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#11
Mod Releases and Conversions / Re: Enigma's Skin Releases
Last post by Enigma - March 24, 2026, 02:50PM
:spiderman: Spider-Man 2099 Captain Universe v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1LQir1l2nCjqkVE_tYgmpjYz_m0fgLygO/view?usp=sharing

https://drive.google.com/file/d/1yDMwwmWiVbPJDmcho3t8_pH1jeqHNWcT/view?usp=sharing


**This is my skin of Spider-Man 2099's Captain Universe costume from Spider-Man Shattered Dimensions. I used a version of Spider-Man's Classic MUA1 PS2 model which I modified to fix issues. I used UltimateVeNoM's Spider-Man 2099 Captain Universe texture and modified it to fix issues and make various changes, including adding the white dots and lines to his back since they were missing. I also removed the mouth and used iammingy's 2099 texture for the mouth instead, which I modified to fix issues and make some changes. I modified the arm talons from ProfEscanor's 2099 skin and gave them a new texture.
*I've made a 3D head, a character select portrait, and XML2 and MUA1 style huds.
*I've made versions with and without the cape as well as Cel Shaded and non Cel Shaded versions of both of those.



Credits:
*UltimateVeNoM: original texture
*iammingy: original mouth texture
*ProfEscanor: original arm talon models
#12
Mod Releases and Conversions / Re: Enigma's Skin Releases
Last post by Enigma - March 24, 2026, 02:48PM
:spiderman: Spider-Man Superior Original Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1T2GWCe_l723jn-mscSugWSkUbAJH93oP/view?usp=sharing

https://drive.google.com/file/d/1hRfvRnMWMacIHpVsQCWws3BgAtN8_NNk/view?usp=sharing



**This is my skin of the original Superior Spider-Man costume. I used a version of Spider-Man's Classic MUA1 PS2 model which I modified to fix issues. I used a texture BLaw made which I modified to fix some issues and make some changes. I redid the eyes and bottom of the feet. I used a back spider done by UltimateVeNoM for his Superior Spider-Man skin.
*I've made Cel Shaded and non-Cel Shaded versions of the skin, a 3D head, a character select portrait, and XML2 and MUA1 style huds.



Credits:
*BLaw: original texture
*UltimateVeNoM: original back spider texture
#13
Mod Releases and Conversions / Re: Enigma's Skin Releases
Last post by Enigma - March 24, 2026, 02:43PM
:spiderman: Spider-Man Spider-Armor Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1eUjXfTU_rbCJExLbbakPJOVfvMcDrKzR/view?usp=sharing

https://drive.google.com/file/d/1YWZGL74K4r-sXMV7EGMPoJW9u4HAH-YD/view?usp=sharing


***This is my skin of Spider-Man's Spider-Armor.
*I used a version of Spider-Man's Classic MUA1 PS2 model which I modified to fix issues. I made made a skin texture that uses recolored and modified parts of BLaw's Spider-Man Classic skin texture and UltimateVeNoM's Spider-Man Dusk skin texture.
*I made Cel Shaded and Non-Cel Shaded skins and made a 3D head. I also made versions of the skin and 3D head with and without silver reflective environmental mapping.
*I made a character select portrait,and made XML2 and MUA1 style huds.


Credits:
*BaconWizard17 and Enchlore: figuring out how to get the environment mapping working
*BLaw and UltimateVeNoM: original textures

#14
Mod Releases and Conversions / Re: Enigma's Magma Mod
Last post by Enigma - March 24, 2026, 02:33PM
I'd accidentally forgotten to update the link before to v4.0, so I have now.
#15
Misc. Modifications / Re: Noah's Nerd Lab
Last post by NoahTheNerd - March 24, 2026, 01:51AM
My First custom video mod for MUA!!

Preview:


For entertainment purposes only

Mod available for Download on GameBanana: https://gamebanana.com/mods/663172

Original video: https://www.youtube.com/watch?v=yE8pN13cs4M

Put together by: https://www.youtube.com/channel/UC4gJLjIv-3AA4mr4bIL0s3A

Song made for RWBY by Jeff and Casey Lee Williams
#16


Isaac Clarke—Ishimura Survivor Booster


Here with my next booster: Isaac Clarke from Dead Space!

This booster adds a few cosmetic changes for some of his powers and animations, as well as new models for his Plasma Cutter and Ripper weapons. Also adds two short snippets of music from Dead Space's iconic "Lullaby" trailer, and new skins (and the packages needed to run them) courtesy of Professor Escanor!

Download Link: https://mega.nz/file/iE8HBBZA#-YYwnY0onJdhms7MFgv7J67YY6Hd6K5cFrvcZjRQ3mM

Credits:
TubularSpaceman: Original Mod

Professor Escanor: New Models, Additional Skins and Huds

SuperMaster10: New Idle Animation/Gun Idle Coding

Original Character Mod (Required): https://marvelmods.com/forum/index.php/topic,11266.msg203840.html#msg203840
#17
Console Versions / Re: PS2 Mod - MUA Special Edit...
Last post by lkakinho - March 22, 2026, 05:53AM
Moon Knight  :moonk: still has a problem when loading the team with him. If you enter character selection and switch more than once (PS2 console and emulator more than twice) with him in the team, the game crashes. Trying to figure out the problem and why it happens, I came to the conclusion that it's something involving memory. There's some broken file of his (not animation or skeleton) that, when removing or loading the character from the game, the "console" can't clear the memory, causing the game to break. I even managed to make the first costume not break, but the rest ends up crashing...
My guess is to recreate Moon Knight, based on another character, using all the rest of Moon Knight's parts, because voice, skeleton, texture, and ability don't cause the game to break, but some part of the character's base does...
#18
Mod Releases and Conversions / Re: JZ Cinematic Heroes Skins
Last post by JZS Skins - March 21, 2026, 08:45AM
                                                                    OTHERS CHARACTERS


Spoiler
#19


Cole Macgrath—Conduit Booster

Here with another mini-booster, this time for Infamous's Cole Macgrath!

-Adds a good amount of powerstyle and talent changes for rebalancing

-Fixed Cole's XTreme to affect more than one enemy. Pop your Ionic Vortex and watch those baddies fly!

-Altered some power animations and coding to mimic those of the original games, such as his Magnum Bolt.

-Nerfed Overload Burst with a slower animation, and projectiles to be easier on the game limits, should run with other teams easier now.

-Added sounds from the original games for various powers.

Requires original mod to be installed first: https://gamebanana.com/mods/571476
#20
Mod Releases and Conversions / Re: Deidara's stuff and mods
Last post by Deidara - March 19, 2026, 09:31PM
:quicks: QUICKSILVER CHARACTER MOD  :quicks:

 A new character mod for the speeding blur of the Brotherhood of Evil Mutants is here, Quicksilver! The aim of this mod is to combine the best features of the various Quicksilver mods out there into one package, along with new additions for a new speedster experience! Requires the OCP, check it out!


 FEATURES:


-New and complete voice pack from Enigma's XML2 Quickslver Mod, featuring the voice of Jason Marsden. Has several menu break lines and roster call out by Sir Patrick Stewart. They are contained in the zss file.
-Combined sound pack featuring sound effects from XML2 and MUA1, and sounds added to Enigma's XML2 Quicksilver mod.
-New icons I recolored myself using Enigma's and Blizz's icons and 1 new loading screen.
-Has stun immunity and healing factor.
-Many new animations, with special attention to improving his melee combat. Now uses sprint animation from Hermod.
-Several new effects and recolored almost all effects.
-Now uses Penance grabsmash.
-Now has 4 secret block powers from Shabranigdu's Quicksilver booster.
-5 skins by BaconWizard17 and Ultimate Brotherhood skin from Canino's booster.
-Herostat has changed
-6 new huds, 3 made from artwork by Hasbro for their Quicksilver action figures, 2 from the unused XML2 Quicksilver hud (edited by Enigma), and his MUA2 hud from Enigma's mod that I further edited.


 TALENTS:


-Speedster's Resilience: Quicksilver has enhanced stamina and an overactive metabolism, granting him faster ^recovery from injuries and greater ^momentum than the average human and mutant, as well as ^immunity to slow down effects
-Molecular Disruption: Quicksilver can greatly increase the speed of his molecules, allowing him to very briefly become intangible. Press $ATTACK while blocking to ^phase through enemies and objects
-Whirling Barrier: Pietro spins around at sonic speeds. Press $MOVE while blocking to create wind currents powerful enough to ^lift ^and ^throw enemies into the air.
-Macroburst Vortex: Pietro spins around at sonic speeds. Press $GUARD while blocking to create a powerful downdraft capable of ^pulling enemies to Pietro's location



 POWERS:


-Blurring Strikes: Pietro unleashes a series of lightning fast punches, critically injuring enemies.
-Mach Speed: Quicksilver blasts forward at mach speed, causing intense damage and knockback to enemies hit.
-Fast Tornado: Pietro spins around at sonic speed, creating wind currents powerful enough to sweep enemies off their feet. $PT_HOLD.
-Power Trip: Quicksilver moves faster than the speed of sound, to multiple enemies, and sweeps them down.
-Speedster Perception: Increases Quicksilver's perception of time, making everyone else seem to move in slow-motion.
-Hyper Damage: Using his heightened perception, Pietro increases his attack strength and dodge skills to coincide with his speed, making Pietro a dangerous force.
-(Xtreme) Abrupt Decimation: Quicksilver travels too fast to be seen, attacking all enemies within a radius of himself. Followed by Pietro releasing his suppressed speed energy in a massive radial wave, knocking foes off their feet.



 CREDITS:

Outsider - Quicksilver booster code and effects
Blizz- Original Quicksilver character mod
Shabranigdu - coding assistance and tips, secret block powers from Quicksilver booster
Canino - Quicksilver booster code and effects, Ultimate Brotherhood skin
Enigma - Quicksilver character mod (huds, sounds, Astonishing skin, icons)
Teancum - XML PC Project
BaconWizard17 - Additional Quicksilver skins (classic, original, MUA2, Avengers)
Hannah - A couple Black Canary melee animations
Maegawa & idrinkdrpepper - Vision phase scripts I further edited
Deidara1046 - Effect recoloring, power coding, sound files, descriptions, loading screen, animation mixing, hud editing, hex editing, global color fix, icons

Bugs:
 None so far but remember to back up your files


Get it here!:


https://www.mediafire.com/file/0vd3dui6w2gpzpq/Quicksilver_Character_Mod_by_Deidara.zip/file