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Author Topic: MrKablamm0fish's (lack of support expected) Release Thread - Nay on the requests  (Read 2430 times)

Offline MrKablamm0fish
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Yes, it took like 7 months for me to make a thread, shush.
I'm MrKablamm0fish, and I generally make skins, but I've dabbled with other things with varying success and this is my release thread. The last time I made a thread on any forum was around the mid 2000s, I like making things, not particularly on thread upkeep, so don't expect too much on the forums.

Everything in this thread is for MUA1 2006 PC only, I'm not saying no to other version releases, I just don't know the details of console modding or play on those versions.

First of all, everything I've "released" is in this folder: https://www.mediafire.com/folder/z9f7tn9wrn5xn, if they're not on the forums, it's either because they're in the category of "Not finished but I don't feel like working on it in the foreseeable future), or I'm lazy and only posted on discord.

The folder names have the source of the original assets and some work I've done to them (texture edits are a given, so not pointed out unless it's a design change)

All skins are designed for advanced lighting, they'll work without advanced lighting, but the contrast of some skins may feel a bit strong.
Also no mannequins or icons atm, want do do them, but lazy.

Anyway, lets begin, click on the images/links to download. Future formatting will probably required, but for now, everything's in header post.

p.s. How do format? D:


Skins
Default Characters:

Iron Man: :stark:
Spoiler
MCU Marks 2,3,4,5,6,7,8,9,17,20,21,24,31,42,43,44,46,47,50

Probably will need its own section.
29/OCT/2020 Update: Mark 44 is designed to work with this Hulkbuster Booster by ZuluViking.

Comic Model 8


MCU Iron Monger

Currently I use it for Outsider/ZuluVikings Iron Man/Hulkbuster mod, no rocket fist support.

Invisible Woman: :iwoman:
Spoiler
Invisible Woman (MFF)


Invisible Woman with MFF Future Foundation head (MFF)

What? I like this face more, don't judge

Carol Denvers (Ms Marvel/Captain Marvel): :warbird:
Spoiler
(22.3k Poly) Carol Denvers Captain Marvel (Marvel Duel), wasn't created with boosters in mind back then so might be missing some functionality.



OCP/XML/XML2/Mod Characters:

Black Widow :blackwidow:
Spoiler
(29k Poly) Black Widow - Marvel Duel

Don't look at the thumb on power1 too closely, I'm not fixing that...


Charles Xavier (from XML2 Characters Mod or OCP 2): :xavier:
Spoiler
Professor X - House of X (MFF)

Prof X with his head stuck inside Cerebro, Shiny.


Scarlet Witch (from XML2 Characters Mod or OCP 2): :scarletw:
Spoiler

Uncanny Avengers (MFF)
http://www.mediafire.com/file/db7m6uii272o5el/20502.IGB/file

All New All Different (MFF)
http://www.mediafire.com/file/2r6r61tmizrq8jb/20504.igb/file

Super War (Super War)
http://www.mediafire.com/file/pxh18x7mj6m6nbq/20501.igb/file

Civil War/Infinity War/Endgame (Super War)
http://www.mediafire.com/file/i7m2qt4w68j3gwb/20503.IGB/file
In my hubris of "I've done this rigging stuff before" I started my MUA modding journey with this. Don't do capes/trench-coats kids, it's bad for your health.

Classic + Variants (MFF,MH).



Spider Gwen/Ghost Spider (for Outsiders Mod): no icon ;_;
Spoiler
Gwenom (Spider Man Unlimited, Feet from Marvel Hero Tales) (A version of this already included in Outsiders Mod)



War Machine (Designed for Blaw's version of the Mod or any future version designed with skinsegments):  :warmachine:
Spoiler
Mark 1 (IM3 Game)


Mark 2 (IM3 Game)


Mark 3 (Marvel Heroes)



NPC:

Clea:
Spoiler
Clea (Marvel Heroes)


Jarvis:
Spoiler
AI J.A.R.V.I.S (Avengers Academy)

It's animated, very tedious, I may have accidentally turned J.A.R.V.I.S into a miniature sun before fixing the textures.


Lockjaw:
Spoiler
Lockjaw (Contest of Champions)


Ultron Drone:
Spoiler
MCU Ultron Drone (Marvel Heroes)




Doodads
Stark Lab Avengers Tower Hologram (Avengers Alliance 2)
Spoiler

Replaces the Iron Man Hologram in Act 1, asset from AA2, bounce animation from original hologram, rotation animation merged from XML2 briefing hologram.


XML 1 + 2 "coin" Pickup replacer
Spoiler

Replaces the shield coin with the diamonds from XML1+2, created by retexturing the igb with the correct channel mixed texture and slapped a igGlobalColorStateAttr on it to fix the glowing bits.



General Fixes
Attilan floor flag transparency/Alpha fix
Spoiler

Fixes the alpha channels of some of the flags on the Attilan Maps in Act. Not required if using OCP 2, it's included, iirc.


Helicarrier red alert light fix
Spoiler

The pc model of the red alert light in some helicarrier maps is missing the light and beam that is in the ps2 version, this adds them back in (not exactly high quality though).



Tools (for modders)
Bat file to reset Alchemy 5 evaluation time limit
http://www.mediafire.com/file/jbj7ezlqd7ob1kr/Reset_Alchemy_5_Eval.bat/file
A bat file that removes the registry entry that tracks how long you've been using Alch 5 eval (limit 2 months), this resets the flags.

2c Hex Replacer
http://www.mediafire.com/file/ykj1drq6stdm16m/Alch5-2c-Hex-Replacer.7z/file
After saving igbs using Alchemy 5, you need to change the hex value of the igb at 2c to 08 or it crashes the game; drag and drop igb on this and it'll do it for you. (Source included in 7z in case you want to build it yourself.)

The bat file allows for batch processing of igbs, place exe and bat together in a folder, place any igb that requires processing in said folder, double click bat file, all igbs in folder will have value at 2c changed to 08.

Batch Files for processing xmlb(and other variants) using Nikitas Raven Formats
https://www.mediafire.com/file/vb9sb1nun3jxr6s/Raven_Format_Batch_Files.7z/file
Batch files for processing the commands instead of tedious cmd commands everytime. Batch ones compile/decompile all the ones in the same folder, the other two are for drag and drop like the ones from xmlcui.

Drag and drop ones process anything you throw at it, the batch ones have a extension filter, so if I missed any in the decompiler one, let me know.

OP Change log:
29/OCT/2020 Updated Mark 44.
25/NOV/2020: Added Mark 50, Iron Monger, Classic Scarlet Witch.
12/DEC/2020: Added AI J.A.R.V.I.S and Black Widow (Marvel Duel) Skins.
13/DEC/2020: Added batch file for batch processing on 2c Hex Replacer.
18/DEC/2020: Added batch files for processing using Raven Formats.
« Last Edit: December 18, 2020, 05:36am by MrKablamm0fish »

Offline ZuluViking
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These are great! Thanks for sharing!

Offline BaconWizard17

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  • Sometimes you just gotta go for it, ya know?
I'll link this to the skin thread catalog!

Offline milo

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wow it's really dope. why i haven't seen this before. very good work man.
-this site and all modders here help me too much. thanks a lot to keep MUA game alive-

Offline MrKablamm0fish
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Small update, Iron Man Mark 44 has been updated to work with Zuluviking's Hulkbuster Booster.

Textures have also been updated using the way I do newer skins.


Download in OP, Iron Man MCU Section.

Disclaimer: There is clipping, depending on which animation is playing, including all the shooting from hand animations (Silly gold arm things).

1/Nov/2020 Update: Some rigging tweaks on the shoulders and feet.

25/Nov/2020: Added some skins, Mark 50 is in Iron Man MCU Section folder, Iron Monger in Iron Man section.


12/Dec/2020: Updated OP, added J.A.R.V.I.S and Black Widow skin.
« Last Edit: December 13, 2020, 11:48am by MrKablamm0fish »

Offline ak2yny
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I like your skins and fixes.

One question: Can I batch replace 2C with your Hex Replacer? If yes, how would I do that?

Offline MrKablamm0fish
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Thanks :D

You can't :/ I should get back to figuring out a batch script that can handle it. Or edit the code, that'd probably take longer though.

Edit, after about 5 minutes: Heh, I edited the batch file from fbExtractor to work with this, works like a charm. Will update download.

Edit 2: Updated the 7z archive with the bat file, place all your igbs in the same folder as the bat and exe, double click bat, it'll replace 2c for every igb file.
« Last Edit: December 13, 2020, 07:57am by MrKablamm0fish »