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Author Topic: Ninja Kyden's Mods  (Read 6013 times)

Offline Ninja Kyden

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Ninja Kyden's Mods
« on: December 22, 2020, 04:52pm »
MODS:

Stryfe:  https://marvelmods.com/forum/index.php/topic,10997.msg200316.html#msg200316
Hela:  https://marvelmods.com/forum/index.php/topic,10997.msg200432.html#msg200432
Dark Phoenix: https://marvelmods.com/forum/index.php/topic,10997.msg200537.html#msg200537
Saien: https://marvelmods.com/forum/index.php/topic,10997.msg200996.html#msg200996
X-Man: First Draft is ready! https://marvelmods.com/forum/index.php/topic,10997.msg202512.html#msg202512
Sabretooth:  Coming soon https://marvelmods.com/forum/index.php/topic,10997.msg202513.html#msg202513

Difficulty Mod:  https://marvelmods.com/forum/index.php/topic,10997.msg200660.html#msg200660

NEXT PROJECTS:  Final update to X-Man (Nate Grey) and Sabretooth (giving him effects at least slightly different from Wolverine) for XML2
Abyss for XML2
Wiccan and Nova for XML2 (Julio Cabral's Wiccan skin is FANTASTIC btw)
An angelic custom mod
« Last Edit: May 24, 2022, 05:53pm by Ninja Kyden »

Offline Ninja Kyden

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Re: Ninja Kyden's Mods
« Reply #1 on: December 22, 2020, 05:34pm »
STRYFE

Stryfe is the villain who got me into Marvel when I was a kid.  I saw him on the cover of some comics at the grocery store in the early 90's and thought he was so cool-looking.  When I saw there wasn't a mod of him, despite him being in XML2 as a boss, I knew he would become my first mod.

I designed him with lots of utility and power in mind, given that he's the clone of Cable with more raw power to spare, thanks to not being infected with the techno-organic virus.  Given Stryfe's upbringing by Apocalypse and his cruelty, he feels empowered when he hurts enemies, replenishing a small portion of his EP with every attack.  To balance this out, he has generally higher EP costs and lower EP regeneration from his passive.

FEATURES:
-7 powers, 2 boosts, and an Xtreme.
-5 skins with HUDs and sound/voice file.
-Uses assigned number #50.

MOVESET:
1. Terrorkinesis: Telekinesis with fear.
2. Kinetic Rush: Charge tackle that stuns.
3. Concussive Blasts: Projectile attack; charge for more blasts.
4. Mind Melt: Radial attack that causes bleeding and stuns/nullifies.
5. Psionic Blast: Mental beam attack with a chance to kill.
6. X-Cutioner's Rage: Immobilizes enemies and causes bleed.  Can drain health.
7. Force of Will:  Powerful radial attack that can convert and then kill.
8. (Xtreme) Legacy Virus: Causes massive damage over time and slows.
9. (Boost) Telekinetic Force Field: Protective barrier.
10. (Boost) Psychic Enhancement: Speeds up team and adds mental damage to melee attacks.

CREDITS:
**Skins**
BaconWizard17
Julio Cabral (Cable)
UltraMegaMagnus (MFF Stryfe)
**Icons**
Additional thanks to BaconWizard17
**Sounds**
Ceamonks890
Special shout-out to Ceamonks890 for original voice acting on Stryfe, it's incredibly impressive!
Another shout-out to Hemlot for walking me through voice and sound file creation!
**Installation Instructions**
Matt710
**Other**
Additional thanks go to Cohollow for trouble-shooting with me on Stryfe's powerstyle
And to BaconWizard17 for walking me through so many things on my first mod

GET IT HERE:  https://www.mediafire.com/file/yg8o5q6dfcfuyzz/Stryfe+Mod+(Ninja+Kyden).zip/file
« Last Edit: December 23, 2020, 09:48pm by Ninja Kyden »

Offline BaconWizard17

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Re: Ninja Kyden's Mods
« Reply #2 on: December 22, 2020, 05:38pm »
Congrats on your first release! Stryfe is awesome

Offline Ninja Kyden

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Re: Ninja Kyden's Mods
« Reply #3 on: January 17, 2021, 12:08pm »
HELA

Asgardians are invading XML2!  Hela is such a wickedly awesome character.  Now you can conquer XML2's Midgard with Hela and her minions.

This mod of Hela makes heavy use of her magical powers and was partly inspired by her Marvel Strike Force version, where she always has a minion with her.  I think this mod makes use of her powers in a unique way, creating an XML2 power set that is both original and fun.

FEATURES:
-6 powers, 2 boosts, and 2 Xtremes.
-1 skin with sound/voice file.
-Uses assigned number #158.

NEEDS:
Additional skins.

MOVESET:
1. Mystical Mischief: Cause random debuffs.
2. Shock and Age: Chain lightning power that slows and weakens enemies.
3. Hand of Glory: Hela's signature death punch.
4. Knives Out: Lots and lots of knives.  With poison.
5. Darkest of Sorceries: Suck the energy and life out of enemies.
6. Hallelujah It's Raining Swords: More deadly than raining men.
7. (Xtreme) Hel Hath No Fury:  Unleash the cold of Niflheim.
8. (Xtreme) Dead Man's Party: Raise an army of the dead.  Also, summon Greg.
9. (Boost) Faster, Goddess! Kill! Kill!: Speed up Hela and slow down enemies.
10. (Boost) Zombie Ragnarok: Because zombie apocalpyses are overrated.

CREDITS:
**Skins**
UltraMegaMagnus
**Icons**
Additional thanks to UltraMegaMagnus
**Sounds**
LucasFernandesBR (from his MUA1 Hela mod)
Whiteking (from his XML2 Emma Frost mod)
**Installation Instructions**
Matt710
**Other**
Additional thanks for effects wizards that came before me, go to nodoubt_jr and Cohollow

GET IT HERE:  https://www.mediafire.com/file/1np6wfbbo20nc9i/Hela_Mod_%2528Ninja_Kyden%2529.zip/file

« Last Edit: March 27, 2021, 08:14pm by Ninja Kyden »

Offline Ninja Kyden

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Re: Ninja Kyden's Mods
« Reply #4 on: February 10, 2021, 08:23pm »
DARK PHOENIX

Bigger. Badder. Darker!  HOTTER!  Rising from the ashes of her PSP conversion, a new Dark Phoenix mod arises.  With enhanced and new effects and new and modified, upgradeable powers, burn down the world of XML2.

Dark Phoenix is actually the character who got me into modding.  While playing with her PSP conversion mod, certain things bothered me.  So, I started playing around with her talents file, and then her powerstyle file, and started to get the hang of things from studying those.  Next thing I know, I'm creating a mod of Stryfe!  And now, I've come full circle by releasing an updated mod of Dark Phoenix.

To encourage leveling up powers, I've designed it so that certain features unlock when a power is leveled up to a certain level.  For example, level up Dark Phoenix's first power and it can stun enemies.  Level up her third power, and it can charge and has more fireballs.  In addition, some powers affect other powers and melee finishers.

I couldn't resist giving Dark Phoenix a malicious version of telekinesis, but her main powerstyle is already pretty heavy at 24 kb.  So, an alternate powerstyle and talents file are included.  However, be cautious, because they are larger files than usual.  To use her original 2nd power, Erode Mind, with the alternate powerstyle, it can be used by combo'ing from her trip attack (trip attack is light-heavy-light), by using an extra light attack (so do light-heavy-light-light).  There are also other secret combos to be found once the other powers are unlocked.  This is useful for people who play with a controller.

FEATURES:
-7 powers, 2 boosts, and 2 Xtremes.
-Multiple skins with sound/voice file.  Alternate skins also included.
-Uses assigned number #02.

NEEDS:
None.  But would love feedback!

MOVESET:
1. Psychic Surge: Cause mental damage.  Upgrades to stun.
2. Erode Mind: Damage over time.  Upgrades to drain EP and lower enemy defense.
2 alt. Telekinetic Siphon: Telekinesis that upgrades to drain health.
3. Inferno Blast: Throw a fireball.  Upgrades to throw more fireballs.
4. Mind Over All That Matters: Lift enemies into the air.  Upgrades to slam them down and cause damage over time.
5. Phoenix Rage: Incinerate foes.  Upgrades to drain health.
6. Dark Phoenix Force: Convert enemies.  Upgrades for a chance to kill.
7. Space Warp Inferno: Teleport around.  Upgrades to stun enemies and cause them to explode.
8. (Xtreme) Consume All:  Catastrophic damage and chance to kill.
9. (Xtreme) Dark Goddess: Become invincible and increase damage to go on a killing spree!  Upgrades to increase talent levels.
10. (Boost) Cosmic Shield: Absorb damage.  Lots of damage.  Upgrades to grant extra protective effects.
11. (Boost) Life Steal: Previously known as Energy Absorb 2.  Upgrades to drain EP with all attacks like a proper boost.

CREDITS:
**Dark Phoenix PSP conversion**
Couldn't have done this without Matt710 converting the PSP version of Dark Phoenix
**Skins**
New, beautiful skins befitting a Dark Goddess by BaconWizard17
**Bonus Icons**
BaconWizard17 (new as of 3/27/2022)
**Sounds**
Matt710
Outsider (from his MUA booster)
**Installation Instructions**
Matt710
Maegawa (skin swapping)
**Other**
Additional thanks for effects wizards that came before me, go to Erik Lensherr, nodoubt_jr, and Edward

GET IT HERE:  http://www.mediafire.com/file/ma3ojraqamx57hr/Dark_Phoenix_Mod_%2528Ninja_Kyden%2529.zip/file
« Last Edit: March 27, 2022, 08:35pm by Ninja Kyden »

Offline BaconWizard17

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Re: Ninja Kyden's Mods
« Reply #5 on: February 11, 2021, 12:35pm »
Congrats on the release!

Offline Ninja Kyden

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Re: Ninja Kyden's Mods
« Reply #6 on: February 22, 2021, 09:25pm »
DIFFICULTY MOD

This mod increases the difficulty of all enemies in XML2.  The regular ones and all bosses.  It increases their attack, defense, health, and damage.  In most cases, those have been increased by x1.5.

This is a work in progress, so PLEASE SEND ME FEEDBACK.

GET IT HERE:  http://www.mediafire.com/file/c4r6vsypzqek8ed/Difficulty_Mod_%2528Ninja_Kyden%2529.zip/file

Offline Ninja Kyden

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Re: Ninja Kyden's Mods
« Reply #7 on: March 27, 2021, 11:20am »
SAIEN

Saien's Backstory: (Pronounced "SIGH-in")
After chance encounters with Ego the Living Planet and a primordial Phoenix Force, a consciousness awoke within an undiscovered star on the edge of a distant galaxy.  Curious from the stories told by Ego, this unnamed star developed a desire to visit other galaxies and worlds, especially Earth.  But stars, though massive and powerful, are relatively fixed in their places in the cosmos.  The unnamed star became despondent that it wouldn't be able to venture beyond its empty corner of space.  Reaching out with its new consciousness, it sent out a plea into the universe.  And the universe answered.

The star became a shooting star, passing through the void of space and hurtling through galaxies.  Driven by its curiousity, it sped toward Earth, finally colliding with the planet in a shower of rock and light and smoke.

That night, Beast, Professor Xavier, and Cyclops were performing maintenance and testing new upgrades to equipment.  They soon became aware of the instant formation of a new crater north of New York City and quickly prepped a team to investigate.  Unknown to them, Sentinels were also nearby and had detected the crash.  While the mutant-hunting robots took to the air, so did the X-Jet, Sentinels and X-Men converging on the fallen star's location at the same time.  The star, meanwhile, was shaking off the dust and debris from its crash landing, realizing with surprise *it* was now a *he*.  The star in human form crawled out of the crater just as Sentinels were firing off their first lasers at the X-Men emerging from the jet.  Not sure how to register this new entity, the Sentinels classified him as an unknown threat and fired on him.  The star dodged out of the way and quickly shook off his surprise.  When he'd recovered his footing he instinctively shot a gamma ray at the robot, while Cyclops immediatley followed up with an optic blast.  Professor Xavier distracted the other Sentinel, giving Beast time to rush it and deliver an acrobatic kick.  This gave time for the star to summon down a rain of meteor, which collided into the chest and feet of the Sentinels, knocking them to the ground and pounding into their metal frames.

With the Sentinels defeated, the X-Men celebrated their victory with a new ally.  Beast named this once unnamed star from a distant, empty corner of the universe "Saien," from a name in a novel Beast had been enjoying.  His powers unknown, his mind curious, and his heart full of hope and excitement, Saien decided to join the X-Men and learn and enjoy all he could about what it means to be human.

INSPIRATION:
I'm not really sure why - probably because of Final Fantasy - but the idea of being able to hurl meteors and comets down on your enemies fascinates me.  I've loved the idea of "cosmic" powers for a long time.  The idea for Saien came from wanting to create a character with nearly this exact power set.  As I got better at modding, I realized I could achieve my dream of raining down meteors and opening up black holes, at least by proxy.  Until I have those powers in real life, this mod will have to do.

MOD HIGHLIGHTS:
To encourage leveling up powers, there are big bonuses to damage, range, or debuff chances, etc. for Saien's abilities, even the passives.  He can also dodge starting at level 1 - move in a direction immediately after using a light attack (the equivalent of doing this from a block in MUA1).  Starting at level 7, he can do a counterattack with a small knockback from a dodge roll.  Press the heavy attack button during the dodge roll to activate (uses EP).  The counterattack from a backflip is his special groundattack, unlocked with the Luminosity passive.

Once at least one point has been put into the passive "Luminosity," Saien has some extra powers activated by doing special combos or while flying:
-Do an extra light attack at the end of the light attack 3 finisher.
-Do an extra heavy attack at the end of heavy attack 2 finisher.
-Light attack while flying.
-Heavy attack while jumping or during a backflip dodge.
-After all active powers have been unlocked (powers 1 through 7), a special bonus melee attack is unlocked.  Hint:  Must be flying to use.

Note: Luminosity powers scale with the Striking (melee attack) stat and also by putting more points into Luminosity.

FEATURES:
-7 powers, 2 boosts, and 1 Xtreme.  Plus extra special powers and dodges.
-Many powers have two forms, by either doing a quick tap OR a press-and-hold.
-Multiple skins with sound/voice file.  Alternate skins also included if you need lower textures.
-Uses assigned number #201.

NEEDS:
Would love feedback!  Especially where balance is concerned (damage, EP use, etc.)

MOVESET:
1. Meteor Storm: Direct projectile attack OR create a trap that shoots projectiles.
2. Solar Flare: Fire damage with knockback.  Upgrades to lower enemy defense.
3. Comet: Summon a comet with aoe OR charge into the enemy.
4. Gamma Rays: Shoot a splitting beam of radiation OR summon multiple beams from space.
5. Warped Space: Freeze and slow enemies with a close range radial.
6. Quasar: Like Magneto's ability where he picks up and throws about objects and enemies.
7. Planets Collide: Big boom.
8. (Xtreme) CHAOTIC COSMOS:  Bigger boom.
9. (Boost) Energy Flow: Convert damage received and taken into health OR energy.
10. (Boost) Starburst: Absorb damage.  Lots of damage.  Upgrades to grant extra protective effects.

CREDITS:
**Models and Original Textures**
WOLFBLADE111 - https://www.deviantart.com/wolfblade111
Maxdemon6 - https://www.deviantart.com/maxdemon6
**Special Thanks**
BaconWizard17 for all the guidance and assistance in helping me make my first models and skins.  Couldn't have done it without his patience and expertise.
**Sounds**
Stickbro for Nova's sound packs
**Installation Instructions**
Matt710
Maegawa (skin swapping)
**Other**
Additional thanks for effects wizards that came before me, go to Cohollow (Avalanche mod and Iceman booster), nodoubt_jr (Human Torch, Doctor Strange, and Magma XML2 mods), and Shadowslacks (Storm booster)

Let me know if I missed a credit.

GET IT HERE:  https://www.mediafire.com/file/46mfxe7qmnxpzq9/Saien+Custom+Mod+(Ninja+Kyden).zip/file

« Last Edit: February 21, 2022, 07:15pm by Ninja Kyden »

Offline Scarlet Witch

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Re: Ninja Kyden's Mods
« Reply #8 on: May 26, 2021, 07:17am »
I'm so excited to see your Wiccan mod. One of my favorite characters. And your Hela mod is fantastic!

Offline Ninja Kyden

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Re: Ninja Kyden's Mods
« Reply #9 on: March 27, 2022, 08:37pm »
X-MAN

!! This is the "first draft" / prototype / beta version of X-Man (Nate Grey).  Sounds and skins will be finalized at a later date. !!


FEATURES:
-6 powers, 2 boosts, and 2 Xtremes.
-Multiple skins with sound/voice file.
-Uses assigned number #35.

NEEDS:
None.  But would love feedback!

MOVESET:
1. Concussive Bolt: A beam of psychically made physical force.
2. Telekinesis+Force Field: Good 'ol telekinesis.  Upgrades to shield X-man at the same time, too.
3. TK Pulse+Hologram: Radial knock back psychic attack.  Upgrades to create a minion.
4. Brainwash: Radial attack with a chance to put enemies under X-Man's control.  Upgrades to paralyze the rest of the enemies so the brainwashed will beat 'em up.
5. Astral Entity: Trap entity.  Used to be the first Xtreme.  Underrated, but actually has lots of damage potential.
6. TK Crush: Raise 'em up and crush 'em with telekinetic force.  More deadly than paralysis.
7. (Xtreme) Telekinetic Flare:  Ever wonder if Gambit could just blow things up with his mind?  That's this power.
8. (Xtreme) Psionic Gloves+Astral Tap: Become a melee powerhouse *and* get a boost to max EP.
9. (Boost) Psychic Fists: Adds mental damage to attacks plus more.
10. (Boost) Clairvoyance+Healing: Move quicker and take less damage.  Upgrades to heal self and teammates.

CREDITS:
**X-Man PSP conversion**
Couldn't have done this without nodoubt_jr converting the PSP version of X-Man
**Skins**
Coming soon by BaconWizard17
**Icons**
BaconWizard17
**Gloves Models**
BaconWizard17
**Sounds**
nodoubt_jr
Whoever else worked on X-Man sounds, thank you
**Installation Instructions**
Matt710
**Other**
Additional thanks for effects wizards that came before me, go to nodoubt_jr for the original X-Man XML2 mod

GET IT HERE:  https://www.mediafire.com/file/yp2s7wgnw5usb4k/X-Man_Mod_%2528Ninja_Kyden%2529.zip/file
« Last Edit: May 24, 2022, 05:57pm by Ninja Kyden »

Offline Ninja Kyden

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Re: Ninja Kyden's Mods
« Reply #10 on: March 28, 2022, 04:37pm »
SABRETOOTH

Placeholder


GET IT HERE:  Coming Soon