Omega Iceman Update 
Iceman has finally received a much needed update that incorporates all my current character building structures and balances. It also adds a whole bunch of new powers and additional features! Also note that one of the original powers I had built for Iceman did not make the cut. Razor Hail was too over powered and my attempts to repurpose it for his Xtreme didn't work out as I had hoped. His release post has been updated with the all new Iceman booster and relevant details so go ahead and give it a download!
- New skins, power icons, conversation portraits and additional unique assets by the talented BaconWizard
- New Ice Smash power that has increased knock back and critical hit chance
- Rebuilt the armor buff to feature a new Ice Armor skin, defensive buffs and enemy debuffs
- Fixed Cold Snap Xtreme bug, now does the intended damage and freeze and slow debuffs
- A new 5th passive and all passives now only cost 12 skill points
- Fixed bugs with both his melee boosting passive and boost to now add the intended amount of damage stated in the description
- Plenty of new and improved visual effects including an icy aura around Iceman much like the one seen in MUA1
- A whole bunch of power rebalancing
- plenty of improvements to power execution such as timing, and player control
- Improved code and file management
- A whole bunch of other things that would get boring to read about XD
Iceman Update: https://marvelmods.com/forum/index.php/topic,10604.msg195175.html#msg195175