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#1
Cable has just been updated! Here's what's new:
  • His skins now use a skeleton that matches his default one exactly.
  • I've improved the rigging on all of his models.
  • "Modern" is now called "Classic," and "Civilian" is now called "Fatigues."
  • I've made various small improvements to his textures.
  • I've added different variants of his skins with different skin segments for compatibility with all mods and his MUA2 boss battle.
  • Each skin now has a next-gen style and villain conversation portrait.
  • He now uses a new mannequin pose based on his default XML2 menu_action animation.
  • He now has an alternate version of his mannequin using a scale_factor of 1.11 to match his height in the comics.
  • Existing boltons are now compatible with all of his mods.
  • There are new boltons based on his MUA2 rifle skin segment.
  • All assets are now compatible with all consoles for XML2, MUA1, and MUA2.
  • All screenshots now use his XML2 menu_idle animation.
  • I've added 6 new skins: Civilian, Modern (Cable vol 3), Modern MUA2, Modern MUA3, New Mutants MUA3, and Techno MUA2.

I've also released a small update for Defaultman's skins. Using the newest version of igbFinisher, I've rebuilt his skins to remove the unneeded dummy animation, slightly reducing file size. I've also updated his XML2 previews to show the correct CSP.
#2
:cable2: CABLE :cable2:
For XML2, MUA1, and MUA2

Here is where I'll post my 2D visuals for Cable! These include assets for XML2, MUA1, and MUA2. There are variants for all console versions of each game.

Click the image for a full preview, or click the name to download!

Power Icons
XML2: X2UP/Enigma and Hemlot ModXML2: nodoubt_jr ModMUA1: OCP/Outsider ModMUA1: Norrin Radd Mod

Loading Screens
90s
Classic
Modern
Techno MUA2

Comic Covers
90s
Classic
Modern
Techno MUA2
#3
Mod Releases and Conversions / Re: TheDiscoKing's Mods
Last post by zmikey08z - July 05, 2025, 02:13PM
It's fantastic to see you have a thread now! Amazing work with all of your skins!
#4
Quote from: Clarityman on June 15, 2025, 08:13AMI love so many of these skins. This thread is a game changer for me. There's so many great unique ones: Ant-Man's skins, Magneto '97, all the Deadpool skins, all the NPC skins, Emma Frost's skins... they're all amazing!
I appreciate that alot man, Thank you! The real credit should go to the DiscoKing and Pearl really lol (the creators of most of the custom skins like the Emma frost and Deadpool skins). They made most of these skins a reality thanks to them!  :D
#5
Quote from: chris22sly on June 24, 2025, 09:13AMдоброго времени суток) SMALL PACK 24 не скачать( ссылка не действительна( обновите пожалуйста

The link for pack 13 is working for me. The link for pack 24 I fixed.
#6
Mod Releases and Conversions / Re: Arthur2600 Stuff
Last post by Arthur2600 - July 03, 2025, 07:23PM
Carnage Booster by Arthur2600 & Andersonbrazil
Original Mod by The Outsider

IMPORTANT: Herostat has been changed so a reinstall is required

FEATURES
- New skins, each one with his own animated head boltons
- New powers
- New combat animations
- New grab smash
- New effects
- New voice set with sounds from MUA2
- New Iconset
- 2 extra skins ins the xtras folder
- Optional Shared powerups file in case you want to apply the bleeding effect to the bleeding debuff of the game

CREDITS
- Outsider: 70% of the booster is thanks to him, original carnage char mod and his modding tutorial helped a lot
- Andersonbrazil: Skins, HUDs, axe and head boltons
- Ak2yny: HUD Heads from MUA2, Contest of Champions and Avengers Alliance
- Gabejr25: coding from his powers which I used
- Vegetoid: User on YouTube which included all Carnage lines from MUA2
- Cherryswirl: ANAD Skin
- ProfEscanor: Spiderman PS1 Skin

LINK: https://www.mediafire.com/file/lpnbd0gselk0jhs/CUSTOM_Carnage.rar/file

PREVIEW:
#7


It was raining again, as it always did here. Rivulets of water came ran down the brim of Roxas's hood as he walked down the deserted central hub of the Dark City. Here, rain and twilight were a constant, a melancholy reminder of the state of the world that Organization XIII had once called home. It'd been left abandoned twice before, once when Sora and Riku had cut a swath through the Organization's members years ago to stop them from opening the door to Kingdom Hearts, and more recently after the final defeat of Xehanort.

The lights were still on. It made sense to Roxas: The World That Never Was was a world that existed solely in limbo after all. All was silent, save for the sploshing of his boots on the puddle-riddled blacktop as he made his way towards the imposing castle in the distance. Roxas knew he could just dredge up a Corridor of Darkness to get there faster, he still knew how to get in through the Organization's usual methods and entranceways, but he wanted to take it all in.
He was back. He had his own body, Xemnas was gone, he had his friends...but he knew there was something else, something nagging at him to come back here now that he remembered, now that he was free...Axel had called it closure, whatever that meant. But Roxas also wanted to check on something inside the castle. Whatever had happened to Sora that caused him to disappear, he had a hunch that he might find something about it in Xemnas's records and research.

Ironic. The last time he was here was when he was fleeing and attempting to find Sora and reclaim some semblance of the life he wanted with his friends back. Now he was trying to find Sora again, and he was returning here rather than running away...

He took another step...then found himself beset by a sudden wave of vertigo that took hold of his senses. For the briefest moment, his world became a coalescing blur of shapes and light that bled into every square mile of his perception. Time ceased to exist as space folded in on itself, coalesced...
Then he was gone.

********************************************************************************************
A pair of deep blue eyes sluggishly blinked open, staring up at a black field smudged by bright splotches. The eyes blinked once. Twice. The blur gained focus. He was looking up at a star-filled sky, hazy with smoke and pocked with streaks of energy scatter that bisected the clouds like a knife through bread. Roxas pushed himself up on unsteady legs. His balance was off initially, though there wasn't any numbness in his legs, almost as if he were on some kind of boat? But he couldn't hear the ocean any, so where...

"What the–"

WOOOSH!

A last-minute evasion that owed itself to muscle reflex just as much as it did to decent coordination kept Roxas from having a plasma burn seared clean through his chest. He leapt back up to his feet, hands immediately wreathed in light as he called his Keyblades into being, one radiant and angelic and the other one as black as dusk. His assailant stared at him with unfeeling eyes, shining with a glowing red hue, and it was flanked by a few more exactly like it, same look, same unfriendly red eyes. Were they some kind of robots?

"Halt and prepare for imminent termination, Human."

Yep, definitely robots. Roxas grit his teeth, his grip tightening on Oathkeeper and Oblivion.

"Sorry Sora, guess you're going to have to wait for now..."

Then he leapt in, ready to take on this new world and whatever challenges would come his way.

_________________________________________________________________________________________________________________________________



Here with the latest addition to the mod portfolio—me and Ceamonk's collaborative revamp for Roxas from Kingdom Hearts!

Featuring an overhauled moveset, animation mixing, and effects, as well as the inclusion of music from the games to better flesh out his playstyle and give it that sense of energy and style that the games are renowned for. Full mod is posted on his channel, with music extra posted here on this thread.

Link to Mod: https://gamebanana.com/mods/604339

Link to XTRA Music and Minor Effects Booster (Requires Ceamonks Mod to Work) https://mega.nz/file/HdUHRBwb#lFSoapnhXs-h4U81umWx7WP4oslNfNjMR--jHidtzYs


#8
Modding Tools / Re: BaconWizard17's igbFinishe...
Last post by BaconWizard17 - July 02, 2025, 03:05PM
igbFinisher has been updated to version 3.1.0 with the following updates:
  • Added support for AnimationProducer, which allows for skins to be built into default-style animation databases, removing the dummy animation and slightly reducing file size.
  • Added some additional hex editing to skins to more closely match default skin structure.
  • Improved handling of environment maps to address some detection issues.
#9
Mod Releases and Conversions / Re: TheDiscoKing's Mods
Last post by TheDiscoKing - July 02, 2025, 02:05AM
Juggernaut

X-Men: From the Ashes


HUD included

Credits:
Julio Cabral for his Juggernaut Kitbash
#10
Mod Releases and Conversions / Re: TheDiscoKing's Mods
Last post by TheDiscoKing - July 02, 2025, 01:45AM
Havok

Havok Pack (Classic Style)


HUD included for each skin. Mannequin for X-Factor only

Credits:
BaconWizard17 I used some parts of his models/textures