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21
What's up, everyone. So, here's some news from the Crypt:

- We all know that talented skinner Andersonbrazil just released some new skins from his "Small Pack 21" that pertains to some of my mods. I will indeed perform some updates to my mods to accommodate these soon enough.

- Right now, I have resumed working on more MK voice files. I will release the new batch when I'm finished.

- Just a reminder that I can't take any requests. But, while Havok was indeed my last booster, I still have more mods being planned. Stay tuned. :king: (evil laugh)



Very awesome! I love Predator!

I think it would be so badass if Predator became part of the Marvel universe! There's so many cool crossovers and stories they could do with that! Too bad that will probably never happen in the MCU... At least, I think it'd be very unlikely.

Yes, I doubt that Predator will show up in the MCU, but I do hope Marvel does him justice in the comics.


Very nice work! Happy to see Black Bolt's power fully realized :)

It's been long enough, hasn't it?


Takes me back to MvsC days she so good you never fail to bring out high quality content out of nowhere.

I very much appreciate that.


He's a great character to end boosters on!

I thought so, too. Havok certainly needed it.

22
Boosters / Re: LarsMasters Releases: 36 Prep Section Open+plenty
« Last post by LarsAlexandersson on January 13, 2021, 09:12pm »
Update on Moon Knight's glide, weapon moveset (now no longer clash w/ multipart-based blocking), & universal common combat updates
23
Mod Releases and Conversions / Re: Nicaras' character mod releases
« Last post by Nicaras on January 13, 2021, 03:38pm »
It makes me really happy that you're enjoying it, Panaka! Thanks a lot for letting me know. :)
24
Mod Releases and Conversions / Re: Nicaras' character mod releases
« Last post by Panaka_69 on January 13, 2021, 12:28pm »
You made a great job Nicaras, lots of detail and a lot of fun to play. Congratulations!
25
Console Versions / Re: "Justice League conversation mod 7_4 - scottsum" mod
« Last post by CaptivaGuy on January 12, 2021, 05:05am »
Understood. Oh well, looks like I'm gonna have to purchase a PC version like the one I had when it came out in 2006. Thanks everyone for your help. :)
26
Console Versions / Re: "Justice League conversation mod 7_4 - scottsum" mod
« Last post by Ceamonks890 on January 12, 2021, 02:31am »
Afraid not. MUA1 mods are only available for the original 2006 PC port, original Xbox, PSP & Wii (with the 2006 PC port being the most popular version to mod for). So if you don't have any of those versions of the game, you're effectively out of luck in terms of mod support.
27
Console Versions / Re: "Justice League conversation mod 7_4 - scottsum" mod
« Last post by CaptivaGuy on January 11, 2021, 04:35pm »
Are there any mods made for the 2016 remaster for PS4 that will have the effect I'm looking for?
28
News and Rules / Re: Staff and Member Promotions
« Last post by BaconWizard17 on January 11, 2021, 11:38am »
Nicaras has been promoted to Marvel Modder!
29
Console Versions / Re: "Justice League conversation mod 7_4 - scottsum" mod
« Last post by Enchlore on January 11, 2021, 11:38am »
Unfortunately, this mod won't work with the 2016 remaster for PS4, Xbox One and Steam, only for the original 2006 PC version.
30
Console Versions / "Justice League conversation mod 7_4 - scottsum" mod
« Last post by CaptivaGuy on January 11, 2021, 11:17am »
I'm trying to get the "Justice League conversation mod 7_4 - scottsum" mod working, and I'm playing MUA1 on my PS4. Will this mod work on PS4? I'm basically trying to accomplish that whole Zatanna saves Jean Grey and Nightcrawler mission.
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