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#21
BENTLEY

STORY BIO
While scientifically improbable to narrow down, I scoured through countless historical records and archives, hoping to find some sort of clue which would tell us where in time Sly was likely stranded in.

Skimming through the Thievius Raccoonus for what felt like the tenth time one night, I reflected on my noble criminal career among the Cooper gang and how we had arrived at this point.

The three of us originally meeting at the Happy Camper Orphanage by pure chance as children (me accidentally wandering off from my still very much alive family and wrongly assumed to be an orphan), we forged a lifelong bond which served us through many adventures and death-defying jobs.

But when we attempted to destroy Clockwork's machine-infused remains after stealing them back from the Klaww Gang, my already tested nerves were pushed to their limits as the mouth of the long inactive creature slammed right down on my back, rendering me permanently paralyzed at the waist down and Murray unfairly guilt-ridden over not being able to keep me safe.

However, I refused to see this gruelling moment as a major setback and proceeded to outfit my wheelchair with all sorts of defensive and offensive gadgets, arguably becoming more efficient at thievery than ever.
Meticulously planning out the assault on Doctor M's island for the Cooper Vault job, I came to accept that our current skillsets weren't going to be enough and travelled all across the world to recruit more members, consisting of faces both old and new.

Gradually developing a romantic attraction to our second new recruit, Penelope, after winning the ACES dogfighting competition in Holland with Sly's expert piloting skills and discovering that she was the enigmatic 'Black Baron' all along, I became quietly frustrated towards Penelope's obvious interest in Sly over me (keeping my feelings on the matter hidden for the sake of the job).

Ultimately coming to terms with Penelope about how I felt during a side-job at Blood Bath Bay (as a favor for our last recruit, Dimitri), we saved each other at different points from schemes concocted by the devious pirate captain, LeFwee and accepted how much we appreciated one another.

Unfortunately, it made my love for Penelope get brought into question over time as she suddenly disappeared without a trace from our new home in Paris, some time after retiring from crime (with Sly faking amnesia to be with Carmelita and leave his family legacy behind while Murray went back with the Guru to complete his Dreamtime training), leaving me as the one responsible for carefully maintaining and looking after the Thievius Raccoonus.
As historical records within the Thievius Raccoonus started to fade away before my eyes unexpectedly, I knew that the three of us needed to reunite and set things right, lest the timestream be irrevocably altered for the worst to the benefit of malicious person or persons unknown.

And while we travelled across the timestream using my constructed time machine that was carefully added into the team's reliable van (Sly seemingly thrilled to be back in this line of work after some time on the other side of the law as a police officer), I had known Sly for long enough to notice when he wasn't being entirely honest with me or Murray and after a couple of jobs spent saving Sly's ancestors and returning history to its more normal flow, I recognised his uncharacteristic increase in quips as being an emotional mask to harbor his silent resentment at being pulled back into a life of crime, that his heart wasn't entirely passionate for anymore (straining his relationship with Carmelita as a byproduct of ensuring his existence wouldn't be wiped from history forever).

Discovering that Penelope was working with a simple-minded nobody unluckily named 'Le Paradox' out of her own self-interest (only really loving me for my intelligence and less so as an actual person), the revelation broke me internally as I fought her off in a tense robot suit battle, sending her back to the present for prison time as the Cooper family legacy was inevitably saved with Le Paradox's defeat and lifetime imprisonment, while Sly was left lost somewhere in the past that I was still trying to narrow down a likely time period for (keeping Murray and Carmelita in the loop on any major breakthroughs).

Sitting back in my wheelchair defeated, I audibly wondered what else could really be done to find Sly and prayed for a miracle any day now.

Venturing outside for some fresh air, I was soon drawn from my inner thoughts by the sudden appearance of what appeared to be a dimensional anomaly in the space-time continuum on the streets below (Parisian citizens running for their lives from it as strange green-skinned, humanoid aliens came out of it and proceeded to blast away at anything in sight).

Rushing back inside to contact Murray and Carmelita, I was concerned to find Murray unreachable through his binocucom and hoped he was alright, Carmelita fortunately still being able to be reached as she was on her way in minutes to the hideout.

Carmelita blasting several of the green-skinned aliens with her shock pistol that we quickly identified as 'Skrulls', we carefully proceeded towards the dimensional anomaly after ensuring the Skrulls were knocked out for the Parisian military to deal with, curious to understand why this suddenly appeared and whether it served as an omen for a far worse scheme.

Carefully stepping through together, Carmelita and I found ourselves walking out of the other side into what seemed like New York City, standing on rooftops as it newly sealed up behind us.

Spying citizens of an unrecognisable species on the streets below (getting a closer look through my personal Binocucom as citizens were seemingly running in fear from what looked like ninjas dressed in red gi and soldiers kitted out in high-quality combat armour).

The two of us prepared to leap down and thwart this cult group to the best of our combined abilities, we were stopped by the sudden arrival of a vast group of noticeably heroic individuals fighting back in what could be casually described as colourful costumes, scales or fur (immediately shocked to see Sly & Murray among their ranks alongside... Penelope?!).

'Nice to see you again gorgeous,' Sly complimented Carmelita's way as the two of us arrived on street level. 'And Bentley, was wondering if we'd run into you two within this alternate world many of us seem to have arrived in for one reason or another. I'm sure you've got a lot of questions in need of answering, but right now, we need to deal with this rag-tag ninja group known as 'The Hand' and what many resident heroes here, consider the 'Kingpin' of crime first.'

'OK Sly, we'll follow this group's lead,' I said to confirm my understanding of the situation, unable to resist the awkward sight of a noticeably younger and still very much lovestruck Penelope, who more closely resembled in appearance and personality, how I remembered her not long after the success of the Cooper Vault job way back when.

Carefully informed out of her sight and earshot by Sly and a mysterious 'human' who called himself Liu Kang (about the Penelope before us not being that of the one we had recently discovered as a traitor to our code of honor and put behind bars), but that of a time-displaced variant from our original world's timeline who had not yet fallen to some evidently unresolved darker and selfish impulses, which would come back to bite us in the future.

Silently pondering whether our time here would have the side-effect of undoing Le Paradox's mad scheme and wipe it from our local history when all was said and done and everyone was eventually sent back where they came from to their original places and times in the multiverse, I made sure to not take this second chance lightly with Penelope and did what I could to address as much issues within our relationship as I could alongside confronting my own unaddressed insecurities with her when the opportunity arose, having beneficial foresight of what to do and not do around Penelope from my previous experiences, prior to her uncharacteristically betraying us.

Upgrading my tech back at the mystical Sanctum Sanctorum during mission downtime while engaging in conversation with some new friends through a yellow-colored two-tailed fox, a surprisingly sophisticated tiny robot and a human-looking 'Time Lord' as we told story after story among ourselves (often to great visible confusion from everyone else in the background who lacked the proper context while we had some heartfelt laughs), I felt like this unexpected new adventure was a beneficial sign of things to come, as more and more dimensionally-displaced beings started popping in and joining us against the devious 'Masters of Evil'...

NOTE: Due to a lack of wheelchair-bound animations to work with, the results for this mod are ultimately very crude. Did what I could, but wouldn't consider this my best work.

FEATURES:
-4 powers, 3 boosts and an Xtreme
-Ability of flight
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Matt Olsen's voice from Sly 2: Band of Thieves
-Uses assigned number #27 (will clash with Rescue, Ka-Zar, Spider-Man Supreme, Nanite Nick Fury, Claire Redfield and Mortal Kombat's Nightwolf in mannequin).

NEEDS:
-An official model (Using Amadeus Cho as a placeholder in the meantime)
-A mannequin (preferably after Bentley's received an official model).

MOVESET:
1. Scorching Hover Pack: Bentley briefly floats in the air, generating a radial blast of jet thruster exhaust flame that deals fire damage to surrounding enemies.
2. Adrenaline Burst: Bentley activates hidden jet thrusters in the back of his wheelchair, charging forward at impressive speeds and knocking back any foe in his way, dealing physical damage (so long as button is held down).
3. Shock Darts: Bentley activates his crossbow, firing electrified darts that shock struck foes, dealing electric damage. Level up power to increase amount of darts Bentley fires at once!
4. Multi Bomb: Bentley quickly throws several explosive bombs, dealing fire damage to surrounding enemies as they're knocked into the air.
5. (Special) Insanity Strike: Bentley performs a quick spin attack, causing successfully struck enemies to turn into temporary allies on the current map as they irrationally attack their comrades.
6. (Boost) Depth Optimizer Goggles: In reference to the 3D mode gameplay gimmick in Sly 3's original PS2 release, Bentley swiftly activates them on his modified glasses, revealing nearby enemies on the mini-map whilst lowering overall enemy defense.
7. (Boost) Health Extractor: Bentley throws a mine-like device on the ground, generating a green-coloured tornado which sucks nearby enemies upward and drains them of any health items on their person, restoring vitality for both Bentley and his teammates in a pinch.
8. (Xtreme) Grapple-Cams: Bentley uses various activated devices of his own design to fire a barrage of bullets at all on-screen enemies from off-screen before they remotely detonate, dealing heavy physical damage.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
ak2yny- Fixed Prof X wheelchair bolton
Raven Software- Repurposed character and zone animations for Professor Xavier and MODOK from X-Men Legends games & MUA1 respectively

Download link: https://www.mediafire.com/file/1l4gbc7uai40mdf/Bentley_%2528Sly_Cooper%2529-_Ceamonks890.7z/file
#22
Mod Releases and Conversions / The Outsider's Crypt - Copycat
Last post by Outsider - October 14, 2024, 01:40PM
COPYCAT

Joining Earth-7150 is Vanessa Carlysle -- the mutant shape-shifter and :deadpool: Deadpool's long-time girlfriend cleverly code-named Copycat. Unlike other shape-shifter mods I've done, this one is simpler, only having six morphs than be done without pressing more buttons. They only last for 20 seconds because if she stays as another person for too long, she'll start to become that person and forget who she really is. Nonetheless, she is fun to play as. Check her out.


FEATURES:
-2 powers, 6 shape-shifting boosts, and an Xtreme.
-4 hex-edited skins, HUDs, icons, loading screen, mannequin, and sound/voice file.
-Uses assigned number #229 (clashes mannequins with Shadow King, the second Jean Grey, and Captain Atom.)


MOVESET:
1. Laser Fire: Uses her guns to fire energy beams for as long as the button is held. Also strengthens grab smash.
2. Spin Cycle Kick: Spins with her legs propelled, kicking nearby enemies with major knockback.
3. (Boost) Titanic Shift: Shape-shifts into Titania, gaining added melee damage, might, and a 10% chance for critical melee damage.
4. (Boost) Who Wore It Better?: Shape-shifts into Lady Deadpool, gaining her healing factor and 15% attack speed.
5. (Boost) Getting Lucky...: Shape-shifts into Domino, using her good luck powers to reflect some melee damage back at attackers, and deflect projectiles.
6. (Boost) Diamonds Are Forever: Shape-shifts into Emma Frost in diamond skin form. Reduces damage taken and gains immunities from stun, knockback, grab, and freezing.
7. (Boost) Otherworldly Magic: Shape-shifts into DC's Mistress of Magic, Zatanna. Her magic powers increase skill points for her team and reduces all energy costs.
8. (Boost) Marvelous Morph: Shape-shifts into Ms. Marvel, allowing her body to absorb energy damage completely, gain might, and increased power damage.
9. (Xtreme) Vanessa's Volley: Draws both her guns and fires a furious volley of energy shots, causing damage to everyone within a radius.


CREDITS:
Outsider - Mod creation & coding, skin retextures, HUDs, icons, loading screen, effects, sounds, hex-editing, etc.
Escanor610 - Copycat skin conversion, Mannequin, Titania skin
ak2yny - Domino & Emma Frost Diamond skins
UltraMegaMagnus - Zatanna skin
Andersonbrazil - Ms. Marvel skin
Aventureiromax - Lady Deadpool skin

BUGS:
None so far.

GET IT HERE: https://www.mediafire.com/?56qbqcxb16cfzsx



#23
Misc. Modifications / Re: Noah's Nerd Lab
Last post by NoahTheNerd - October 14, 2024, 12:11AM
Hey everyone, it's been a hot minute. Dealing with personal financial stuff has a habit of taking you away from your passions 😅

Anyway here is my second mod. A woody voicemod for Indiana Jones.

(original voice files included as well from Ceamonks890's original mod)

Features the last few seconds of Woodys Roundup and the last 2 minutes of You got a friend on me. All rights to the songs go to Disney/Pixar.

Voiced by Tom and Jim Hanks

Voicelines taken from all 4 Toy Story films, Toy story racer, and Disney Infinity.

https://www.mediafire.com/file/pkf9gdcr9gbtcl7/Woody_voice_pack_for_indiana_jones.zip/file
#24
Misc. Modifications / Re: Enigma's MUA1 Miscellaneou...
Last post by Enigma - October 12, 2024, 09:12PM
I've updated Doctor Doom MUA1 Secret Wars Skin to v2.0.
Check changelog in post for details.
#25
Misc. Modifications / Re: Enigma's MUA1 Miscellaneou...
Last post by Enigma - October 12, 2024, 09:10PM
:doom: Doombot MUA1 Skin v1.0 :doom:

Preview: https://drive.google.com/file/d/1A3_cG_VfhEOblDEkEzoQyd9Z2RdfiQEe/view?usp=sharing

https://drive.google.com/file/d/1Gn73RrCQ2BowAqkR52TnlTnC6WalPpFw/view?usp=sharing



**This is my version of the MUA1 Doombot skin.
*I fixed issues with the model, including issues with the arms clipping through his elbows and his belt clipping through his belt buckle.
*I AI Upscaled and Denoised his MUA1 hud and also made an XML2 version of it.
*I made many fixes to the texture, including the following:
-I replaced the metal parts of the texture with fixed versions of the metal textures from Doctor Doom's PS2 Classic skin, except for the thumb, head, and eyes.
-I recolored the texture for the inside of the skirt.
-I added textures for the top and bottom of the belt, which were missing.
-I made various other smaller fixes.
*I made a 3D head and character select portrait.


Credits:
*BaconWizard17: skeleton template
#26
Misc. Modifications / Re: Enigma's MUA1 Miscellaneou...
Last post by Enigma - October 12, 2024, 09:09PM
:doom: Kristoff Vernard MUA1 Acts of Vengeance Skin v1.0 :doom:

Preview: https://drive.google.com/file/d/1kOBvgy4BLA5jnHbowlVHg_ej6e-RrUtH/view?usp=sharing

https://drive.google.com/file/d/1xuIsaHZ6r30lAwb8FF7T_w_m6cts9R4B/view?usp=sharing



**This is my version of Doctor Doom's MUA1 DLC Kristoff skin. I've renamed it according to what the MUA1 DLC design is based off of, which is the cover of The Mighty Thor Volume 1 #410, which is part of the Acts of Vengeance story arc (this design isn't actually used inside that issue itself or any other issue I could find. It's only used on that comic cover.)
*I've basically made a PS2 version of this skin, which it never had. I've used the chainmail arm textures from the official texture and done everything else myself.
*I've redesigned the skin to be more accurate to the comic cover it's based on.
*I made a 3D head.
*I've also removed the red outline from his official MUA1 DLC hud. I then used it to make XML2 and MUA1 style huds and a character select portrait.



Credits:
*BaconWizard17: skeleton template
#27
Misc. Modifications / Re: Enigma's MUA1 Miscellaneou...
Last post by Enigma - October 12, 2024, 09:08PM
:doom: Doctor Doom MUA1 Ultimate Skin v1.0 :doom:

Preview: https://drive.google.com/file/d/1Fnt4f__banmLDWHLzBpkbMJXp8WAvZCb/view?usp=sharing

https://drive.google.com/file/d/1TBiKRFthXq8uku8_Kz0c0OLAETCBKR4F/view?usp=sharing


**This is my version of Doctor Doom's MUA1 DLC Ultimate skin.
*I've basically made a PS2 version of this skin, which it never had. I replaced the hands on the model with the hands and wristbands from Doctor Doom's MUA1 Classic PS2 skin. I replaced the metal parts of the texture with those from his MUA1 Classic PS2 skin as well as using the thumb texture from the Doombot PS2 skin texture. I then recolored them to match the color of the metal parts of  Doctor Doom Ultimate's texture as closely as possible.
*I also made various fixes to the model and texture.
*I did the following recoloring to match how the comics:
-Recolored the irises of his eyes from green to red to match the comics.
-Recolored belt to all be the same color and recolored belt buckle to be silver
*I've added textures to the following parts that were missing them: neck, sides parts of face, mouth (mouth used modified texture made by BaconWizard17)
*I made a 3D head.
*I've also removed the red outline from his official MUA1 DLC hud. I then used it to make XML2 and MUA1 style huds and a character select portrait.
*UltraMegaMagnus kindly weighted/rigged the skeleton for me.


Credits:
*BaconWizard17: mouth texture
*UltraMegaMagnus: weighting/rigging skeleton, original source file of the skin (which I modified)
#28
Mod Releases and Conversions / Re: Enigma's X-Men Legends II ...
Last post by Enigma - October 12, 2024, 09:07PM
I've updated the following mods in the Enigma's Mini-Mods thread:
Restored Unique Conversations

I've updated the following skins in the Enigma's Skin Releases thread:
Doctor Doom MUA1 Secret Wars Skin

I've released the following skins in the Enigma's Skin Releases thread:
Doctor Doom MUA1 Ultimate Skin
Doombot MUA1 Skin
Kristoff Vernard MUA1 Acts of Vengeance Skin
#29
Mod Releases and Conversions / Re: Enigma's Skin Releases
Last post by Enigma - October 12, 2024, 09:04PM
I've updated Doctor Doom MUA1 Secret Wars Skin to v2.0.
Check changelog in post for details.
#30
Mod Releases and Conversions / Re: Enigma's Skin Releases
Last post by Enigma - October 12, 2024, 09:03PM
:doom: Doombot MUA1 Skin v1.0 :doom:

Preview: https://drive.google.com/file/d/1A3_cG_VfhEOblDEkEzoQyd9Z2RdfiQEe/view?usp=sharing

https://drive.google.com/file/d/1Gn73RrCQ2BowAqkR52TnlTnC6WalPpFw/view?usp=sharing



**This is my version of the MUA1 Doombot skin.
*I fixed issues with the model, including issues with the arms clipping through his elbows and his belt clipping through his belt buckle.
*I AI Upscaled and Denoised his MUA1 hud and also made an XML2 version of it.
*I made many fixes to the texture, including the following:
-I replaced the metal parts of the texture with fixed versions of the metal textures from Doctor Doom's PS2 Classic skin, except for the thumb, head, and eyes.
-I recolored the texture for the inside of the skirt.
-I added textures for the top and bottom of the belt, which were missing.
-I made various other smaller fixes.
*I made a 3D head and character select portrait.


Credits:
*BaconWizard17: skeleton template