Official Characters -- Beta v4 RELEASED (Oct 26, 2008)

Started by BliZZ, October 26, 2008, 04:45PM

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Edit isn't an option when you right click unfortunately :(

P.S. Really looking forward to your Rockslide, Sage and Mercury mods - Hellion and Surge are soooo much fun!

The right click and edit must be for just Vista, then.

Rockslide will probably be a while coming because of the skins. I haven't started on the other three yet.
Please do not contact me for any help in modding-related matters.
It is likely that you'll find what you need by searching the forum.

November 22, 2008, 05:09PM #77 Last Edit: November 22, 2008, 05:55PM by John Sage
Turns out it opens simply with notepad - duh!

Hi!!!I have a doubt!!!Is about Captain America.Can he take with his hands the massive objects or things to send his enemies?Because when I install hawkeye in  the game suddenly Captain America can do that!!His has that power suddenly and I don't know why!!!And I install Hulk but his so weak that he can't take massive objects!!
Can you tell me something about that!!
Thanks for your time guys!!!!! :capamer: :capamer: :hulk_icon: :hulk_icon:


Alright, I have gone backwards and forwards and from side to side and can't figure out what the HELL is making this entry for Deadpool so screwy. The weapons that he's SUPPOSED to only use when the powers are activated appear all over his body

   stats {
   autospend = bruiser_light ;
   body = 7 ;
   characteranims = 17_deadpool ;
   charactername = Deadpool ;
   level = 1 ;
   menulocation = 8 ;
   mind = 8 ;
   name = Deadpool ;
   playable = true ;
   powerstyle = ps_deadpool ;
   scriptlevel = 3 ;
   skin = 1701 ;
   skin_01_name = Classic ;
   skin_02 = 02 ;
   skin_02_name = Ultimate ;
   skin_03 = 06 ;
   skin_03_name = X-Men ;
   skin_04 = 04 ;
   skin_04_name = Assassin ;
   sounddir = dphero_m ;
   strength = 6 ;
   team = hero ;
   textureicon = 17 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_back ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_r_hand ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_hand_reverse ;
      }

      Multipart {
      health = 0 ;
      hideskin = guns ;
      }

      Multipart {
      health = 0 ;
      nonmenuonly = true ;
      showskin = sword_l_back ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_hand ;
      nonmenuonly = true ;
      }

      talent {
      level = 1 ;
      name = dead_p1 ;
      }

      talent {
      level = 1 ;
      name = dead_tele ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

      talent {
      level = 1 ;
      name = dead_stealth ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = grab ;
      }

      talent {
      level = 1 ;
      name = healing_factor ;
      }

   }

Before you ask - YES I've installed cleanly and YES I've started a new game

Here's mine from my backup Herostat:

   stats {
   autospend = bruiser_light ;
   body = 7 ;
   characteranims = 17_deadpool ;
   charactername = Deadpool ;
   level = 1 ;
   menulocation = 11 ;
   mind = 8 ;
   name = Deadpool ;
   playable = true ;
   powerstyle = ps_deadpool ;
   scriptlevel = 3 ;
   skin = 1701 ;
   skin_01_name = Classic ;
   skin_02 = 02 ;
   skin_02_name = Ultimate ;
   skin_03 = 03 ;
   skin_03_name = Weapon X ;
   skin_04 = 04 ;
   skin_04_name = Assassin ;
   sounddir = dphero_m ;
   strength = 6 ;
   team = hero ;
   textureicon = 17 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = Brotherhood ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_back_segment ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_r_hand_segment ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_hand_reverse_segment ;
      }

      Multipart {
      health = 0 ;
      hideskin = guns_segment ;
      }

      Multipart {
      health = 0 ;
      nonmenuonly = true ;
      showskin = sword_l_back_segment ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_hand_segment ;
      nonmenuonly = true ;
      }

      talent {
      level = 1 ;
      name = dead_p1 ;
      }

      talent {
      level = 1 ;
      name = dead_tele ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

      talent {
      level = 1 ;
      name = dead_stealth ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = grab ;
      }

      talent {
      level = 1 ;
      name = healing_factor ;
      }

   }
Please do not contact me for any help in modding-related matters.
It is likely that you'll find what you need by searching the forum.

Hmm. Deadpool's Brotherhood race same as XML too. I think it's working.

the xmen/brotherhood race section is not used in MUA.  It is leftover from XML2.

Well that new text entry solved one problem... and added a new one. Now ALL of Deadpools weapons are invisible. Whenever he swings his swords they don't appear and when he uses his guns they don't appear either


Quote from: Grig 32 on November 26, 2008, 08:16PM
Well that new text entry solved one problem... and added a new one. Now ALL of Deadpools weapons are invisible. Whenever he swings his swords they don't appear and when he uses his guns they don't appear either
Try mine! It's from the V4 pack and works alright!

   stats {
   autospend = bruiser_light ;
   body = 7 ;
   characteranims = 17_deadpool ;
   charactername = Deadpool ;
   level = 1 ;
   menulocation = 11 ;
   mind = 8 ;
   name = Deadpool ;
   playable = true ;
   powerstyle = ps_deadpool ;
   scriptlevel = 3 ;
   skin = 1701 ;
   skin_01_name = Classic ;
   skin_02 = 02 ;
   skin_02_name = Ultimate ;
   skin_03 = 03 ;
   skin_03_name = Weapon X ;
   skin_04 = 04 ;
   skin_04_name = Assassin ;
   sounddir = dphero_m ;
   strength = 6 ;
   team = hero ;
   textureicon = 17 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = Mutant.XMen ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_back ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_r_hand ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_hand_reverse ;
      }

      Multipart {
      health = 0 ;
      hideskin = guns ;
      }

      Multipart {
      health = 0 ;
      nonmenuonly = true ;
      showskin = sword_l_back ;
      }

      Multipart {
      health = 0 ;
      hideskin = sword_l_hand ;
      nonmenuonly = true ;
      }

      talent {
      level = 1 ;
      name = dead_p1 ;
      }

      talent {
      level = 1 ;
      name = dead_tele ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

      talent {
      level = 1 ;
      name = dead_stealth ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = grab ;
      }

      talent {
      level = 1 ;
      name = healing_factor ;
      }

   }
What Would You Do... If You Only Had... One More Day?

i have the old mod but cant get this one
can you make a link straight from the page so i can update it?
xmental signing out
mental about X-men, mental aboutmarvelmods.com

Wow i've been away for a few months and this is full of goodness congrats everyone for your terrific job.But i have a minor complaint,moon knight cape still "break" near his feet and goes inside it. Is there a way to fix it ?

You mean the clipping issues? Nope.
Please do not contact me for any help in modding-related matters.
It is likely that you'll find what you need by searching the forum.