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Author Topic: Enigma's Voicepacks and Sound Mods  (Read 1520 times)

Offline Enigma

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« Last Edit: September 23, 2022, 10:27pm by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #1 on: January 23, 2022, 03:23pm »
Weapon X Ambience Mod v3.0

https://drive.google.com/file/d/1UM0AXR6aNYDC6G4mkaZkoHjUX-7FiBEy/view?usp=sharing

This mod replaces the Weapon X hub ambience files with 1 of 4 choices from X2 Wolverine's Revenge.

These are very subtle in-game but I like them. If you want to hear the ambience more clearly in-game, remove the "town3_c.zss" file from X-Men Legends II\Sounds\eng\t\o and the music will be removed, just leaving the ambience to play on its own.

The audio is included for comparison purposes.

Enjoy!
« Last Edit: June 25, 2022, 11:13am by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #2 on: January 23, 2022, 03:23pm »
Weapon X Hub Unique Music v3.0

https://drive.google.com/file/d/1K-tZoHU78Ov70nODGSoa5MEuWTE0F-R5/view?usp=sharing

By default, all the hubs in XML2 each have a slightly different variation on the same music. Each hub has the same song but with different ambient noises on the track, and as BaconWizard17 put it: "Slightly different instruments and style but the same melody."

This mod replaces the Weapon X hub music with the Weapon X 69 Theme from X2 Wolverine's Revenge.

Enjoy!
« Last Edit: June 25, 2022, 11:13am by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #3 on: January 23, 2022, 03:25pm »
Omega Red Boss Fight Music

https://drive.google.com/file/d/11i_aHSjASuWQV7yroplrBbf9tmqJegIC/view?usp=sharing

This replaces the ambient track in the Nuwali Temple with the unused Omega Red boss fight music from X2 Wolverine's Revenge, since Omega Red's boss fight in XML2 is in an map in that location.

This music fits the jungle temple map/environment perfectly.

Enjoy!
« Last Edit: June 25, 2022, 11:13am by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #4 on: January 26, 2022, 02:32pm »
Avalon Hub Unique Music v2.0

https://drive.google.com/file/d/19o9Yg8x8U6vzUfF_6Qv_81DiXhcd-de8/view?usp=sharing

By default, all the hubs in XML2 each have a slightly different variation on the same music. Each hub has the same song but with different ambient noises on the track, and as BaconWizard17 put it: "Slightly different instruments and style but the same melody."

This mod replaces the Avalon hub music with music from the Savage Land in Marvel Heroes.

I have provided 2 different options that I felt fit the same type of mood that XML2's music has.

The songs (in XML2 compatible format) are included so you can hear what it sounds like.

Enjoy!



Also, I've updated Weapon X Hub Unique Music and Weapon X Ambience Mod to fix a mistake I made with the installation Instructions.
« Last Edit: June 25, 2022, 11:13am by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #5 on: March 15, 2022, 07:42pm »
German Nightcrawler Voicepack v1.0

https://drive.google.com/file/d/18LE_dhDffU7oh6XsXuS96U-z3KHCdxGS/view?usp=sharing

**This voicepack features the voice of Nightcrawler from the official German dub of X-Men Legends II.
*The grunts appear to be the same as the English versions, but I have included the grunts from German audio files regardless.
*This is compatible with Cohollow's Nightcrawler booster, but it isn't required.
*I don't know who the voice actor is, as the in-game German credits and German manual from the UK PC DVD that includes this audio doesn't have German voice actor credits.
« Last Edit: June 25, 2022, 11:14am by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #6 on: April 22, 2022, 04:40pm »
Egypt Hub Unique Music v1.0

https://drive.google.com/file/d/1jrMKXs1DZHQ44jMaThpsvcYsBLmknP48/view?usp=sharing

By default, all the hubs in XML2 each have a slightly different variation on the same music. Each hub has the same song but with different ambient noises on the track, and as BaconWizard17 put it: "Slightly different instruments and style but the same melody."

This mod replaces the Egypt hub music with music from the Egypt levels in the PC version of Spider-Man Friend or Foe. 3 different options are available.

The songs (in XML2 compatible mono form) are included so you can hear what they sounds like. The stereo versions are in my Spider-Man Friend or Foe PC Assets release.

Enjoy!

« Last Edit: June 25, 2022, 11:14am by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #7 on: April 22, 2022, 04:40pm »
XML1 Main Menu Music v1.0

https://drive.google.com/file/d/1FStgn76iCNN0lc1qf2vnCguWkyilna5B/view?usp=sharing

This mod replaces XML2's main menu music with that of XML1's.
My suggestion is to use this with my Alternate Main Menu Mod which includes the XML1 main menu background.

Enjoy!
« Last Edit: June 25, 2022, 11:10am by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #8 on: June 25, 2022, 11:10am »
Magneto XML1 Voicepack v1.0

https://drive.google.com/file/d/1wtPl_PPGKtsrcDft2ZVMjMVkgjGa9dDB/view?usp=sharing

This is a voicepack featuring Tony Jay as Magneto, who portrayed that character in XML1. It is compatible with the default version of Magneto as well as the fixed version in the X-Men Legends II Ultimate Patch (when it's released).
I used his XML1 voices and grunts along with some of his XML1 conversation lines, as well as lines by the same actor from Fallout 1, Return to Castle Wolfenstein, and the unreleased Gamecube port of Galleon.
He also uses the XML2 Banter lines and Xtreme callouts, as there are no XML1 versions of those or alternates I could find.
He also still uses his same XML2 power sounds.
1 Menu Break is also included.
« Last Edit: June 25, 2022, 02:06pm by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #9 on: August 11, 2022, 01:10pm »
Cyclops MUA2 Wii Voicepack v1.0

https://drive.google.com/file/d/1QTlPKib7SMclJRgUJILPmugGWAeFqDz8/view?usp=sharing

This is a voicepack featuring Cyclops's voiced lines and grunts from the Wii version of MUA2, voiced by Zachary Hanks.
Cyclops was only in the Wii, PS2, and PSP versions of MUA2, but the MUA2 Wii audio is higher quality than the MUA2 PS2 and PSP audio.

He has all the same types of lines that XML2 characters do, except for Xtreme callouts and Banter lines, because MUA2 Wii, PS2 and PSP characters don't have those types of lines. He still uses Cyclops's XML2 lines (voiced by Josh Keaton) for those.

He also still uses his XML2 power sounds.

There's also 3 Menu Breaks. One is a normal line I've also used as a Menu Break because it fits in as one. The other two are his actual MUA2 Wii Menu Breaks that I've also used as Respaffirms as they're perfect for it.

« Last Edit: August 11, 2022, 01:24pm by Enigma »

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #10 on: September 02, 2022, 08:20am »
Gambit XML1 and 2 Voicepack v1.0

https://drive.google.com/file/d/1JD5i3eSfv4PcKD-HTBHbckrUJ8GpV4kf/view?usp=sharing

This is a greatly expanded voicepack for Gambit using all the grunts and all of his lines from both XML1 and XML2, as well as his 2 XML1 Prototype exclusive No Power lines, all voiced by Scott MacDonald, to make the largest possible Gambit voicepack.
-Gambit doesn't have TauntKD and Too Heavy lines in XML2, so this gives him all of his XML1 ones.
-Because he has more I See You and Victory lines than I could use, I used the best ones from each category for a maximum of 8 for both.
-I used 1 of his XML2 Victory lines for a Levelup line instead because I felt it fit that better and because he had more Victory than I could use.
-I used 1 of his XML1 Solo End lines for a CMD Follow lines because Solo End lines aren't used for XML2 and it fit well as a CMD Follow line.
-Since his 52 Pickup Xtreme is in both games but the lines is a different recording, both are included and the game randomly picks one of them when you use that Xtreme.

Offline Enigma

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Re: Enigma's Voicepacks and Sound Mods
« Reply #11 on: September 23, 2022, 10:26pm »
:deadpool:Deadpool Ryan Reynolds Voicepack v1.0 :deadpool:

https://drive.google.com/file/d/1guoJTqRIXQ5jdDAfk4Qyu7Acm4bWVQrA/view?usp=sharing

This is a voicepack of Ryan Reynolds as Deadpool, featuring his voiced lines and grunts from the PS3 version of Green Lantern: Rise of the Manhunters.
And since Deadpool's Wisecrack power sound is Deadpool laughing, I've replaced that as well.
It does still use the XML2 Xtreme callout.
It is compatible with my X-Men Legends II Ultimate Patch addition of giving Deadpool his MUA1 sword sheathing and unsheathing sounds.
Those sounds won't work without the patch, but when that patch releases, this voicepack will be all ready to go.

Another Ultimate Patch change I made to Deadpool does work right now, however. He now uses the same Teleport sounds that his boss version does, meaning the Teleport away and Teleport land sounds have been swapped around and a series of beeps now plays at the end.

« Last Edit: September 24, 2022, 09:52am by Enigma »