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Enigma's Mini-Mods

Started by Enigma, November 11, 2021, 10:25PM

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September 12, 2024, 12:56PM #30 Last Edit: December 28, 2024, 06:37PM by Enigma
MUA2 and XML1 Trivia v2.1

https://drive.google.com/file/d/18R4nUJfE3brb1k3Wg4D6TmK6Kds1G0jJ/view?usp=sharing

***This is a modified version of MUA2 Wii/PS2/PSP's trivia. It is compatible with both XML2 and MUA1.
**I have done a few things to fix and change this:
*Fixed some weird phrasing, typos, punctuation, and such.
*Rewrote one question to call the yellow symbiote Scream instead of Venom
*I replaced 5 questions about Norman Osborn and Gwen Stacy's son because everyone hates that, myself included, and one refers to them as if they were married which wasn't the case, and 1 contradicts a question about Harry. 1 mentioned Liz Allan so I wrote a new question about her. 1 was about the mother of Norman and Gwen's son, so I changed it to be about Harry's mother instead. 1 of them I replaced with a question about Bruce Banner's parents. 1 of them I replaced with a question about Spider-Man's wrestling name. 1 of them I replaced with a question about the U-Foes.
*There's a question about Thor's mother and the answer is Gaea and Freyja is wrong. Because that's confusing, since who his mother is has changed in the comics, I rewrote the question to say "Which Goddess has sometimes been said to be Thor's mother?" changed the answer to Freya, which is the most recognizable answer, and replaced Gaea with a wrong answer, Hela.
*Because Ben Grimm's hair is sometimes brown and sometimes red, and brown is the right answer and red is a wrong answer, I replaced that question with one about when Hulk left the Avengers.
*Act 5's questions are just all the Act 1-4 questions so I've added 1 new question about the Rivals, 1 about Hulk's real name, added all XML1 trivia questions that weren't in XML2's trivia file (although XML1 has 5 choice per question so I've had to remove 1 choice for each. I've also rewritten some questions and answers to fix weird phrasing, typos, punctuation, and such.), and added some from MUA2 Next Gen that weren't in MUA2 Last Gen's trivia.


Credits:
*tubularspaceman: replacement question ideas


Changelog:
Spoiler
*v2.1:
-Fixed some formatting issues and more punctuation issues.
-Changed wrong answer on the founding member of the Avengers from Spider-Man to Captain America to make it harder.
-Since I realized there was a different question about Hulk's real name in Act 1's questions, and I liked the new one better, I replaced it with one about the Leader's real name and kept the original question's wrong answers.
*v2.0:
-Replaced 3 more questions about Norman Osborn and Gwen Stacy's son with one about Bruce Banner's parents, one about Spider-Man's wrestling name, and one about the U-Foes.
-Act 5's questions are just all the Act 1-4 questions so I've replaced them. I added 1 new question about the Rivals, added all XML1 trivia questions that weren't in XML2's trivia file, and added some from MUA2 Next Gen that weren't in MUA2 Last Gen's trivia.
-Renamed the mod.

September 29, 2024, 02:01PM #31 Last Edit: Today at 01:46PM by Enigma
No Legal Text and Alternate Legal Text v1.1

https://drive.google.com/file/d/1t3j-mGPotv8Z8EVcBFqYo7yjqK-sJEeq/view?usp=sharing


**This mod removes all text from the legal screen that is shown upon starting the game. Also, there are options to replace the legal text with the following other versions of it: Gamecube, Xbox, PS2, PSP, and PSP US.


Changelog:
Spoiler
*v1.1:
-I added the Legal Text from the following versions: Gamecube, Xbox, PS2, PSP, and PSP US


Updated Restored Unique Conversations to v2.4 and MUA2 and XML1 Trivia to v2.0
Check changelogs in posts for details.


Removed Selection Rings v1.0

https://drive.google.com/file/d/16QdKTm050vxmkSIv48ja_PazCq3_V2aU/view?usp=sharing


***This mod removes all the selection rings/circles that are around all playable characters in-game, including rings that only appear around a character when they need to level up both in-game and in the character select menu.


Credits:
*OCP: help figuring out how to do this
*tubularspaceman: help figuring out how to do this



No GameSpy Online Logo v1.0

https://drive.google.com/file/d/1E276kRUaK4tQh0WZ6guHkQkmCuPXMXvm/view?usp=sharing

**This mod removes the GameSpy logo from the Online menu.
*I did this by replacing the GameSpy logo model file with a default model file that's invisible, renaming it to match the name of the GameSpy logo model file, and replacing the original GameSpy logo model file.




Restored Ancient Labyrinth Shortcut v1.0

https://drive.google.com/file/d/15Fy_hvpeI9hguJzJ4fHPn1FEPl2oy9dw/view?usp=sharing

***This mod restores a shortcut in the Ancient Labyrinth from the XML2 E3 2005 Demo version of this map.
*Normally, after entering the Ancient Labyrinth map and getting the Sun Crystal, you must then go to both the Temple of Anubis and Temple of Sekhmet maps and complete multiple objectives then go back to the Ancient Labyrinth map and place the Sun Crystal in the pedestal which has now appeared, allowing you to open the Great Seal and go to the Hall of the Dead Map.

*This shortcut makes the pedestal appear in the Ancient Labyrinth map immediately after you pick the Sun Crystal up, allowing you to bypass the Temple of Anubis and Temple of Sekhmet maps entirely, as well as a large portion of the Ancient Labyrinth map itself, and skipping a large portion of Act 5 in the process.

*This shortcut was used for the XML2 E3 2005 Demo version of the Ancient Labyrinth map because this is the only Act 5/Egypt map in that demo and therefore, it allows this map to be completed on its own without needing to go to the 2 temple maps that aren't in the demo.

*Luckily, the shortcut's script file is leftover in the files of XML2 PC, allowing me to restore it by replacing the XML2 Retail version's equivalent script that requires going to the 2 temple maps.


Today at 02:21PM #41 Last Edit: Today at 02:24PM by Enigma
PSP-Only Vicarious Visions Logo Cutscene v1.0


***XML2's PSP version has an exclusive Vicarious Visions logo video that features the PSP-only Dark Phoenix comic mission.
*I've ripped the cutscene video file from it and used SofdecVideoTools on github to convert it into a cutscene that works with XML2 PC.
*I also used an option this program has to scale the video to fit, meaning the video has the same wider dimensions it does on XML2 PSP.
*I made it cutscene i110 so that it's compatible with my other cutscene mods.
*I've also included a script file that will play this after all the other logo videos that play every time XML2 starts.
-I've also done a bonus version that includes some coding by BaconWizard17 to unlock hard mode from the start.


Credits:
*tubularspaceman: idea
*BaconWizard17: coding to unlock hard mode from the start.
*Firebow59 on github: making SofdecVideoTools: https://github.com/Firebow59/SofdecVideoTools

XML2 MTV Video Mods Cutscene v1.0

https://drive.google.com/file/d/1ozibZv8SrdVFN31U7rwDMZVZGZU6w_Hs/view?usp=sharing


***MTV Video Mods was a series of videos made by MTV in which they used video game cutscenes, character models and assets given to them by the developers, which they used to make music videos. One of these was made for XML2, which used the song Save Me by Unwritten Law. One of the people that made the video posted it to Youtube under the account @VideoModsHD along with the following description:


"This video Mod does not feature video game assets but the asset directly from BLUR studio that made the games cinematics. This proved difficult as the BLUR team used 3D Studio Max and a custom render engine that was not compatible with our Maya pipeline. We had to rebuild shaders, and remap textures as well as add our rigs and custom objects such as band instruments. We thought it would be cool if Magneto had metallic levitating drum kit and our designers came up with a clever new zero gravity drum stick that looks like a 3 pointed throwing star. Lots of fun making this one."


**The link to it is here: https://www.youtube.com/watch?v=J9HKxaz3qLQ


**I downloaded the video and converted it to work with XML2 using SofdecVideoTools on github.
*I also used an option this program has to scale the video to fit, meaning the video has the same dimensions it does youtube.
*I made it cutscene i109 so that it's compatible with my other cutscene mods.


**This also features a few things cut/different from XML2:
-Cyclops's cutscene model in the singing parts, which were created by MTV using models from Blur Studio directly, is the one used by his XML2 default skin, loading screen, and the cutscene model render sheet in the in-game concept art gallery instead of the one used in XML2 Retail's cutscenes, which feature gray gloves and boot straps and can be seen during the clips this video uses from the opening cutscene.
-During the cutscene where Apocalypse is standing in front of his ship, instead of Mr. Sinister being behind him to his left, Archangel is behind him to his right even though this cutscene in-game is before Angel becomes Archangel, although both here and in the version of that cutscene used in the final game, it's clear that there's space for each of them to be behind Apocalypse to each side, meaning the order of events in-game must've changed at some point.
-The windows on the X-Jet cutscene model during the singing parts are yellow.


Credits:
*tubularspaceman: idea
*@VideoModsHD on youtube: posting the video and the description
*Firebow59 on github: making SofdecVideoTools: https://github.com/Firebow59/SofdecVideoTools

I've updated the following mods:
Alternate Hud Styles
Alternate Menu Mods
Console-Only Ultimate Spider-Man Promo Cutscene
Icons, Pickups, and Models Mod
No Legal Text and Alternate Legal Text