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Author Topic: Enigma's Psylocke Mod  (Read 9152 times)

Offline Enigma

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Re: Enigma's Psylocke Mod
« Reply #15 on: September 22, 2023, 06:04pm »
I've updated her to v9.3.
Check changelog for details.

Offline Enigma

  • Marvel Modder
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Re: Enigma's Psylocke Mod
« Reply #16 on: October 28, 2023, 05:22pm »
I've updated her to v10.0.
Check changelog for details.

Offline Psylocke13

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Re: Enigma's Psylocke Mod
« Reply #17 on: October 29, 2023, 03:04pm »
I love the way you put some kicks in her combo.
She really need that.
Thank you!  :psylocke:

Offline spaceguy67
  • Rook
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Re: Enigma's Psylocke Mod
« Reply #18 on: October 30, 2023, 08:53pm »
Psychic Bolts trail effect doesn't appear in my game! Great work, by the way! Love your mods!  :psylocke:

Offline Enigma

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Re: Enigma's Psylocke Mod
« Reply #19 on: October 31, 2023, 12:51pm »
The trail effect is the purple lines that jut out to the sides of the bolts.
I checked again, and they work.
Are those there for you?

Offline spaceguy67
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Re: Enigma's Psylocke Mod
« Reply #20 on: October 31, 2023, 09:13pm »
Oh, yes! I see lol, Sorry. The bolts are a very dark purple color, right?

Offline Enigma

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Re: Enigma's Psylocke Mod
« Reply #21 on: November 01, 2023, 12:46pm »
Yes. I know they're small and dark purple, but that's what XML1 uses and I wasn't sure what else to use that would be compatible with XML2. That's why I have that trail effect, since it helps them show up better.

Offline spaceguy67
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Re: Enigma's Psylocke Mod
« Reply #22 on: November 01, 2023, 09:31pm »
Nice work, man! I love your mods! :)