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Enigma's Skin Releases

Started by Enigma, November 24, 2021, 08:08PM

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June 27, 2022, 06:19PM #15 Last Edit: September 29, 2024, 01:46PM by Enigma
:sskrull:Super-Skrull MUA1 Ultimate Skin v1.0 :sskrull:

Preview: https://drive.google.com/file/d/1SxxB_WqnE8g0KWwFDF_6bkmLRJJkslmX/view?usp=sharing

https://drive.google.com/file/d/1OPUuYheVztAdakd10Ou6bFkeZKAolXIu/view?usp=sharing

***I've taken the MUA1 Super-Skrull Ultimate skin texture (taken from MUA1 PSP lead artist Jason Harlow's website) and put it on the PS2 Super-Skrull model and the MUA1 Prototype Cel-Shaded Super-Skrull model.
*I have also recolored Super-Skrull's MUA1 hud to match the skin's colors.
*This skin was originally only used in a simulator mission in the PSP version. This is a PS2 version of that skin.

Credits:
*BaconWizard17: help
*MrKablamm0fish: ALchemy 3.2 Optimizer

Beast X-Factor Alternate Skin v1.0

Preview: https://drive.google.com/file/d/1CSEY4FCSZhQiexeIQ3B8ZZd9oDxMtuVt/view?usp=sharing

https://drive.google.com/file/d/1zN7fK3DjsQNURrjtt9tdRdtjcp1gUn10/view?usp=sharing

**I recolored BaconWizard17's Beast X-Factor skin to look like Beast's later yellow and brown X-Factor costume. I also added the head and neck stripes that the costume has. I recolored a hud BaconWizard made as well, and I made a character select portrait.
*I also made a character select portrait and 2 conversation huds: 1 MUA1-style one and 1 that's a recolor of a conversation hud BaconWizard17 made for the X-Men Legends II Ultimate Patch


**Credits:
BaconWizard17: Beast X-Factor skin model, 3D head model and conversation hud, screenshot template

Iron Man Model 2 Skin v1.0

Preview: https://drive.google.com/file/d/12UavS3ezu7XlQiGp1h6tCkUK47_9fIIa/view?usp=sharing

https://drive.google.com/file/d/1WK1hAVXjrTZrOL_zw7fFene42c6fT5jB/view?usp=sharing


**In the comics, Iron Man's Model 2 armor has tons of slight variants, so I used BaconWizard17's Model 4 Classic model and skin and modified them by choosing the parts from the different variants in order to make this skin into a version of his Model 2 armor that is as different as possible from his Model 4 armor. I removed the shoulder braces and hip pouches, moved the 2 chest rivets down lower, recolored the belt buckle yellow, and altered the mouth.
*I also made a custom character select portrait and 2 huds, a XML2-style one and a MUA1 style one.

**Credits:
*BaconWizard17: Iron Man Classic model, skin, huds and character select portrait template, help

Psylocke Ultimate (Bishop's Team) Skin

Preview: https://drive.google.com/file/d/17t-EwFAXzt-GFS-rdCWo5eeAbPjVzJyI/view?usp=sharing

https://drive.google.com/file/d/1ScQRwJkJZ0VFP8Z03ePXXIiZbhDhHoyV/view?usp=sharing


This skin is based upon Psylocke's costume from Ultimate X-Men when she was on Bishop's team.

I ripped the skin texture from version of this skin that BLaw did for MUA1, touched it up, fixed various issues, and put it on BaconWizard17's Psylocke 90's model, which I removed the parts of the sash from. I made Cel-Shaded and Non-Cel-Shaded versions of the skin.
Due to differences between BLaw's model and BaconWizard17's, there are 2 things I had to leave out: the nose ring and the big white puffy skirt, but I think the skin looks better without them anyway.
I also made a 3D head, 2 custom conversation huds (a MUA1-style one and a XML2-style one) and a character select portrait.


**Credits:
*BaconWizard17: Psylocke 90's model, and 3D head, screenshot template.
*BLaw: original Psylocke Ultimate (Bishop's Team) Skin

Psylocke X-Force Skin

Preview: https://drive.google.com/file/d/1UBZ-lMWl-kLatihP_Kn7X-d0rEyCoI-w/view?usp=sharing

https://drive.google.com/file/d/1tjlLVFGNenYJq2MeCnGoONggI7CzlSeg/view?usp=sharing



This skin is based upon Psylocke's X-Force costume.

I recolored BaconWizard17's Psylocke 90's skin texture to look like her X-Force costume.
I also made a 3D head, 2 custom conversation huds (a MUA1-style one and a XML2-style one that's a recolor of her XML1 conversation hud) and a character select portrait.



**Credits:
*BaconWizard17: Psylocke 90's skin texture, model, and 3D head, screenshot template.

:wolverine:Wolverine Bone Claws :wolverine:

https://drive.google.com/file/d/1lsthQst2535npyDmzsFZxZUOIEYea7LF/view?usp=sharing


I reskinned BaconWizard17's Wolverine Metal Bone Claws Bolton with a bone claw texture I made.
There are Cel-Shaded and Non-Cel-Shaded versions.
These will appear on all skins.


Credits:
*BaconWizard17: Wolverine Metal Bone Claws Bolton

July 16, 2022, 09:44PM #21 Last Edit: December 08, 2023, 05:47PM by Enigma
:wolverine:Wolverine Evil Skin v2.0 :wolverine:

Preview: https://drive.google.com/file/d/1O_OmExp8ph8Al_NR3e4rXAU9PrDu4prX/view?usp=sharing

https://drive.google.com/file/d/1jVTNoTenNc9kVfhyN5ZBkp5poYJXBKAf/view?usp=sharing

**This skin is based upon the evil version of Wolverine from the SNES game Marvel Super Heroes War of the Gems.
*With Maegawa's permission, I extracted his MUA1 PS2 Wolverine Evil skin texture, altered the face to fit BaconWizard17's Wolverine Classic model, put in on that model and 3D head, made a XML2 conversation hud, character select portrait, and made Maegawa's MUA1 hud work in XML2.
*I also made a villain version of the MUA1 hud with a red glow.

Credits:
*BaconWizard17: Wolverine Classic skin model, texture and 3D head, and screenshot template
*Maegawa: Wolverine Evil texture and MUA1 hud

Changelog:
Spoiler

*v2.0:
-Hex-edited something I forgot to before.

July 16, 2022, 09:45PM #22 Last Edit: December 08, 2023, 05:47PM by Enigma
:wolverine:Wolverine Evil Human Skin v2.0 :wolverine:

Preview: https://drive.google.com/file/d/1nJekcVK1Ox0JeCxsapSjb1EmvsGxDVmD/view?usp=sharing

https://drive.google.com/file/d/1ruCfjvzBz342HzLw_04bbLSMh9wCyf9z/view?usp=sharing

**This skin is based upon the evil version of Wolverine from the SNES game Marvel Super Heroes War of the Gems.
*With Maegawa's permission, I extracted his MUA1 PS2 Wolverine Evil skin texture, replaced the face and flesh part of the arm with BaconWizard17's Wolverine Classic texture, put in on BaconWizard17's Wolverine Classic model and 3D head, and made a XML2 style conversation hud, and character select portrait.
I also made a villain version of the MUA1 hud with a red glow.
I also altered Maegawa's MUA1 hud to have human skin and white eyes.

Credits:
*BaconWizard17: Wolverine Classic skin model, texture and 3D head, and screenshot template
*Maegawa: Wolverine Evil texture and MUA1 hud

Changelog:
Spoiler

*v2.0:
-Hex-edited something I forgot to before.

July 16, 2022, 09:46PM #23 Last Edit: December 08, 2023, 05:48PM by Enigma
:wolverine:Wolverine Secret Invasion Skin v2.0 :wolverine:

Preview: https://drive.google.com/file/d/1UclO1MvyVUfuNt9ZAp9Js5dBKKOVkbKA/view?usp=sharing

https://drive.google.com/file/d/16E0JHdslYHsalwt1Ls7LjVQDnMJhQX5e/view?usp=sharing


**This skin is based upon some promo art Marvel did for their Secret Invasion comic event, where a Skrull was impersonating Wolverine and was wearing his classic brown costume. I used the face from the MUA1 PS2 Skrull Scientist, put it on BaconWizard's Wolverine Classic texture, touched it up a little, and recolored the arms to match the Skrull's skin color.

*I used the promo art for the XML2 and MUA1 style conversation huds and CSP, because it closely resembled the MUA1 Wolverine huds, even if the shade of green is different (although that's also the case with Super-Skrull's MUA1 hud and skin anyway.)

*I also made a villain version of the MUA1 hud with a red glow.

Credits:
*BaconWizard17: Wolverine Classic skin model, texture and 3D head, and screenshot template

Changelog:
Spoiler

*v2.0:
-I recolored the skins and 3d head to match the promo art.
-Hex-edited something I forgot to before.

August 12, 2022, 09:42PM #24 Last Edit: December 08, 2023, 05:53PM by Enigma
:wolverine:Wolverine Unused MUA1 Brown Jacket Skin v2.0 :wolverine:

Preview: https://drive.google.com/file/d/1NInMCvVDfMmeDMnalgeJBJDaflMgtWJt/view?usp=sharing

https://drive.google.com/file/d/1V1hIdlt_jtHhH8yq87qxukRiAypREDuu/view?usp=sharing


This is my remake of an unused MUA1 skin. There's quite a long story behind this.



In the Bonus DVD that came with some PS2 copies of MUA1, there are 3 brief clips of Wolverine wearing a brown jacket with yellow and white stripes on the sleeves. (I have included a screenshot of this.)
Wolverine has a different face and hair as well.

This skin is different from the unused MUA1 black leather jacket skin that BaconWizard17 did a version of.
This skin's texture is unused in MUA1's files, but is put on the wrong model (Wolverine's unused briefing model) and we don't have the model is was originally for.

iammingy released a version for MUA1 in 2008 that appears to be an adaptation of this. iammingy offers no explanation, but after comparing the unused MUA1 version to his, it's clear to me that he took the jacket parts of the texture, arranged them to fit on a model he appears to have made, and made new pants that look similar to the ones on the unused skin texture (because the existing pants are layed out too differently), and made various other modifications.
However, his version still not as close as it could be, is not a XML2 compatible skin, doesn't have a Cel-Shaded version or 3D head, and I wanted it to fit in with BaconWizard17's Wolverine skins and models.

I took the pants and jacket from iammingy's skin and the belt and belt buckle from BaconWizard17's Wolverine Modern Jacket, put them on BaconWizard17's Wolverine Civilian Jacket skin and rearranged them and modified them to fit.
I recolored the belt buckle to be gold like the unused MUA1 version is.
I put this all on BaconWizard17's Wolverine Civilian Jacket model and 3D head.
This all means this skin uses BaconWizard17's hair and face textures.
This is so that he'd be consistent with Wolverine's other skins and because the face and hair in the unused original texture look sort of odd.

In this way, I've remade this skin to fit in with BaconWizard17's Wolverine skins and models.

I made Cel-Shaded and Non-Cel-Shaded versions of it as well as XML2 and MUA1 style conversation huds and a character select portrait.

(It's kind of hard to see the stripes on the arms in the screenshot because of the camera angle, but they're much easier to see in-game and they can be seen in the included MUA1 PS2 Bonus DVD screenshot.)


Credits:
*iammingy: rearranged jacket texture, pants texture
*BaconWizard17: Wolverine Citizen Jacket texture, Wolverine Modern Jacket texture, model, and 3D head model, screenshot template, telling me where the original unused texture was


Changelog:
Spoiler

*v2.0:
-Hex-edited something I forgot to before.

:deadpool:Deadpool Days of Future Now Skin v1.0 :deadpool:

Preview: https://drive.google.com/file/d/1mqxKWstO4EA-C7oW4Tp3GhrMT6VrAeOl/view?usp=sharing

https://drive.google.com/file/d/14B-RtZFZfL8XhcgRypPumYJEM55GAdhE/view?usp=sharing


I've recolored and altered BaconWizard17's Deadpool Classic texture and model to be as close to Deadpool's Days of Future Now costume as possible.
This included removing the right thigh band and his bandolier of pouches from his chest.
He doesn't have the X on the right side of his chest like he does on this costume in the comics, but that's because this model is symmetrical, so it wasn't possible. But honestly, I think it good without it.

I've made Cel Shaded and Non-Cel Shaded skins for both his playable and boss versions, a 3D head, character select portrait, and XML2, MUA1, and MUA1 boss style conversation huds.


Credits:
*BaconWizard17: Deadpool Classic texture, model and 3D head model, and screenshot template



:gambit:Gambit MUA2 Skin v1.0 :gambit:

Preview: https://drive.google.com/file/d/1NqTRX70d_TOlPlwnBb9GRnGHig8EYuBp/view?usp=sharing

https://drive.google.com/file/d/105GH9fg5ygq1nR-poOe6yxSyWr8_Cx2R/view?usp=sharing

This is my version of Gambit's MUA2 skin.

The original skin texture was for done many years ago by Quentin Hex for a MUA1 skin.
I have made many improvements and changes to it.

I replaced the face with the face on BaconWizard17's Gambit Modern texture, then I redid his mask and neck to fit on that BaconWizard17's Gambit Modern model.
I redid his kneecaps to also fit on this model and to fix some issues with them.
I redid his gloves to look like they do in MUA2, but instead of 3 large pink buttons with 1 below it, I decided to make 1 pink button on each knuckle.
I've made the silver X symbols on the sides of his heels to look the same has the pink X symbols on his knees.
I fixed the collar/lapels part of the coat's texture.
I removed his hip pouches, both because he doesn't have them in MUA2, and because they make the skin a little bit more different from BaconWizard17's Modern skin.
I also did various touchups to the texture overall.

Not all the details are the same as his MUA2 costumes.
Quentin Hex redesigned this a bit, and I've kept those redesigned elements and done a few of my own, because I think they look good and because it makes this skin fit in better with BaconWizard17's Gambit skins.

I put all of this on BaconWizard17's Gambit Modern model and 3D head.

I made Cel Shaded and non Cel Shaded versions, as well as a 3D head, XML2 and MUA1 style conversation huds, and a character select portrait.


Credits:
*Quentin Hex: original Gambit MUA2 texture
*BaconWizard17: Gambit Modern model, texture and 3D head, screenshot template, character select portrait template



September 11, 2022, 11:59AM #27 Last Edit: December 08, 2023, 05:50PM by Enigma
:wolverine:Wolverine Unused XML1 New X-Men Skin v2.0 :wolverine:

Preview: https://drive.google.com/file/d/1qgLWO1t_eYxfIDQQXIZscrYMpdEgFQgG/view?usp=sharing

https://drive.google.com/file/d/1Q4sYYNogYaHCjkuXyq4wxs9DRfD6v9Hp/view?usp=sharing


This is my recreation of Wolverine's unused XML1 New X-Men skin, which can be seen in early screenshots for XML1, but was cut from the game before release and isn't included in either the Retail or Prototype versions of XML1.
I looked closely at all the available screenshots and renders and have recreated this skin as closely as possible. I've made it on BaconWizard17's Wolverine Civilian Jacket model and used his texture as a starting point.

The one thing I left out were the brown kneepads, for 2 reason. 1st, because they were impossible to get right, and 2nd, because I think the skin looks better without them.



I also made a character select portrait.

For the MUA1-style conversation huds, I made normal and boss versions.



For the XML2-style conversation huds, I did something special.
In the XML1 prototype, there's a set of black and white huds that were intended for when XML1 was supposed to use a more MUA1-style hud system. When a character died, their hud would be replaced with a black and white version.
When Raven switched over the the current 3D head system, the 2d hud images were repurposed for conversations huds.
In the XML1 Prototype, Wolverine's dead hud is a completely different unused design from his conversation hud that's used in the final game.

I have colorized this and have used this for this skin's XML2-style hud.
My reasoning is that since it's appears to be an eariler unused hud design, and since Wolverine's New X-Men skin is an earlier unused skin, I thought they would go very well together, especially since the hud features only Wolverine's head and not his costume.
By the way, I was unable to get the hair to be black because of how the skin can be seen through his hair and how the skin and hair colors blend together, so I had to make it brown.

Changelog:
Spoiler

*v2.0:
-Hex-edited something I forgot to before.
*v1.1:
-Added dead hud as a bonus.
-Renamed skin.


September 17, 2022, 12:40PM #29 Last Edit: January 22, 2024, 06:39PM by Enigma
:gambit:Gambit New X-Men Skin v1.0 :gambit:

Preview: https://drive.google.com/file/d/1TDOuSu4chvlpxxQv6c-_zaMOmKrGRRkg/view?usp=sharing

https://drive.google.com/file/d/1hEhKA9YV2CrIGDMDkTR45I2PSrwzwpXo/view?usp=sharing


So, originally, in XML1, the playable characters would've all worn New X-Men costumes.

These were cut from the final game, we don't have Raven's versions of them, and for many characters, we have no screenshots or art of what they would've looked like. Plus, some characters didn't have New X-Men costumes in the comics, meaning Raven would've had to create their own.

For Gambit, he didn't have one in the comics, and we don't know what Raven's design looked like.

So I created my own by recoloring BaconWizard17's Gambit Modern skin and its corresponding 3D head.

(You can't see it in the screenshots too well, but there's a yellow X-Men logo on his elbows)

I also made a character select portrait and XML2 and MUA1 style conversation huds.


Credits:
*BaconWizard17: Gambit Modern model, texture and 3D head; screenshot template, character select portrait template