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Ceamonks890's Character Mods

Started by Ceamonks890, October 31, 2020, 05:24AM

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December 12, 2023, 04:52PM #450 Last Edit: September 16, 2024, 10:37PM by Ceamonks890
HSU HAO

STORY BIO
An evil and deceptive member of the Red Dragon clan, Hsu Hao has made many allies and enemies during his time amongst the realms.

Infiltrating the Special Forces base as they prepared to embark for an alternate Earthrealm and assist its resident forces against a very real threat, Hsu Hao covertly went through the portal undetected.

Encountering a mysterious man who displayed a combination of black and white, they immediately saw value in Hsu Hao's talents and suggested an alliance, as they prepared their own plans for when the current crisis was over...

FEATURES:
-4 powers, 2 boosts and a Fatality
-Ability of Mortal Kombat (can taunt and perform Stage Fatality)
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using James Sie's voice for Neutron from MUA1
-Uses assigned number #56 (will clash with playable Deathbird, Hogun, Man-Thing and Nintendo's Kirby in mannequin).

MOVESET:
1. Bouncing Death: Hsu Hao punches the ground as a fireball is generated and hits an unlucky target, dealing fire damage.
2. Krystal Laser: Hsu Hao fires a laser beam from his chest implant at an unlucky target, dealing energy damage. Charge attack for max damage!
3. Cyrus Stomp: Hsu Hao jumps into the air and stomps the ground hard, dealing physical damage as enemies are knocked back from the impact.
4. Thunder Klap: Hsu Hao does a powerful clap with his hands which inexplicably generates a strong gust of wind, knocking opponents back as physical damage is dealt.
5. (Boost) Charge Up: Hsu Hao strikes a pose as his hands glow red, boosting his overall damage temporarily.
6. (Special) Silver-Tongued Deception: Hsu Hao convinces enemies to turn on their employers, turning them into allies temporarily on the current map.
7. (Fatality) Chest Laser: Hsu Hao fires a far more powerful laser beam from his chest implant at an unlucky target, dealing heavy energy damage with a 50% chance of instant kill.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Escanor610- Hsu Hao MK Deadly Alliance model, mannequin

Download link: https://www.mediafire.com/file/2jxiiqivqodte7d/Hsu_Hao_%2528Mortal_Kombat%2529-_Ceamonks890.7z/file

December 14, 2023, 05:56PM #451 Last Edit: September 16, 2024, 10:38PM by Ceamonks890
JAY GARRICK

STORY BIO
The first person to take up the superhero codename of the Flash within the DC Universe, Jay Garrick would grow up reading pulp magazines related to the hero Whip Whirlwind (who would go on to take the codename of Max Mercury when he eventually returned in the modern era).

Granted super speed as well in adulthood during a university accident involving a test tube of experimental water fumes which granted him a potent connection to the Speed Force, Jay decided to use his new abilities to fight crime as the Flash of the Golden Age, becoming a founding member for the Justice Society of America as they did what they could to support the war effort and make the world a better place while Jay engaged in scientific endeavors on the side.

But when WWII finally came to an end, Jay and his fellow teammates within the Justice Society would ultimately disband after government pressure forced their hand, only returning decades later with the arrival of new heroes inspired by their earlier exploits (the Justice Society members themselves, having barely aged at all physically since their heyday in the 1940s).

Serving as a reliable mentor to his various successors and young heroes alike, Jay would be among the veteran Justice Society members present during the sudden reporting of unexplained dimensional tears which were beginning to wipe out all life on the planet at an alarming rate.

With all seemed lost, salvation would suddenly arrive with a presence of a group of individuals calling themselves 'The Fantastic Four', informing Jay and the other members of the Justice Society to come with them if they wished to have their world saved in the long run.

Taking a chance and hoping for the best, the various Justice Society members all leaped through the Fantastic Four-generated portal and found themselves on a more existentially stable universe known as Earth-7150.

Willingly offering their support to stop the formidable 'Masters of Evil' from doing any further harm to the vast multiverse, Jay prepared to do what was right in saving countless worlds from the actions of power-hungry villains...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of leadership, healing factor, 50% chance of resurrection, faster energy regen and significantly faster than most characters
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Travis Willingham's voice from Injustice 2
-Uses assigned number #114 (will clash with Beta Ray Bill, Jane Foster, playable Hand Ninja and John Wick in mannequin).

MOVESET:
1. Speedy Counter: Putting his combat training under Wildcat to good use, Jay grabs an unlucky enemy and slams them to the ground, breaking their arm as physical damage is dealt.
2. Quick Punch: Jay throws a very quick punch an unlucky enemy's way, dealing physical damage as they're knocked back from the strength of the blow.
3. Speed Vortex: Jay spins around in place incredibly fast, creating a massive whirlwind that sends surrounding enemies flying into the air, dealing physical damage. Hold power button down to increase radius.
4. Whirly Ride: Jay grabs an unlucky enemy and spins them around incredibly fast as a makeshift weapon, dealing physical damage to any foes dumb enough to get close. Let go of power button to have Jay throw away enemy in his hands!
5. Instant Trajectory: Jay rapidly moves from enemy to enemy, dealing physical damage to any nearby threats.
6. (Boost) Old-School Charm: Being among the first superheroes to pop up in the DC Universe, Jay inspires his teammates to fight on in spite of overwhelming odds, causing entire team to regain some energy and temporarily boost their overall momentum and defense.
7. (Boost) Veteran Speedster: Jay taps more into the Speed Force as time slows down for everything but himself and his teammates temporarily, allowing them to react more quickly.
8. (Xtreme) Noble Finish: Wishing to wrap things up quickly, Jay briefly disappears as he generates a more powerful hurricane from his incredible speed, dealing heavy physical damage to surrounding enemies.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, loading screen, icons etc
Escanor610- Mannequin, Jay Garrick Arrowverse and New 52-era Earth 2 skins
Guiguis_12- Jay Garrick Classic and The Rival skins

Download link: https://www.mediafire.com/file/1i0kn9g83ew4zhx/Jay_Garrick_%2528DC_Comics%2529-_Ceamonks890.7z/file

December 16, 2023, 04:40PM #452 Last Edit: September 16, 2024, 10:38PM by Ceamonks890
DEATHSTROKE

STORY BIO
Illegally enlisting in the US Army at sixteen years old during the 1950s in the DC Universe, Slade Wilson underwent a variety of military deployments (impressing many of his superior officers of the era, including Captain Adeline Kane who was so impressed with how quick of a learner he was at modern warfare techniques, that she fell in love with him relatively quick).

Mastering every fighting form presented to him in less than a year as he was promoted to the rank of Lieutenant Colonel (married to Adeline Kane with a child on the way), life was seemingly going well for Slade Wilson as he volunteered for a medical experiment intended to increase a soldier's immunity to truth serums while the war in Vietnam started to escalate for the worst.

However, things would go horribly wrong for Slade as he fell into a coma, awakening much later in a military hospital to discover that the experiment had granted him near-superhuman strength, durability, agility, enhanced healing, a much more alert brain and slowed aging, but was barred from being reassigned due to his inherent psychological instability created as a nasty side-effect of the failed truth serum experiment.

Depression beginning to take hold of him during this period, Slade tried his hand at safari hunting by day and hired assassination work by night with his new abilities, gradually amassing a vast wealth which did little to fill the void left behind by not serving his country during war (ultimately losing everything after a botched rescue attempt to save his second son, Joseph, from a group of hired mercs, ended with the poor boy getting his throat badly slashed and his vocal cords destroyed as he was no longer able to speak).

Adeline enraged at Slade for recklessly endangering their child under the assumption he could confidently retrieve Joseph before the ransom mercenaries could harm him, she would try to kill Slade for lying to her about his secret double life of assassin work by shooting him (only managing to destroy his right eye, but the emotional wounds proved too severe for even his enhanced healing factor to restore).

Losing himself entirely in his assassination work as 'Deathstroke' for the next few decades, Slade soon became a formidable enemy of the superhero teams known as the Teen Titans and Justice League on many different occasions.

Unfortunately for Slade, his past would often come back to haunt him in one way or another as his now older adult children Grant and Joseph alongside his secret third teenage child from a brief fling with Lillian Worth known as Rose, would find themselves dragged into his line of work despite his best hopes.

Often putting his personal grudges aside and working with the various heroes of the DC Universe for the sake of saving the world when things proved too great to handle alone (knowing full well that it was very bad for business in his line of work), Deathstroke proved himself a reliable if still very morally grey assassin to both superheroes and supervillains alike, no-one truly able to narrow down Deathstroke's motives as they remained constantly on guard.

Hired by Lex Luthor to join him in a presumed conquest of an alternate universe entirely free from the watchful eyes of the Justice League, Deathstroke prepared himself for some action, unaware of the insanity which would gradually arise on the other side of the dimensional portal...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of leadership, healing factor, immunity to radiation damage
-5 hex-edited skins, HUDs, loading screens, icons and voice/sound file using archived audio of Mark Rolston's voice from Batman Arkham Origins
-Uses assigned number #92 (will clash with Groot, playable Ultron Warrior and Neo in mannequin).

MOVESET:
1. Promethium Strike: Deathstroke pulls out his Promethium sword and slashes at enemies, performing a deadly strike as physical damage is dealt.
2. Remote Claw: Deathstroke pulls out a custom made grapplegun which pulls targeted enemies towards him with surprising strength for an easy pummelling, knocking them to the ground as physical damage is dealt.
3. Covert Assassination: Deathstroke throws several combat knives at once toward nearby enemies, dealing physical damage.
4. Lance Beam: Deathstroke pulls out his lance weapon, carefully positioning himself before activating a hidden firing mode on it, generating a blue energy beam from it which deals energy damage to a struck target.
5. Experienced Sniping: Deathstroke pulls out a sniper rifle, carefully positioning himself to target an enemy before firing and dealing physical damage. 25% chance of instant KO, but if target is stunned, chance increases to 50%.
6. (Boost) Focussed Strikes: Deathstroke changes tactics, swapping to his durable lance for hand-to-hand combat as he gains access to new attacks temporarily while time seemingly slows down around him as his enhanced senses kick in.
7. (Debuff) Neural Pellet: Deathstroke throws down an advanced flash bomb on the ground, releasing potent gases which stun surrounding enemies.
8. (Xtreme) Terminated Targets: Deathstroke pulls out two machine guns on his person, leaps into the air and fires a barrage of bullets, dealing heavy physical damage to all on-screen foes by the end of it.

CREDITS:
Ceamonks890- Mod creation & coding, most HUDs, first loading screen, icons etc
Doctor Bruce Banner- Original three Deathstroke skins used as base
Enigma- Second loading screen
Escanor610- Invaluable help with converting skinsegments on original skins to boltons, skinsegment less Deathstroke skins, mannequin
Guiguis_12- Deathstroke Classic skin
Miles838- Deathstroke Teen Titans 2003 cartoon skin & HUD
Outsider- Third loading screen

Download link: https://www.mediafire.com/file/2tvifd6fbf4eo32/Deathstroke_%2528DC_Comics%2529-_Ceamonks890.7z/file

Awesome work man! You did what i planned around 6 years ago.
Right now because of life problems every plans has changed,but I'm glad what someone did this character mod instead me.
My releases: http://marvelmods.com/forum/index.php/topic,9772.0.html

UPD since 30.11.2021
I'm ok and will be back to modding as soon as i can
I can gurantee what i will back with a lots of new ideas and finish old projects.
Right now i'm not mod and only posting posts thank you if you readed this!

December 23, 2023, 06:33AM #454 Last Edit: September 16, 2024, 10:39PM by Ceamonks890
SHREK

STORY BIO
Originating from an alternate universe where classic fairytale characters of old mostly resided in peace within a world similar to our own in many ways, there existed a gigantic, physically strong, green ogre with a Scottish accent named Shrek.

Living in solitude within a house in a forest-surrounded swamp, Shrek appreciated his privacy as he lived day by day doing whatever he pleased, scaring random townsfolk away who were stupid enough to chance an encounter with him.

But one day, Shrek would encounter a talking 'Donkey' while out in the forest, saving the young animal's life from a group of guards hired by the morally bankrupt monarch, Lord Farquaad, who demanded the capture of all fairytale creatures by any means necessary.

Eventually strongarmed by fearful fairytale beings to stop Farquaad, Shrek reluctantly ventured off with Donkey to confront Farquaad in person, soon promised by Farquaad that he would have the fairytale beings forcibly leave his swamp if he retrieved a certain princess from a derelict castle residing in a volcano named Fiona and bring her back to him for intended marriage.

However over the course of his journey back to the city of Duloc, Shrek would begin to develop genuine romantic feelings for Fiona (blissfully unaware that Fiona was cursed to turn into an ogre herself upon sunset), only learning the truth of her secret through Donkey much later after mending their formally strained friendship from previously misinterpreted words he overheard from Donkey and Fiona one night.

Forging an alliance with the dragon that was formally assigned to guard against invaders of the castle Fiona was previously imprisoned at (the dragon herself falling in love with Donkey after Donkey's silver-tongued compliments from their original encounter), Shrek & Donkey managed to get to Duloc just in time to disrupt the wedding between Farquaad and Fiona, ultimately ending with the selfish Farquaad being just another meal in the dragon's stomach.

Fiona coming to accept her permanent ogress form after reconciling with Shrek's own romantic feelings, the two of them would happily marry and enjoy a fulfilling honeymoon.

Finding themselves involved in the private affairs of Fiona's birth home at the kingdom of 'Far Far Away' alongside an expected mid-life crisis on Shrek's end back at his original swamp home (which almost ended with him and his original timeline being wiped from existence on various occasions by his world's variants of the Fairy Godmother, Prince Charming & Rumpelstiltskin), Shrek & Fiona's enduring love for one another would be tested time and time again.

In the end however, Shrek would grow to rise above many of his inherent insecurities, having three triplet children with Fiona as he finally came to appreciate what he had with the many friends and adopted family he'd gained along the way.

Celebrating his triplet childrens' first birthday among everyone he cared for at Far Far Away (having narrowly stopped Rumpelstiltskin's mad existential scheme which had taken advantage of his midlife crisis insecurities), Shrek's moment of peace would be stopped as he heard fearful screams coming from outside the guesthouse by party guests, Shrek and the others rushing outside and visibly horrified to see dimensional tears beginning to form across their world, as a future byproduct of supervillain Doctor Doom on the reality of Earth-7150.

Left with no other choice and not wishing to lose anyone again, Shrek ordered everyone present to rush through a noticeably more stable dimensional tear together quickly and hoping for the best.

Shrek and the others finding themselves all accounted for while now newly residing in a much more advanced cityscape from what they were used to (general citizens of this world running away in fear from Donkey's dragon wife), Donkey openly stated that they're probably not in Far Far Away anymore...

DISCLAIMER: AI was only used for cleaning up audio and removing background noise from original ripped movie audio. Regular human editing was used for everything else.

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might and faster energy regen
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using ripped audio of Mike Myers' voice from the Shrek movies.
-Uses assigned number #113 (will clash with Danielle Moonstar, Agent 13 and Hawkman in mannequin).

MOVESET:
1. Ogre Power!: Shrek performs a strong melee punch, dealing physical damage to struck targets.
2. Rumbling Slam: Shrek leaps forward, performing a belly flop which deals physical damage to surrounding enemies.
3. In My Sights: As a nod to the original Shrek! picture book by William Steig, Shrek inexplicably generates rays of heat from his eyes as a side-effect of his constant exposure to magic, continually dealing fire damage so long as power button is held down.
4. Better Out Than In: As a nod to the original Shrek! picture book by William Steig, Shrek suddenly breathes fire out of his mouth as a side-effect of spicy food he'd eaten beforehand, dealing fire damage to enemies as they're set alight.
5. Monstrous Roar: Losing his temper, Shrek lets out a roar so powerful that nearby enemies are knocked back from the soundwaves, dealing physical damage.
6. (Boost) Liquid Shock: As a nod to the original Shrek! picture book by William Steig, Shrek shares magic potions with his allies which boosts overall damage and temporarily grants electric damage to melee attacks for entire team.
7. (Debuff) Casual Shivers: Shrek audibly taunts nearby foes, causing them to run away in fear as their overall defense is reduced.
8. (Xtreme) Friends in High Places: Shrek signals for help from Donkey and the Dragon, as the Dragon unleashes a barrage of fireballs from off-screen which deals heavy fire damage to all on-screen enemies.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
Escanor610- Mannequin
Miles838- Shrek skins, HUDs
SuperMaster10- Assistance with cleaning up ripped audio

Download link: https://www.mediafire.com/file/hgbq9jxsybpq87p/Shrek_%2528DreamWorks%2529-_Ceamonks890.7z/file

December 26, 2023, 12:39AM #455 Last Edit: September 16, 2024, 10:39PM by Ceamonks890
FIRESTORM

STORY BIO
Originally created from a mixture of TNT and nuclear explosions within a power plant after a deranged activist known as Eddie Earhart sought to eradicate any witnesses of his true motives, high school student Ronnie Raymond and disgraced physicist Martin Stein found themselves fused into an entirely new elemental being known as 'Firestorm' as a byproduct of a contained nuclear accident.

Deciding to work together and defend New York City from all sorts of criminals as the resident 'Nuclear Man' hero, Ronnie and Martin proved an unstoppable force for good as they came to better understand the incredible power they possessed through the 'Firestorm Matrix'.

Unfortunately, tragedy would eventually strike as Ronnie (now able to solely take the Firestorm form without having to drag Martin Stein into harm's way any further), would be fatally wounded by an enchanted weapon through the supervillain Shadow Thief, quickly flying to the upper atmosphere after knocking the villain out, in order to dispel his vast nuclear energy safely without risking any innocent life as Firestorm's body exploded.

But this would not be the end for Firestorm as a hero within the DC Universe in spite of Ronnie Raymond's tragic passing, as his residual essence ended up getting transferred into the body of high school student Jason Rusch.

Struggling to cope and live up to the legacy of his late predecessor initially, Jason would eventually track down Martin Stein and manage to convince the recluse physicist to help him, understanding that he needed an experienced and mature individual to serve as a guide to better lead him down the right path.

Now however, several years have passed and Jason has more than earned the mantle of Firestorm, becoming a reserve member of the Justice League assigned to protect the planet while the senior members of the League were off dealing with matters on an entirely different Earth altogether.

Lost in discussion with Professor Stein, Jason's attention would be drawn to audible horror from his fellow teammates as they all witnessed strange dimensional tears began to collapse existence around them and wipe out all life in an instant.

Left with no other choice, Firestorm and the other reserve Justice League members leapt through the Watchtower portal to Earth-7150, hoping to find the more senior Justice League members and a way to restore their original universe somehow when all was said and done...

FEATURES:
-5 powers, 3 boosts and an Xtreme
-Abilities of flight, healing factor, 40% resistant to physical attacks, immunity to fire and radiation damage types
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Ogie Banks' voice from Injustice 2
-Uses assigned number #115 (will clash with Gamora, Frank Drake and Lord Drakkon in mannequin).

MOVESET:
1. Bright Blast: Firestorm generates a powerful atomic blast from his hands, dealing fire damage to enemies. Charge attack for max damage!
2. Solidifying Limbs: Firestorm rearranges the atomic matter on the floor for targeted enemies, trapping them in place as damage is dealt.
3. Too Hot to Handle: Firestorm rapidly launches fireballs from his hands at enemies, dealing fire damage as they're popped up into the air.
4. Anti-Matter Teleport: Firestorm uses his powers to phase through the ground and pop up several times near enemies, dealing physical damage to struck threats.
5. Atomic Rearrangement: Firestorm fires a beam which splits off and hits multiple enemies at once, dealing energy damage.
6. (Boost) Quark Vision: Firestorm utilises this obscure ability of his to reveal nearby enemies on the map while reducing energy cost for entire team.
7. (Boost) Atomic Phase: Firestorm alters his personal atoms to make himself completely intangible, easily allowing him to pass through walls as enemy attacks are rendered completely useless. Press Jump while idle to deactivate power!
8. (Boost) Guided Focus: Through Prof. Stein's unheard guidance, Firestorm grants increased defense and a chance of setting enemies on fire with melee attacks temporarily.
9. (Xtreme) Firestorm Matrix: Firestorm gets himself into position and unleashes an explosion of unstable atoms, generating a mini big bang as heavy fire damage is dealt to all on-screen enemies.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, loading screen, icons etc
Escanor610- Firestorm skins, mannequin

Download link: https://www.mediafire.com/file/gjh9c76jpcxt1il/Firestorm_%2528DC_Comics%2529-_Ceamonks890.7z/file

Impressive work, and you keep going, wow

January 06, 2024, 02:56AM #457 Last Edit: September 16, 2024, 10:40PM by Ceamonks890
THE DRAGONBORN

STORY BIO
The first new being born in the Elder Scrolls universe with the soul of an ancient dragon after 200 years of absence, the mysterious Nord known commonly as the 'Dragonborn' arrived in the frosty lands of Skyrim as a prisoner.

Fated for execution, the Dragonborn's death would be prevented however as a dragon named Alduin suddenly arrived at the Imperial fort and proceeded to massacre as many living creatures as they could, the Dragonborn and various other prisoners using this as an opportunity to escape and regain their freedom.

Gradually learning of his destiny through ancient sorcerers and a friendly dragon named Paarthurnax, the Dragonborn would utilise his new abilities to ultimately slay and reimprison Alduin within their dimensional prison, saving all of Tamriel from destruction once more.

Engaging in thousands of quests and joining all sorts of guilds to expand his knowledge and understanding of the world over the next few months (hoping to redeem themselves for their past life as a criminal), the Dragonborn would encounter a strange 'portal' unlike anything they had previously encountered during their travels.

Deciding to investigate while arming themselves anew with a sword and shield, the Dragonborn stepped through the 'portal' and found themselves now residing in an environment far more advanced than anything he'd seen during his time in Skyrim as the portal instantly disappeared behind him.

Suddenly attacked by sentient statues, the Dragonborn prepared to unleash a powerful dragon shout as he screamed 'Fus Ro Dah!', blissfully unaware of the great journey to come...

FEATURES:
-5 powers, 4 boosts and an Xtreme
-1 hex-edited skin, HUD, loading screen, icons and sound file
-Uses assigned number #84 (will clash with Ronan the Accuser, Old Man Logan and the Xenomorph in mannequin).

REQUIRES:
-A more convincing skin (Using Viking Archer as a placeholder in the meantime).
-A mannequin

MOVESET:
1. Unrelenting Force: The Dragonborn utilises his most iconic dragon shout, generating a powerful blast of force which knocks most enemies to the ground, dealing physical damage.
2. Ice Form: The Dragonborn lets out a dragon shout which generates a potent blast of cold that freezes targeted enemies completely solid while slowing them down for 30 seconds as cold damage is dealt.
3. Cyclone: The Dragonborn lets out a dragon shout which generates a cyclone powerful enough to fling surrounding enemies into the air, dealing constant physical damage so long as the cyclone is active.
4. Fire Breath: The Dragonborn lets out a dragon shout which expels fire from his mouth, dealing fire damage to struck foes as they're set alight.
5. Storm Call: The Dragonborn lets out a dragon shout which causes lightning to rain down from above, dealing electricity damage to any surrounding foe.
6. (Boost) Battle Fury: The Dragonborn lets out a dragon shout which temporarily boosts overall damage and combat speed for entire team.
7. (Boost) Bend Will: The Dragonborn lets out a dragon shout which makes enemies forcibly do his bidding, turning them into allies on the current map for 60 seconds.
8. (Debuff) Dismay: The Dragonborn lets out a dragon shout which makes nearby enemies completely run away in fear as their overall defence is reduced.
9. (Boost) Slow Time: The Dragonborn lets out a dragon shout which slows down time for everything but himself and his teammates, allowing them to react to events much more quickly.
10. (Xtreme) Call Dragon: The Dragonborn lets out a powerful dragon shout which calls in a friendly dragon from across dimensions named Odahviing, to rain down fireballs on all on-screen enemies, dealing heavy fire damage.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc

Download link: https://www.mediafire.com/file/m65no9a9pdgmtrv/The_Dragonborn_%2528Elder_Scrolls%2529-_Ceamonks890.7z/file

January 09, 2024, 08:53PM #458 Last Edit: September 16, 2024, 10:40PM by Ceamonks890
PHYLA-VELL

STORY BIO
Originally born from Genis-Vell subtly altering the reality of the Marvel Universe, Phyla was raised by her resurrected biological mother, Elysius, in a similar way as Genis.

Following her own path as a hero of the galaxy, Phyla would be involved in all sorts of cosmic-level threats against the universe, developing a strong romantic relationship with Moondragon over time as she took up the codenames of Captain Marvel & Quasar temporarily, before eventually settling on the distinct codename of Martyr as she became the new avatar of cosmic entity Oblivion.

Later joining the Guardians of the Galaxy, Martyr would be tested time and time again with her increased levels of responsibility which came with the incredible godlike power she possessed as her sense of self-control fluctuated and frequently put the safety of her teammates in the Guardians at risk, being a byproduct of Oblivion's influence.

Facing off against an invading, alternate reality Thanos from Earth-18897 alongside her Guardians teammates, all seemed lost as Martyr found herself the last one standing while her teammates lay unconscious, preparing to strike this variant of the Mad Titan down with her Quantum Sword.

But despite this version of Thanos lacking an Infinity Gauntlet, he was every bit as cunning and formidable, soon managing to slew Martyr with her own Quantum Sword as she collapsed on the ground slowly dying.

Martyr managing to hear her own voice while slipping in and out of consciousness as Earth-18897's variant of Phyla sliced her Thanos's head off in revenge (fearing she had come too late to stop him), Phyla knew there was only one way to save her alternate reality counterpart from death, deciding to test out a theory and used her own vast cosmic power to seemingly merge herself and Martyr into one, becoming a far stronger being with an entirely new costumed appearance to compliment her new sense of self.

The Guardians and Moondragon wondering if Phyla was alright (not sure what to think of this new series of circumstances as they gradually awakened), Phyla confidently stated that she felt as if she'd been born again (managing to maintain her vast powers as Martyr while having them combined with the residual memories & Quantum Band abilities of her Earth-18897 counterpart who had bravely sacrificed themselves to save her life).

Now however, Phyla and the Guardians find themselves contacted by the Avengers back on Earth (informing them of a very serious existential threat to all of reality if Doctor Doom and the Masters of Evil weren't stopped).

Deciding to follow up on the SOS, Star-Lord informed the Avengers that they would be on their way soon as they jumped to light speed...

FEATURES:
-5 powers, 4 boosts and an Xtreme
-Abilities of might and flight
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Lani Minella's voice for Ivy from Soulcalibur V
-Uses assigned number #76 (will clash with Shadowcat, playable Senator Kelly, White Ranger and Alan Wake in mannequin).

MOVESET:
1. Quantum Slash: Phyla performs a forward slash with her Quantum Sword, dealing physical damage to struck targets.
2. Quantum Destruction: Phyla performs a three-hit combo with her Quantum Sword, dealing physical damage to struck targets.
3. Marvellous Spiral: Phyla spins forward, hitting multiple enemies at once with her Quantum Sword as physical damage is dealt.
4. Cycle of Life: Phyla performs a radial spin attack with her Quantum Sword, dealing physical damage to surrounding foes across a given distance.
5. Imprisoning Construct: Phyla taps into the power of her Quantum Bands, generating a powerful construct which traps unlucky foes as their health is drained.
6. (Boost) Quantum Augmentation: Phyla taps into more of the Quantum Bands' inherent power, boosting her overall defense and movement speed further for a time.
7. (Boost) Universal Absorption: Phyla begins to absorb energy from the surrounding environment, boosting her overall health and striking stats while reducing overall energy cost for powers.
8. (Boost) Blast Wave Emissions: Phyla projects a powerful radial energy pulse from her body which disarms armed enemies of their weapons as they're left stunned from the blast.
9. (Boost) Quantum Protection: Phyla uses her renewed connection to the Quantum Bands to generate incredibly durable forcefields on the entire team, rendering them temporarily invincible for a full minute.
10. (Xtreme) Avatar of Oblivion: Living up to her title, Phyla moves between targets at incredible speeds, dealing heavy physical damage to nearby enemies.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, loading screen, icons etc
Escanor610- Phyla-Vell Modern skin, Quantum Sword bolton, mannequin
Zignutus- Phyla-Vell Classic, Quasar & Martyr era skins

Download link: https://www.mediafire.com/file/ugdg8ljlxh891sh/Phyla-Vell_%2528Ceamonks890%2529.7z/file

Quote from: Ceamonks890 on January 06, 2024, 02:56AM
THE DRAGONBORN

I was thinking it would be cool to have the generic dragonborn in mua barely a week ago xD This is awesome Ceamonk, even with this skin, I love it

January 17, 2024, 06:21PM #460 Last Edit: September 16, 2024, 10:41PM by Ceamonks890
LEGION

STORY BIO
The secret son of Charles Xavier and Gabrielle Haller as a result of a private affair several decades prior, David Haller grew up blissfully unaware for many years of his true biological father.

But when his family home in Paris was invaded by a terrorist group and his beloved stepfather, Daniel Shomron, coldly murdered before his eyes by the terrorists, the now teenage David's terror unexpectedly activated his genetically-inherited mutant powers.

His incredibly potent psionic powers entirely incinerating the brains of the assassins while unwillingly experiencing their thoughts and emotions in their dying moments, this would deeply traumatize the normally gentle and loving David as he fell into a catatonic state while the consciousness of the terrorist leader, Jemail Karami, was absorbed into David's mind.

Karami's consciousness trapped within David's mind after being forcibly merged with David's sense of self for a year, they would eventually separate and come to learn more about the young man whose mind they now inhabited, upon unexpectedly gaining access to David's psychic powers.

Reading the minds of his loved ones as they moved near David's catatonic body in a hospital while coming to express great remorse for what he had done to the young man (who had developed a serious case of dissociative identity disorder from the trauma he had a part in), Karami attempted to re-integrate David's various alternate personas back into his core sense of self.

However, not all of David's split alters would willingly give up their own independent existence within his mindscape easily and suddenly began to exhibit all sorts of unique superpowers which had a chance of manifesting in the real world, depending on the alter that took charge of David's physical body as Karami did what he could to keep David's mind stable (coming to accept he would never again return to the world he once knew, helping various members of the X-Men out when they found themselves unexpectedly pulled into David's mind too when trying to help him on Muir Island).

Charles Xavier finally learning that David was his son while the rogue alters started to call themselves 'Legion', he would attempt to do what he could as the father figure that David desperately needed in his life.

Proving either a invaluable ally at best in stopping formidable, almost god-like foes in Proteus and the Shadow King or a highly dangerous threat at worst (responsible for the creation of Earth-295, the Age of Apocalypse timeline, through accidentally killing Charles in a well-intended time travel event meant for stopping Magneto and the Brotherhood from ever coming into being), David's time among the X-Men has always been a very slippy slope as both malicious and benevolent personalities fight for control over David's body and enact all sorts of grand plans for the world.

Eventually sent off to a spiritualist commune in the Himalayas and studying under a guru known as Merzah the Mystic for several months while accompanied by Hope Summers who also sought to better understand her own potent mutant abilities in a safe place, David gained a far greater level of control over his powers and alters to the point he became effectively god-like himself (instantly teleporting to his father's current location upon receiving telepathic distress signals and preventing Charles from being killed by the Reavers who attempted to attack him while he was left vulnerable).

Knowing deep down that this sense of self-control could not be maintained indefinitely alone (having learned of prior failed attempts by Bruce Banner in the past to bring their own dangerous Hulk alters fruitlessly under control as a byproduct of their own dissociative identity disorder), David attempted to do as much good as he could, working with Reed Richards, Madison Jeffries and Doctor Nemesis to engineer a very durable device called the 'Neural Switchboard Wristband' which allowed him to reliably use any combination of his alters' abilities at once without the risk of losing control over himself ever again.

Now a lot more reasonably confident with the limitless power he had access to (only unleashing his full potential when he had no other choice), David was telepathically contacted from inside the X-Mansion while meditating on the mansion grounds by his father and was informed that the X-Men were needed by SHIELD, to stop a grand plan which greatly threatened to wipe out the entire multiverse if Doctor Doom and his 'Masters of Evil' group weren't stopped.

Acknowledging telepathically in response and taking flight to the skies above, David followed the X-Jet from a safe distance as they flew directly for Stark Tower...

FEATURES:
-7 powers, 2 boosts and an Xtreme
-Abilities of might, flight, faster energy regen, constant detection of nearby enemies on maps and 50% chance of resurrection
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using ripped audio of Sean Schemmel's voice for Ryze from League of Legends
-Uses assigned number #87 (will clash with playable Black Bolt, Spider-Gwen, Stanley and Omni-Man in mannequin).

DISCLAIMER: Due to how demanding the block combos are, they've been moved to an optional series of extra files for players who want to play as Legion by himself. Less demanding files without the block combos included are used by default.

SPECIAL MOVES:
Blocking (Newtonian Conduit)- Channeling two of his alters' powers at once for max effectiveness, David generates an impenetrable energy forcefield that reflects projectile and beam attacks back at their original source, so long as you hold the block button down while remaining invulnerable to overall damage from enemies.

Grabsmash (Vampiric Chain)- Channeling two of his alters' powers at once, David bites an enemy akin to a vampire as a temporary 'viral' clone of David is created to assist in combat from within an enemy's body as damage is dealt to them.

Block + Jump (Styx Insects)- Channeling one of his alter's powers, David spawns various bees which follow his mental command and sting any enemies that get near him, dealing physical damage. Unlocked at Level 5.

Block + Action (Spikey Protrusions)- Channeling one of his alter's powers, David suddenly sprouts twin spike sickles made of bone and spins forward with them, dealing physical damage to struck targets. Unlocked at Level 10.

Block + Light Attack (Absent Fondness)- Channeling one of his alter's powers, David siphons off a portion of an enemy's inherent compassion and body heat to temporarily increase his max health, energy and overall damage output temporarily. Unlocked at Level 15.

Block + Heavy Attack (In Sunshine)- Channeling one of his alter's powers, David takes advantage of the raw emotion generated by enemies and unleashes a powerful explosive blast of energy, dealing special damage while stunning struck foes briefly. Unlocked at Level 20.

MOVESET:
1. Hugh 762: Channeling two of his alters' powers at once for max effectiveness, David inexplicably generates a long tongue from his mouth which stabs enemies, dealing physical damage as they're left stunned by the poison.
2. Oxy Wayne: Channeling two of his alters' powers at once, David encases an unlucky enemy or an object in a durable oxygen bubble while using his telekinesis to move and fling them away, dealing physical damage upon contact.
3. Sally 181: Channeling two of his alters' powers at once, David increases to the size of a giant while gaining further enhanced superhuman strength as he punches the ground several times, dealing physical damage across a specific radius before shrinking back to normal size.
4. Cowboy 749: Channeling two of his alters' powers at once, David inexplicably pulls out a pair of dual pistols and repeatedly fires blasts of psychic energy from them and deals psychic damage, so long as power button is held down. If button is let go, David will finish with a sudden lightning storm which rains down on surrounding enemies as the pistols disappear from his hands.
5. Priestly Wolf: Channeling two of his alters' powers at once, David slices at enemies with sharp claws akin to a werewolf while causing struck foes to have their personal gravity lessened as they're flung very high into the air briefly from the strikes, dealing physical damage.
6. Clown 302: Channeling two of his alters' powers at once, David performs a superfast six-hit punch combo on an unlucky target before finishing them off with a powerful sonic scream, dealing physical damage.
7. Astral Endgame: Channeling two of his alters' powers at once, David inexplicably generates multiple laser beams from his hands at surrounding enemies which cause knockback while psychically stunning them for 30 seconds.
8. (Boost) Neural Benefits 1: Channeling a random alter, David can affect targeted or nearby enemies in a variety of ways.
9. (Boost) Neural Benefits 2: Channeling a random alter, David can share a beneficial powerup among himself and his teammates for use temporarily.
10. (Xtreme) Wormhole Fury: Channeling two of his alters' powers at once, David generates wormholes that he teleports between as he kicks struck enemies into the air before teleporting back to his original position and generating a powerful radial blast of fire to finish off surviving stragglers as heavy damage is dealt.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, icons etc
Hannah- Original Enchantress Fear coding for one of Legion's debuff abilities
nuhverah- Legion Comics and TV series skins, mannequin
Outsider- Loading screen

Download link: https://www.mediafire.com/file/8o4qpku546juj4s/Legion_%2528X-Men%2529-_Ceamonks890.7z/file

January 22, 2024, 08:07AM #461 Last Edit: September 16, 2024, 10:41PM by Ceamonks890
LARA CROFT

STORY BIO
The main protagonist of the Tomb Raider franchise, Lara Croft was originally born on 14th February 1968 into a life of privilege and aristocracy, attending all sorts of fancy boarding schools throughout her childhood as her parents pushed her down a seemingly predetermined path in life.

But after experiencing various adventures in Ireland and Cambodia during her late teens, it awoke a strong love for archaeology and adventure within her among numerous other interests that Lara would only serve to double down on after finding herself the only survivor of a plane crash in the Himalayas at 21 years old.

Coming out of the experience greatly changed and who now found her previously sheltered upbringing claustrophobic and suffocating, Lara realized that she only felt truly alive when out travelling the world alone, acquiring an intimate knowledge of many ancient civilizations across the globe to the open disapproval of her stubborn parents, who swiftly disowned her from her inheritance.

Turning to writing in order to keep funds for her trips in the green while provided a home to live at Croft Manor by her supportive aunt with a loyal elderly butler named Winston, Lara would amass a public reputation which made her a mysterious but fascinating individual to learn about in the public eye as travel books and detailed journals were consistently published about her various exploits.

Having encountered a vast variety of supernatural threats over the course of her long tomb-raiding career for priceless artifacts, from somehow active dinosaurs, ghosts, an assortment of immortal cults and Bigfoot to more outlandish beings such as dragons, atlanteans, aliens and literal reincarnated gods to name a few, Lara has rarely found herself venturing outside the confines of Croft Manor without having at least her trusty dual pistols on hand at all times.

However, this almost obsessive-compulsive need to raid all sorts of tombs for the latest trinket of the week would eventually come back to bite Lara in December 1999 as she recklessly pulled out the Amulet of Horus from an Egyptian sarcophagus (which was the only thing keeping the ancient ruler of the Egyptian underworld, Set, imprisoned for centuries as they were freed and unleashed upon the world for cosmic armageddon).

Intending to make things right upon discovering the dire implications from translated descriptions on the Amulet of Horus itself, Lara travelled all across Egypt for ancient armor pieces of Horus that would in theory call down Horus himself to defeat Set once more, but Lara's hopes would blow up in mystical smoke as Set disrupted and destroyed the Horus armor before his ancient brother could reincarnate on Earth and stop him, forcing her to escape the cavern contained deep within the Great Pyramid and trap Set down there forever, as she placed the Amulet on a slot of ancient doors.

Attempting to escape the Great Pyramid as it began to collapse from her confrontation with Set, Lara would seemingly perish as the entrance collapsed and trapped her.

Fortunately against all odds, Lara would be rescued from the pyramid by members of a local tribe in Egypt known as the Bantiwa tribe at the dawn of the new millennium, their resident shaman Putai forging a strong bond with her as Lara began to find a new sense of peace and purpose among the tribe, preferring to leave her true past far behind as she relished life among the gradually accepting tribe members.

Taking up the guise of 'El Hawa' soon enough as both complete acceptance into the Bantiwa tribe and as a mythical protective figure of the night who mercenaries came to fear across the vast deserts, disaster would inevitably strike Lara's life once more as the tribe were unexpectedly massacred and wiped completely off the map while she had returned to the United Kingdom in order to resolve unfinished matters from her old life as word quickly spread of Lara Croft's return amongst the general public.

Devastated at the news, Lara initially planned to return and launch her own investigation into her adopted family's collective slaughter, before suddenly receiving a phone call at Croft Manor from Werner Von Croy, her former archaeologist mentor and the man who had briefly served as an unknowing vessel for Set's evil several years prior, about meeting up with him at his apartment in Paris.

Still grieving over the loss of Putai and her Bantiwa friends while lost in a state of guilt-fuelled anger and rage, Lara sought to get the meeting with Von Croy over with as quickly as possible.

Learning that he had called her for help in acquiring mysterious 'Obscura Paintings' for a client known only as Eckhardt (personally fearing for his life), Lara could only react in disinterested frustration and called Werner out for being out of his depth, questioning why she should care about his problems.

But despite the strained relationship, Werner pulled out a gun and seemingly fired at something behind her, Lara knocked unconscious by an unknown threat that had invaded Werner's apartment and brutally killed him without a sliver of remorse.

Questioning what had happened as blood began to pour out of Werner's dead body while Lara held him up (silently wondering if it had been her who had done the cruel deed while her memory was temporarily affected by the injury she sustained), she decided to track down Werner's murderer while staying on top of the police as a public warrant was issued for her arrest, retrieving engravings and one of the Obscura Paintings itself, located deep underground in an abandoned tomb underneath the Louvre.

Eventually discovering the truth and uncovering an ancient group of cult members known as the Cabal being the ones responsible for Werner's murder, Lara tracked them down to Prague and covertly infiltrated their base at the Strahov, running into the mysterious man known as Kurtis Trent who explained why he had run into her several times across Paris, desiring vengeance for his father's murder at Eckhardt's hands while preventing the resurrection of the highly dangerous 'Nephilim' race upon the Earth once more, being twisted offsprings of angels and humans born centuries before.

Sensing a kindred spirit in Kurtis, Lara ultimately worked together with him in order to bring down the Cabal and soon enough, the Nephilim race itself hidden all across Europe before parting their separate ways as Lara returned to England with her name swiftly cleared of all charges by her lawyers.

Now however, several years have passed and Lara has returned to the life of a tomb-raiding adventurer and archaeologist (having laid the memory of Werner and the Bantiwa tribe to rest after personally bringing down the mercenaries who had brought down the latter months before), doing her best to remain in shape as she pushed herself within her personal gym in the manor.

Alerted by Winston that they had visitors, Lara dropped from the monkeybars she had been clinging to and picked up the towel Winston was thoughtfully holding in his hands as she cleaned herself up.

Introduced to a woman named 'Natasha Romanoff', Lara was brought up to speed about a grave threat which would impact all of existence if a group led by a power-hungry supervillain known as Doctor Doom whom collectively called themselves 'The Masters of Evil' weren't stopped, before their grand plans were enacted.

Initially rolling her eyes at the uncreative group name, Lara was eventually convinced by Black Widow after a sudden sparring session, to join the vast strike team on an alternate reality known as Earth-7150, where superheroes existed and of which many other intriguing heroes and temporarily aligned criminals from all sorts of different worlds had been dimensionally displaced too after their original home realities were destroyed by seemingly pre-destined events far into the future of Earth-7150's timeline.

Spying Kurtis and a mysterious 'Doppelganger' of herself among the vast ranks, Lara sensed deep down that this would be one of her toughest adventures yet...

FEATURES:
-7 powers, 2 boosts and an Xtreme
-Abilities of triple jump and air pistol barrage (press heavy attack button while in the air)
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Jonell Elliott's voice.
-Uses assigned number #160 (will clash with Outsider's Lara Croft and Yelena Belova in mannequin).

MOVESET:
1. Instinctive Reaction: Lara does an impressive backwards flip to keep her distance from enemies, before expertly landing on the ground and firing away with her dual pistols, dealing physical damage continously so long as button is held down.
2. Blistering Viper: Lara pulls out a highly modified MP5 from Tomb Raider Chronicles, allowing either rapid fire or burst modes while sniping and physically damaging a target, with the burst mode having a 50% chance of instantly killing a target if allowed to charge!
3. Disorienting Poison: Lara pulls out a crossbow from the Last Revelation, firing darts which inject struck threats with poison as radiation damage is dealt over time. Upgrade power to fire more darts at once!
4. V-Packing: Lara pulls out her ever reliable shotgun and fires constantly at enemies, dealing physical damage. Can strafe and move around while using this power!
5. Golden Guns: Pulling out enchanted dual weapons from the obscure GBA entry, Tomb Raider - The Prophecy, Lara repeatedly fires projectiles of energy from them which knocks targeted threats to the ground as energy damage is continuously dealt so long as button is held down.
6. (Boost) Medical Recovery: Lara shares some of her medical supplies with her teammates, restoring their health back to full. Won't work on defeated allies!
7. (Debuff) Grenadegun Flash: Lara pulls out a modified grenade gun from The Last Revelation, firing a special grenade which temporarily blinds and stuns surrounding foes, reducing overall defense.
8. (Debuff) K2 Impacter: Lara pulls out her leftover taser from Angel of Darkness, electrocuting targeted foes as they're stunned briefly from the shock.
9. (Boost) Amulet of Putai: In reference to cut content from Angel of Darkness, Lara taps into her inner strength by interacting with a treasured item around her neck, boosting overall momentum while reducing energy cost for powers.
10. (Xtreme) Scorpion Extermination: Lara leaps into the air, drawing out a pair of Uzis and raining down a barrage of bullets, landing on the ground as she finishes off any surviving stragglers, dealing physical damage.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons, voice/sound files etc
Enchlore- Converted TR Angel of Darkness PS2 models, HUDs
Escanor610- Mannequin
Hannah- Reused Spring Shot coding from Black Widow mod for Lara's first power

Download link: https://www.mediafire.com/file/bafulyzuvfogwwv/Lara_Croft_%2528Tomb_Raider%2529-_Ceamonks890.7z/file

January 27, 2024, 01:43AM #462 Last Edit: September 16, 2024, 10:42PM by Ceamonks890
KAZUYA MISHIMA

STORY BIO
Originating from the Tekken series, Kazuya Mishima was born as the only child to Heihachi & Kazumi Mishima in Japan (loved by his mother and grandfather, Jinpachi, from an early age).

However, disaster would strike once Kazuya reached the age of five as Jinpachi suddenly disappeared without explanation and Kazumi mysteriously died, both in actuality by Heihachi's hand for betraying his trust in some capacity.

Enraged upon learning what Heihachi had done to his mother, Kazuya put his training in Mishima-styled karate under his grandfather to use and attempted to fight Heihachi off, but was quickly outmatched and suddenly thrown off a cliff by Heihachi.

His inherited 'Devil Gene' from his mother's side of the family activating as he was close to death, Kazuya was granted superhuman abilities which allowed him to transform into a purple humanoid demon, gaining all the strength he required in order to inexplicably climb back up the cliff he was thrown down and enact vengeance upon Heihachi.

Among the contestants to enter the first King of Iron Fist Tournament years later as an adult, Kazuya fought through the ranks for a long-desired rematch against Heihachi, managing to come out on top and defeat him for the very first time (throwing Heihachi off a cliff to his presumed death as he once did to him and began to put his grand plans for taking over the world into place, as the limitless resources of the Mishima Zaibatsu organisation were now all his to command).

But somehow, Heihachi survived and impressively climbed back up the cliff (in spite of being no more powerful than a regular human in their physical prime), prepared to take the Mishima Zaibatsu back as two years ultimately passed, Kazuya creating genetically-engineered, poached kangaroos and resurrected dinosaurs who were somehow experienced in various forms of human combat among others for his intended global army as he began another King of Iron Fist tournament, intended for wiping out any remaining strong threats who opposed his will.

Kazuya eventually meeting a wildlife protector named Jun Kazama during the tournament, he became fascinated by her mysterious, almost mystical nature and her genuine interest in him, the two randomly sleeping together one night as Jun later gave birth to a son named Jin who inherited his father's dark 'Devil Gene' curse and went on to be one of the greatest threats to him decades later when they reached adulthood.

Defeated once again by Heihachi during the second King of Iron Fist tournament (even with his formidable Devil form being brought out in all its glory as its more malicious persona took full control of his body), Kazuya was this time thrown into an active volcano by Heihachi for good measure and would not be seen again for twenty years, somehow brought back from the dead by the bio-tech focussed G Corporation, as he prepared to hunt down Jin for the portion of the Devil gene he possessed, in order to further enhance his own control over the Devil form, in spite of knowing Heihachi started up a fourth tournament to draw him out for his own twisted ends.

Fighting through another batch of familiar fighters, Kazuya would ultimately be taken to a covert Japanese temple by Heihachi to where the kidnapped Jin was restrained, briefly taken over by his more monstrous Devil persona before a psychological trigger allowed Kazuya the opportunity to assert back control and eradicate the Devil persona's independence within his mindscape completely as its independent sense of self and overall power merged with his own, going on to fight both Jin and Heihachi time after time as he sought to gain back control over the entire world.

Having definitively killed Heihachi once and for all in the depths of yet another active volcano, Kazuya transformed into his full Devil form and prepared to fly back to his new base of operations at the G Corporation before suddenly spying a random dimensional tear in the middle of his flightpath.

Curious and deciding to investigate, Kazuya flew through the quickly sealed tear and found himself flying high above the skies of an entirely different Earth far removed from the one he left behind.

Flying down to the empty city streets below, Kazuya looked around before having his attention drawn by an unfamiliar, youthful-sounding voice.

'Well, well. What do we have here? A loose demon... and me thinking there wouldn't be any bad demons to fight on this particular world, from all the universes getting scrambled. Who are you supposed to be?' a white-haired man in a red coat said, as they drew their formidable-looking sword off their back.

'Hmm...' Kazuya said, a malicious look beginning to display across his face. 'I am Kazuya Mishima you idiot and I will take complete control of this world, while all weaklings lie defeated before my feet.'

'That so, huh?' the red-coated man quipped. 'In any case, I'd hate to disappoint such a worthy opponent. Fellas, let's get this party started!'

Seemingly as if this entire meeting had been prepared ahead of time, three more special individuals leaped from above or appeared from the shadows with weapons drawn (including a man with a chainsaw for an arm, a humanoid-looking demon with chains surrounding them and an older-looking warrior with two sword hilts attached to his back as he prepared to aim some form of magic).

'Very well then,' Kazuya confirmed, as he got into a fighting stance and prepared to combat these unknown threats. 'Come at me with everything you've got!'

FEATURES:
-6 powers, 1 boost and a Rage Art
-3 hex-edited skins, HUD, loading screen, icons and voice/sound file using carefully picked, archived audio of Masanori Shinohara's voice from Street Fighter X Tekken and Super Smash Bros Ultimate
-Uses assigned number #85 (will clash with playable Titannus, Vindicator and Mortal Kombat's Rain in mannequin).

MOVESET:
1. Hip Throw: Kazuya grabs an enemy and forces them to the ground, dealing physical damage.
2. Leaping Side Kick: Kazuya rushes forward, performing an efficient air kick to an unlucky enemy, dealing physical damage as they're knocked to the ground from the blow.
3. (Devil exclusive power) Inferno: Devil generates a laser beam from the demonic third eye on his head, dealing energy damage to a struck target as they're knocked down from the intense power.
4. Ultimate Tackle: Kazuya rushes forward, forcing an enemy to the ground as he punches them several times before getting off their body, dealing physical damage.
5. (Devil exclusive power) Devil Fist: Devil performs a quick dash with one of his arms stretched out, inexplicably bypassing defenses by brutally striking an enemy as physical damage is dealt.
6. Lightning Screw Uppercut: Kazuya performs three leg spins before throwing a highly damaging uppercut, sending a struck enemy upward as physical damage is dealt.
7. (Boost) Devil: Kazuya transforms into his original Devil Gene form from Tekken 2, becoming physically stronger, requiring less energy for powers and much more resistant to physical and energy attacks. Also gains access to flight and exclusive powers while boost is active.
8. (Rage Art) Final Blaster: Kazuya transforms into his more powerful Devil Gene form from Tekken 7, unleashing a barrage of long-ranged beams from his body which deals heavy energy damage to struck threats.

CREDITS:
Ceamonks890- Mod creation and coding, HUD, loading screen, icons etc
Guiguis_12- Converted Kazuya Mishima and Devil form models from Smash Bros Ultimate & Tekken Tag Tournament 1

Download link: https://www.mediafire.com/file/nzh4af1gb84hypx/Kazuya_Mishima_%2528Tekken%2529-_Ceamonks890.7z/file

February 05, 2024, 02:05AM #463 Last Edit: November 13, 2024, 04:50PM by Ceamonks890
PEACEMAKER

STORY BIO
Born Christopher Smith, the man who would become Peacemaker was raised by a racist supervillain called the White Dragon.

Trained from the moment he was able to become an efficient killing machine, Chris became a soldier and later a vigilante.

Though he genuinely craved for peace with his heart and soul, his twisted upbringing and life experiences caused him to seek it out by any means necessary, even through lethal bloodshed, and instilling him with an immature frat boy persona that masked his true depths.

After a confrontation where he finally killed his father, Peacemaker embarked on a soul searching journey, trying to reconcile the conflicting halves of his soul to pursue the maintenance of peace without betraying his morals.

Little did he know that his greatest test in this endeavor was right around the corner.

Pulled into a rip in the multiverse, Peacemaker found himself in a new world that was equally strange and familiar to the one he was from.

With superheroes and supervillains from his native world informing both SHIELD and the Masters of Evil that he could be a useful recruit, Peacemaker was both pursued and targeted by both parties, with the members within both unsure if they should conscript or neutralize him.

Peacemaker thought his personal choice would be obvious, but when he learned more about the leader of the Masters of Evil, Doctor Doom, he hesitated.

Doom was in charge of the villains threatening the multiverse, but he also ruled his own country, Latveria. A country that was free of crime and violence, because he forced constant peace through ruling with an iron fist, and wanted to extend this rule to the multiverse, torn between the freedom SHIELD fought to ensure, and the security Doom's rule would bring.

Reflecting on his past mistakes, and considering that maybe, just maybe, sometimes the price for peace was too high, Peacemaker forced himself to align with SHIELD's efforts.

He hoped to pursue redemption, and, if possible, the peace he had sought for all his life...

DISCLAIMER: This mod uses uncensored swear words in many of their voice clips. If you're someone who takes offense to such language, then please don't download this mod.
This mod also uses one minute of licensed music from the Peacemaker TV series. I take no credit for the use of it.

FEATURES:
-3 powers, 6 boosts and an Xtreme
-3 hex-edited skins, HUDs, loading screen, icons and voice/sound file using ripped audio of John Cena's voice.
-Uses assigned number #26 (will clash with playable Hussar, Black Cat, Garokk and He-Man in mannequin).

MOVESET:
1. Free Fire: Peacemaker pulls out a sub-machine gun and fires at enemies repeatedly, continuing to deal physical damage so long as power button is held down. Can move and strafe while power is active.
2. Exploding Compression Bullets: Peacemaker fires a single shot at an enemy, hitting them with a bullet that explodes, dealing fire damage to any target it successfully hits.
3. Activate Sonic Boom: Peacemaker uses the sonic boom function on his helmet, dealing radial damage to enemies as they are knocked down.
4. (Boost) Bury the Hatchet: Peacemaker inexplicably pulls out an axe from seemingly nowhere, allowing himself or a teammate to pick it up and use in combat until it breaks.
5. (Debuff) Disturbing The Peace: Peacemaker hurls a vulgar insult towards the enemies closest to him, causing them to focus on him and lowering their defenses from anger.
6. (Boost) Eagly Scout: Peacemaker's eagle sidekick, Eagly, soars overhead offscreen and screeches, temporarily alerting Peacemaker to enemies' positions on the minimap while reducing energy cost for powers temporarily.
7. (Boost) Not Peace, But A Sword: Peacemaker wields a sword in melee combat as he gains access to new attacks, dealing bleed damage to enemies.
8. (Boost) Do You Wanna Taste It: Peacemaker loudly plays the theme song from his show, giving himself and his team increased strength, speed, and defense for the duration.
9. (Boost) Reflective Helmet: Peacemaker activates the reflective shield function in his helmet, covering his body with an invisible field that reflects enemy projectiles back in the opposite direction and dealing reflective electrical damage to melee attackers.
10. (Xtreme) Activate Human Torpedo: Peacemaker uses the torpedo function on his helmet, launching his body forth and bursting through and bouncing between surrounding onscreen enemies, dealing heavy physical damage.

CREDITS:
Ceamonks890- Mod creation & coding
Arachknight- Provided Peacemaker moveset suggestions and resources, character bio
Guiguis_12- Peacemaker skins, HUDs, mannequin
Miles838- Updated voice and sound files
Putine- Repurposed Mephisto booster Soulsword code for Bury The Hatchet power

Download link: https://www.mediafire.com/file/jkb8ld427mb2d8p/Peacemaker_%2528DC_Comics%2529-_Ceamonks890_%2526_Arachknight.zip/file

February 08, 2024, 05:36AM #464 Last Edit: September 16, 2024, 10:43PM by Ceamonks890
STINGRAY

STORY BIO
A very intelligent engineer and oceanographer, Walter Newell was among the supervising staff involved in the construction of a domed city under the sea, intended as a place to grow more food and eventually house people, in order to address the dilemma of gradual global overpopulation.

But when he found himself unexpectedly drawn into a conflict between the Atlanteans known as Tiger Shark and Namor the Sub-Mariner (providing assistance to the latter in nullifying the effects of a deadly virus from being unleashed upon the seas), Walter designed a unique, formidable suit for deep sea exploration while still allowing himself to hold his own when the situation called for it, with several different counter-measures available (taking up the codename of Stingray).

Encountering many of Earth-7150's resident heroes for one reason or another in-between focussing on his research (forging a enduring friendship with Namor as he assisted the rightful King of Atlantis during various crises), Walter became a reliable ally for many heroes to call upon for assistance when finding themselves in a tough bind (soon finding love in the good-hearted sister of Tiger Shark known as Diane Arliss).

Currently residing at the new 'Hydrobase' island research station after losing the domed city during another attack from invading Atlantean tyrants, Walter and his now wife Diane, had loaned sections of the island off to various heroes as a makeshift headquarters.

Alerted by Captain America of a worrying transmission by Namorita involving Namor being uncharacteristically forced off his throne by rioting members of his own people, Walter would ultimately suit up anew as Stingray, informing Diane of what he had to do as he dived into the seas and swam impressively fast to meet with the strike team at an old SHIELD underwater outpost nearby, blissfully unaware of the major quest he would soon become a part of...

PREREQUISITE:
This requires Outsider's special scripts package for the Aquatic Advantage block combo to function properly. Download that here: https://www.mediafire.com/?b68zxsod7a0g05k. (If you have the EXG installed, then disregard, as the EXG has these scripts already.)

FEATURES:
-3 powers, 2 boosts and an Xtreme
-Abilities of might, glide, 50% resistant to radiation damage and Aquatic Advantage
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of an unknown actor's voice from Lego Marvel 2
-Uses assigned number #77 (will clash with White Tiger, Amanda Sefton, Adam West's Batman and the Witcher's Geralt in mannequin).

MOVESET:
1. Quick Counter: Stingray grabs an enemy by the arm and slams them to the ground, dealing physical damage.
2. Electric Defense: Stingray fires an electrical blast from his suit, dealing electric damage to targeted foes.
3. Intense Combo: Stingray performs a quick barrage of strikes, dealing physical damage to struck threats.
4. (Boost) Suit Sonar: Stingray activates a feature on his suit, revealing nearby enemy positions on the map while reducing energy cost for entire team.
5. (Boost) Potent Sting: Stingray pushes his armor's capabilities further, boosting attack speed and damage temporarily.
6. (Xtreme) Electro Burst: Stingray unleashes a powerful radial blast of electricity, dealing heavy electric damage to surrounding foes.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, loading screen, icons etc
Escanor610- Custom Stingray skins, mannequin

Download link: https://www.mediafire.com/file/z6qy2dg9bm0cqcu/Stingray_%2528Marvel_Comics%2529-_Ceamonks890.7z/file