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Ceamonks890's Character Mods

Started by Ceamonks890, October 31, 2020, 05:24AM

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February 10, 2024, 09:42PM #465 Last Edit: September 16, 2024, 10:44PM by Ceamonks890
PUMA

STORY BIO
The result of ten generations' worth of genetic engineering by the Kisani Native American tribe, Thomas Fireheart was uniquely born with the ability to transform into a humanoid, mountain lion hybrid at will (possessing incredible strength, speed and senses far more potent than any normal human while retaining his humanity and intellect).

Assigned as the traditional protector of his tribe located within New Mexico from birth and eventually mastering the 'Puma' transformation, Thomas gradually found himself questioning the rituals and traditions of the Kisani, soon leaving to amass a reputation as one of the best international assassins in the world (selling his powers and experience to the highest bidder).

Soon hired by the mob boss known as The Rose to remove Spider-Man as a consistent thorn in his side, the two would clash for some time before Thomas was eventually called off from continuing his hunt on the webslinger by the Rose, after they re-examined how keeping Spider-Man around was more of a necessity for his own ends at disrupting the plans of other big gang bosses within New York City than the burden he previously believed.

His professional record as a mercenary retained in spite of not killing Spider-Man, Puma and the web-head gradually found themselves becoming reliable allies over time, sometimes even assisting each other on particular cases they were working on.

And while their professional connection came to blows many times as Thomas's own inherent insecurities came bubbling to the surface, he would somehow always find a way to make amends with Spider-Man and maintain an unsaid code of honor through it all.

Currently residing alone in his CEO office at Fireheart Enterprises after failing to kill the Beyonder as part of a predestined event by the Kisani tribe (the Molecule Man of all people having sacrificed their own existence to get rid of the Beyonder themselves) and doubting his own skills as Puma because of it, Thomas learned through the grapevine of a supervillain team founded by Doctor Doom known as the 'Masters of Evil', who intended to enact grand schemes which seemed to pose a threat so great that many superheroes from all over the world, had seemingly gathered at Stark Tower for a meeting.

Intrigued and seeing the opportunity as a chance to redeem himself in his role as the Kisani's protector and within the greater world as a formidable opponent not to be underestimated, Thomas transformed into his Puma form once more, leaping from building to building upon leaving through his office window and looked forward to facing whatever Doctor Doom had in mind for Earth...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Ability of might
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of JS Gilbert's voice for Udyr from League of Legends
-Uses assigned number #84 (will clash with Ronan the Accuser, Old Man Logan, Xenomorph and The Dragonborn in mannequin).

MOVESET:
1. Fireheart Slash: Puma slices at enemies with his sharp claws, dealing radiation damage as struck threats are poisoned.
2. Acrobatic Humiliation: Puma makes effective use of his superhuman agility, performing a varied seven hit attack that deals physical damage to struck threats.
3. Brutal End: Puma impales an enemy on his sharp claws, lifting them up before throwing them to the ground. High chance of instant kill!
4. Bleeding Spiral: Puma performs a quick spin attack, hitting multiple enemies at once if they are in the path of the attack, dealing physical damage.
5. Vicious Pounce: Puma lunges forward, forcibly tackling an enemy and stabbing them several times with his claws, dealing physical damage.
6. (Boost) Determined Assassin: Puma gets more absorbed into the current situation, boosting his overall damage and combat speed temporarily.
7. (Boost) Tribal Guardian: Puma uses his enhanced senses to reveal nearby enemy positions on the map while increasing his overall defense to combat expected threats.
8. (Xtreme) Feral Instinct: Puma moves quickly between enemies, dealing heavy physical damage to all nearby enemies.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
SuperMaster10- Converted Puma model from Raimi Spider-Man 2 PC game, HUD, mannequin

Download link: https://www.mediafire.com/file/3gytnm13399084j/Puma_%2528Spider-Man_character%2529-_Ceamonks890.7z/file

Hi Ceamonks890!  It's awesome to see that you've already been cranking out so many mods in 2024!  I just downloaded your very first character mod, Jack of Hearts, and I'm anxious to try him out.  I happened to see a note on that page that said you were taking requests for new mods of missing characters.  There are two heroes I'd like to see in MUA.  First is Nighthawk.  He was one of the early recruits for the Defenders, replacing Namor, and is probably the most notable missing member (along with Gargoyle).  My second request is for Darkstar.  She is the only remaining member of the Champions (of Los Angeles) that hasn't been modded.  I can't find where I read this, but it's a little ironic that Jack of Hearts (as well as Black Goliath) were to be the next two heroes joining the Champions if the series had not been cancelled.

I hope you find these characters interesting enough to create mods for them.
Use this poll to tell everyone where you are from:

http://marvelmods.com/forum/index.php/topic,3929.msg73927.html#msg73927

February 12, 2024, 01:05AM #467 Last Edit: February 12, 2024, 01:12AM by Ceamonks890
Welcome back fox456! Its an honour to see a post from an old-school veteran like yourself here again after so many years.

Interesting choice in picking Jack of Hearts for presumably your first character mod to try out from my released material (as he's a lot more basic and crude in places compared to much of my latter output nowadays). But I hope he turns out fun to play in spite of the limitations which came with the era he was originally made in.

As for Nighthawk & Darkstar, I'll add them to the list (though unfortunately, I'm currently swamped with a lot of modding projects and can't tackle them immediately). So my apologies for not being able to fulfill yours or anyone else's requests at this point in time.

Thanks for your reply and for at least considering Nighthawk and Darkstar.  Most of all, I'm glad you are so involved with MarvelMods and helping to keep MUA alive and well.  :)
Use this poll to tell everyone where you are from:

http://marvelmods.com/forum/index.php/topic,3929.msg73927.html#msg73927

February 12, 2024, 12:46PM #469 Last Edit: February 12, 2024, 12:49PM by Shabranigdu
Kazuya is looking great sir but it feels kinda visually buggy? What I think feels wrong:
-Devil form lasts seemingly forever and the same power doesn't revert it
-Laser beam comes out immediately while the animation looks like it should come later when he pulls his head forward. Maybe it's a reference for when he or Jin would pull back out of effort/pain? But it doesn't look too well with this animation
-Devil charge power leaves a purple cone effect on him forever
-The emblematic Tekken hit sounds could sound better if delayed just slightly, they also come immediately when he throws his punches. I imagine getting them on hit only is out of the question for technical reasons, won't ask for that

My two cents, it's nice elaborate work as usual

Quote from: Shabranigdu on February 12, 2024, 12:46PMKazuya is looking great sir but it feels kinda visually buggy? What I think feels wrong:
-Devil form lasts seemingly forever and the same power doesn't revert it
-Laser beam comes out immediately while the animation looks like it should come later when he pulls his head forward. Maybe it's a reference for when he or Jin would pull back out of effort/pain? But it doesn't look too well with this animation
-Devil charge power leaves a purple cone effect on him forever
-The emblematic Tekken hit sounds could sound better if delayed just slightly, they also come immediately when he throws his punches. I imagine getting them on hit only is out of the question for technical reasons, won't ask for that

My two cents, it's nice elaborate work as usual

1. Devil form only lasts two minutes when at max level, for the sake of players being able to use the exclusive powers. If it was any shorter, the boost wouldn't be worth it and there's no way to immediately revert him back to base form instantly.
2. Animation restrictions. If you can find a better animation, I'm all ears. But this was the closest to replicating Devil Kazuya's Inferno technique that I could find and I don't exactly have access to the official Tekken animation for more accurate timing.
3. It's the same timing as Dante's Stinger attack (which is where I got the code from). So it really doesn't linger around that long.
4. Again, restrictions of MUA's engine. Nothing I can do about that.

February 12, 2024, 09:34PM #471 Last Edit: September 16, 2024, 10:44PM by Ceamonks890
GRAVITY

STORY BIO
Originally created by Sean McKeever and Mike Norton, the teenage Greg Willis's life would change forever during a summer vacation with his family on their yacht, suddenly sucked into a strange mini black hole that would permanently grant him the ability to manipulate gravity around his body.

Moving to New York City to study licensing & merchandising at the local university while engaging in superhero activities on the side, Greg took up the codename of 'Gravity'.

His confidence in the life of a superhero constantly fluctuating as he found himself initially rejected by more veteran superheroes when offering to help (mistakenly attacking the hero known as Rage during a battle with a supervillain named Black Death), Greg's personal life would also be under constant strain as he struggled to maintain a proper work-life balance.

Working with seemingly another newcomer superhero known as the 'Greenwich Guardian' to save lives and potentially lure Black Death into a trap, it was soon revealed that the newcomer hero was in fact Black Death in disguise (who hoped to break Gravity both physically and mentally while using a stolen military device to channel unstable gravitons and destroy the university for kicks).

But in spite of the odds being stacked against him, Greg would prove to be a lot more powerful than Black Death could have ever expected, being knocked out and soon taken away by the police to prison, the friendly neighborhood Spider-Man himself even dropping in and congratulating Gravity for a job well-done (admitting that he was about to leap into the fray himself but saw that Gravity had things under control).

Greatly inspired by Spider-Man's positive words of encouragement, Greg would continue to engage in superheroics as Gravity alongside continuing his studies (eventually gaining the respect he deserved when he nobly sacrificed his own life during an abduction to another Battleworld by the cosmic-level being known only as the Stranger, who intended to destroy the newly-created planet with other abducted heroes and a few villains on it when his true identity was revealed by Uatu the Watcher, buying the others enough time to get off safely before Battleworld self-destructed).

Temporarily dead for a number of months as the citizens and heroes of New York City mourned his loss, Greg eventually was brought back to life by the cosmic, god-like being Epoch to serve as her new 'Protector of the Universe' against the approaching Galactus while Quasar was seemingly lost in another universe for a time.

Using seemingly all of his newly-gained cosmic abilities to satisfy Galactus's hunger, Greg would return with the Fantastic Four to Earth and was reunited with his friends and family, who maintained his secret long after the concept of Eternity returned the favor for saving their existence on the way back, by wiping the larger public's collective minds of his secret identity.

Now however, Greg has just graduated from university and has assisted many of Earth's heroes in various major conflicts since his initial return to Earth (having joined the Avengers as a reserve member and finally having achieved his dream of being among the big heroes).

Alerted by Iron Man of a grave threat related to Doctor Doom and the Masters of Evil, Greg suited up as Gravity once again and flew off at great speeds for Stark Tower...

FEATURES:
-4 powers, 2 boosts and an Xtreme
-Ability of flight
-6 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Chris Rickabaugh's English voice for Hwoarang from Street Fighter X Tekken
-Uses assigned number #90 (will clash with Vertigo, Jennifer Kale, Sailor Moon and Classic Harry Potter in mannequin).

MOVESET:
1. Harsh Reality: Greg performs a graviton-enhanced punch at an unlucky enemy, dealing physical damage as they're knocked to the ground from the blow.
2. Graviton Concussion: Greg repeatedly generates concussive blasts from his hands, dealing physical damage so long as button continues to be mashed.
3. Natural Manipulation: Greg uses his control over gravity to alter the weight of a giant boulder, targeting it at a nearby enemy before flinging the boulder at them, dealing physical damage.
4. Small Fry: Greg uses his control over gravity to lift an unlucky enemy off the ground, forcibly sending them away as they spin around helplessly along the ground, dealing physical damage as they're left stunned from disorientation.
5. (Boost) Graviton Skin Layer: Greg uses his control over gravity to temporarily augment the strength of attacks for entire team.
6. (Boost) Impenetrable Force: Greg generates incredibly potent forcefields, rendering entire time completely invulnerable to damage for 60 seconds.
7. (Xtreme) Protector of the Universe: Tapping into residual power from the time where he was empowered by Epoch, Greg unleashes a powerful blast of cosmic energy from within, dealing heavy energy damage to surrounding enemies.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, icons etc
Escanor610- Custom Gravity skins, mannequin
Outsider- Loading screen

Download link: https://www.mediafire.com/file/yffm8kdq0bg5ywj/Gravity_%2528Marvel_Comics%2529-_Ceamonks890.7z/file

Quote from: Ceamonks890 on February 12, 2024, 02:15PM1. Devil form only lasts two minutes when at max level, for the sake of players being able to use the exclusive powers. If it was any shorter, the boost wouldn't be worth it and there's no way to immediately revert him back to base form instantly.
2. Animation restrictions. If you can find a better animation, I'm all ears. But this was the closest to replicating Devil Kazuya's Inferno technique that I could find and I don't exactly have access to the official Tekken animation for more accurate timing.
3. It's the same timing as Dante's Stinger attack (which is where I got the code from). So it really doesn't linger around that long.
4. Again, restrictions of MUA's engine. Nothing I can do about that.
Ah, I see.
Strange about the cone though, I also have Dante and I didn't see an issue. The cone effect for Kazuya was staying there when I tried him, I continued playing normally and it didn't go away for the entire level. I might double check my files
About the sounds, I would experiment with victimeventtag leading to just the hit sound, but that's just an idea

February 17, 2024, 06:58AM #473 Last Edit: September 16, 2024, 10:45PM by Ceamonks890
PAIBOK

STORY BIO
Born on the planet Tarnax IV within the star systems under the control of the Skrull Empire, Paibok grew into a devoted member of the Skrull military while training at the local academy over the next few years, becoming an expert espionage agent and one of the captains whom led the armed forces of the Skrull military in general, greatly impressing many of his peers.

Eventually assigned to be enhanced as part of the 'Super-Soldier' program, Paibok gained access to an assortment of new abilities that helped him through many battles to come, before he was reassigned to be one of the bodyguards for the latest Skrull Empress, S'Byll, on the primary Skrull Throneworld (which was an honor offered to a rare few among the Skrull race).

Becoming greatly devoted to protecting the new Skrull Empress while meeting the original Super-Skrull himself, Kl'rt, Paibok proved himself as someone not to be taken lightly in his role as a secondary royal bodyguard.

But it was only when the punishers of the World Devourer Galactus showed up, that Paibok found his skills actively tested (following Super-Skrull and the Empress to a nearby ship hanger while they did what they could to fend off the invaders).

However, their optimism of escape from planetary destruction would soon be replaced with concern as the hanger doors were jammed shut and the control room too crowded with enemies for even Paibok and the Super-Skrull to last long alone and re-open the doors.

The Skrull Empress managing to convince and manipulate a seemingly random strike team from Earth who happened to be passing by in the midst of the chaos (in exchange for presumed info on how to defeat Galactus), the strike team ultimately managed to succeed and allow the Empress a chance to escape, leaving Paibok and the Super-Skrull to clean up loose ends as they proceeded to turn on the strike team and fight them to the death.

Unexpectedly, Paibok would be defeated by the strike team and knocked unconscious (Super-Skrull soon following shortly after), as the strike team continued on in order to complete their own mission (destroying the mysterious shield generators around the city and even defeating the world devourer himself for the time being, the Skrull Throneworld saved entirely from destruction altogether.

Waking up some time later, Paibok and Super-Skrull would receive a transmission from their Empress that the Earth-based strike team had achieved the impossible in stopping Galactus and had learnt from surviving soldiers still left on the planet, of a far greater threat to the multiverse that the Earthlings were seeking to stop from happening.

Acknowledging the feat and instructed by their Empress to get on a Skrull ship for Earth as a means of returning the selfless act of the strike team, they would acquire one and enter lightspeed to Earth's co-ordinates, visibly horrified to see a good chunk of the planet's populace turned into seemingly brainwashed slaves and minions by the hands of an Earthling supervillain named Doctor Doom who had stolen the powers of a god for their own ends.

Disgusted by the dishonorable and barbaric actions of Doctor Doom, Paibok and Super-Skrull prepared to bring this deluded tyrant down by any means necessary...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might and flight
-2 hex-edited skins, HUDs, loading screen, icons and sound/voice file using his in-game MUA1 boss voice provided by Khary Payton.
-Uses assigned number #53 (will clash with Joseph, Howard The Duck, Spider-Girl, Sora and Blue Beetle in mannequin).

MOVESET:
1. Bio-Electrical Blast: Paibok quickly generates a projectile of electricity from his left hand, dealing electric damage to struck targets.
2. Cryomatic Frostbite: Paibok uses his powers to generate a radial blast of cold while floating above the ground, freezing enemies in place briefly and dealing cold damage as their movements are slowed down for a time.
3. Bio-Electric Shockwave: Paibok generates a bio-electric pulse from his body outward, dealing electric damage to any enemies in range.
4. Propelled Hover: Paibok takes to the skies and charges forward, forcibly knocking any enemy to the ground and beating them relentlessly as physical damage is dealt.
5. Speedy Traversal: Paibok uses his enhanced speed to quickly move between enemies, dealing physical damage as enemies are left stunned from successful strikes.
6. (Boost) Hypnotic Gaze: Paibok uses this obscure ability of his to hypnotize enemies in his line of sight to assist him in combat for a full minute.
7. (Boost) Power Skrull Engineering: Paibok increases his overall resistances, damage and combat speed temporarily, in order to even the odds of battle more in his favor.
8. (Xtreme) Metallic Destruction: Paibok temporarily converts his internal body tissue to a more durable metallic substance before he leaps into the air and slams the ground hard upon landing, dealing heavy physical damage to surrounding enemies.

CREDITS:
Ceamonks890- Mod creation & coding, effects, icons etc
Raven Software- MUA Paibok model, HUD, animations from his boss files
ZuluViking- Alternate Paibok model, HUD, mannequin

Download link: https://www.mediafire.com/file/mty0xq4ntcoihbb/Paibok_%2528Ceamonks890%2529.7z/file

February 23, 2024, 04:42AM #474 Last Edit: September 16, 2024, 10:45PM by Ceamonks890
NOH-VARR

STORY BIO
A member of the Kree on Earth-200080, Noh-Varr had his DNA altered with the genetics of cockroaches in order to become a much more proficient super soldier.

Now possessing the distinct capabilities of insects, Noh-Varr would join the 18th Kree Diplomatic Gestalt peacekeeping group codenamed Ensign Marvel in the hopes of continuing to maintain the mutual ceasefire between his reality's Kree and Skrull races.

However, the group's spaceship, the Marvel, would end up barely surviving an encounter with Earth-200080's Celestials known as the Astro-Gods, quickly becoming lost in the multiverse.

Eventually ending up on the planet Earth within the reality of 7150, the Marvel would be shot down by the deranged, power hungry villain known as Dr. Midas, with Noh-Varr being the only survivor.

Managing to escape in the confusion with as much gear as he could salvage, Noh-Varr would lay low and try to figure out what to do next.

From the safe seclusion of an abandoned building within the slums of New York, Noh-Varr did his best to sleep his current worries away until his enhanced hearing picked up an explosion that seemed to originate from up in the sky.

Deciding to investigate and see what wonders this new universe had to offer, Noh-Varr would take to the skies with his advanced technology at incredible speeds and see what all the fuss was about...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, flight and 30% resistant to physical and fire damage
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Brad Swaile's voice for Jin Kazama from the English dub for Street Fighter X Tekken
-Uses assigned number #86 (will clash with playable Gorgon, Miles Morales and Black Manta in mannequin).

MOVESET:
1. Composite Soul-Bow: Noh-Varr pulls out a bow and fires a violet-coloured arrow from it, dealing physical damage. Charge attack to fire multiple arrows at once!
2. Explosive Nails: Noh-Varr slashes at enemies, one of his nanotech-enhanced nails getting embedded in an opponent as it proceeds to explode after a few seconds and kill the current threat, dealing splash damage to any nearby foes.
3. Nega-Gauntlet Supergun: Noh-Varr uses his Nega-Gauntlets, utilizing its distinct metamorphosis properties to transform into an energy blaster, firing various shots as energy damage is dealt.
4. Plex Omniwave: The reborn AI version of the Supreme Intelligence from Noh-Varr's original reality of Earth-200080, makes its presence known from within Noh-Varr's equipment as it generates a massive telepathic wave, dealing psychic damage with a 50% chance to turn struck foes into allies.
5. KreeTech Nunchaku: Noh-Varr pulls out some Kree-modeled nunchucks and rapidly swings them forward. Overall speed of the power will increase as more enemies get hit by Noh-Varr.
6. (Boost) Insect-Kree Hybrid: As a unique hybrid, Noh-Varr is able to enhance all of his physical attributes further for a time.
7. (Boost) Mental Redirection: Having complete control over his brain in combination with injected nanobots, Noh-Varr becomes completely invulnerable to physical damage for a time as he redirects feelings of pain to other parts of his brain whilst using his significantly enhanced hearing to reveal nearby enemy positions.
8. (Xtreme) Pocket Battlefield: Noh-Varr uses this incredibly powerful device, opening up a pocket dimension that pulls enemies in before forcing them back out, dealing heavy physical damage to nearby foes.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, loading screen, icons etc
Mynexus92- Mannequins
Quentin Hex- Custom Noh-Varr Protector and Marvel Boy skins

Download link: https://www.mediafire.com/file/ly2ggoyz0bmh9er/Noh-Varr_%2528Ceamonks890%2529.7z/file

March 03, 2024, 06:21AM #475 Last Edit: September 16, 2024, 10:46PM by Ceamonks890
LADY

STORY BIO
Originating from the Devil May Cry franchise, the young woman known only as Mary was born as the child of Kalina-Ann and Arkham respectively.

But while she spent the first few years of her life living a relatively normal childhood, tragedy would eventually strike as her father, Arkham, grew increasingly obsessed with the legend of the Dark Knight Sparda.

Desiring to obtain that sought after power for himself by any means necessary, Arkham slew Mary's mother, Kalina-Ann, in front of her (causing Mary to disown Arkham as she sought revenge for the murder of her innocent mother for seemingly unknown reasons).

Spending the rest of her childhood and teens growing up into an experienced solo demon hunter, Mary fashioned an impressive arsenal of weapons that covered all the necessary combat bases when dealing with demons, including her trusty custom-made rocket launcher which was named after her late mother and fashioned with a durable bayonet attachment that allowed her to grapple herself to higher places or bring small demons in for a more up-close confrontation.

Eventually finding her father again after the ancient Temen-ni-gru demon tower rose back up for the first time in a century and discovering he was working with a mysterious white-haired man wielding a formidable katana named Vergil, she journeyed through the tower while frequently encountering another demon hunter with demonic abilities known as Dante along the way, whom gradually brought her reason for fighting demons into question.

However, Mary would soon get her revenge after being manipulated and used by Arkham for his own goals across her traversal through the tower (Arkham having been defeated by Dante & Vergil beforehand and stripped of Sparda's stolen power as he was kicked out of the demon realm), she would shoot him several times in cold blood and successfully kill him for good, taking up the codename of 'Lady' from than on as she became absorbed in her demon hunting jobs to retain a sense of purpose.

Working with Dante and fellow demon hunting associates across a whole assortment of varied missions, Lady has frequently proved herself a valuable ally to varying degrees with her insight into how demons operate, in spite of being no powerful than a normal human in their physical and mental prime.

Joining her allies within the Devil May Cry agency one day and brought up to speed by costumed heroes unexpectedly arriving from the alternate reality of Earth-7150 in regards to matters of grave urgency related to the stability of all existence if a local, formidable threat on their Earth known as the Masters of Evil weren't stopped, Lady and the others would be ultimately convinced to join the vast SHIELD strike team and set things right for everyone, hoping that demons wouldn't take advantage of their temporary absence in the meantime...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Kari Wahlgren's voice from Devil May Cry 3.
-Uses assigned number #29 (will clash with playable Marvel Enchantress, Synch, Hornet and Mortal Kombat's Scorpion in mannequin).

BLOCK + Jump (Kalina-Ann Grapple Traversal)- Lady will pull out her Kalina-Ann rocket launcher and fire its grappleline in the direction she's facing, taking off with great velocity to a higher point.

MOVESET:
1. Wire Shot: Lady pulls out her trademark rocket launcher, Kalina-Ann, and fires the attached bayonet at an enemy, pulling them towards her as physical damage is dealt.
2. Trigger Happy: Lady pulls out a pair of dual pistols and fires away at enemies, dealing physical damage constantly so long as power button is held down. When power button is let go, Lady will perform a defensive backflip and fire two far more potent incendiary rounds to strike at her current target, dealing additional fire damage before holstering her pistols anew.
3. Explosive Scatter: Lady leaps into the air and quickly throws several explosive grenades, dealing fire damage to surrounding enemies.
4. Flechette Shot: Lady pulls out a shotgun and fires away repeatedly, dealing physical damage over time to enemies so long as power button is held down. Can strafe and move around while power is active!
5. Multiple Hysteric: Lady pulls out her trademark rocket launcher, Kalina-Ann, and fires a barrage of missiles from it on nearby enemies, dealing fire damage.
6. (Boost) Demonic Veteran: Having hunted demons for many years, Lady is able to roughly reveal enemy positions on the minimap while reducing energy cost for entire team.
7. (Boost) Agile Hunter: Lady's evasion and critical hit chances are increased temporarily.
8. (Xtreme) Make It Rain!: Lady pulls out a pair of submachine guns and leaps into the air, raining down bullets before landing back on the ground and performing a 360 spin to hit any surviving stragglers, dealing heavy physical damage.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Escanor610- Lady DMC3 skin, Kalina-Ann rocket launcher boltons, mannequin
Shabranigdu- Grapple Traversal Block Combo code
SuperMaster10- Repurposed Dragonfly rope texture and effect for wire shot power

Download link: https://www.mediafire.com/file/egepjg0hv7ibz6d/Lady_%2528Devil_May_Cry%2529-_Ceamonks890.7z/file

March 08, 2024, 09:36PM #476 Last Edit: September 16, 2024, 10:46PM by Ceamonks890
MANIA

STORY BIO
Born on October 27th one year in the back of a Chevy automobile while her birth parents found themselves unexpected victims in a traffic accident on the way to a nearby hospital, the young Andi Benton's life was rife with unwanted anger and despair from the get-go.

Losing her birth mother not long after being born while continuing to live with her father, Andi's life was eventually changed forever during her teens when she caught the newest assistant coach at her high school, Flash Thompson, channeling the powers of a alien symbiote to subtly throw a ball at a bully.

Realizing that Flash was the more reportedly heroic version of Venom currently residing in her hometown of Philadelphia while the more vicious anti-hero Venom remained in New York, she soon became a target of the supervillain Jack O'Lantern who sought to get back at Flash's Agent Venom for constant thwarting of his deranged plans, unleashing a poisonous gas which tragically killed off her captured father.

Flash selflessly defending Andi in the nick of time through his symbiote, a seemingly normal portion of Venom would separate from Flash and bonded with Andi, causing her to brutally attack and nearly kill Jack O'Lantern in her rage-fuelled grief for her father's cruel death (only convinced to not go through with it by Flash as Jack O'Lantern was sent off back to prison).

Dubbing herself Mania, Andi would move in with her aunt Sarah in a different town (continuing to remain in touch with Flash while using her new symbiote abilities to covertly battle local gangs at night).

However, Flash would later discover to his horror that the portion of his symbiote which bonded with Andi, still maintained a dangerous 'hell-mark' gained during a past battle against the demon Blackheart and threatened to overwhelm Andi's already strained mental state if she wasn't careful.

Andi forced to channel the Hell-Mark's power as invading demons were pulled from one of the domains of Hell itself by a short-sighted power-hungry Crossbones, she discovered that she had control over the spawned demons and ordered them to attack the villain and his hired muscle while affording her and Flash the chance to escape from danger.

Ultimately failing to convince Mephisto to remove the hell-mark from Andi's portion of the Venom symbiote (which was revealed by the demon lord to be a long-assimilated duplicate of it), Flash promised he would find a way to free Andi of the curse he had unintentionally placed on her, reluctantly forced to leave with the Guardians of the Galaxy to help purify his own Venom symbiote as it began to uncontrollably lash out randomly at what it deemed as threats.

Left alone while continuing to fight crime as Mania, Andi would go on to gradually lose control of her own anger in mainline comic continuity and end up corrupting herself and the symbiote further to the limitless power of the Hell-Mark.

However on Earth-7150, she would be assisted and trained to better channel her demonic abilities without losing control while forging a more healthy connection with her symbiote over time by the reformed anti-hero, Vengeance, offering her a spot on the Midnight Sons among those where channeling demonic power for good was their specialty.

Finding a new sense of purpose as a hero against the minions of hell while granting demonic protection upon her symbiote to better handle her hell-mark's burning power without harm, Mania would be among the recruited members of the Midnight Sons to heed the call from SHIELD to stop a major scheme planned by a group calling themselves the Masters of Evil, needing as many hands on deck as possible in order to prevent grave existential destruction.

Prepared for an adventure of a lifetime while beating up supervillains who deserved to be brought down a peg, Andi suited up anew as Mania while heading out with a pre-assigned team on an important side mission...

FEATURES:
-5 powers, 4 boosts and an Xtreme
-Abilities of might, healing factor, tendril swinging, immunity to fire and poison damage
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Laura Bailey's voice for Rayne from the BloodRayne franchise
-Uses assigned number #91 (will clash with Dormammu, playable Ultron Striker, Absinthe and all Jill Valentine mods in mannequin).

MOVESET:
1. Demonic Inferno: Andi generates a quick blast of hellfire underneath enemies, sending them flying as fire damage is dealt.
2. Symbiote Throw: Andi grabs an enemy with symbiote-based webbing and swings them around as a makeshift weapon, dealing physical damage to any enemy which gets close. Let go of power button to throw away enemy that Mania has ensnared.
3. Wild Hellfire: Andi generates an outward blast of hellfire from her body, dealing fire damage to enemies across a specific radius.
4. Symbiotic Slingshot: Andi generates symbiote-based webbing on the ground, pulling herself back before launching forward as a makeshift projectile, dealing physical damage to anything in her path.
5. Hellfire Teleport: Andi uses the power granted to her by the Hell-Mark to generate portals that allows her to perform a rapid teleport attack, dealing physical damage to each successfully struck foe.
6. (Boost) Weapons of Hell: Andi spawns a blade of hellfire for use in combat for a time, gaining access to new hand-to-hand attacks temporarily.
7. (Boost) Monsters of Evil: Andi spawns her demon bodyguards gifted to her originally by Mephisto, as they assist her in combat for a time. Press power button again to spawn another minion.
8. (Boost) Symbiotic Camouflage: Using her symbiote's innate abilities, Andi becomes seemingly invisible to enemies as her defense and critical hit chances are increased temporarily.
9. (Boost) Symbiote Sense: Using her symbiote's replicated ESP from one of its former hosts, Spider-Man, Andi seemingly slows down time for everyone but herself and her teammates as they react to events much more quickly.
10. (Xtreme) Hellmark Destruction: Drawing on the full power of the Hell-Mark attached to her very being, Andi transforms into a demon briefly as she proceeds to punch the ground several times before finishing with a powerful blast of hellfire, dealing heavy damage to all nearby enemies before changing back to normal.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Escanor610- Converted Mania Spider-Man Unlimited mobile game model, mannequin
Shabranigdu- Goblin Queen booster demon spawn code

Download link: https://www.mediafire.com/file/zetf4bs1pb196rn/Mania_%2528Andi_Benton%2529-_Ceamonks890.7z/file

March 13, 2024, 03:55PM #477 Last Edit: September 16, 2024, 10:47PM by Ceamonks890
ABIGAIL BRAND

STORY BIO
Born and initially raised on the planet Axus before moving to Earth as the eldest child to an unidentified alien father and a classified Earthling mother, Abigail Brand would eventually grow up to become a special agent of the United States Government.

But at some point however, Abigail was contacted by the director of SHIELD, Nick Fury, to join the then recently formed subdivision of SWORD which was charged with defending Earth from more extraterrestrial threats, gradually growing into one of SWORD's best agents.

Being involved with the infamous 'Breakworld' event entailing the prophesied destruction of said planet from an Earth-bound mutant (of which she willingly allowed a cure for mutation on Breakworld to be created), Abigail would face a board of inquiry under charges of misconduct upon the discovery of her involvement in Breakworld's genocidal scheme for Earth (Abigail justifying her actions on the grounds of averting interplanetary warfare no matter what the cost).
Despite the strained relationship she had with the X-Men as a result of all this, Abigail would ultimately work with them in an attempt to set things right, once it was discovered that the apparent destroyer of Breakworld was the X-Man Colossus.

Joining them to prevent a huge doomsday missile from being launched at Earth, the mission would end up being a success in spite of numerous setbacks (including Abigail selflessly diving into the path of a laser blast meant for the X-Man known as Beast).

Wishing to prevent a similar situation from happening ever again on her watch, Abigail would offer Beast a job at SWORD (desiring someone who could question her actions without bias, of which he accepted in-between his continued responsibilities to the X-Men as an new orbital headquarters known simply as the Peak was constructed in outer space as Earth's new first line of defence).

However, Abigail and Beast would eventually be contacted a few months later on one of SWORD's secure lines by Nick Fury in regards to matters which extended far beyond Earth's jurisdiction, making it known that Doctor Doom was involved in the theft of dangerously classified plans related to the Asgardian realms which could lead to the destruction of all reality if the threat wasn't stopped.

Reluctant on working with Fury again after the events of a classified mission far earlier in her career but understanding the severity of the situation, Abigail confirmed to Nick that he had SWORD's support as the call ended, Abigail and Beast getting off their assigned desks as they prepared to set off in one of SWORD's transportation ships for Earth...

BUGS: Custom SWORD & Classic skins by Zignutus have noticeably missing textures around the neck area. Nothing I can personally do to fix it.

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of leadership and healing factor
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using ripped audio of Jennifer Hale's voice for Female Shepard from the Mass Effect franchise
-Uses assigned number #92 (will clash with playable Ultron Warrior, Groot, Neo and Deathstroke in mannequin).

MOVESET:
1. Counter Move: Abigail grabs an unlucky enemy by the arm and slams them into the ground, dealing physical damage.
2. SWORD Pistol: Abigail draws out an energy pistol and fires several quick shots from it, dealing energy damage to struck targets.
3. Pyrokinetic Combo: Abigail coats her hands in blue and orange flames, performing a six-hit attack on enemies as fire damage is dealt.
4. Hardened Agent: Abigail runs to a nearby enemy and performs a flying kick, dealing physical damage as they're knocked back from the blow.
5. SWORD Armory: Abigail pulls out a powerful laser rifle and fires it at enemies, dealing energy damage with a chance for critical hits if struck threats are stunned!
6. (Debuff) Defensive Strike: Abigail hits an enemy in a vulnerable non-lethal spot on their neck, stunning them briefly.
7. (Boost) Tactical Flames: Abigail adds increased defence and fire damage to melee attacks for entire team temporarily.
8. (Xtreme) Peak Support: Abigail signals a team of off-screen SWORD agents to fire at all enemies, dealing heavy energy damage.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
Escanor610- Marvel Duel skin & energy rifle model
UltraMegaMagnus- All New All Different skin, mannequin
Zignutus- Custom Classic and SWORD agent skins

Download link: https://www.mediafire.com/file/s3qpxxd6qbk7bey/Abigail_Brand_%2528S.W.O.R.D.%2529-_Ceamonks890.7z/file

The Playable Generic MUA1 Enemies Collection has been updated with the Demon Bear of New Mutants infamy, joining the cast of playable minions!

March 20, 2024, 02:41AM #479 Last Edit: September 16, 2024, 10:47PM by Ceamonks890
TIFA LOCKHART

STORY BIO
Originating from the seventh main entry in the Final Fantasy franchise, Tifa Lockhart was an outgoing and supportive young woman from an early age.

But when Tifa's mother, Thea, unexpectedly passed away while she was still eight years old, Tifa grew all the more determined to make the most out of life and help others in need, gaining an assortment of skills throughout the next decade which would serve her well in her future line of work (including expertise in martial arts by the mysterious Zangan).

Newly residing in the city of Midgar after barely escaping an encounter alive with the newly deranged Sephiroth, Tifa would soon spy her childhood neighbour from her original hometown of Nibelheim, Cloud Strife, among the streets of Midgar (getting subtly concerned at Cloud's fractured memory recollection as she took him in as a resident within her newly-owned bar).

Convincing Cloud to assist the forces of the underground rebel group Avalanche led by her mutual associate, Barret Wallace, against the malicious Shinra corporation in order to keep a closer eye on him, Tifa would be blissfully unaware of the events to come as she was eventually forced to flee Midgar with Cloud, Barret and new allies Aerith & Red XIII after being accused of President Shinra's death by Sephiroth's hands.

Travelling across the world of Gaia with her friends while gaining further new allies along the way in their quest to prevent Sephiroth from putting his twisted plans into motion, the truth of what was going on within Cloud's mind would be brought to the surface as he fell into a coma from the slow side-effects of Mako poisoning.

Soon forced to dive into Cloud's mindscape after certain events transpired, Tifa managed to piece Cloud's true sense of self and memories back together while gaining a greater sense of certainty about her own memories over specific traumatic events, discovering aspects about Cloud which even she had never known about before.

Both of them returning to the real world on a random beach and rediscovered by their allies, the two grew closer from the experience after the successful defeat of Sephiroth once and for all, finally coming to terms with their feelings for one another while continuing to keep up the fight for those who couldn't fight for themselves, in tribute to those who had tragically fallen during the Sephiroth crisis.

Unexpectedly pulled into a strange dimensional portal while out patrolling the streets of Midgar, Tifa and the others found themselves now residing in an entirely new world that was drastically different from their own, finding themselves now on a strangely advanced airship.

Finding themselves encountering some mysterious costumed individuals and a whole host of robot minions surrounding them all, everyone put their differences aside for the time being to deal with a common enemy, as Tifa and her friends fought alongside these strange heroes in the hopes of finding a way back to Midgar...

FEATURES:
-6 powers, 1 boost and an Xtreme
-Abilities of might and leadership
-4 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Britt Baron's voice from the Final Fantasy 7 Remake trilogy
-Uses assigned number #102 (will clash with Maverick, Strong Guy and Hellboy in mannequin).

SPECIAL MOVES:
BLOCK + any direction (Feint Evade)- Tifa will perform a quick dodge out of the way of an incoming enemy's attack.
BLOCK + basic attack (Quick Runner)- Tifa will perform a quick dash forward.

MOVESET:
1. Beat Rush: Tifa throws several quick punches charged with purple chi, dealing physical damage to struck targets.
2. Somersault: Tifa places her feet near an enemy before performing an effective somersault backflip attack, knocking a struck foe to the ground as physical damage is dealt.
3. Waterkick: Tifa performs a quick but swift sweeping kick attack on a close enemy, dealing physical damage as water effects are briefly generated by the strike.
4. Meteodrive: Tifa grabs an unlucky enemy, leaping into the air before performing a chokeslam which generates a mini energy wave upon impact, dealing fire damage.
5. Dolphin Blow: Tifa performs a powerful uppercut, sending an enemy flying high into the air before coming back to the ground hard as physical damage is dealt.
6. Meteor Strike: Tifa grabs an unlucky enemy, leaping high into the air with them before throwing the enemy back to the ground hard, generating an explosion from atmospheric impact as fire damage is dealt.
7. (Boost) Unbridled Strength: Tifa increases overall damage and combat speed for entire team temporarily.
8. (Xtreme) Final Heaven: Tifa performs a quick powerful punch, inexplicably generating a massive explosion of energy which deals heavy damage to surrounding enemies. Press forward direction while Xtreme is active to have Tifa punch forward.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
Shabranigdu- Quality-of-life additions and fixes from Tifa booster
SuperMaster10- Tifa Lockhart skins, HUDs, mannequins

Download link: https://www.mediafire.com/file/sy7ap9xfwulr8pc/Tifa_Lockhart_%2528Final_Fantasy_7%2529-_Ceamonks890.7z/file