SuperMaster10's Master Workshop

Started by SuperMaster10, December 26, 2023, 06:20PM

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December 26, 2023, 06:20PM Last Edit: February 07, 2024, 03:16PM by SuperMaster10
Hey everyone! I'm SuperMaster10 or Super for short. MUA is one of my favorite games of all-time and it's mods have impressed me since I first discovered them and now I'm finally making some of my own...welcome to the Master Workshop!

NOTES, RULES, WARNINGS AND SO ON:
- Don't sell my mods for money and try to claim them as your own. We don't wanna go there, yeah?
- If you want to make an edit or a booster of one of my mods, go for it! As long as you credit me and others, it's fine by me! While not necessary, I would appreciate it extra if you let me know about it or sent it my way. Hell, if it works for me I could even incorporate it into the mod as an update.
- Backup your files before modding your game so that you can easily revert something if it breaks. Alternatively, something like Mod Organizer 2 works wonders for this type of thing.
- These mods only work on the original 2006 version of the Marvel: Ultimate Alliance PC Port. Honestly, considering it doesn't have the "advantage" of being digitally available anymore, I say there is literally no reason to play that inferior 2016 port anyway.
- Have fun! We're building a Multiverse Army to take on an Odin-powered Doom here after all!

That being said, enjoy your stay and happy modding!

THINGS YOU WILL FIND AS STANDARD IN MY CHARACTER MODS:
- "damagescale" is always set to "difficulty". This way, my characters will be able to keep up no matter the difficulty
- Upgradable Grab Smash System by Outsider
- Music Script by Outsider, for a smooth experience if you're playing with Combat Music on!

AESTHETIC MODS:

:jubilee:JUBILEE - BRIDGETTE HASHIMA (CLOSE ENOUGH) COSPLAY HUD PACK :jubilee:
Kick it back on this 4th of July Halloween with this Bridgette Hashima cosplay!



Get 'em here:
https://www.mediafire.com/file/uik0lcqvts3tm6u/Jubilee_-_Bridgette_Cosplay_MUA_HUD_Pack_%2528Close_Enough%2529_-_SuperMaster10.rar/file

MARVEL VS. CAPCOM 2 HUD PACK
A HUD Pack with the character select art of the entire roster! (+ first form of Abyss and 2 extra Servbots from Tron's artwork)



Get it here:
https://www.mediafire.com/file/k2gh42qzuopz95e/MVC2_Hud_Pack_for_MUA_-_SuperMaster10.rar/file


SKIN MODS:

Here: https://marvelmods.com/forum/index.php/topic,11428.msg205197.html#msg205197

CHARACTER MODS:
Pepsiman: Below
Linn Kurosawa: https://marvelmods.com/forum/index.php/topic,11428.msg205172.html#msg205172
James Earl Cash: https://marvelmods.com/forum/index.php/topic,11428.msg205223.html#msg205223
Dragonfly: https://marvelmods.com/forum/index.php/topic,11428.msg205285.html#msg205285

December 26, 2023, 06:22PM #1 Last Edit: February 08, 2024, 12:15PM by SuperMaster10
PEPSIMAN

Pulled through an unexplained portal during his regular adventures of running around and collecting cans, Pepsiman finds himself in an unfamiliar world.
The Man Behind the TV, who has been watching Pepsiman do his job all this time, doesn't lose any spirit and cheers Pepsiman on! He will surely comment on these adventures aswell!
Spotting a group of colorful individuals, Pepsiman can feel they're fellow superheroes just like himself! So much so that he's willing to forgive Wolverine for confusing him for an Ultron Warrior before his smelling picks up the scent of Pepsi.
After offering them cans of Pepsi and assuring them they're not expired despite the very late 90s look of the cans, Pepsiman joins the Ultimate Alliance and goes onward with our heroes to defeat Doom!....or offer him a Pepsi if he so desires!
PEPSIMAN!!



UPDATED!: Combat Animations, Powerstyle, Talents, Effects, Sound File & Voice File Changed, Scripts Folder Added.
Herostat is unchanged.

CHANGELOG (JAN 25, 2024):
- Music Script implemented
- Cleaned up useless and redundant coding in Powerstyle. Reducing useless triggers and makes things work better.
- "Call of Thirst" now has a new animation for the preparing phase, indicating that Pepsiman is reving up his speed!
- "Catch a Wave"'s values have been updated, behaving much like a liquid wave being thrown at your enemies now!
- Fixed Errors & redundant values in Talents, as a result "Truck Slide" now levels up properly!
- Appropiate powers now say "Pepsi Dmg"
- "Have a Pepsi" now mentions that it also upgrades the Grab Smash.
- "DRINK!" is now labeled as a "Team Boost" in hero details.
- Added previews for the default and alternate Mannequins to help choose better.
- Removed "plat" values from boost effects. Making them better compatible with the "High Particle" setting.
- Now has proper VICTORY lines, split from the TAUNTKD lines in a balanced way

FEATURES:
- 5 Powers, 2 Boosts and 1 Xtreme
- 6 hex-edited skins, 6 HUDs, 2 loading screens, icons, mannequin and sound/voice file using his and Mike Butters' voices from Pepsiman (PS1)
- Uses assigned number #210 (clashes with Cable on mannequin, but not the skins nor loading screens)

MOVESET:
1. Have a Pepsi: Pepsiman creates and sends a Pepsi his enemies' way. Now they'll never go thirsty again!
2. Truck Slide: Pepsiman slides into his enemies, knocking them down! Also useful for sliding under incoming Pepsi trucks.
3. Pepsi for Everyone!: Still thirsty? Worry not, Pepsiman got more where that came from! Pepsiman rapid fires even more Pepsi at his enemies' way.
4. Call of Thirst: Pepsiman runs into his enemies, hurting them in the process. Not even Doom can stand between Pepsiman and the thirsty people!
5. Catch a Wave!: Pepsiman unleashes a whole array of Uncanned Pepsi at his foes! It's almost concerning how insistent he is on keeping them hydrated...
6. (Boost) The Running Hero: Pepsiman becomes even faster for a short time, with his melee attacks dealing additional Energy Damage. PEPSIMAN!!
7. (Team Boost) DRINK!: Take a Pepsi break! Pepsiman creates Pepsi for himself and his teammates, restoring HP and reducing EP cost. ;
8. (Xtreme) Pepsi for TV-Game: Pepsiman rains Pepsi on his enemies in all-out attack! The Man Behind the TV watches in joy as the unfortunate foes drown in Pepsi!

SKINS (21010-21015):
1. Modern (1998 Design)
2. Classic (1996 Design)
3. Lemon Pepsi
4. Pepsiwoman
5. Cherry Cream
6. Pepsi MAX

NOTES:
- This mod uses a 30 second snippet of one track from Pepsiman (PS1), composed by James Shimoji. I claim no ownership of this music.
- Some of the audio was cleaned up using AI-powered tools. Nothing was generated from scratch.

CREDITS:
SuperMaster10 - Mod Creation, Coding, Lemon Pepsi Skin, HUDs, Loading Screens and Icons
Ceamonks890 - Guidance, Help, Coding Assistance and Beta Testing
BloodyMares - Help with Animation Sets, Combining the Animation Sets and Coding Assistance
ak2yny - Help getting the proper tools, Help with XML files, Powerstyle and Talent Help. Effects Documentation and Example Model Effect Code
Outsider - Help with skin numbers, Coding, Ideas, Assistance, Upgradable Grab Smashes system, Music Script.
ProfEscanor - Porting the Skins, Cherry Pepsi and Pepsi MAX textures, Pepsi Can Bolton, Mannequins, Beta Testing, Help with Texture Modding and Endless Support.
BaconWizard17 - Further Help
UltraMegaMagnus - Further Help
Corvetterules - Further Help
BLaw & Broly / Tien - Hydro-Beam Impact Effect from Hydro-Man Mod
IVatu - Pepsiman Model
Jacob Quintana/@jacob11004 - Pepsiwoman Model
KID - Pepsi Can Model, Pepsiman Game Sounds

MINOR / RARE BUG:
If your game launches straight into the Hero Select Menu, the banner and icons might not appear. Simply changing the skin will fix this.
It is still a rare and unlikely bug however as it personally hasn't happened to me.

All characters and used material belong to their respective owners.
This is a mod made for entertainment purposes.

Pepsi, Only My Choice:
https://www.mediafire.com/file/4up6hdvaoy0itdz/Pepsiman_%2528MUA_Mod%2529_-_SuperMaster10.rar/file

January 05, 2024, 05:43PM #2 Last Edit: February 11, 2024, 01:45PM by SuperMaster10
LINN KUROSAWA

Around 3 months after saving San Drad from the evil plans of Weyland-Yutani Corporation and being left wondering if she'll have to fight her previous Yautja allies next time, Linn had just wrapped up training in the shooting range. Only to find a strange portal waiting for her in the locker rooms.

Preparing her katana, Iakiri and her Colonial Marine pistol, Linn immidately stood ready to face the danger. Realizing there is no problem after a second, she somehow felt like she should leap into the portal...so she took a brave step and found her atop the Helicarrier under attack. Linn immidately got into power stance and started taking down Ultron drone after Ultron drone

Eventually coming face to face with a group of powerful yet colorful heroes, it was clear to Linn that she had to team up with an unlikely team to stop evil once again...

However she did not expect to fight alongside a Yautja again...let alone a Xenomorph!



UPDATED!: Combat Animations, Powerstyles, Talents, the Grenade Bolton Model and the Voice File have changed.
Herostat is unchanged.

CHANGELOG (JAN 24, 2024):
- Pistol Shots no longer go through walls
- Tidied up unnecessary coding under the hood in the Pulse Rifle power, gameplay-wise it is the same
- End of Rifle animation's timing got adjusted
- Minor timing adjustments on when the Grenade Launcher appears during the Xtreme
- Uses new grenade models that resemble the ones from AVP much more.
- Her Boosts are now categorized as Team Boosts in the hero details
- She now has VICTORY voice lines. They're split from the TAUNTKD lines in a balanced way.

FEATURES:
- 6 Powers, 2 Boosts and 1 Xtreme
- 2 hex-edited skins, 2 HUDs, 4 Alternate HUDs (2 for Linn, 2 for Simone), 2 loading screens (again, one for each), icons, mannequin and sound/voice file using her voice from Capcom's Alien vs. Predator arcade game.
- Her own announcer and breakout voice for x_voice
- Uses assigned number #236 (clashes with Daken and Sleepwalker on mannequin)

MOVESET:
1. Iaikiri: Linn slashes her opponent with the katana representing her very soul.
2. Eat this, Scumbags!: Linn rapid fires several shots with Colonial Marine issue pistol, blowing 'em open!
3. Mow 'Em Down!: Linn fires her Pulse Rifle at the enemy, piercing through if there are multiple. Get a load of this, you pests!
4. Senpuuzan: Linn spins with her katana, slicing and dicing all her enemies!
5. Koeikyaku!: Linn kicks her opponents high into the air, making sure they have a painful trip down!
6. Sokeiha: Linn creates a shockwave, knocking back any enemy gaining up on her!
7. (Boost) Super Magazine: It's time to shoot them down!! Increases team's Damage and temporarily eliminates Energy usage.
8. (Boost) Recovery Rations: Lt. Kurosawa shares buffet-level food with her teammates to replenish their health. A beat 'em up classic!!
9. (Xtreme) Alien Extinction: Linn fires a Grenade Launcher into the sky. The grenades explode in the air as they cause a harmful rain down on the enemies.

SKINS (23609-23610):
1. Linn Kurosawa
2. Simone (Cannon Spike / Gunspike)

WISHLIST:
A proper skin for Simone, either converted from the Dreamcast game itself or a good kitbash. She temporarily uses a sheathless Linn model.

NOTES:
- This mod features the iconic Pulse Rifle from Aliens converted to MUA for the first time, the one in this mod has been retextured to resemble the AVP Arcade version but I also included one closer to movie colors. I highly recommend using it for potential future Alien mods (such as Ripley, Hicks, Vasquez etc). It was made with Black Widow and Nick Fury's Sniper animations in mind, so take note of that.
- As you can see this mod also features her spiritual successor from Cannon Spike, Simone! Though she lacks a skin, she has everything else in place for now.
- Some of the audio was cleaned up using AI-powered tools. Nothing was generated from scratch.

CREDITS:
SuperMaster10 - Mod Creation, Coding, Retexturing of Katana, Pistol and Rifle Boltons, HUDs, Loading Screens and Icons
ProfEscanor – Endless Support, Skins, Mannequin and Pulse Rifle Bolton
Ak2yny – Assistance
Outsider – Help, Cammy's Cannon Spike Code as reference and effects, Upgradable Grab Smash System & Sword Boltons from his Psylocke Mod
Blitz – Shocker Mod and Original Shocker Talent Values as Reference and Inspiration on tidying up the boss ability
Ceamonks890 – Raiden Mod's Nanomachines Son! Custom Talent, which served as inspiration
BloodyMares – Help, Acrobatics Talent & Code
MelloMods & iammingy – Quake Rocket Launcher Model from Deathlok Mod
Maegawa – Brining No EP Code to attention
Corvetterules – Help
Sasa – Power Icon Recommendation
Geo – Assistance with Japanese
Dedtoot – Geo's Messenger

MODEL CREDITS:
Capcom - Original Ibuki Model
Kraga Phan - Linn Kurosawa USF4 Mod
Pliberty - Mod Reupload
RyuAensland - XNALara Conversion
Th3Ki11er - Pulse Rifle with it's Original Textures

BUGS:
None so far.

All characters and used material belong to their respective owners.
This is a mod made for entertainment purposes.

Ikuzo!!
https://www.mediafire.com/file/s34ox3k0lzrckpw/Linn_Kurosawa_%2528MUA_Mod%2529_-_SuperMaster10.rar/file

January 13, 2024, 02:32PM #3 Last Edit: February 07, 2024, 03:06PM by SuperMaster10
SKIN MODS:

Alien - PSX Model (Alien: Resurrection)

Picture is brightened to help you see it better.

https://www.mediafire.com/file/oejsqcnfc3qwkqa/Alien_%2528PSX_Skin%2529_-_SuperMaster10.rar/file

Impostor Spider-Man (Spider-Man 3)


https://www.mediafire.com/file/z2kk1g2izqu276i/Impostor_Spider-Man_%2528SM3%2529_MUA_Skin_-_SuperMaster10.rar/file

Eddie Brock Impostor Spider-Man (Spider-Man 3 Past Gen)

Retextured on the SMU model ported by ProfEscanor, texture rips and original upscales by Kiri.
Final texture was de-noised through AI powered tools, nothing was generated from scratch.


https://www.mediafire.com/file/cz60u6zih8x4p0q/Eddie_Brock_Impostor_Spidey_%2528SM3%2529_MUA_Skin_-_SuperMaster10.rar/file

Black Cat Pack (Spider-Man 2 & Web of Shadows)

INCLUDES HUDS & VOICE PACKS, MADE WITH OUTSIDER'S MOD IN MIND
Thanks to ProfEscanor for Helping and bringing DS model to my attention
Thanks to UltraMegaMagnus for teaching me how to apply Normals & Specs


https://www.mediafire.com/file/fg0rw7siyrj6va9/Black_Cat_MUA_Skin_Pack_%2528SM2_%2526_WOS%2529_-_SuperMaster10.rar/file

Spider-Man - Shattered Dimensions Amazing & Todd McFarlane Pack

Thanks to Julio Cabral for originally porting the model with a custom texture as "ITSV Peter Parker", I simply gave it new textures.
Thanks to spidermansamp on gtainside for the Todd McFarlane textures
Thanks to  Cykal455 for bringing the original skin to my attention
Todd McFarlane textures were de-noised with AI tools, nothing was generated from scratch.


https://www.mediafire.com/file/g1j3kobxajawfcl/Spidey_-_SMSD_Amazing_%2526_ToddMcFarlane_Skin_Pack_-_SuperMaster10.rar/file

Spider-Man 2 PC Pack

Last one is my own customization of his glow, all have speculars
Thanks to Julio Cabral for originally porting the model with a custom texture as "Movie Spidey", I simply gave it new textures.
Thanks to BillyBnMOfficial on Models-Resource for ripping the textures
Thanks to UltraMegaMagnus for Green Screen Mod for HUDs


https://www.mediafire.com/file/3n2tnqc65csa9bu/Spider-Man_2_PC_MUA_Skin_Pack_-_SuperMaster10.rar/file

Heather Mason / Cheryl Mason Skin Pack

Thanks to ProfEscanor for some tips and tricks he taught me as he I ported these
Any skins missing here can be found in Ceamonks890's Character Mod
XNALara Model Credits to Mageflower, deexie, Pinkie-Pie297 and Snowman1940, more detailed credits are in the Readme


https://www.mediafire.com/file/r71nng0ah6amdph/Heather_Mason_%2528Cheryl_Mason%2529_Skin_Pack_for_MUA_-_SuperMaster10.rar/file

X-23 (UMVC3) Mannequins Pack

Original Mannequin & Skin credits go to Andersonbrazil & Avertureiromax
When Anderson ported made this mannequin back in his Small Pack 6, it had the Captain Universe textures.
I simply replaced them with the default and Striped textures from UMVC3 through his skins from the other pack


https://www.mediafire.com/file/qued3zmeog5u3im/X-23_Mannequins_from_UMVC3_%2528MUA_Mod%2529_-_SuperMaster10.rar/file

January 19, 2024, 11:08AM #4 Last Edit: February 11, 2024, 01:47PM by SuperMaster10
JAMES EARL CASH


After a three year trial, James Earl Cash was sent to death row and injected with a lethal serum and the whole world knew him as dead as the journalist on television announced to people watching at home....

Suddenly, Cash woke up and heard the ominous voice of a strange middle-aged man. "Hey, tough guy, wake up. You're not dead." he said and instructed a confused Cash to pick up an earpiece, he put it on, now only him hearing the voice. He informed him that the injection that was given to him simply put him to sleep and that he was snuck out to wherever he is now. Unbeknownst to Cash, the man he was speaking to was Lionel Starkweather, former director he fell off a long way from his Vinewood days.

He placed Cash in this sick game with murderous psychopathic gangs patrolling everyone, looking to hunt him down and cut him up...
It was kill or be killed as Cash had to make use of his killing skills, blend in with the shadows, sneak around and distract his enemies as Starkweather recorded it all to sell on the black market and for his own sick twisted desires.

The game went on and Cash went through many of the gangs that was placed against him...but what happened next was something neither of them could ever predict...."What the hell? That wasn't in the script!" yelled Starkweather. Before Cash was a big blue portal, looking quite omnious, Cash, unsure if this was a trick or not...slowly stepped into the portal and soon was sucked in as the portal closed with him.

Cash woke up atop the Hellicarrier with what looked like a warzone with robots and brightly costumed people...Cash wondered if this was an elaborate setup or was he on some kind of drug...as he stood up and looked around he realized this was all real enough, so he decided to go with it. Getting close to the group of heroes...he could tell they were not people he should try to slay (not that he'd have much of a chance) but rather people to ally with...going on this strange journey in this strange land, he saw there were still plenty of enemies to kill on this path...eventually leading to someone named Doom?

Meanwhile, he could still hear Starkweather commenting in his ear..."Eh, murder is murder! The show must go on!" said the now directionless director...how was he still seeing all this? did he have cameras here? Was he even able to record anymore? Would either of them even remember this or have any recording of it remain when Cash eventually got back to his own world? Who knew...who the hell cared...all Cash knew was, it was time to hunt!



MINOR UPDATE (Jan 25, 2024):
- His Magnum shots no longer go through walls.
Only powerstyle has changed. Herostat is unchanged.

DISCLAIMER:
This character is for mature audiences ONLY and features violence, some blood, swearing and lines with messed up sexual references.

FEATURES:
- 5 Powers, 1 Debuff, 1 Boost and an Execution.
- 4 hex-edited skins, 4 HUDs, 2 loading screens, icons, mannequin and sound/voice file using Stephen Wilfong and Brain Cox's voices from Manhunt.
- Starkweather announcer voice and Cash breakout voice for x_voice
- Uses assigned number #164 (clashes with Hope Summers and Valkyrie II (MCU) on mannequin)

MOVESET:
1. Cutting Wire: Cash grabs the nearest enemy and cuts their neck clean off with this gruesome execution.
2. Packing Heat: We're cooking with gas now! Cash pulls out a magnum and shoots several shoots. Has a 50% critical chance if the enemy is stunned. Also upgrades Grab Smash.
3. Batter Up!: Cash prepares his bat, ready to swing and do a poor chump in! Has a chance to instant-kill stunned chumps when fully charged.
4. Smash That Padlock!: Usually ideal for smashing a padlock, Cash swings his crowbar forward at his enemies. Busting a "headlock" is just as good, eh?
5. Killer Shot: Cash gets out his shotgun to give the enemy a killer shot. The shot will pierce through multiple enemies with a 50% critical chance if victim is stunned. Perfect for any potential cameras!
6 (Debuff) Head Hunter: Cash throws the severed hunter head he cut off. Dropping the enemies' defense and causing them to be distracted. Now they'll be too busy to notice the silent hunter standing right beside them!
7 (Boost) Pop 'Em Like Bubble Wrap: Cash focuses his murderous energy, gaining more Damage and reducing Energy Cost for a while.
8 (Execution) Cut-Throat Cash: Time to cut 'em up! Cash goes from one enemy to another, slashing every single one until no one is standing!

SKINS (16413-16416):
1. James Earl Cash
2. Beta Cash
3. Monkey
4. Rabbit

NOTES:
- This mod uses 30 second snippets of two tracks from Manhunt, composed by the talented Craig Conner. I claim no ownership of these music tracks.

CREDITS:
SuperMaster10 – Mod creation, mannequin, skins, projectiles, HUDs, Loading Screens, Icons and Banner.
Dedtoot – Co-creator of mod, being a based Manhunt enjoyer, providing ideas and the sounds. This mod also doubles as her (a day late) birthday gift. Happy birthday, bestie!
ProfEscanor – Teaching me the process of making skins, which is a massive help that unlocked a whole new door of possiblities. Helping repositioning a menu animation.
BloodyMares – A lot of help with the coding and code clean up.
Ceamonks890 – Poisonous Balloon coding from his Arcade Clown conversion as reference
Outsider – Music Script, Skarlet's Blood Effects as reference, Shotgun Blast and coding inspiration from Punisher & Upgradable Grab Smash System
Andersonbrazil – John Wick Shotgun Bolton from his Small Pack 27
Avertureiromax – Magnum Bolton
Julio Cabral – Baseball Bat Bolton from his Casey Jones
UltraMegaMagnus - Uploading MUA2 Past-Gen, XML1 and Marvel Legends resources
toonster95 – Ripping the rest of Starkweather sounds (as found on Sounds-Resource)
Rockstar Games – Original Models
Geisteskrakenchan – Porting the Models to Garry's Mod
Manhunt Wiki (Not to be confused with Wikihunt) – All the lovely high quality Manhunt renders

BUGS:
None so far.

All characters and used material belong to their respective owners.
This is a mod made for entertainment purposes.

Go on!
https://www.mediafire.com/file/ketiv9mpppm3pe8/James_Earl_Cash_%2528MUA_Mod%2529_-_SuperMaster10.rar/file

Nice! More Capcom characters is always welcome. Alien vs Predator still one of my favorite arcade games. Thanks for making Linn Kurosawa.

Quote from: Johnny Crazy on January 25, 2024, 10:13PM
Nice! More Capcom characters is always welcome. Alien vs Predator still one of my favorite arcade games. Thanks for making Linn Kurosawa.

More Capcom the merrier indeed! Thank you for playing with my mod, glad you're enjoying Linn!

February 05, 2024, 03:22PM #7 Last Edit: February 08, 2024, 12:18PM by SuperMaster10
DRAGONFLY

After being bit by a genetically-engineered dragonfly and gaining superpowers, Rick Ryker became the hero of Empire City, known as Dragonfly!

Having saved the city from the diabolical plans of Hourglass, finally gaining his wings and saving the girl of his dreams, Jill Johnson. Life was going well for the young hero, now being able to cover both ground AND aerial crimes! Although he had to admit...there hasn't been as much action lately..erm, the superhero kind! Sure he was still taking pictures of...himself (not in that way!) for Empire City Times and Trey always had his back but...it's been kind of quiet.

However, one faithful day...he came across a strange big blue portal! Taking a step back and realizing he's face to face with a portal. Dragonfly said to himself: "Nah...I ain't that stupid!" and turned around to walk away, knowingly smiling to himself on avoiding such an obvious danger...only to immediately slipping on the wet alleyway ground and falling backwards into the portal. His scream followed by the portal closing up upon him.

Landed pretty badly face first with his butt up in the air, Dragonfly groaned as he woke up atop a strange giant...floating ship? He looked around and saw a group of heroes fighting who were clearly bad guys! He recognized Wolverine...though who was that wannabe in red-and-blue?

Thinking of his father's words...he sprung into action to join the heroes on their quest! He saw some more familiar faces along the way...Professor Xavier looked different...looks like John...ny Storm got better...looks like Invisible Gi- Woman found her own man this time and...

Holy S#!t! Is that Uncle Albert?!


Why are his power details blurred? While moveset itself is nothing insane, there are some details I want you to find out for yourselves, hehehe...give them a good look! Don't forget the stats tab!

DISCLAIMER:
This character is for mature audiences ONLY and features swearing and sexual jokes / references.

FEATURES:
- 5 Powers, 2 Boost and 1 Xtreme.
- 2 hex-edited skins, 5 HUDs (2 alts for Skin 1, 1 alt for Skin 2), 2 loading screens, icons, mannequin and sound/voice file using Drake Bell's voice from Superhero Movie and Disney Infinity 2.0.
- 2 hex-edited xtra skins, with 2 HUDs for them
- Announcer and breakout voice for x_voice
- Uses assigned number #216 (clashes with Pyro and Wendigo on mannequin)

MOVESET:
1. Dragonfly Punch! (Patent Pending): Dragonfly throws a strong punch that sends his enemies flying, perfect for stopping bank robbing supervillains! Also upgrades Grab Smash.           
2. Get Your Wings!: Dragonfly teaches enemies to fly with his strong uppercut! Hope they don't fall off a 50 story building! (Chargable)
3. Dragonfly Sting (No Relation): Dragonfly prepares and strikes at his enemy with a powerful kick! His...area will only be the second last thing they see! (Chargable)
4. Check Out These Moves!: Throws a radial kick into the air, sending bad guys tumbling and bringing the house down with these cool moves!
5. Essence of a True Hero: Using his rightfully gained wings, Dragonfly flies at his enemies. Following it up with a mighty uppercut!   
6. (Boost) Words of the Unwise: Dragonfly remembers "wise" sayings from his loved ones, increasing his speed and defense....somehow?           
7. (Team Boost) Watch Where You're Going In Slow Mo'!: Using his senses, it feels like time slows down for Dragonfly and his allies, allowing them to react to danger and nailguns more quickly.           
8. (Xtreme) Romantic Show-Off: Dragonfly flies into the air and lands back down, dealing massive radial damage with his super strength. If Jill could see this, she'd be falling for him all over again!

BLOCK COMBO:
Hold Block and Press Jump to play one of the two theme songs made from Superhero Movie!

YOU CAN FLY! YES, YOU CAN FLY! EAT YOUR HEART OUT, TOM CRUISE!

SKINS (21611-21612):
1. Modern
2. Prototype Suit

NOTES:
- This mod uses 50 second snippets of two songs made for Superhero Movie by Drake Bell and Sara Paxton, respectively. I claim no ownership of these music tracks.
- Some of the audio has been cleaned up using AI tools. Nothing was generated from scratch.
- Tom Cruise cannot fly.
- Your Ad Here

CREDITS:
SuperMaster10 – Mod Creation, Coding, Skins, New Dragonfly Textures, Proto Suit, Animated Wings Bolton, HUDs, Loading Screens, Icons & Banner, etc.
ProfEscanor – Ideas, Modelling Tips & Tricks. Help with Animated Bolton
Outsider – Upgradable Grab Smash System, Music Script & Block Abilities. Further Help.
Ceamonks890 – Studied his Raimi Spidey & Bully Maguire mods for...obvious reasons, hehe. Referenced the Block Combo Code from Both. Technical help.
BloodyMares – Big help with fly looping sound (Coding & Setting zsm flags). Further Info.
Ak2yny – Help with Animated Bolton and further things.

ASSET CREDITS:
UltraMegaMagnus – Uploading MUA2 Past Gen & Marvel Legends Assets
LukeWarnut – Disney Infinity 2.0 Voice Rips (Sounds-Resource)
Beenox – Original Model from The Amazing Spider-Man 2
ErichGrooms1 – Original Dragonfly Model Edit, Textures & Garry's Mod Porting
NetEase Games – Original Wasp Wings Model
IIIDreamerIII & DatKofGuy (w/ BigChillGhost, Luigi Auriemma & Imagination) – Ripping Wasp's Marvel Super War Model

FURTHER VOICE CLIPS CREDITS:
Leslie Nielsen
Sara Paxton
Kevin Hart
Robert Hays
Marion Ross (well, not exactly but you'll hear for yourself in-game...)
Christopher McDonald (sampled in one of the songs)

BUGS:
None so far.

GAME LIMITS NOTIFICATION:
While not a heavy character himself, when used in a heavy team (Venom, Ronin, Nightcrawler, Deadpool etc.), limits will be exceeded.
This will cause all effects and power sounds to stop coming and cause the game to stop responding on the next loading screen.
I recommend either avoiding such teams or using SPOONY's reducers. However limit will still be exceeded on levels like Spire's Ascent.
He will work fine with a normal / light team (Pretty much everyone else, including my other mods and probably majority of mods).

All characters and used material belong to their respective owners.
This is a mod made for entertainment purposes.

I'm not wearing any diamonds!:
https://www.mediafire.com/file/igvii4u1gjxc5qq/Dragonfly_MUA_Mod_-_SuperMaster10.rar/file