Okay, this is it.



Top to bottom: Infinite Soldiers, Infinite Captains; Advanced Infinite Captains.
The Soldiers have halberds, but adding them to the pic would've been murder. Sorry.
There is obviously no way to preview the Hellhounds, the Critters and the Scarabs. Sorry again.
Archive:
http://h1.ripway.com/ivank/XML2/XML2Baddies9.rarOffsets:
Critter1.igb,-DXT3,256,256,64679,128,128,23767,64,64,17079,32,32,160551,16,16,21175,8,8,14967,4,4,21431.
CritterL1.igb,-DXT3,256,256,42309,128,128,25925,64,64,18221,32,32,22365,16,16,23389,8,8,132109.
Hellhound1.igb,-DXT3,256,256,64533,128,128,130069,64,64,26233,32,32,30601,16,16,30329,8,8,26153,4,4,30585.
InfiniteAdvCapt1.igb,-DXT3,256,256,86189,128,128,67201,64,64,52493,32,32,51213,16,16,52237,8,8,51049.
InfiniteCaptain1.igb,-DXT3,256,256,94065,128,128,53225,64,64,23333,32,32,22037,16,16,23061,8,8,38293.
InfiniteSoldier1.igb,-DXT3,256,256,89735,128,128,155271,64,64,24943,32,32,29375,16,16,29039.
Scarab.igb,-DXT3,256,256,33077,128,128,126789,64,64,143173,32,32,147301,16,16,19165,8,8,19421,4,4,147269.
Note that the Scarabs have identical mappings for small and large ones, so I used one model for all ten. Yeah.
This takes care of codes 60, 61, 66, 70, 72, 73, 91 and 92; wrapping the whole of XML2 skinnage UP! Let's celebrate in the portrait thread (wink, wink, nudge, nudge).