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Author Topic: Jubilee Mod v3 (update 10-05-08)  (Read 51378 times)

Offline nodoubt_jr
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #60 on: October 26, 2007, 09:31pm »
3d hud model is the hud folder. the xxxx is just so that that info could just be used in general so the xxxx doesnt really mean anything, it just represents her name and numbers.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Houkai
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #61 on: October 27, 2007, 03:18am »
Later that day I will reinstall the game again and start from the beginning. I will notify if it works or not.

Houkai
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #62 on: October 27, 2007, 04:37am »
Well here I am, again with failure. I reinstall the game and folowed every single step. This time I decided to replace Bishop. Well rather than before, this time happends nothing. I change herostats(which I supposed will make Bishop at least unplayable), but Bishop was still there. Should I remove files or something?

Offline nodoubt_jr
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #63 on: October 27, 2007, 11:36am »
are you correctly recompiling herostats.engb?

1.  Open the program, and select File, DeCompile.  Find herostat.engb.
2.  Select File, Edit.  You should see herostat.xml.
3.  Open the herostat.txt in the mod, and copy all information in it.
4.  Paste all information from Jubilee's text file into herostat.xml.  Save herostat.xml.
5.  Select File, Compile.  IMPORTANT!  Make sure you compile it back as herostat.ENGB, NOT XMLB.  Close herostat.xml and Jubilee's herostat ENGB.txt.
6.  Run game
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Houkai
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #64 on: October 28, 2007, 01:04am »
"In read me"
7.  Modify herostat.engb and herostat.xmlb in XML2\Data.

I modify the TWO files. Not only the .engb Is that the problem?
« Last Edit: October 28, 2007, 01:45am by Houkai »

Offline nodoubt_jr
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #65 on: October 28, 2007, 12:13pm »
no it doesnt matter if both are modified, but the engb must be modified for it to work.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Houkai
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #66 on: October 28, 2007, 12:53pm »
I can't believe it! Well first thins first. It seems I haven't modify .engb after the reinstall. Now I have. But the only effect is that there is fourth empty space(question marked). No Jubilee at all. I am gratefull of your patience and nerve, but I'm loosing every hope of ever playing with Jubilee :( Those screens really take my mind. However GREAT JOB! Keep it that way :thumbsup2:

Offline nodoubt_jr
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #67 on: October 28, 2007, 01:16pm »
here try this, this herostat replaced pyro with jubilee

http://www.mediafire.com/?b2y4teeml1v

i also added a modified new game py script so that it unlocks jubilee at the beggining, so start a new game and she should unlock.

put new_game.py in
Scripts/menus
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Houkai
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #68 on: October 28, 2007, 01:27pm »
IT WORKS! IT ACTUALY WORKS! MAN YOU ROCK! :bowdown: :bowdown: :bowdown:


Offline nodoubt_jr
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #69 on: October 28, 2007, 01:30pm »
cool, just compare what i did to what you did, so that when you want to install some other mods you wont have problems.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline shadow

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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #70 on: November 15, 2007, 07:32pm »
Well, playing with this "rename-and-replace-files", I used DeathHands energy shot and replaced for Jubilee's energy globules (special_cardtrail). I doesn't crash when both characters (Jubilee and Death Hand) are together in the same scene.
I liked it, and I hope you guys like as well...

http://www.mediafire.com/?fy9r1bb1ob6
« Last Edit: November 15, 2007, 08:24pm by shadow »

Offline shadow

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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #71 on: December 07, 2007, 10:15am »
Does anyone have Jubilee's original effects (not re-coloured)???
could anyone upload it for me, s'il vous plaît?

Offline serenityq2
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #72 on: February 07, 2008, 12:23pm »
hi guys. i downloaded the fixed version of jubilee and i have a couple of problems.
there are no power effects in the game. the powers work but you cant see them.
in the area where you place points for powers (dont know what its called) the icons show as neon blurs. lastly there is only space for one point per power. i have 60 character points that i cannot use. what should i do?

ratmon
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #73 on: February 07, 2008, 10:23pm »
Is that the first mod you add if so you should check everything is in place. I had trouble putting my first mod in but then learned.

Offline nodoubt_jr
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Re: Jubilee Mod v2 (fixed version, fixed crashing)
« Reply #74 on: May 07, 2008, 04:50pm »
fast update, fixed her first power, now the trail is in the back, instead of to the side

download: http://www.mediafire.com/?1jgutxddy9m replace old entities file.



also expect an update for her pretty soon.  I will be adding a second skeleton and changing some of the powers, adding power sounds.  I hope to make her a lot better.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it