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Author Topic: Dihan's Mods  (Read 391486 times)

jonchang
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Re: Dihan's Mods --- See Contents (Dust v1.02 Updated)
« Reply #90 on: August 17, 2008, 07:39am »
My condolences to your family, shaf.

Offline Sidewinder
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Re: Dihan's Mods --- See Contents (Dust v1.02 Updated)
« Reply #91 on: August 17, 2008, 09:24am »
Errors I found:

Dust (not the most recent version-so might be already fixed):
* Regular Punches don't work.
* Max Energy power of 1st skin has an error.

Marrow:
* Bone charge has a white icon in game
* Bone charge doesn't work properly:
First it looks like Marrow is doing some sort of powerup, then the enemy takes damage, then she charges backwards away from the enemy.

Wolfbane:
*Icon of Devastating Blow is broken (outside of menu).
*Use of   
power1 = power1 ;
power2 = power5 ;
power3 = power8 ;
power4 = power7 ;
causes confusion on the buttons if using a gamepad.

PS: When I say that the icons are corrupted outside of the menu, then I am talking of the gamepad 'menu'. They might show up fine in the keyboard 'menu'.

Offline Dihan

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Re: Dihan's Mods --- See Contents (Dust v1.02 Updated)
« Reply #92 on: August 17, 2008, 09:29am »
It sounds like you haven't started a new game.

I had the Bone Charge animation problem when I didn't start a new game.

I had Dust's punching problem before, but they work, and have worked since before I uploaded so I'm not sure.
I haven't tested the passives on the first costume yet, but could you clarify what error it has?

I've never used a gamepad so I have no idea about that.
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Offline Sidewinder
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Re: Dihan's Mods --- See Contents (Dust v1.02 Updated)
« Reply #93 on: August 18, 2008, 02:54am »
I am always starting a new game with usually 4 heroes (total) in my herostat when trying any new mods. Its not like these are the first mods I try - I have >100 chars installed right now.

The passive shows "lvl1: -100% max energy"

Do you happen to have anything unusually installed? Like some 3D analyzer. Or do your mods alternatively need some others installed (like the moves package or...)

Its seems strange that besides yours I only had problems with 2 others so far, but all of yours I tried. There has to be some reason for that?!

Offline Dihan

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Re: Dihan's Mods --- See Contents (Dust v1.02 Updated)
« Reply #94 on: August 18, 2008, 03:11am »
I'll have a look at the passives.

I'll try repackaging with all the files I personally use. I may have accidentally included an older version of a file.

I did have problems getting Dust to fight though, and the Marrow Bone Charge happened to me, as I said, when I didn't start a new game and her animations were stuck to default instead of what she's supposed to have.

I'm not using other programs either and the only other thing I have installed is the Official Characters pack.
« Last Edit: August 18, 2008, 03:14am by Dihan »
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Offline Dihan

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I finally finished repackaging and fixing a few typos for Blink, Dust, Marrow and Wolfsbane*. I know for a fact that the files included work because I've just been using them in my own game.

*No, it didn't take me that long. I've just been busy all day.
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Offline Sidewinder
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Northstar:
"Blinding Flash" doesn't work at all (cannot even press the button).
It also doesn't even have a corrupted icon (insread it shows the number "1")
"Shooting Star" doesn't have any visible effect.
Icons of Shooting Star doesn't work in the gamepad menu.
It does work in the keyboard one and the talent menu.

Marrow:
* Bone charge has a white icon in the gamepad menu.
Regarding the movement bug of "Bone charge" - looks like it is more a matter of strange animation. Marrow charges forward (but only if able), then does damage, then charges backwards. So if she is next to an enemy it looks VERY weired.
* Morlock Rage doesn't have any visible effect
* Bone armor has two visible effects:
    1) a green disk that works fine
    2) visible bone shards that do not disappear when the power ends.

Dust:
Works perfectly now.

Blink:
Icons of Blinking Shield and Blink Out don't work in the gamepad menu.
They do work in the keyboard one and the talent menu.

Wolfbane:
Icons of Devastating Blow doesn't work in the gamepad menu.
It does work in the keyboard one and the talent menu.

General:
Power reassignments like
power1 = power1 ;
power2 = power5 ;
power3 = power8 ;
power4 = power7 ;
screw up the finisher for the gamepad (the finisher button is assigned a regular power by default).

Offline Dihan

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My comments are in bold.

Northstar:
* "Blinding Flash" doesn't work at all (cannot even press the button).
It also doesn't even have a corrupted icon (insread it shows the number "1")
* "Shooting Star" doesn't have any visible effect.

These two are ok for me, they were also ok for Cates a few pages ago

* Icons of Shooting Star doesn't work in the gamepad menu.
It does work in the keyboard one and the talent menu.

Marrow:
* Bone charge has a white icon in the gamepad menu.
Regarding the movement bug of "Bone charge" - looks like it is more a matter of strange animation. Marrow charges forward (but only if able), then does damage, then charges backwards. So if she is next to an enemy it looks VERY weired.

It's supposed to be like that.

* Morlock Rage doesn't have any visible effect

I couldn't figure out how to get the red effect on use to stay

* Bone armor has two visible effects:
    1) a green disk that works fine
    2) visible bone shards that do not disappear when the power ends.

I haven't figured out how to fix that yet

Dust:
Works perfectly now.

Glad to hear it

Blink:
Icons of Blinking Shield and Blink Out don't work in the gamepad menu.
They do work in the keyboard one and the talent menu.

Wolfbane:
Icons of Devastating Blow doesn't work in the gamepad menu.
It does work in the keyboard one and the talent menu.

I don't have access to a gamepad so,
a) I can't see the problem for myself
b) I don't know how to fix it
c) Even if I did I wouldn't be able to test out any of the fixes without uploading loads of different versions


General:
Power reassignments like
power1 = power1 ;
power2 = power5 ;
power3 = power8 ;
power4 = power7 ;
screw up the finisher for the gamepad (the finisher button is assigned a regular power by default).

They're not needed anyhow, so you can just delete them if you want

It seems like you've been having some of these problems for a while. Are you sure you've been replacing everything? Talents, icons, powerstyle, herostat, everything. All the powers should work because they work for me and I packaged up the files I use.

Sorry if I'm not being much of a help.
Please do not contact me for any help in modding-related matters.
It is likely that you'll find what you need by searching the forum.

Offline nodoubt_jr
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ok checked out Marrow and this is what i found/did

Fixed Bone armor move, now after the boost is done her armor dissapears (i forget to hex edit the number of the skin inside the igb, so the game couldnt figure out to remove that skin since the number inside the igb and the number used outside didnt match.)

Fixed Bone charge missing bolton: the charge move works like it should, its not suppose to work like other charge moves, since charge moves cause damage when rushing, while her move does damage at the very end, with the touch (plus, yes the animations dont really work like a regular charge).  But i did notice i had wrongly defined a bolton boost, so at the beginning of the move she is suppose to extend bones to her shoulders, rush, stop and remove them.  Heres a pic:


i'll send this to Dihan, so he can fix them for MUA.  Lets just hope that back bolton shows up how it should, not all black.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline Dihan

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Yeah, the Xtreme boltons aren't black so I have some hope.
Please do not contact me for any help in modding-related matters.
It is likely that you'll find what you need by searching the forum.

Offline Dihan

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Re: Dihan's Mods --- See Contents (Marrow Updated)
« Reply #100 on: August 21, 2008, 03:18pm »
Updated Marrow with Nodoubt_jr's fixes.
Please do not contact me for any help in modding-related matters.
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Offline Dihan

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Re: Dihan's Mods --- See Contents (Marrow Updated)
« Reply #101 on: August 27, 2008, 07:32am »
Here's a preview video for my upcoming Surge Mod (it's best to watch it in High Quality)

http://www.youtube.com/watch?v=r6vIoS5uVNE
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Offline Teancum
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Re: Dihan's Mods --- See Contents (Marrow Updated)
« Reply #102 on: August 27, 2008, 09:37am »
Gauntlet Overload is by far the coolest Xtreme I've seen yet.  Nice job man!

Offline Dihan

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Re: Dihan's Mods --- See Contents (Marrow Updated)
« Reply #103 on: August 27, 2008, 10:03am »
Thanks! I'm really pleased with that one myself.
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Offline nodoubt_jr
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Re: Dihan's Mods --- See Contents (Marrow Updated)
« Reply #104 on: August 27, 2008, 12:47pm »
it looks great :)
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it