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#11
Mod Releases and Conversions / Re: JZ Cinematic Heroes Skins
Last post by JZS Skins - October 11, 2026, 09:40AM
The X-Men 97 package with season 2 is now available for download in my thread.
#14
Console Versions / Re: Angel Mod XML1 (X-Box Onl...
Last post by coney - October 09, 2026, 11:58PM
Updated to 1.5

Before

After
#15
Mod Releases and Conversions / Re: JC's mods
Last post by superhiepsi - October 09, 2026, 10:53AM
MISTER MIRACLE and BIG BARDA by JC

Man, what fun I had doing these. And playing them is twice as fun - see for yourself.
The power couple of the New Gods, the most solid marriage in superhero history, the Policewoman of Hell and the Cosmic Escape Artist, at last in their own mod!

CREDITS
JC/Superhiepsi - coding, mod assembly, custom skins, voice files
Guiguis12 - skins
Zuluviking - MFF She-hulk skin
Andersonbrazil - MvC3 She-Hulk skin
DC comics - HUDs and loading screens

Get them HERE
https://gamebanana.com/mods/725861

MISTER MIRACLE
mod #225 - clashes with Scarlet Spider, kronika (MK) and Ryuko (Kill la Kill)
130 triggers
loading screens, HUDs and sounds file from legend Robert Craig Smith's Mister Miracle voice for Justice League Action

PASSIVES
Might
Flight
Acrobatics
mental resist
Scot-Free - immune to grabs, stun, slow amd finishers

SKILLS
1) Combat Skill (melee grab + throw)
2) Spring Snare (Trap + DPS to single enemy)
3) Disappearing trick (teleport + stun)
4) Deadly discs (throw aerodiscs as bouncing projectiles)
5) Android Double (summon minion)

Boost 1) Escape mode (short-time invulnerability)
Boost 2) Mother Box (HP/EP regen + sense enemies)

Xtreme) Alpha Effect (heal + resurrect)

SKINS
1) Classic (official DCUO)
2) Scott Free (Custom maskless)
3) Shilo norman (Custom echo champion)


BIG BARDA
mod #228 - clashes with Killer Frost, Khameleon (MK), Sage, and Red Hulk
160 triggers
loading screens, HUDs and voice file from Soul Calibur V's tough warrior female

PASSIVES
Might
Flight
Untouchable/ nograb

SKILLS
1) Mega-rod Smash (chargeable melee)
2) Shockwave (Short-radius AOE)
3) Mega-rod beam (chargeable beam)
4) boom-tube banishment (expensive single minion autokill)
5) Apokolips Stare (radial fear + slow)

Boost 1) Boom-tube (teleport + damage enemies)
Boost 2) Female Fury (personal combat buff)

Xtreme) Big Barda (area popup + high damage)

SKINS
1) Battle Armor (classic look)
2) Leisure (Apokolips bikini)
3) Barda Free (casual human clothes)
#17
Mod Releases and Conversions / Re: Deidara's stuff and mods
Last post by Deidara - October 03, 2026, 09:34AM
:apocalypse:  :sinister: Mr. Sinister Booster Mod :sinister:  :archangel:




I am proud to release the first official booster for the mad scientist himself, Nathaniel Essex, A.K.A, Mr. Sinister. Oh but he's not coming alone this time, also introducing the first mod to feature four members of his mutant assassin group, the Marauders! Features Arclight, Vertigo, Blockbuster, and Riptide! Along with new powers, animations, overhauled voice pack for Sinister, as well as different voice lines for the Marauders themselves, check this mod out and begin twisting the genetic pool of the Alliance's enemies, or whomever Sinister's whim dictates (MUST DOWNLOAD OUTSIDER'S SINISTER MOD FIRST).


  FEATURES:

-New and completely overhauled voice pack for Sinister using his NPC dialogue from XML2 and new menu break lines. They are in his .zss file with correct hashes. Drag and drop in the x_voice and should work.
-Many new sounds from other sources to provide a more unique immersion , as well as voice lines from the Deadpool game for Riptide, Blockbuster, and Arclight. Uses Poison Ivy Lines from Injustice 2 for Vertigo.
- 2 new skins for Blockbuster and Riptide I retextured myself using Absorbing man and Nitro as a base. Two versions of Blockbuster, one with a tank top and other shirtless. The shirtless version will be in the xtras folder.
-Many new animations, with special attention to creating a unique moveset different from any of the vanilla base roster.
-New Vampiric grab smash where he drains energy/health and forcing enemy to flee in terror.
-Herostat has changed
-All new huds for all his skins. Uses new skins from Deadpool game, as well as Age of Apocalypse.
-75% chance of resurrection upon defeat.
-Four secret blockpowers utilizing several mutant abilities courtesy of extracted and implanted X-Genes.
-All skins are hex-edited and global color fixed, including spare Blockbuster skin for an easy swap.

POWERS:

-Mad Scientist : Sinister resurrects fallen minions and turns them into Infintes, genetically modified soldiers loyal only to Mr. Sinister.
-Telekinesis : Lift and throw enemies/objects.
-The Marauders: Use this power to summon Blockbuster. Arclight, Vertigo, or Riptide to wreak havoc on the battlefield and cause devasting combos with their master.
-Ruby Laser: An energy beam, press and hold for continuous stream.
-Multiplicity: Creates a clone to fight alongside himself.
-Altered Geneticcs: Reveals enemies on minimap, as well as improving his defenses to mental damage, stun, slow down, etc.
-Health Regenerate: Creates an impregnable field that shields from all damage and restores his health.
-Telepathic Burst: Radial energy that stuns and has chance to convert enemies to Sinister's command.
-Bolts of Insanity: Mental orbs damage enemies and inflict psychosis and nullify their powers.
-Sinister Intent (Xtreme): Radial psionic wave that holds enemies in place upon impact.


CREDITS:

Outisider- Original Sinister mods and all assets and credits associated, Arclight power code.
Jonohood- Various effects and power code.
AndersonBrazil- AOA, Deadpool game, Vertigo, and Arclight skins.
ProfessorEscanor- Absorbing man and Nitro skins.
Enigma - Ripping voice lines from Deadpool game, AI upscaled XML2 loading screen.
Ak2yny- Hellfire Gala skin.
NorrinRadd- Banshee mod radial effect.
Erik Lensherr- Wonder Man mod effetcs.
Deidara1046 - Effect recoloring, power coding, sound files, descriptions, loading screens, animation mixing, hud editing, hex editing, global color fix, icons, skin retexturing.
anyone else I forgot to credit






Bugs:
No bugs really but this Sinister booster is on the heavier side of triggers, so may not be great to run a trigger heavy team of 4.
Remember to back up your files

Get it here!:

https://www.mediafire.com/file/8l9dksmgb2owvd5/Mr._Sinister_Booster_by_Deidara.zip/file
#18
Mod Releases and Conversions / Re: The Outsider's Crypt (MUA)
Last post by Outsider - October 01, 2026, 08:41PM
Quote from: NotoriusCaitSithVII on September 28, 2026, 02:38AMI would like to report an issue with Aplha skins for Chun-li. For some reason when using those skins, when she's idle, her model slides to the side, and slides back when she moves. I've only seen this happen with those skins, all colors included.

Thank you for the report. Upon seeing it, I looked at Chun-Li, and have noticed the same issue. I'll ask Aventureiromax -- who has made those skins if he can potentially fix them.

#19


Spider-Man (Marvel Zombies) Character Mod


Update 10/02/2026:

-Added additional power: Nano/Sand Cure-All! Throws a vile of the nanite-laced Sandman from the Marvel Zombies Return comic to deal radial damage and continuous damage over time afterwards!

_____________________________

It all started with a flash in the sky and a ripple through the clouds...

They said it all started with a flash in the sky and a ripple through the clouds...the hunger is what brought it there, and fed it did. But that was a story that began long ago, and then again shortly thereafter...and again...and again...


But somewhere along the line, in that infamously repeating cycle of horror that doomed Earth 2149 and 91126 as sister-worlds in decay, something managed to slip through the cracks. On Earth 2149, years after what had once been Earth's Mightiest Heroes devoured their own universe as undead husks of their former selves only to find themselves blasted into another universe by one of the surviving members of Magneto's Acolytes, something happened. Something that should've been a cosmic impossibility given the nature of the infection and the temporal quarantine placed on the two worlds inflicted with it. It shouldn't have happened. Heck, it *couldn't* have happened, but it did.


In that freak moment of teleportation, like a spider through the tiniest hole in a bug screen: something slipped loose.


_____________________________


*New York City—2006*


Though New York wasn't caught in the throes of a viral infection: the city wasn't peaceful today. The city was still recovering from the sudden aerial attack of a S.H.I.E.L.D. helicarrier that had been secretly flying above the skies of the city in an unannounced aerial patrol, with many crashed hoverships of both government and outside origin having been shot down and crashing down into the city below. Damage Control had been quickly contracted to promptly work on repairing the damage and to store the wreckage for a more discreet pickup by a proper S.H.I.E.L.D. clean-up crew. To make matters worse, rumors of The Hand having a spike in activity following the incident have made ordinary citizens uneasy, compounded with the sudden newsbreak that controversial United States Senator Robert Kelly had been abducted from his home sometime earlier that night.


In the back corner of an alleyway a mile away from the modest apartment of the Parker family in Queens, the air suddenly stank of ozone and decay. Then in a burst of electrostatic noise and purple flashes, he appeared: a figure about five-foot-ten in a tattered costume that was all too familiar to locals around the area. The smell of ozone faded away...the decay did not.


_______________


The air was clean. That was the first thought that crossed the tattered figure's mind as he caught his bearings in this new world. He couldn't even begin to remember when the last time he'd smelled clean air was. The smell of roasting street hot dogs and car exhaust was as sweet to him now as a full breath of garden air.


He took an unsteady step forward, the cybernetic prosthesis that he wore in place of his leg whirring slightly as it adjusted to the feel of solid ground after being teleported.


"Blegh...you'd think after floating through space for forty years, I'd get used to that," the figure said, looking back behind him at the wall, then in front of him. "This isn't New Wakanda...guess Malcolm and Forge made Iron Man's old teleporter work right after all..."


Taking another step forward, the figure entered more fully into the light. His rags, stained and discolored over years of constant use, were a motley collection of frayed red and blue fabrics with black web patterns criss-crossing the red. His mask was similarly patterned in the same way, red and webbed with two white eye lenses. The maw was exposed though, torn clean below the nose to expose a lipless mouth filled with teeth permanently stained red and a pale-skinned chin...


"Whatever's going on," the man that had once been Spider-Man said as he sprang up onto a wall and began to climb up onto the rooftops above. "I just hope it doesn't bring my appetite back..."

__________________

Hello everyone! It's been a bit since I've released a full character (almost half a year, oof), but after a long development time, look out! Here comes the Zombie Spider-Man!

Uses skin number 247, clashing with Tigra, Wild Child, Doomsday, Xena, and Superboy's mannequins in the team select. 

Download Link: https://mega.nz/file/OEki3ZiB#t3t5Eblr5KIUJO-1xjIiVVYVUlFgGKvU9LJBGZlR-ZY

Credits:
MarcyMidnight: HUD and Original Model Porter/Converter
TheIronCraft: Original Model Creator
Irelon : Venom booster effects and tweaks for bite power
Soldier Bear: Model Variations and Sound Source Provider
gabejr25: Spider-Man Mod used as base, original Spider-Sense effects.