Storm
"Lightning deliver this place from darkness!" Now introducing the true master of the elements. Storm has incredible control over the field with powers that disrupt, and debuff enemies over large areas. With improved team buffs and powers with a wide range of affects, Storm makes for multiple fantastic support builds. Now featuring the leadership ability and many new ways to spread damage, Storm is a highly effective part of any team in nearly any situation!
AbilitiesAttacksChain Lightning Lightning shoots from Storms hands, chaining from enemy to enemy.
(Press And Hold)
Changes - Is now the starting attack
- Now has full manual targeting
Funnels Two small wind funnels move outward stunning enemies.
Changes - Bug Fix (No longer fizzles out)
- Increased casting speed
- funnels have increased movement
Electric Arcs Electric arcs rush along the ground, damaging enemies on contact.
Changes -
New AbilityTornado(Whirlwind) Creates a powerful vortex, lifting and throwing objects and enemies.
Changes - Bug Fix (No longer fizzles out)
- Increased casting speed
- Slightly improved radius
Lightning Strikes Calls down lightning bolts to strike enemies. Drains batteries.
Changes - Now calls multiple lighting strikes
- Strikes multiple nearby targets.
Blizzard Creates a blizzard above Storm that damages and slows nearby enemies.
Changes -
New AbilityStatic Charge Charges enemies within range, increasing all damage taken for a time.
Changes - Reduced damage increase
XtremesRAGING TEMPEST Xtreme radial lightning and wind attack.
Changes - Now does 2 hits at half damage
- Does wind and lightning damage
WILL OF THE GODDESS Makes all party members invulnerable for a time, and increases max EP.
Changes -
NoneBoostsWhirlwind Armor Strong winds surrounds storm, absorbing elemental damage, radiation damage, and energy damage, and damaging enemies on contact.
Changes - Reduces incoming damage by a set amount
- Lasts for as long as is stated
Static Touch Increases attack rating, and adds electricity damage to all melee attacks for the entire team.
Changes -
New AbilityPassivesClimate Control Storms mastery of the elements increases defense and elemental resistance.
Changes -
New AbilityWind Mastery Increases damage, and critical chance with Wind attacks.
Changes -
NoneLightning Mastery Increases damage, and critical chance with lightning attacks.
Changes -
NoneLeadership Increases combo XP bonus and chance of criticals for entire team
Changes -
New AbilityFlight Allows flying and improves mastery over it.
Mutant Mastery Increases EP regeneration rate.
Other Features - Many minor changes to abilities that are not listed such as damage, EP cost, added sounds, improved effects, etc
- Features additional skins made by BaconWizard17 and Teancum
- Starts with a point in flight
- All passives require 3 less skill points
Big thanks to many community members for continued assistance and support!