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Marvel: Ultimate Alliance 1 and 2 for PS4 and Xbox One

Started by Joosteh, June 17, 2016, 03:12PM

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Quote from: brianmaslanyre7 on August 01, 2016, 11:00PM
How did u do that? i tried that like 50x and it hasn't worked. i tried changing both XMLB and ENGB.

I did swap names Jean with Iron Man, didn't work, i removed the start_normal line from iron man and gave it to jean, nothing.

Just decompiled the charinfo.xmlb file to xml with xmlbcui and then removed the start_normal line from the first four heroes and changed it to the four heroes I wanted.



Then I move the original charinfo.xmlb out of data and recompile back to xmlb. It's still working for me after the patch.


Quote from: superaceman34 on August 02, 2016, 09:17AM
Just decompiled the charinfo.xmlb file to xml with xmlbcui and then removed the start_normal line from the first four heroes and changed it to the four heroes I wanted.



Then I move the original charinfo.xmlb out of data and recompile back to xmlb. It's still working for me after the patch.




i'll try right now. thanks

Quote from: superaceman34 on August 02, 2016, 09:17AM
Just decompiled the charinfo.xmlb file to xml with xmlbcui and then removed the start_normal line from the first four heroes and changed it to the four heroes I wanted.



Then I move the original charinfo.xmlb out of data and recompile back to xmlb. It's still working for me after the patch.



Also what about engb file? it's called the same and it looks exactly the same?

For MUA2 there are no .engb files, only .xmlb.

Quote from: Teancum on August 02, 2016, 09:46AM
For MUA2 there are no .engb files, only .xmlb.

yeah my mistake, by accident i compiled it as engb cause i was used to it in mua1 xdd

Also, the problem presists. even after deleting the charinfo.xmlb i can run the game perfectly fine having iron and cap and other two in my team. so no idea why it's not changing for me

You mean Iron Man, Cap, Spidey and Wolverine show up if charinfo.xmlb is deleted? They're probably hard-coded as the default characters then.

MUA2 COSTUMES EXTENSION

GOOD NEWS - Yes we can go through limit of two costumes,
BAD NEWS - WE ONLY CAN HAVE 3 COSTUMES

Another patch is out and free DLC coming up https://mobile.twitter.com/BillRosemann/status/760600236695826433

Did this fix anything for you guys?
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Quote from: nodoubt_jr on August 02, 2016, 03:52PM
Another patch is out and free DLC coming up https://mobile.twitter.com/BillRosemann/status/760600236695826433

Did this fix anything for you guys?

I only got one patch last week.  I haven't had another patch pop up and download for me.  So for the time being, no nothing is fixed for me.  Controller support is still unfortunately broken beyond playability.
Some day, someone will best me.  But it won't be today, and it won't be you.


The artist formerly known as Burning Rage.

:| But wait, what about the 3 character who were originally on PSP version (the port where Hawkeye Character were belong), these 8 characters (which counts the former PSP exclusive Hawkeye (but not counting his simulation, which were still part of PSP exclusive) were originally Xbox 360 Gold Edition exclusives, not even appeared on PS3 & original PC edition for some reasons? The PSP characters' sounds (counting the former's Hawkeye) & loading screen already good to go & fully complete on Remastered Edition disk
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Sadly I doubt the PSP characters will be included, they keep mentioning the DLC but nothing about previous system exclusives. But who knows they haven't said no either.  Maybe one of you twitters can ask Bill about it, at the very least in can bring it to his attention.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

I'm not sure this topic should be in the Workbench section. I feel this is more general discussion.
Also, I need a place to express my hate for the choice of skins (and some characters) in MUA2.

https://youtu.be/txXlEMaUlKA

There's one thing i need to ask one of you XML/MUA gamers here:

-v-' can someone help me how to screencap the gameplay, using print screen won't work.

It's for a prove how to make Huds & Icons tutorials for RE i made. I tested on Captain America's Ultimate HUD since he's the starter with that costume model & it work
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Quote from: LarsAlexandersson on August 02, 2016, 11:32PM
-v-' can someone help me how to screencap the gameplay, using print screen won't work.
Do you tried to use Fraps/Bandicam or something like this?
My releases: http://marvelmods.com/forum/index.php/topic,9772.0.html

UPD since 30.11.2021
I'm ok and will be back to modding as soon as i can
I can gurantee what i will back with a lots of new ideas and finish old projects.
Right now i'm not mod and only posting posts thank you if you readed this!