A PM To Be Shared
Hey Precious! Looks like I'll respond to your message on this thread since ur inbox is full, and i'd very much like to be able to respond to u. This message also covers some info other regulars of this thread will find informative anyway. Copy/paste is my friend after typing all that out. Keep in mind when reading this that in the PM's I'm more likely to touch on things that are more of a personal nature so i will not be making a habit of posting such messages here very often. I also wish to keep this thread as clean of unnecessary or off topic noise as possible. please remember to get ur account verified by saying hello here:
https://marvelmods.com/forum/index.php/topic,4324.msg81673.html#msg81673 otherwise I wont be able to respond to u. i dont know why not being registered would affect incoming messages as opposed to outgoing messages, but that does seem to be the case. more than half the messages i get i cant respond to and thats a real bummer, so please make sure to have ur accounts verified before u hit me up. Trust me its worth it! i tend to share some fun inside info in the PM's that the viewers of my thread don't get to see

Anyway, my response is the following.
My Response 
Hey thanks for the message and your kind words of support! I wish i could say that quicksilver will be releasing soon, but im very self critical and end up going over the same character over and over again until im happy with things. This is also why I can never set release dates for my projects as u suggested. I also will never have release dates because I wont be able to keep on such a schedule. If I put too much pressure on myself, it'll feel more like work than fun and that will accelerate the rate at which i lose interest for modding. Real life tends to get in the way of me being able to dedicate more time and effort to the mods and lately I've been having less and less fun making mods because im putting too much pressure on myself to get them right and out in good time. For this reason I'm taking a bit of a break from modding so I can get my head straight and feel that spark again.
On the topic of Quicksilvers powers, i mostly feel the same way. It can be a struggle to make powers sometimes due to the limitations I need to work under. The clap is something I very much plan to find a replacement for before release, but I've yet to decide on what the replacement will be. It's important for me to consider what powers he has already and decide on something that fills any blind spots he may have in his combat style without going outside of his combat style. In regards to the ground pound, i would like to have something thats perhaps more speedster-like as u say, but options are limited with the animations i have to work with. Currently the way it functions is he leaps into the air and then slams into the ground at accelerated speeds to make a sort of sonic boom. I feel this to be fitting, but I may be able to do better. only time will tell. I hope if I don't come up with something else, people will still enjoy my decision to include the ground slam. I've had Quicksilver on the brain since I started modding and really want him to come out well and feel right! Be sure to continue sending me feedback and thoughts on my mods, its very much appreciated!
Hopefully it won't be too long before I'm posting updates for ongoing projects again. Hold tight, and happy modding friend!