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Author Topic: Tony Stark's Workshop  (Read 621452 times)

Offline Me

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Re: Hyperman360's Nuts and Bolts
« Reply #495 on: August 31, 2012, 03:30pm »
I may be going blind right now but I can't seem to find the download link  ?

Offline MelloMods
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Re: Hyperman360's Nuts and Bolts
« Reply #496 on: August 31, 2012, 03:55pm »

^^view MelloMods' Mods^^

Offline Tony Stark

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Re: Hyperman360's Nuts and Bolts
« Reply #497 on: August 31, 2012, 04:36pm »
Like I said, the link is under Batman's section.

Offline hemlot

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Re: Hyperman360's Nuts and Bolts
« Reply #498 on: September 01, 2012, 07:50am »
Wow. I'm sorry for not checking up on your work. I've just been SOOOO busy with school... haven't played XML2 for the longest time ever. My thesis is keeping me really busy.

You've released so many things. Congratulations on your Robin mod! I'm sure he's really fun, as all your work is great.

Offline anonymouspunk89

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Re: Hyperman360's Nuts and Bolts
« Reply #499 on: September 01, 2012, 08:14am »
Finally completed the Robin mod! Credit to Harpua1982 for getting me a mannequin and iammingy for giving me his blessing to include his cape glide.

Get him from the Batman's section on the main posts!

The mod includes 5 skins, a loading screen, a mannequin, and even some voice! In short, it's pretty much a complete mod.

Installation should be pretty obvious. There's a tutorial here somewhere.

All suits are on PS2 models.
Suits include:
Damian Wayne
Tim Drake (based on Arkham City)
Red Robin (Tim Drake, based on Arkham City)
Red Hood (Jason Todd)
Nightwing (Dick Grayson, based on Arkham City)



Powers: (Descriptions are in-game.)
Birdarangs
Staff Slam
Birdclaw
Remote-Control Birdarang
Nunchuks
Staff Combat
Detective Mode
Birdarang Blitz



The weird black spaces are because of the screenshots, they're much better-looking in the game.
Dude, that's bad-freaking-ass man! Awesome job!

Offline Tony Stark

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Re: Hyperman360's Nuts and Bolts
« Reply #500 on: September 01, 2012, 08:48am »
Wow. I'm sorry for not checking up on your work. I've just been SOOOO busy with school... haven't played XML2 for the longest time ever. My thesis is keeping me really busy.

You've released so many things. Congratulations on your Robin mod! I'm sure he's really fun, as all your work is great.

Thanks, hemlot! If you ever get a chance, feel free to convert it to an XML2 mod. (I remember you wanted to earlier, but you've been really busy.)

Dude, that's bad-freaking-ass man! Awesome job!

Thanks, anon! It'll be great when Batman's out; we'll be able to play as the Dynamic Duo!

Offline BLaw

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Re: Hyperman360's Nuts and Bolts
« Reply #501 on: September 01, 2012, 09:08am »
Thanks, anon! It'll be great when Batman's out; we'll be able to play as the Dynamic Duo!

^-  what he said.

Offline anonymouspunk89

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Re: Hyperman360's Nuts and Bolts
« Reply #502 on: September 01, 2012, 09:58am »
Thanks, hemlot! If you ever get a chance, feel free to convert it to an XML2 mod. (I remember you wanted to earlier, but you've been really busy.)

Thanks, anon! It'll be great when Batman's out; we'll be able to play as the Dynamic Duo!
Yeah! Now only if I can either fix my heroselect problems or try and figure out  how "OpenHeroSelect" works. :P

Offline Tony Stark

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Re: Hyperman360's Nuts and Bolts
« Reply #503 on: September 01, 2012, 10:17am »
Yeah! Now only if I can either fix my heroselect problems or try and figure out  how "OpenHeroSelect" works. :P

You could always modify herostat.cfg manually with xmlbcui.
Stickbro made a tutorial here: http://marvelmods.com/forum/index.php/topic,8409.0/topicseen.html#msg151332

Offline anonymouspunk89

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Re: Hyperman360's Nuts and Bolts
« Reply #504 on: September 01, 2012, 11:22am »
You could always modify herostat.cfg manually with xmlbcui.
Stickbro made a tutorial here: http://marvelmods.com/forum/index.php/topic,8409.0/topicseen.html#msg151332
Hmm, I shall have to look into this. Thank you for the link Hyper, if all goes well I should be able to use more characters and start working on the Spider-Girl mod.

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Re: Hyperman360's Nuts and Bolts
« Reply #505 on: September 02, 2012, 04:16am »
Awesome mod! It's really cool to play as robin, but I've got a question: is it possible to make him capeless in some of his costumes?

Offline BLaw

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Re: Hyperman360's Nuts and Bolts
« Reply #506 on: September 02, 2012, 04:25am »
Awesome mod! It's really cool to play as robin, but I've got a question: is it possible to make him capeless in some of his costumes?

The answer is yes, but Cape Glide wouldn't really be logical anymore though.

Offline Owl City

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Re: Hyperman360's Nuts and Bolts
« Reply #507 on: September 02, 2012, 11:25am »
nice mod. I have to try!

Offline Tony Stark

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Re: Hyperman360's Nuts and Bolts
« Reply #508 on: September 02, 2012, 05:43pm »
Awesome mod! It's really cool to play as robin, but I've got a question: is it possible to make him capeless in some of his costumes?

Thanks! You could remove the cape, but it would be kind of pointless, as BLaw said.

nice mod. I have to try!

Thanks!

Offline Tony Stark

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Re: Hyperman360's Nuts and Bolts
« Reply #509 on: September 02, 2012, 07:36pm »
Just made a small update to the mod: I included DeeDooo's Arkham-style icons as bonus set that you can use in the mod. Check the details post for, well, details.