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#11
Other Game Assets / Batman Arkham Underworld Audio
Last post by Enigma - September 03, 2026, 01:38PM
Batman Arkham Underworld Audio v1.0

https://drive.google.com/file/d/1uXUm85bSa_0f9xjS2IS_dvShaKx5MXWO/view?usp=sharing


**This contains all the audio from the mobile game Batman Arkham Underworld, a short-lived mobile game that takes place between Batman Arkham Origins and Batman Arkham Asylum and where you played as a custom created character as well as many Batman villains. The player teamed up with a bunch of other villains for various missions while also starting their own gang. The game has a lot of audio, most of it unused because of the game was shutdown after less than a year.

*The characters that appeared in Batman Arkham Asylum and City have those same actors, except Bane who is his Arkham Origins actor, as well as the same actor that played Amanda Waller in Batman Arkham Origins (among many other times) and new actors for the other characters.


*This game shutdown after a very short period of time. Based on the files, the following things were supposed to be added to the game but never were:
-Appearances by Deathstroke, Joker, Penguin, Poison Ivy, Alfred, and Oracle
-More stuff with Amanda Waller and the Suicide Squad including some sort of plot involving Deadshot trying to take her down including stopping her from getting the Titan chemicals
-Deadshot teaming up with and the Riddler to stop Amanda Waller from forcing Killer Croc onto the Suicide Squad
-Deadshot trying to find out who kidnapped his daughter and rescue her
-Amanda Waller working on some kind of Venom prototype that Bane needs the player's help to steal
-Bane defeating Batman and pulling off a prison riot/escape at Blackgate
-More stuff every other villain already in the game
-A series of missions featuring Two-Face's origin story including appearances by Commissoner Gordon, Carmine Falcone and Sal Maroni
-And a bunch more stuff like more villains being added
-Some of these things have audio (or at least partial audio) and some don't.

*There are also a bunch of announcer callouts by Batman and by Amanda Waller.

*If you know who any actor listed as unknown played or who any character listed as unknown was played by, please let me know so they can be credited properly.

*If you use any of this for anything, please credit me.




Voice Actors:

Kevin Conroy       ...    Batman
Dino Andrade    ...    Scarecrow
Grey DeLisle       ...    Catwoman
Maurice LaMarche    ...    Mr. Freeze
Khary Payton       ...    Killer Croc
Jon Polito       ...    Carmine Falcone
Tara Strong       ...    Harley Quinn
Wally Wingert         ...    The Riddler
Troy Baker       ...    Two-Face
JB Blanc               ...    Bane
Chris Cox       ...    Deadshot
CCH Pounder       ...    Amanda Waller
Steve Blum       ...    Gunman George
Armin Shimerman    ...    Dr. Achilles Milo
Tom Kane                ...     Commissoner Gordon
Joey D'Auria       ...    Unknown
Jake Eberle       ...    Unknown
Michael Hawley    ...    Unknown
Andrew Kishino    ...    Unknown
Dave Mitchell       ...    Unknown
Scott Whyte       ...    Unknown
Unknown                 ...     Sal Maroni

*Types of Thugs:
 Unknown                ...     Assassin
 Unknown                ...     Bodyguard
 Unknown          ...    Breaker 
Unknown          ...    Demo Man 
 Unknown          ...    Enforcer 
 Unknown          ...    Generic Thug 
Unknown          ...    Guard Post Thug
Unknown          ...    Heavy Gunner 
 Unknown          ...    Madman 
Unknown          ...    Minigunner 
Unknown          ...    Punk 
Unknown          ...    Rabble 
Unknown          ...    Rifleman 
Unknown          ...    Sentry
Unknown          ...    Shotgunner   
Unknown          ...    Slum Lord
Unknown          ...    Tank
Unknown          ...    Thug Guard 


#12
Mod Releases and Conversions / Re: Selena's Mods
Last post by Selena Repulsa - September 02, 2026, 02:24AM
Next two mods, both of them projects I've been looking forward to making.

Ultron Sigma,  the gestalt terror of Marvel vs Capcom Infinite,  and Robo-Robotnik,  the deranged, sociopathic Archie Comics version of Doctor Eggman.

Thanks to everyone mentioned in the documentation.  Without all of you guys, these wouldn't have been made, or even thought of.



Ultron Sigma


 Robo-Robotnik
#13
Mod Releases and Conversions / Re: Irelon's mods
Last post by IronManRocks - September 01, 2026, 12:41PM
:ghostr: GHOST RIDER :ghostr:

Ok guys, here it is my 4th and last mod for the moment!
This is a simple modified entity aka ents file for the Outsideror **EpicDragon/RDH94**  :pumpkin1:  :ghostr:  Ghost Rider booster mod.
Basically, now you can customise :ghostr:  every motorcycle for every skin with its matching number:
skin 0601. ---> ghostrider_hellcycle.igb
skin 0602. ---> ghostrider_hellcycle2.igb
skin 0603. ---> ghostrider_hellcycle3.igb
skin 0604. ---> ghostrider_hellcycle4.igb
skin 0605. ---> ghostrider_hellcycle5.igb
skin 0606. ---> ghostrider_hellcycle6.igb

Important: this is just a modified ents file, so you need either EpicDragon/rdh94's booster mod if you only want the motrbike with Vanilla/OCP Ghost Rider or Outsider's one if you want more things.

You'll find a mini collection of motorbikes (3 bikes and 1  car) and the screenshot skin in the xtras folder, so give them the number you want and have fun.

Important part 2: I did not create those models so I do not take any credit for that, they are the precious work of other modders for this great community,  I simply put them all together here.

That's it Ladies and Gentlmen, have fun :ghostr: Ghost Riding around!
Best regards,
Irelon, aka Rirgaril, aka IronManRocks :stark:

:ghostr: Mod Download link (Discord): :ghostr:
https://discord.com/channels/449510825385000960/929457958159548506/1544424421177950259
#14
Mod Releases and Conversions / Re: Guiguis Skin; Anime, LOL, ...
Last post by Guiguis - August 31, 2026, 06:01PM
GREEN LANTERN JOHN STEWART BOOSTER

DOWNLOAD : https://www.mediafire.com/file/39ogvg78hoqchjl/John_stewart_V2.rar/file

First i would like to Credit:
Outisder for the Punisher powers, and the próton canon used for the Minigun,Sniper and the Iron Man próton canon.
and Magneto pop up used here.
Jonohood for the Brick wall code and effects,and for the Bishop powers. 
Ultramegamagnus for the ring effect.
Scottsum for the original John Stewart Mod.
and a special thanks for Selena that helped me fixed the talents
IF you donwloaded the v1 on discord, download this again, tehre are some great changes.

Changes :
Power 1 : Auto Assault Johns Creates a Gun and shoots straight into the enemies.
Power 4 : Minigun, now johns creates a minigun dealing shot barraged.
Power 3 : Brick wall, creates a brick wall that pushes the enemies.
power 5 : Sniper Rifle, Johns Creates a Sniper rifle to do high damage in one target.
XTREME : Now johns creates his version of the Proton Cannon. Doing in line high damage

Changed the Ring effect.
All the combo finishers have diferente boltons.
Stun trip and Pop UP.

Converted two new skins and a new Mannequin.

Its been very fun to messing around with the Lanterns, this one i tried to give him more constructs and make him even more distinct giving him some new Constructs.
#15
Mod Releases and Conversions / Re: Da_Pestillence's Skin Rele...
Last post by batgamer - August 30, 2026, 02:35PM
these look so good
#16
Mod Releases and Conversions / Re: Metacron's MFF Stuff
Last post by batgamer - August 30, 2026, 07:05AM
that moon knight got a skin?
#17
Mod Releases and Conversions / Re: Irelon's mods
Last post by IronManRocks - August 30, 2026, 06:37AM
:stark: IRON MAN :stark:

Very well guys, Irelon aka Rirgaril aka IronManRocks  :stark:  here, with my new mod!

What is it?
Long ago I released in the MUA1 modding channel a folder of fixed effects for Outsider/NowhereMan mod, and a fixed ps_ironman in order to make his shield actually deflect all kind of projectiles, but now, using a combination of my coding and NowhereMan/Outsider/Rdh94 items as well, as my nickname suggests, it's an Iron Man OCP fully independent booster mod!

What's inside of it?
It features restored Plasma Disc/Candela Disc original power (now named Plasma Blasts), restored HQ original effects (you definitely gotta try guys, they're so freaking cool  :pyro:  ), with carried over A.P. Rockets, Uni-Beam(the real one), and... yes, his iconic Ray Repulsors :stark: as well!, without removing anything, and giving some new names and descriptions thus being much closer to his Comics counterparts!

Also a couple of tweaks in the boosters to give him some extra justice.
So, say welcome back to The Invincible Iron Man!

That's what we got:
P1) Repulsor Rays: with "new effects"
P2) Plasma Blast: (old Candela Disc/Plasma Disc): did you notice your boosted Iron Man felt quite...weak? That's because NoWhereMan/Outsider mod nerfed this power halfing his damage so that it would have had the same power of his Repulsors Rays only when fully charged and removed the increasing explosion radius. Very well, so I restored that increasing radius and reverted the power to its original glory, thus if you don't charge it, it will have same power of Repulsors Rays, but when you do it fully, it will be much more powerful, exactly as it was in vanilla and as it is in his comics (fully charged blast > rays). Also kept the sexy stun effect too 
P3) Rocket Punch: Iron Man blasts here and there, but he can definitely kick asses hard as well, he punches even Hulk without HulkBuster, so removing it would be sacrilegious. In The Invincible Iron Man #132, Tony channels every ounce of his regular armor's power into a desperate, single punch and manages to score a brief, shocking knockout against the Hulk
P4) Attack Hi-Tech: like other powers, simply restored name from the power style, which is more comic accurate
P5) Red Pulse Barrage: (old uni-beam)
P6) A.P. Rockets
P7) Uni-Beam: (the new/real one) slightly increased animation charging time from 0.5 to 0.7, it was too slow
P8) Speed Override: Now it also increases damage of his powers, not only melee ones and can also move faster
P9) R.E.S.C.U.E. Field: (old Energy Reroute) same as before, energy cost reduction for the party, but now, using his nano technology, he also creates an anti-projectile field and cure his allies for a while. IMPORTANT: the shield only protects Iron Man, allies still get cured though

That's it Ladies and Gentlemen, have fun flying, kicking and blasting your foes around 
Best Regards,
Irelon aka Rirgaril aka IronManRocks  :stark:


:stark: Mod Download link (Discord): :stark:
https://discord.com/channels/449510825385000960/929457958159548506/1543611544750006443
#18
Raziel—Soul Reaver Booster



Raziel...You are worthy...



Hello everyone! After three months of work, I'm pleased to announce that my booster for Legacy of Kain's Raziel is finally complete and ready for publishing! Featured in this mod are a number of different changes to him both aesthetically, sound-wise, and power-wise to give players an experience very close to how he played in Legacy of Kain: Defiance like its sibling mod: the Kain—Defiance Booster.

-Overhauled powerset featuring new powers and boost abilities, as well as a reworked XTreme to fully incorporate the various elemental enchantments, Wraith Blade powers, and telekinetic powers that Raziel employed during Legacy of Kain: Defiance.

-New music from Legacy of Kain: Soul Reaver 1 and 2, press jump while blocking to activate one of them mid-game!

-New Grabsmash: "Feed the Reaver', allowing Raziel to stab into an unlucky opponent to replenish his health and energy by draining the soul of the Wraith Blade's unfortunate victim.

-Various effects tweaks to assorted powers incorporating the Reaver to give it an "energy crackling" effect like it has with certain powers/actions in Soul Reaver 1 and 2.

-Buffed "Reaver Bolt" power with improved damage, as well as recolored effects for impact power consistency with the main projectile.

-Nerfed Raziel's resurrection after dying to a 50 percent chance of reviving rather than a guaranteed 100 percent chance to revive for balancing reasons to compensate for Raziel's grabsmash and XTreme both restoring health and energy a good deal when used, as well as his HP on kill passive restoring health.

-"Reaver Killing Strike" and improved dodging from Shabranigdu's original Raziel booster has been included.

-Trigger reduction: removed block/combo chaining into normal powers from the Shabriganidu booster, as well as the magical shield power/effect from the original mod based on cut content, for trigger reduction purposes.

Download here:

Requires original Raziel mod to be installed first:

Credits:

KyleCalibur15: Booster Creation
Ceamonks890- Mod creation & coding, HUD.
Outsider: Iron Man Armor Boost Power coding (reworked with base Iceman Ice Gloves boost for Elemental Reaver boost)
iammingy- Moon Knight Cape Glide coding
Shabranigdu- Additions from Raziel booster
UltraMegaMagnus- Raziel model, mannequin
#19
Added Optimus Prime skin from Transformers: Rise of the Beasts
#20