Menu
 

BaconWizard17's Custom Models (Latest: Defaultman)

Started by BaconWizard17, July 15, 2019, 07:26AM

Previous topic - Next topic
July 15, 2019, 07:26AM Last Edit: February 01, 2025, 03:33PM by BaconWizard17
Welcome to BaconWizard17's Custom Models!

Links to my other projects and releases

This is where I post all of my custom models. Click the links here to visit the character's page, and click the links there to download them.
  • All skins are compatible with X-Men Legends II and Marvel: Ultimate Alliance. Certain skins are also compatible with X-Men Legends and Marvel Ultimate Alliance 2.
  • For each skin, I will release an optimized version for each game and console. They will include version-specific content to make each skin complete.
  • You can use my skins, conversation portraits, 3D heads, character select portraits, mannequins, and any other models for your projects as long as you credit me.
  • If there are any problems with my content, please let me know, and I will try to fix them.
I am NOT taking requests.
If you play on PSP or GameCube, feel free to request versions of my skins with downsized textures.

SKINS WITH FULL CONSOLE COMPATIBILITY
These skins are compatible with every console. All characters will include content for XML2 and MUA1. If the character appears in XML1/MUA2 or has a mod for those games, there will also be content for those games.
MARVEL

DEFAULTMAN
For XML1/XML2 - For MUA1/MUA2



SKINS
These skins are compatible with the following games and consoles:
  • XML1: PS2 and Xbox (only if the character number is the same as XML2)
  • XML2: PC, PS2, and Xbox
  • MUA1: PC, PS2, Xbox, and Xbox 360
MARVEL

:abyss: ABYSS :abyss:
For XML2 - For MUA1

:angel_hero: ANGEL/ARCHANGEL :angel_hero:
For XML2 - For MUA1

:beast: BEAST :beast:
For XML2 - For MUA1

:bishop: BISHOP :bishop:
For XML2 - For MUA1

:cable2: CABLE :cable2:
For XML2 - For MUA1

:cball: CANNONBALL :cball:
For XML2 - For MUA1

:colossus: COLOSSUS :colossus:
For XML2 - For MUA1

:colossus: COLOSSUS (UNARMORED) :colossus:
For XML2 - For MUA1

:cyclops: CYCLOPS :cyclops:
For XML2 - For MUA1

:phoenix: DARK PHOENIX :phoenix:
For XML2 - For MUA1

:deadpool: DEADPOOL :deadpool:
For XML2 - For MUA1

:emmafrost: EMMA FROST :emmafrost:
For XML2 - For MUA1

:emmafrost: EMMA FROST (DIAMOND FORM) :emmafrost:
For XML2 - For MUA1

:gambit: GAMBIT :gambit:
For XML2 - For MUA1

HOLOCAUST
For XML2 - For MUA1

:iceman: ICEMAN :iceman:
For XML2 - For MUA1

:stark: IRON MAN :stark:
For XML2 - For MUA1

:phoenix: JEAN GREY :phoenix:
For XML2 - For MUA1

:jubilee: JUBILEE :jubilee:
For XML2 - For MUA1

:juggernaut: JUGGERNAUT :juggernaut:
For XML2 - For MUA1

:magma: MAGMA :magma:
Magma's releases include content that is compatible with all versions of XML1, all versions of XML2 (except for PSP), and all versions of MUA1.
For XML1/XML2 - For MUA1

:magma: MAGMA (FIERY FORM) :magma:
Magma's releases include content that is compatible with all versions of XML1, all versions of XML2 (except for PSP), and all versions of MUA1.
For XML1/XML2 - For MUA1

:magneto: MAGNETO :magneto:
For XML2 - For MUA1

MIKHAIL RASPUTIN
For XML2 - For MUA1

:nightcrawler: NIGHTCRAWLER :nightcrawler:
For XML2 - For MUA1

:xavier: PROFESSOR X :xavier:
For XML2 - For MUA1

:psylocke: PSYLOCKE :psylocke:
For XML2 - For MUA1
:pyro: PYRO :pyro:
For XML2 - For MUA1

:quicks: QUICKSILVER :quicks:
For XML2 - For MUA1

:rogue: ROGUE :rogue:
For XML2 - For MUA1

:stooth: SABRETOOTH :stooth:
For XML2 - For MUA1

:scarletw: SCARLET WITCH :scarletw:
For XML2 - For MUA1

STAN LEE
For XML2 - For MUA1

:storm: STORM :storm:
For XML2 - For MUA1

:stryfe: STRYFE :stryfe:
For XML2 - For MUA1
:sunfire: SUNFIRE :sunfire:
For XML2 - For MUA1

:toad: TOAD :toad:
For XML2 - For MUA1

:wolverine: WOLVERINE :wolverine:
For XML2 - For MUA1

:xman: X-MAN :xman:
For XML2 - For MUA1


DC SKINS
FLASH
For XML2 - For MUA1

OTHER SKINS
ARBITER (HALO)
For XML2 - For MUA1

KIRBY (KIRBY)
For XML2 - For MUA1

LINK (THE LEGEND OF ZELDA)
For XML2 - For MUA1

MASTER CHIEF (HALO)
For XML2 - For MUA1


July 15, 2019, 07:28AM #1 Last Edit: February 01, 2025, 03:27PM by BaconWizard17
This is my new custom model release thread! I'll be posting all of my skins and models here. They will all be custom models that feature multiple versions with console- and game-specific texture formats. All of my skins are going to be done in the same style as the default skins from XML1, XML2, and the last-gen versions of MUA1, because that's the style I prefer to play with. Even for default skins, I will still be re-rigging them and making any necessary fixes to the models and textures.

For each skin, I will be releasing a version for XML2 (and XML1 if applicable) and another version for MUA1 (and MUA2 if applicable).
  • Each XML2 version will include the following:
    • A custom model styled after the default skins. It will be hex edited properly for the XML2 number of the character. There will be a version with and without cel shading.
    • Custom conversation portraits that match the skin. There will be ones based on the MUA1 last-gen style and the MUA1 next-gen style.
    • A custom 3D head that matches the skin.
    • A custom character select portrait that matches the skin.
    • If the character is in XML1 or has a mod for XML1, the release will include these same assets but with the internal number set to the character's XML1 number. The character select portrait will be in the XML1 style and fit the size needed for XML1's menu.
  • The MUA1 version will include the following:
    • A custom model styled after the default skins. It will be hex edited properly for the MUA1 number of the character.
    • Custom conversation portraits that match the skin. There will be ones based on the MUA1 last-gen style and the MUA1 next-gen style.
    • A custom mannequin that matches the skin. There will be versions with different poses to match the default pose in MUA1, MUA2 (if applicable), and the OCP (if applicable).
    • If the character is in MUA2 or has a mod for MUA2, the release will include these same assets but with the internal number set to the character's MUA2 number.
  • For all games, the download will include a version that's compatible with each console that the game can be played on.

If a skin already has certain content for it (such as mannequins and 3D heads), I will be remaking them myself, but I will give credit to the original author when I use their content. Certain characters may include additional content, such as conversation portraits with different colors of glowing outlines or alternate skins for their NPC versions. Characters who use boltons or power models may include these as well.

Expand to see the original welcome message
This is my new custom model release thread! Here is where I'll start posting all of my skins and models. They will all be custom models using PNG8-format textures. All of my skins are going to be done in the same style as the default skins from XML1, XML2, and the last-gen versions of MUA1, because that's the style I prefer to play with. Even for default skins, I will still be re-rigging them and making any necessary fixes to the model and texture.

For each skin, I will be releasing a versions for XML2 and a version for MUA1.
  • The XML2 version will include the following:
    • A custom model styled after the default skins and using PNG8-format textures. It will be hex-edited properly for the XML2 number of the character. There will be a version with and without cel shading.
    • A custom conversation portrait that matches the skin
    • A custom 3D head that matches the skin
    • A custom character select portrait that matches the skin
  • The MUA1 version will include the following:
    • A custom model styled after the default skins and using PNG8-format textures. It will be hex-edited properly for the MUA number of the character. There will be a version optimized for consoles and a version optimized for PC.
    • A custom conversation portrait/HUD that matches the skin
    • A custom mannequin that matches the skin

If a skin already has certain content for it (such as mannequins and 3D heads), I will be remaking them myself, but I will give credit to the original author when I use their content. Certain characters may include additional content, such as conversation portraits with different colors of glowing outlines or alternate skins for their NPC versions. Characters who use boltons or power models may include these as well.


Master Chief
XML2 Optimized

Here is where I'll post my custom models for Master Chief! These have been optimized for XML2

Main Universe Skins:




Mark V Armor

Apologies for the low quality images. Gif compression is pretty harsh

Master Chief
MUA Optimized

Here is where I'll post my custom models for Master Chief! These have been optimized for MUA

Main Universe Skins:




Mark V Armor

Apologies for the low quality images. Gif compression is pretty harsh

Quote from: BaconWizard17 on August 05, 2019, 08:15AM
Master Chief
MUA Optimized

Here is where I'll post my skins for Master Chief! These have been optimized for MUA

Main Universe Skins:

Mark V Armor



Credit to Bungie for the Mark V model. All other work is my own

Great job!

These are Master Chief "models" right?

If so, give yourself a lil more credit! You deserve it, they look awesome!!

^^view MelloMods' Mods^^

Quote from: MelloMods on August 05, 2019, 03:23PM
Great job!

These are Master Chief "models" right?

If so, give yourself a lil more credit! You deserve it, they look awesome!!

Thanks Mello!

August 06, 2019, 08:10AM #7 Last Edit: September 01, 2023, 06:08PM by BaconWizard17
Arbiter
XML2 Optimized

Here is where I'll post my custom models for the Arbiter! These have been optimized for XML2

Main Universe Skins:




Arbiter Armor

Apologies for the low quality images. Gif compression is pretty harsh

Arbiter
MUA Optimized

Here is where I'll post my custom models for the Arbiter! These have been optimized for MUA

Main Universe Skins:


Arbiter Armor


Apologies for the low quality images. Gif compression is pretty harsh

August 06, 2019, 02:15PM #9 Last Edit: September 01, 2023, 06:41PM by BaconWizard17
:beast: BEAST :beast:
For XML2

Here is where I'll post my custom models for Beast! These include assets for XML2. Each has two versions of the skin (with and without cel shading), a conversation portrait, a 3D head, and a character select portrait.

Click the image for a full preview, or click the name to download!

Main Comic Universe Skins








Original2nd OutfitGray ClassicClassic
X-Factor90s90s (Lab Coat)Astonishing X-Men
Heroic AgeModernModern (Lab Coat)

Alternate Universe Skins






MUA3Ultimate - HumanUltimateUltimate - Labcoat
X-Treme Gear

Dark Beast Skins




Age of Apocalypse

Time-Displaced Skins




X-Men Blue

Credits:
-Raven Software: XML1/XML2 Beast assets

:beast: BEAST :beast:
For MUA1

Here is where I'll post my custom models for Beast! These include assets for MUA1. Each has two versions of the skin (for PC and for consoles), a conversation portrait, and a mannequin

Click the image for a full preview, or click the name to download!

Main Comic Universe Skins








Original2nd OutfitGray ClassicClassic
X-Factor90s90s (Lab Coat)Astonishing X-Men
Heroic AgeModernModern (Lab Coat)

Alternate Universe Skins






Dark Beast/AOAUltimate Alliance 3UltimateUltimate - Human
Ultimate - LabcoatX-Treme Gear

Time-Displaced Skins



X-Men Blue

Credits:
-Raven Software: Original Beast models and assets

Great!!!
Canino passed away in April 2022. He will be dearly missed by the community


Yes! Between that an 90's Beast he's finally well represented! Great job!

Quote from: Teancum on August 08, 2019, 11:33AM
Yes! Between that an 90's Beast he's finally well represented! Great job!

Thank you teancum! He finally has some good variety, but there's definitely more where that came from. I have 4 more "default" skins (Dark Beast, Space Suit, Ultimate, and flesh Ultimate) that are ready skin-wise but just need their other features completed, and I definitely have plans for many more skins