RESOURCE BACKUP DATABASE

Started by Tony Stark, January 15, 2013, 08:31PM

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All program links are available here:
https://mega.nz/#F!cdA2SSAB!qzqfYY0q1s_mSrkcw5U_Ow

BTW i include the fb cfg for PSP ver, in case someone want to convert to pkgb codings
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Quote from: LarsAlexandersson on February 20, 2017, 10:16PM
All program links are available here:
https://mega.nz/#F!cdA2SSAB!qzqfYY0q1s_mSrkcw5U_Ow

BTW i include the fb cfg for PSP ver, in case someone want to convert to pkgb codings

Oh nice, you have NRSkinner as well. Not sure what the difference was between that and MUASkinner though.

NRSkinner is useful for retexturing PS2 textured IGBs
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html


They are. I believe MUAPS2Skinner is the whole package with all the skins and offsets included, and NRSkinner is the actual igb decompiler.

Quote from: LarsAlexandersson on February 21, 2017, 07:31AM
NRSkinner is useful for retexturing PS2 textured IGBs



Excuse me, may i know how to write this type of image in "muaskinner.cfg" in MUA Skinner UI correctly so the texture will appear on skinnerui editor, so i can export and edit the texture?
in example for DXT1: 3802.igb,-DXT1,1024,1024,414261.

sorry for my bad explanation, i hope you get this.
-this site and all modders here help me too much. thanks a lot to keep MUA game alive-

I'm sorry if this can be a offtop,but does anyone have link to XML2PS2 Skinner?
http://marvelmods.com/forum/index.php/topic,4716.msg90171.html
My releases: http://marvelmods.com/forum/index.php/topic,9772.0.html

UPD since 30.11.2021
I'm ok and will be back to modding as soon as i can
I can gurantee what i will back with a lots of new ideas and finish old projects.
Right now i'm not mod and only posting posts thank you if you readed this!

April 21, 2017, 07:00PM #82 Last Edit: April 21, 2017, 07:19PM by BaconWizard17
Fb extractor link is still dead

Update: I found that link Lars was talking about. http://marvelmods.com/forum/index.php/topic,9600.msg179542.html#msg179542




it helps with converting xml1 xml and eng to xmlb and engb other than that i don't think there is much else the package also includes xmlconverter what does the same and one other thing i have not looked into. i may have got some of this wrong but it is important if someone want to learn how to mod a old xml game. at least that is how i learned. :D


Quote from: BaconWizard17 on May 25, 2017, 05:39AM
I need a copy of the standard herostat.engb from X-Men Legends II

I got one I can upload if still needed!