DEFAULTMAN
And now for my 100th character mod, I present Defaultman!
Ever since 2004, he has been a persistent presence within the game code of X-Men Legends, X-Men Legends II and Marvel Ultimate Alliance (only making his vast power truly known to those who mess up modifying the work of Raven Software in any major capacity).
Frequently spotted most of all as the form taken by the androids within Murderworld when character skins haven't been properly hex-edited, Defaultman has followed his job to the letter for 18 years and has never wavered in his long-forgotten responsibilities... until now.
Having gotten bored with the same old role of being the placeholder guy whenever a cast member hasn't been hired for a given role during a player's current playthrough, Defaultman suddenly gains full sentience and desires to play the hero himself for a change.
Breaking the fourth wall, they ask this unusual 'Ceamonks890' to change things up a little and somehow make him be in the same league as all of these other characters that millions of human beings all over the world come back to play as through these old games time and time again.
His wish granted, Defaultman's power is now truly unleashed as he prepares to use his control over the Marvel Ultimate Alliance game code to stop any foul villain in the path of him or his many allies...
FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, flight, 100% chance of resurrection, immunity to mind control, psychic, radiation, cold & fire damage
-3 hex-edited skins, HUDs, icons and voice/sound file using a UK text-to-speech voice named Charles offered by the website Natural Readers.
-Uses assigned number #0 (will clash with Mistress Death and The Agent in mannequin).
MOVESET:
1. Unrestrained Beating: Defaultman performs a six hit combo before finishing with an air kick, dealing physical damage to struck targets. If enemy is in path of kick finisher, they will be knocked back!
2. Number Crunching: Defaultman messes around with the MUA game code, firing multi-coloured balls of energy from his hands as damage is dealt to struck foes.
3. Tiny Hexes: Defaultman utilizes his vast control over the MUA game code to lift an enemy into the air effortlessly and fling them away, dealing physical damage.
4. Unstable Code: Defaultman uses his surprising levels of strength to pound the ground repeatedly, damaging enemies across an ever-increasing radius as they're flung into the air from the impact.
5. Aerial Beating: Defaultman messes around with the MUA game code, raining down different forms of energy at once as damage is dealt to struck enemies.
6. (Special) AI Reprogramming: Defaultman uses his vast control over the MUA game code to make enemies into allies on the current map for a whole minute.
7. (Boost) Heroic Modifiers: Defaultman uses his vast control over the MUA game code to make himself and his allies completely invulnerable to all damage for a minute.
8. (Xtreme) Code Erasure: The environment goes completely dark briefly as Defaultman loses patience with evildoers who never learn their lesson, proceeding to use his vast power to kill all enemies on screen.
CREDITS:
Ceamonks890- Mod creation & coding, HUDs, icons etc
ak2yny- Custom Defaultman all-white mannequin
Raven Software- Defaultman all-white, ice form & rock form skins
Download link:
https://www.mediafire.com/file/kqw8tvw9ub06vfv/Defaultman_%2528Ceamonks890%2529.7z/file