the mysterious 'Kessler' (who was in fact an older version of Cole from an alternate timeline, having travelled back in time to prepare him for the oncoming battle against a dangerous god-like being known simply as 'The Beast').

Battling a major existential crisis in-between grieving for Trish's death at the harsh hands of Kessler intended to shed any distracting emotional connections that would prevent Cole from making impossibly challenging decisions, he would eventually have an epiphany and refused to run away anymore from danger as he dealt with a leftover monstrous experiment of Kessler's originally known as David Warner and an off-shoot military agency known as DARPA who desired to have Cole and make him into a weapon for their own ends.

Accepting that there was no way for him to go back to how things were, Cole prepared to head off for the city of New Marais after being contacted by NSA agent Lucy Kuo, in order to gain some new powers which would be required in order to stop the Beast, Zeke tagging along with them after they finally made amends from prior events.

Unexpectedly, the Beast arrived in Empire City far sooner than expected and began to tear it all apart, Cole putting everything he had into the confrontation but it wasn't enough.

All the more determined to stop the Beast by any means necessary and ensure no more innocent lives would be taken by the Beast, Cole, Zeke and Kuo would covertly find a way into New Marais as Zeke handed Cole a powerful melee weapon custom built to channel his abilities more efficiently in melee combat called the Amp, which proved invaluable in the face of a militia army which controlled New Marais under the leadership of Joseph Bertrand.

Obtaining a device known as the RFI from the late Doctor Wolfe which could remove conduit abilities including that of the Beast, Cole and the others set to work on acquiring powerful items known as 'Blast Cores' which could further enhance a Conduit's abilities, doing what they could to take New Marais back from the 'First Sons' militia group and strange mutated creatures that had started appearing throughout New Marais.

Meeting a rogue freedom fighter conduit named Nix who had control over fire and all sorts of flammable substances such as oil or napalm in-between rescuing Kuo from being kidnapped (whose repressed Conduit abilities over flight and ice activated during Bertrand's twisted experiments on her), the group would discover through Zeke (who had gone undercover within Bertrand's ranks), of a power transfer device which could duplicate one conduit's powers and further enhance another with theirs added to their existing arsenal of abilities.

Opting to go with Kuo rather than Nix, Cole would gain access to some of Kuo's ice powers which complimented his electricity abilities as he proceeded to destroy the machine and prevent it from being used ever again by Bertrand and his forces.

Soon discovering to their horror that the source of the mutated monsters was from Bertrand himself, Cole would work with the rebel forces led by Rosco Laroche to expose his dark secret to the general public of New Marais, the Beast simultaneously arriving safely in New Marais and revealing themselves to Cole as John White, an NSA agent that had helped Cole during the events of Empire City and seemingly perished with the explosive destruction of the Ray Sphere.

John explaining that the plague which originated in Empire City and was beginning to spread globally could be vastly reduced in overall impact by awakening more Conduits unknowingly residing within general society through his vast godlike powers granted by the Ray Sphere (due to Conduits being immune to the effects of the plague), Cole found himself left to ponder over what to do when the time eventually came, as he resumed hunting down the fleeing Bertrand with the others, placing a series of traps that ultimately led to the tyrant's end as he died during a climatic battle.

Left with just the Beast to contend with, Cole called in Zeke, Kuo and Nix for a meeting as he explained his uncovered connection to the Beast and John's goal to save society by turning as many people into Conduits at the price of non-powered humans perishing in a matter of months.

Initially reluctant to eradicate the Beast and the plague by association after realizing the RFI would kill all conduits while the rest of humanity would live and be cured, Cole decided to follow through with his original plan and put the continued survival of humanity and Zeke over that of the Conduits much to Kuo's fear-fuelled disgust as she went off to join John White while Nix followed through with Cole's decision to save humanity and destroy the Beast for good.

Charging the RFI up even more via multiple substations to fully charge its range to affect the entire planet (many of Cole's allies perishing in their efforts to buy him more time), Cole would bid goodbye to Zeke one last time as he weakened the Beast enough to unleash the full power of the RFI, making amends with Kuo as she encouraged him to do what needed to be done, Cole soon knowing no more as life faded from his body and many other unaware Conduits with the Beast's destruction as Zeke and all the surviving human residents mourned Cole's noble sacrifice.

This would however not be quite the end of Cole MacGrath's story just yet, finding himself newly awakened and alive on a vastly different universe known as Earth-7150 where a lot more superheroes and Conduit-like superpowered humans known as mutants resided.

Realizing that he must have been brought to this alternate universe for a reason before he could fully pass onto the next life, Cole spied a nearby commotion on the city streets below from the rooftop he found himself standing on, citizens running away in fear of garishly dressed red ninjas and armored soldiers as an impressive collection of costumed superheroes, seemingly normal-looking people and crazy-looking humanoid creatures worked together to fight back against this threat.

Deciding to go and introduce himself in a stylish fashion, Cole picked up his Amp left on the ground with him upon his dimensional arrival on Earth-7150, as he leapt down to lend these mysterious heroes a hand...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of leadership, healing factor, immunity to radiation and electricity damage, Radar Pulse (always reveals nearby enemies on map) and Electric Drain (faster energy regen as Cole absorbs electricity from nearby sources)
-2 hex-edited skins, HUDs, loading screen and voice/sound file using archived audio of Eric Ladin's voice from PlayStation All-Stars Battle Royale
-Uses assigned number #52 (will clash with playable Warstar, Galactus, Callisto and DC Comics' Raven in mannequin).

REQUIRES:
-Kessler skin from inFamous 2 as potential third alternate costume

BLOCK COMBOS:
Block + Jump (Kinetic Pulse)- Cole uses his electromagnetic abilities to levitate enemies or objects and throws them at will, dealing physical damage. Only works when up close, otherwise Cole will use Overload Burst instead. Unlocked at level 10.
Block + Action (Lightning Hook)- Cole generates an electric tether and throws it at human-sized enemies, pulling them closer to him as physical damage is dealt upon impact. Unlocked at level 17.
Block + Light Attack (Induction Grind)- Cole uses his electrokinesis on his feet to slide along the ground akin to a skateboard, physically damaging anything that's in his path. Mash block combo string to keep grinding!
Block + Heavy Attack (Shatter Blast)- Cole generates a small group of icicles and launches them at enemies, dealing cold damage. Chance to slow enemies down to 50% of their natural speed! Unlocked at level 5.

MOVESET:
1. Magnum Bolt: Cole generates a condensed blast of lightning rapidly at enemies, dealing electric damage over time (so long as button is continually mashed).
2. Ice Grenades: Cole throws a ball of cold that detonates on impact, freezing enemies in place temporarily.
3. Overload Burst: Using an ability only accessible on good karma playthroughs of the original inFamous game, Cole releases several powerful blasts of electricity that bounce off walls and damage all on-screen enemies, dealing electric damage.
4. Precision Bolt: Cole carefully positions himself before firing a powerful blast of lightning at a single target as his focus increases. 25% chance of instant KO, but will increase to 50% if target is stunned beforehand.
5. Ionic Freeze: Cole generates a series of ice pillars which spawn up from underneath the ground and blast enemies upward, dealing cold damage to surrounding threats.
6. (Debuff) Frost Shield: Cole generates an aura of harsh cold for entire team, slowing all surrounding enemies in range.
7. (Boost) Pulse Heal: Cole emits a weak electric pulse, healing all teammates which haven't been defeated back to full health.
8. (Xtreme) Ionic Vortex: Cole generates a powerful electrically charged tornado, flinging enemies and tossing objects in random directions.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
BarryAllen- Cole Infamous 2 Heroic & Neutral skins, mannequins, amp bolton

Download link: https://www.mediafire.com/file/kx4ehh7ouanvm4o/Cole_MacGrath_%2528inFamous%2529-_Ceamonks890.7z/file
« Last Edit: May 28, 2023, 06:10pm by Ceamonks890 »

Offline TheMK

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Re: Ceamonks890's Character Mods
« Reply #366 on: May 28, 2023, 05:07am »
Very cool mod!

I love the inFamous games. I wish there were more games like them.

Offline RogueRecruit
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Re: Ceamonks890's Character Mods
« Reply #367 on: June 01, 2023, 10:18am »
Hi!
Trying out the Mikhail mod and I have a question about the "Instant Reaction" ability. He teleports to an enemy and does damage, but Mikhail has no attack animation. He just stands there, the enemy takes damage, then Mikhail teleports to the next enemy. Is he supposed to have an attacking animation?

I've tried this in different costumes, in a party, and solo. I started a new game with no other save files. The only mods before Mikhail are the OCP and 50 Roster Hack.

Offline Ceamonks890

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Re: Ceamonks890's Character Mods
« Reply #368 on: June 01, 2023, 06:03pm »
Hi!
Trying out the Mikhail mod and I have a question about the "Instant Reaction" ability. He teleports to an enemy and does damage, but Mikhail has no attack animation. He just stands there, the enemy takes damage, then Mikhail teleports to the next enemy. Is he supposed to have an attacking animation?

I've tried this in different costumes, in a party, and solo. I started a new game with no other save files. The only mods before Mikhail are the OCP and 50 Roster Hack.

It's solely due to an incompatible loop animation reference in MUA's coding, as I've reused this power's code for other character mods since then (changing the loop animation reference to something more compatible, it being a kick animation). I've been meaning to get around to fixing that, but I've been very busy on other projects and simply haven't found the time.

So its nothing that you've done.

Offline RogueRecruit
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Re: Ceamonks890's Character Mods
« Reply #369 on: June 01, 2023, 07:15pm »
As long as it does damage, he gets the job done. Thank you for letting me know!

Offline RogueRecruit
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Re: Ceamonks890's Character Mods
« Reply #370 on: June 02, 2023, 01:47pm »
Sorry for another post, but I love the Sailor Moon mod!