Author Topic: Psylocke Mod  (Read 16969 times)

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke New Powers (update: fix on whip dmg)
« Reply #15 on: July 22, 2007, 07:53pm »
Don't replace just add.

adding is not an option, with powers, xtremes and boost she is all full, no room for a new power.  so yes its replace.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke New Powers (update: new animation)
« Reply #16 on: November 18, 2007, 07:29pm »
ok update for the power update.

while working on the shadowcat mod i noticed psylocke skeleton has a power_10, one that had been unused.  So i tried it out and its a new unused move.  She jumps, turns in air and lands.  So i went ahead and added the move to her power updates.

For the non sword update i added it to her whip attack, so she jumps and when she lands her whip causes the damage.

For the sword update, i added it to her sword attack, which now looks a lot better.  Its a sorta charge attack, so it works best if you are a little distance behind, that way she can jump, turn and then smack the enemy with her sword, but dont worry you can still use it upfront.

update: http://www.mediafire.com/?fqs2xg3i6xg

pics:
non-sword update (this is the one with a ninja kick instead of a sword attack)
http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0037-4.jpg


sword update (for update with a sword attack)
« Last Edit: September 17, 2008, 12:53pm by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline Teancum

  • Admin
  • Ultimate Member
  • ************
  • Posts: 5898
  • Upvotes: 80
Re: Psylocke New Powers (update: new animation)
« Reply #17 on: November 18, 2007, 07:58pm »
Nice find.  Definitely gonna be in the XML2 Xbox addon.

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke New Powers (update: 02-01-08)
« Reply #18 on: February 01, 2008, 10:45pm »
ok minor update, the latest sword update with the new animation had some lines that removed boltons, as a result the second psy knife in "Dual Wield" would immediatly disappered, well this latest update fixes that so that it doenst disappear.  I also added to her double jump, which i noticed she had in XML1, so why not here too :).

as always the update is both for the psy sword update and the ninja kick update.

http://www.mediafire.com/?clluxmggxv9

« Last Edit: July 08, 2008, 06:31pm by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke New Powers (update: 02-01-08)
« Reply #19 on: February 06, 2008, 01:00am »
thanks to iammingy we now have a real katana bolton (check this thread http://marvelmods.com/forum/index.php?topic=435.msg28114#msg28114 ), thanks :).  With his permission i have recolored the katana to purple for Psylocke to use (its only for one move, but its still cool)

download:
http://www.mediafire.com/?4wlexfj1qnp

just replace the old psysword.igb and place Models/Bolton/psysword.igb

pics:
« Last Edit: July 08, 2008, 06:32pm by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline Teancum

  • Admin
  • Ultimate Member
  • ************
  • Posts: 5898
  • Upvotes: 80
Re: Psylocke New Powers (update: 02-01-08)
« Reply #20 on: February 24, 2008, 07:34pm »
Can you possibly package up Psylocke as one big update?  I'd like to port her to Xbox and I'm not sure what to download and what replaces what, etc.

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke New Powers
« Reply #21 on: February 24, 2008, 09:17pm »
Psylocke Package Mod v1
http://www.mediafire.com/?zjyb3yy1guk

as requested here is the Burning Rage Mod packaged along with my updates.  So everything that has been posted is all included in this, so the power update, the sword attack, the double jump, etc is all in this package.
« Last Edit: July 08, 2008, 06:32pm by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke Mod (Final Update 05-13-08)
« Reply #22 on: May 13, 2008, 09:01pm »
Psylocke Mod v2.4 (Final Version)
http://www.mediafire.com/?mmjj1oieejz



Differences from version 1
* New 3d head
* power sounds (to get her voice and menu call out look here http://marvelmods.com/forum/index.php?topic=1398.msg33346#msg33346 )
* Changed one of her boost animation, so not all boost share same animation
* Added two skins by shafcrawler (ultimate and house of m)

September 18, 2008
* update to include mental damage immunity, code and idea by shafcrawler

I consider this mod complete.  This is the final version, meaning i love the mod the way it is and have no plans of updating or changing anything.  Unless theres like a major breakthrough/discovery there will be no more updates.

thanks iammingy for the hussar sounds :)
« Last Edit: September 18, 2008, 11:06pm by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

DarthCyclopsRLZ

  • Guest
Re: Psylocke Mod (Final Update 05-13-08)
« Reply #23 on: June 28, 2008, 08:21am »
Quick question.

Is it normal for Betsy to *not* have a portrait while you're browsing in the team selection screen?

No biggie, but just wondering if it's just me that copied something wrong during the install.

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke Mod (Final Update 05-13-08)
« Reply #24 on: June 28, 2008, 12:38pm »
to get her portrait to show up you have to add her lines to the Packages\generated\maps\package\menus\characters_heads.PKGB

and add this entry
   model {
   filename = ui/models/characters/15401 ;
   }
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke Mod
« Reply #25 on: July 08, 2008, 06:30pm »
ok updated the link for the final version, this fixes the issue of her psyblade dissapearing when being at lower levels, now that has been fixed, so now her bolton psyblade is always on her hand.  I also fixed her boost that applies to boltons, now when the boost expires, her second psyblade does dissapear.

also i replaced her 03 skin, with iammingy HQ version


if you had already downloaded version2, just replace the old powerstyle and the old 15403.igb skin. and sorry i didnt catch this mistake sooner, this issue wasnt so present when she is at higher levels.
« Last Edit: September 18, 2008, 11:06pm by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

ratmon

  • Guest
Re: Psylocke Mod (07-08-08)
« Reply #26 on: July 08, 2008, 07:03pm »
cool thanks shes always on my team

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
Re: Psylocke Mod (07-08-08)
« Reply #27 on: July 09, 2008, 12:50am »
lol, still didnt work with the katanna move, the blade would still disappear. now the disappearing bolton problem is fixed, just download this updated powerstyle and replace http://www.mediafire.com/?diganymlw0w .

edit: changed link, this one should be the most current new powerstyle
« Last Edit: July 10, 2008, 12:06am by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline shadow

  • Astonishing Member
  • ***
  • Posts: 191
  • Upvotes: 1
  • when you encage the beast, the beast gets angry...
Re: Psylocke Mod (07-08-08)
« Reply #28 on: July 10, 2008, 01:48pm »
Does anyone have the offset of this skin? Please, answer me!!!!!!!!!



Offline Dihan

  • Moderator
  • Invincible Member
  • ***********
  • Posts: 2824
  • Upvotes: 35
Re: Psylocke Mod (07-08-08)
« Reply #29 on: July 10, 2008, 03:22pm »
I believe it's the same as Dark Psylocke from MUA.
Please do not contact me for any help in modding-related matters.
It is likely that you'll find what you need by searching the forum.