Recent posts

#1
NANITE NICK FURY

Originating from a divergent timeline similar to that of the original Marvel Ultimate Alliance reality of Earth-6109, this variant of Nick Fury Senior found himself involved in one of the worst recorded global scandals in history.

Calling in favors from many of the resident heroes of Earth-6109 and manipulating them to issue an unsanctioned attack on Latveria (as a result of the American government refusing to take action themselves and risk damaging ties to Latveria's newest ruler, Lucia Von Bardas, over verifiable evidence suggesting criminal activity), Nick would overstep his bounds and abuse his position of power within SHIELD and the wider superhero community.

Forced to go into hiding to avoid being arrested for his actions against Latveria after they issued a terrorist strike against New York in retaliation for what he had done a year prior, Nick kept a ever-observant eye on the world covertly, as many active superheroes found themselves engaging in a superpowered 'Civil War' between government registration and individual liberties.

Noticing supervillains within the Pro-Registration side who had been forcibly injected with mind-controlling nanites by Iron Man and the newly led SHIELD were beginning to act independent of their handlers, Nick took a chance and convinced a group of heroes who had every right to distrust him to aid him in figuring out this latest mystery, as the Civil War conflict began to cease in overall priority.

Nick and the group of heroes discovering to their horror that the nanites within the Pro-Reg villain ranks weren't controlled by some unknown criminal mastermind behind SHIELD's back, but rather had expanded to such a vast degree that the nanites had formed their own collective consciousness, newly growing with every new individual that found themselves recklessly injected by Iron Man & SHIELD.

Managing to get most of the uninfected heroes out of the Negative Zone prison he had covertly infiltrated earlier with the group of heroes just in time, Nick himself wouldn't be quite so lucky as he was swiftly captured and forced into the malicious nanite collective by its vast army, becoming its official leader and yet another life whose consciousness was contained to the hivemind's makeshift network while it controlled his physical body in the real world.

But while it would be revealed to the surviving heroes that he was alive and well (under the control of the nanite collective against his will), the newly designated 'Nanite Nick Fury' would not be defeated by the heroes as in Marvel Ultimate Alliance 2 proper and managed to successfully overwhelm their forces, disabling the signal which paralyzed the smallfry of the nanite collective and soon, took control of all of humanity in a matter of months.

Now however, Earth seems almost peaceful in this reality as everyone seemingly got along at first glance, but in actuality, had no individual thought of their own (the true collective consciousness of humanity as a whole imprisoned in the nanite network as it piloted their physical bodies like meat puppets for its own ends).
Entirely guilt-ridden for the part he played in all of these events happening, Nick's sense of consciousness knew he had to find some way to set things right, refusing to believe that this was how it ends.

The nanite network sending out a warning that mysterious dimensional tears were forming across the planet, the nanite hivemind would transfer the majority of its influence to Nanite Nick Fury's now physically immortal body and took off for one of the tears, sensing that they led back to a different universe known as Earth-7150.

Finding itself seemingly back during the time of the 'Masters of Evil' crisis but detecting countless unfamiliar lifeforms who also originated from different universes that weren't present in the original recorded events across the world, the nanite hivemind spoke openly about how perfect this opportunity was with this sudden multiversal chaos and the near limitless reach it could obtain if they managed to reach Odin-empowered Doom, take control of him and then expand to encompass every hero and villain both local and displaced on this world, offering peace on a far greater omniversal scale.

Pushed to the breaking point upon hearing the announcement from within, Nick's real consciousness began to assert itself for the first time in years and took advantage of the nanite's weakened influence as a byproduct of dimensional travel, taking back control of his physical body and deciding to do some good, hoping to redeem himself for everything he had done and potentially be laid to rest when all was said and done, no longer wishing for this hivemind to exist in any universe if he could help it.

Constantly having to fight the nanites' weakened but nevertheless still formidable influence every step of the way, Nanite Nick Fury flew down to the nostalgic Helicarrier and prepared to fight against familiar Ultron sentries...

FEATURES:
-7 powers, 2 boosts and an Xtreme
-Abilities of might, flight, leadership, healing factor, immunity to mind control and psychic damage
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of David Kaye's voice from Marvel Ultimate Alliance 2
-Uses assigned number #27 (will clash with Rescue, Ka-Zar, Spider-Man Supreme, Claire Redfield and Mortal Kombat's Nightwolf in mannequin).

SECRET MOVES:
BLOCK + Jump (Furious Duplicate)- Nanite Nick Fury draws upon the power of Multiple Man from his original universe, commanding clones to attack any nearby enemies in range. Unlocked at Level 5.
BLOCK + Action (Unseen Threat)- Nanite Nick Fury draws upon the vast knowledge and power of superhumans with invisibility, becoming entirely unseen to enemies while increasing his critical hit damage chances and defence. Unlocked at Level 10.
BLOCK + Light Attack (Tiny Counterattack)- Nanite Nick Fury draws upon the vast knowledge of Pym Particles from his original universe, shrinking down temporarily while gaining increased speed, damage and evasion. Unlocked at Level 15.
BLOCK + Heavy Attack (Hivemind Advantage)- Nanite Nick Fury hacks nearby satellites, revealing nearby enemies on map while reducing overall energy cost for powers. Unlocked at Level 20.

MOVESET:
1. Rampant Chaos: Nanite Nick Fury pulls out two custom-made SMGs specially crafted by the brightest minds under control of the nanite collective on his original world, blasting away as physical damage is dealt.
2. Chilling Negotiation: Drawing upon the vast power of cryokinetic-empowered superhumans from his original universe, Nanite Nick Fury floats above the ground as a radial blast of cold is generated, freezing enemies and slowing them down as cold damage is dealt.
3. Burning Emotions: Drawing upon the vast power of pyrokinetic-empowered superhumans from his original universe, Nanite Nick Fury generates all-encompassing flame trails from his hands, dealing fire damage to all enemies across a specific radius.
4. Shocking Situation: Drawing upon the vast power of electrokinetic-empowered superhumans from his original universe, Nanite Nick Fury calls down bolts of lightning from above, dealing electricity damage to surrounding threats.
5. Fuming Rumble: Drawing upon the vast power of superhumans with incredible levels of strength from his original universe, Nanite Nick Fury quickly charges forward, knocking any enemies in his path to the ground as physical damage is dealt.
6. Fold Containment: Drawing upon the vast knowledge and power of superhumans with forcefield capabilities, Nanite Nick Fury generates an indestructible shield which traps unlucky targets, draining their health over time.
7. Natural Resistance: Drawing upon the vast power of chlorokinesis-empowered superhumans from his original universe, Nanite Nick Fury spawns large trees which grow fast and attack unlucky enemies, dealing physical damage as they're sent flying into the air.
8. (Debuff) Fear the Fury: Drawing upon the vast power of psychic-empowered superhumans from his original universe, Nanite Nick Fury sends out a potent wave of psychic energy which causes them to be filled with fear, causing them to take periodic mental damage while in sheer terror.
9. (Boost) We Are One: Drawing upon the vast power of superhumans with incredible levels of durability and magic potential from his original universe, Nanite Nick Fury increases skill ranks and resistances for entire team temporarily.
10. (Xtreme) I Fold: Nanite Nick Fury suddenly floats into the air, channeling power before releasing a ton of unseen nanites from his body, dealing damage to all surrounding enemies with a high chance to convert enemies into permanent allies on the current map, becoming newly designated members of the Fold so long as you remain in range.

CREDITS:
Ceamonks890- Mod creation, loading screen, icons etc
n-Space- Original coding for several powers
Shabranigdu- Multiple Man booster fighter duplicate coding for Furious Duplicate power
UltraMegaMagnus- Converted MUA2 next-gen Nanite Nick Fury skin, HUD, mannequin

Download link: https://www.mediafire.com/file/v4z4gifadufi1xy/Nanite_Nick_Fury_%2528Ceamonks890%2529.7z/file
#2
Modding Tools / Re: Marvel Mods GIMP Scripts
Last post by BaconWizard17 - April 17, 2024, 09:14AM
The Marvel Mods GIMP Scripts have been updated to version 1.2.0 with the following updates:
  • Added the ability to export the yellow-colored normal maps used by the Xbox 360 and Steam versions of MUA1. Both green and yellow normal maps can be exported from a green normal map.

Version 1.2.1 was released right after with the following updates:
  • Added the ability to pick between yellow or blue normal maps for Steam/360. Both work the same way, but the blue ones have their blue channels full of white instead of black. Both are in the Steam/360 version, so both are supported by the script now.
#3
Modding Tools / Re: BaconWizard17's igbFinishe...
Last post by BaconWizard17 - April 15, 2024, 05:13PM
igbFinisher has been updated to version 2.0.2.
  • Removed the igBuildNativeGeometry optimization for PSP models, as it causes a T-pose on skins.
#4
MOLTEN MAN

A more obscure member of Spider-Man's rogues gallery, the Molten Man started off life as scientist Mark Raxton.

Hired by Doctor Spencer Smythe to assist in development of a new liquid metallic alloy for his Spider-Slayer robots from a radioactive meteor (in order to improve their overall durability and strength against Spider-Man), Mark quickly became impatient and greedy for how slow the process was taking to get out of the experimental testing phase.

Attempting to steal and sell the liquid metallic alloy for his own profit in spite of Spencer Smythe's warnings, the two ultimately ended up in a fight which led to Mark getting the liquid alloy accidentally spilled all over his entire body and turning golden as it absorbed into his skin.

Initially fearful of his new condition but quickly coming to realize the potential of his new abilities with enhanced strength, durability and a variety of pyrokinetic tricks at his disposal, Mark would take up the codename of Molten Man and turned to a life of crime.

Clashing with Spider-Man several times, Mark would attempt an act of revenge on his step-sister Liz Allan, under the misguided assumption that she had abandoned him as everyone else in his family had upon learning of what had happened to him in the local news as time went on.

But after Spider-Man prevented Mark from harming her and allowing him the chance to calm down, Liz revealed that she had not given up on him at all and only hoped to find a way to return him back to normal.

Reconciling with Liz, Mark would be offered a job at Oscorp by Liz's husband Harry Osborn as head of security and attempt to regain a sense of a normal life on the right side of the law (Harry's infamous supervillain father, Norman Osborn, having had his corporate ties to Oscorp revoked long before).

Accepting the offer while provided with a suit which allowed him to still use his powers without needlessly risking the harm of innocence with accidental radiation exposure, Mark gradually came to forge a strong friendship with Spider-Man over the next few years, the two occasionally coming to each other's aid when supervillains proved too much for Spider-Man to handle alone.

Hearing panicked screams from a nearby city block in spite of Liz's statements that they may have finally developed a cure for his condition, Mark said that they can test it out later as he rushed out to help and see what the commotion was all about, surprised to see a bunch of red-colored ninjas attempting to kidnap citizens in-between fighting a random collection of superheroes.

Deciding to jump in and see if he could get some proper answers, the Molten Man set himself alight and prepared to launch a carefully targeted fireball at one of the deranged cultish ninjas...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might and immunity to fire damage
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Roger Rose's MUA1 voice for Captain Marvel.
-Uses assigned number #104 (will clash with playable Dark Elf Strider, Stacy X and Black Canary in mannequin).

MOVESET:
1. Melting Combo: Molten Man performs a two-hit punch combo, igniting an unlucky enemy on fire with a successful charged strike, dealing fire damage.
2. Burning Sensation: Molten Man generates flames from his hands which flows across a wide arc, dealing fire damage to enemies so long as button continues to be held down.
3. Singeing Charge: Molten Man throws a radiated homing projectile of flame at a target, dealing radiation damage over time for a few seconds.
4. Kindled Light: Molten Man generates a quick column of flame which surrounds him and harms any nearby enemies, dealing fire damage.
5. Flaring Blast: Molten Man launches a fireball that explodes on contact and deals fire damage to nearby foes for a time.
6. (Boost) Tactile Thermo: Molten Man generates a very hot aura around himself, dealing fire damage to any threats who come near him. Also adds fire damage to melee attacks.
7. (Boost) Boiling Blood: Molten Man ignites his fists on fire, increasing his overall damage, defence and movement speed.
8. (Xtreme) Combusting Overload: Molten Man unleashes his full power, generating a massive blast of flames which deals heavy fire damage to surrounding enemies.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
Waggens7uP- Converted Molten Man next-gen MUA2 model & custom Spectacular Spider-Man cartoon skin, HUDs, mannequins

Download link: https://www.mediafire.com/file/xu0gnnr762674zi/Molten_Man_%2528Spider-Man_villain%2529-_Ceamonks890.7z/file
#5
Misc. Modifications / Re: Ceamonks890's Playable Mod...
Last post by Ceamonks890 - April 14, 2024, 06:06PM
Collection Forty-Two is now available, containing mods from Aventureiromax, Ceamonks890, Cyborg Sun, Escanor610, Outsider, SuperMaster10 & tubularspacedude respectively:

-Abigail Brand (Marvel Comics)
-Annihilus (Fantastic 4 villain)
-Birdy (X-Men)
-Black Ranger (Power Rangers)
-Blue Ranger (Power Rangers)
-Bo' Rai Cho (Mortal Kombat)
-Bugs Bunny (Looney Tunes)
-Demon Bear (Generic Playable Minions)
-Dragonfly (Superhero Movie)
-Frollo (Disney's Hunchback of Notre Dame)
-Gravity (Marvel Comics)
-Hobgoblin (Marvel Comics)
-James Earl Cash (Manhunt)
-Kazuya Mishima (Tekken)
-Lady (Devil May Cry)
-Legion (X-Men)
-Li Mei (Mortal Kombat)
-Makoto Niijima/Queen (Persona 5)- Includes two different callouts depending on personal preference!
-Mania (Marvel Comics)
-Megamorphs Hulk (Marvel Megamorphs)
-Mighty the Armadillo (Sonic)
-Nico Minoru (Runaways)
-Noh-Varr (Marvel Comics)
-Paibok (Marvel Comics)
-Peacemaker (DC Comics)
-Penelope (Sly Cooper)
-Plastic Man (DC Comics)
-Postal Dude (Postal)
-Puma (Marvel Comics)
-Rambo
-Reiko (Mortal Kombat)
-Rictor (X-Men)
-Senshi (OC mod)
-Spike Spiegel (Cowboy Bebop)
-Stingray (Marvel Comics)
-Sweet Tooth (Twisted Metal)
-Tifa Lockhart (Final Fantasy 7)
-Yellow Ranger (Power Rangers)

https://www.mediafire.com/file/5qsjzcupisu06ym/Ceamonks890s_Character_Roster_Menu_Callouts_Collection_Forty-Two.7z/file
#6
Talk about anything / Re: How do you feel yourself? ...
Last post by Polygone - April 14, 2024, 04:42AM
Quote from: Midnightphoenix on April 08, 2024, 11:46PMHi everyone! Sorry for resurrecting a very old topic. It has been a few years since I was last here but I got recommended the new Marvel Mods youtube page so I had to come back and say hi! I'm not sure if any of the older members are still around or if anyone even remembers me, but hello to all! I've missed this place so much, it was the first community I was ever apart of. Thanks to my mental health it is far more difficult for me to be social nowadays but this place has a lot of happy feelings. ❤️

Good to see you around! Kinda fun to see how many old members still stalk this forum years later lol. Hope the fun stuff around here gives your mental health some positivity :)
#7
BUGS BUNNY

Behold my 300th character mod, Bugs Bunny!

Being one of the most iconic Western cartoon characters in the world and Warner Brothers' mascot since the 1930s, Bugs Bunny has frequently found himself in a variety of crazy, unorthodox situations throughout his many decades of activity within the universe of Looney Tunes.

Having casually travelled through time, participated in extravagant basketball games and being briefly involved in spywork among other feats, no one adventure ever feels the same for the veteran trickster rabbit.

Accidentally finding himself in the alternate universe of Earth-7150 while taking yet another wrong turn at Albuquerque as a byproduct of multiversal instability, Bugs decides to just go along with it and ideally teach these 'Masters of Evil' a lesson for disrupting his vacation time...

FEATURES:
-4 powers, 3 boosts and an Xtreme
-Abilities of triple jump and 100% chance of resurrection (Toonforce)
-7 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of the late Joe Alaskey's voice from the movie tie-in game for Looney Tunes: Back in Action
-Uses assigned number #141 (will clash with Demonic Soul, Doctor Voodoo and Mortal Kombat's Sheeva in mannequin).

MOVESET:
1. Happy Slaps: Inspired by MultiVersus, Bugs performs a quick spin attack which deals physical knockback damage to any enemy that's close.
2. Cheeky Prankster: Bugs throws some active dynamite at the ground, exploding after a few seconds while dealing fire damage to any enemies in range.
3. Doctor's Medicine: Bugs pulls out his mallet, performing a quick 360 spin before smashing an enemy's face in, dealing physical damage as they're left stunned by the brutal blow.
4. Overconfident Humiliation: Bugs leaps into the air and throws several old-school cartoon bombs at surrounding enemies, dealing fire damage upon contact.
5. (Debuff) Confused Charmer: Inspired by MultiVersus, Bugs unexpectedly does an air kiss, stunning nearby enemies temporarily.
6. (Boost) Rascally Rabbit: Bugs digs some holes as he goes underground and inexplicably ends up in a different position, damaging any enemies at the desired destination as he pops back out.
7. (Boost) ACME Traps: Bugs throws out a random trap provided by your local ACME corporation, causing unlucky results for any enemy naive enough to get close.
8. (Xtreme) Ain't I a Stinker: Bugs pulls out his mallet and performs an over-the-top manoeuvre with it, slamming it into the ground hard as heavy physical damage is dealt. Also restores energy for entire team.

CREDITS:
Ceamonks890- Mod creation & coding, HUDs, loading screen, voice/sound files etc
Escanor610- All converted Bugs Bunny model assets
Miles838- Expanded voice/sound files

Download link: https://www.mediafire.com/file/4lb9j8x2zfctl5f/Bugs_Bunny_%2528Looney_Tunes%2529-_Ceamonks890.7z/file
#8
Boosters / Re: nshinnosuke's NEW MODS - S...
Last post by IOwnALego111 - April 12, 2024, 10:35PM
Hi nshinnosuke!! Will you ever upload/reupload this Final version of your jean grey booster? The one that is up is an earler version, and the version that is shown in the video is absolute pristine, but I can't seem to find it anywhere!

https://www.youtube.com/watch?v=F1Km9tuYJzY

Hope you respond someday
#9
Checklists / Pokemon - Generation 1 (Kanto)...
Last post by Crescendo - April 12, 2024, 12:37PM
 
Pokemon Generation 1 (Kanto) Checklist
Pokemon
  • Bulbasaur
  • Ivysaur
  • Venusaur
  • Charmander
  • Charmeleon
  • Charizard
  • Squirtle
  • Wartortle
  • Blastoise
  • Caterpie
  • Metapod
  • Butterfree
  • Weedle
  • Kakuna
  • Beedrill
  • Pidgey
  • Pidgeotto
  • Pidgeot
  • Rattata
  • Raticate
  • Spearow
  • Fearow
  • Ekans
  • Arbok
  • Pikachu
  • Raichu
  • Sandshrew
  • Sandslash
  • NidoranF
  • Nidorina
  • Nidoqueen
  • NidoranM
  • Nidorino
  • Nidoking
  • Clefairy
  • Clefable
  • Vulpix
  • Ninetales
  • Jigglypuff
  • Wigglytuff
  • Zubat
  • Golbat
  • Oddish
  • Gloom
  • Vileplume
  • Paras
  • Parasect
  • Venonat
  • Venomoth
  • Diglett
  • Dugtrio
  • Meowth
  • Persian
  • Psyduck
  • Golduck
  • Mankey
  • Primeape
  • Growlithe
  • Arcanine
  • Poliwag
  • Poliwhirl
  • Poliwrath
  • Abra
  • Kadabra
  • Alakazam
  • Machop
  • Machoke
  • Machamp
  • Bellsprout
  • Weepinbell
  • Victreebel
  • Tentacool
  • Tentacruel
  • Geodude
  • Graveler
  • Golem
  • Ponyta
  • Rapidash
  • Slowpoke
  • Slowbro
  • Magnemite
  • Magneton
  • Farfetch'd
  • Doduo
  • Dodrio
  • Seel
  • Dewgong
  • Grimer
  • Muk
  • Shellder
  • Cloyster
  • Gastly
  • Haunter
  • Gengar
  • Onix
  • Drowzee
  • Hypno
  • Krabby
  • Kingler
  • Voltorb
  • Electrode
  • Exeggcute
  • Exeggutor
  • Cubone
  • Marowak
  • Hitmonlee
  • Hitmonchan
  • Lickitung
  • Koffing
  • Weezing
  • Rhyhorn
  • Rhydon
  • Chansey
  • Tangela
  • Kangaskhan
  • Horsea
  • Seadra
  • Goldeen
  • Seaking
  • Staryu
  • Starmie
  • Mr.Mime
  • Scyther
  • Jynx
  • Electabuzz
  • Magmar
  • Pinsir
  • Tauros
  • Magikarp
  • Gyarados
  • Lapras
  • Ditto
  • Eevee
  • Vaporeon
  • Jolteon
  • Flareon
  • Porygon
  • Omanyte
  • Omastar
  • Kabuto
  • Kabutops
  • Aerodactyl
  • Snorlax
  • Articuno
  • Zapdos
  • Moltres
  • Dratini
  • Dragonair
  • Dragonite
  • Mewtwo
  • Mew
- MissingNo

Trainers


  • Red
  • Blue
  • Green
  • Ash
  • Gary
  • Misty
  • Brock
  • Professor Oak
  • Jessie
  • James
  • Meowth (Team Rocket)
  • Giovanni
  • Nurse Joy
  • Officer Jenny
#10
Misc. Modifications / Re: SpiderMatt's Mod Collectio...
Last post by spidermatt - April 12, 2024, 10:14AM
The mod has been updated to version 6 with new Loading Screens and Hud Heads.