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#11
TheDiscoKing's MFF-Style NPC Skin Overhaul

This mod overhauls the appearance of the NPCs in Marvel: Ultimate Alliance, featuring 217 skins and 161 HUDs inspired by Marvel Future Fight.

WARNING:
This is not the final version. Please make sure to make a backup before installing.
I'm looking for people to test the mod before I release the final version.

TDK MFF-Style NPC Skin Overhaul vALPHA: Download


Features:

* 30 skins extracted from Marvel Future Fight.
* 187 custom skins in the style of Marvel Future Fight.
* 161 custom HUDs.

Images:



Installation:

Before anything else, I strongly recommend using Mod Organizer 2 (MO2). Any mistakes made during the installation of a mod can be easily fixed or reverted when using MO2.

If you are not using MO2:

1. Make sure to create a backup of your game files before installing the mod.
2. Extract the TDK MFF-Style NPC Skin Overhaul.7z file.
3. Open the extracted folder and copy the mod files to your game's installation directory, preserving the folder structure. If Windows asks whether you want to overwrite existing files, confirm the replacement (again, it is important that you have backed up your files).
4. Launch the game and verify that the skins and HUDs are working correctly.

Optional Files:

An optional folder is included with skins for characters who appear as NPCs in the game.

If you are not using Mod Organizer 2 (MO2), install these files with caution. Some of these skins may replace files used by other characters.

Known Bugs:

-Nick Fury's shoulders
-Scorpion (Classic)'s FX bone position
-Mephisto's Pet's wings do not move


Future Versions:

-Improved Kurse model (thanks to Pearl)
-Models for Fin Fang Foom, Kraken and Dragon Man (I have a Marvel Contest of Champions model with MUA proportions, but I was unable to convert it.)


FAQ:

1. Why is there a file called OPTIONAL SKINS.7z?

It contains skins and HUDs for NPCs that are also playable characters. If you have previously installed skins for any of the characters mentioned below, those skins will also affect their NPC appearances.

Characters: Black Panther, Blade, Captain America, Daredevil, Deadpool, Doctor Strange, Elektra, Ghost Rider, Human Torch, Invisible Woman, Mr. Fantastic, Spider-Man, Spider-Woman, Storm, The Thing, Thor, Wolverine.

2. So, what is the purpose of the OPTIONAL SKINS.7z file?

If you have removed any of the aforementioned characters from the roster, their NPC version will still appear in the game.

For example, if you removed Elektra from the roster and never installed any skins for her, her NPC will still use the game's original model.

The files in OPTIONAL SKINS.7z allow these NPCs to use the MFF-style skins included in this project even if their playable versions have been removed from the roster.

If you are using MO2, place the OPTIONAL SKINS folder above the folder containing the character skins.

3. How do I install MO2?

This link contains all the information you need to install and set up MO2: MO2 Installation Tutorial. Credits to BaconWizard17 for creating the tutorial.

Credits:

Credits to the following users for converting the following models:

12guilherme12: Wolverine
ak2yny: Elektra
Amit: Colossus, Daredevil, Deadpool, Iceman
BaconWizard17: Namor
Bret "The Hitman" Hart: Black Bolt, Bullseye, Jarvis, Mephisto, Vision
Canino: The Thing
Da_Pestillence: Attuma, Byrrah, Bulldozer, Doctor Doom, Grey Gargoyle, Hussar, Krang, Lilandra, Medusa, Namorita, Neutron, Nightcrawler, Piledriver, Radioactive Man, Rhino, Rhino (Ultra), Shi'ar Civilian, Shi'ar Gunner, Shi'ar Soldier, Shocker, Shocker (Ultra), Skrull Deviant, Tiger Shark, Thunderball, Triton, Viking Archer, Viking Warrior, Weasel, Winter Soldier, Wrecker
Enchlore: AIM Trooper, Black Panther, Captain America, Crystal, Ghost Rider, Human Torch, Invisible Woman, Lab Technician Female, Loki, Loki Troll, MODOK, Mysterio, Mr. Fantastic, Odin, Professor X, Uatu (Watcher)
Fr3ddy: Lizard (Ultra)
Hannah: Invisible Woman, Jean Grey (Dark Phoenix)
JZS: Ancient One, Storm
Julio Cabral: Baron Mordo
MrKablamm0fish: Lockjaw
ProfEscanor: Scorpion (Ultra)
Teancum: Psylocke
TubularSpacedude: Spider-Man
UltraMegaMagnus: Clea, Spider-Woman, Wong
ZuluViking: Galactus, Gladiator, Gorgon, Karnak, Ulik, Ymir

Credits to Pearl for creating models for Bulldozer and Piledriver, and for improving the Kurse model.

Special thanks to everyone who has contributed models, tools, tutorials, and knowledge to the Marvel: Ultimate Alliance modding community!
#12
Mod Releases and Conversions / Re: Guiguis Skin; Anime, LOL, ...
Last post by Guiguis - August 18, 2026, 06:15PM
ALAN SCOTT BOOSTER FEEL THE POWER OF THE STARHEART!!!



Lets enjoy the Lanterns Hype.
Hey Friends this is  A booster, almost a complete revamp of Alan.
 Almost all powers have changed. I added some Constructs and more crowd control for him.

Thanks for :
Ceamonks for the original Mod.
Outsider,Jonohood for some effects and power coding.
Special Thanks to Selena for the help with the sounds, talents and for our test.

Feel the Power of the Starheart!!

2 New custom Skins : Golden Age and Sentinel.

New powers :

1 -  Emerald Eruption
   description = Alan conjures an energy shockwave that knocks enemies into the air
3 -     Phasing Rush
   description = Alan charges forward dealing damage to the enemies and phasing through them (Can also phase through walls
4-     Emerald Sword
   description = Alan does a spin with an emerald sword construct, causing damage to all enemies within a given distance. $PT_CHARGE
5-     Train Wreck
   description = Alan summons a running steam engine construct, knocking enemies out of the way.
   descshort = Trap
6-     Dragon Fangs
   description = Alan creates large dragon projectiles to bombard all enemies, dealing heavy damage.  $PT_CHARGE
7-    Emerald Knight
   description = Alan uses the Starheart's Power to Create a powerful construct armor, granting him more attack, damage, and defense.

0-   Breath of the Starheart
   description = Alan uses the full power of the Starheart to create a gigantic dragon, and breathes intense emerald fire at all of his enemies, damaging everything in sight.

Download : https://www.mediafire.com/file/kqk7k1ny7fkpfks/Alan_Scott_Booster.rar/file
#13
Console Versions / Re: mgcorpa´s PSP Mods
Last post by mgcorpa - August 16, 2026, 12:48AM
Havok-Shatterstar-Pyro

Three X-Factor members joins the fight ready to show Apocalypse troops the meaning of property destruction.



https://mega.nz/file/9wI3xRTL#yXIsa58xAp3iSxyBar_t2YlWaJ8ja9GjWkwTgMf5CIk

Any feedback is welcome
#14
Mod Releases and Conversions / Re: Selena's Mods
Last post by Selena Repulsa - August 15, 2026, 09:42PM
Here's my second mod dump of my three plus month career. Mostly due to my growing experience letting me finish and improve earlier mods I wasn't happy with the powers of. Specifically when they're available.

Especially big thanks to Waggens7up for his help with certain characters, included Bullseye (MCU).

Finally learhed that, so, here are my new, and updated, characters too.

AZRAEL (Update)



RAY (New Character)



BULLSEYE (MCU) (New Character)



THE DROWNED (New Character)



AIR MAN (New Character)



VEN#M (New Character)




Hopefully everyone has fun with these mods.
#15


Thanos MCU Voicepack


Surprised no one's made this yet, so here's a voicepack for Josh Brolin's iconic performance as Thanos in the Marvel Cinematic Universe!
 
Included is a soundfile compatible with all version of Thanos that have been modded in over the years, as well as an extra sound file with additional sounds for UltraMegaMagnus's MCU Thanos Booster.

Download: https://mega.nz/file/nJ0BwbyI#yvaAQnCdoL2068yWeno9PC_bNNjB3lVGCZhiIOdztUE
#16
Thanos Mind Stone Patch (UltraMegaMagnus)




Hey everyone!

In the vein of my previous patch for Jonohood's Dr. Strange mod, this mod is intended to patch something for an otherwise stellar mod. With UltraMegaMagnus's blessing, I am uploading this patch for his Thanos booster on his behalf, fixing Thanos's Mind Stone power to work as he intended and convert enemies to his team for the upgradable time duration in his talent file.

Patch Download Link (that's this! :) ): https://mega.nz/file/WN93hZqC#nqWS-jl3Pk-Rd-PwGGNns85UEaiJBQQUMEbXzFQVw4M

Requires UltraMegaMagnus's Thanos Booster and MelloMods's Thanos mod to be installed first.

MCU Thanos Booster: https://marvelmods.com/forum/index.php?msg=204119

Thanos Mod: https://marvelmods.com/forum/index.php?msg=143094
#17
Mod Releases and Conversions / Re: Aionas Mods/Boosters
Last post by alfred4 - August 13, 2026, 01:09PM
Monet ficou incrível, parabéns.
#18
Mod Releases and Conversions / Re: JC's mods
Last post by superhiepsi - August 12, 2026, 10:04PM
MEGGAN MOD

Sharing my own version of Meggan Puceanu, Marvel's first fey mutant (30+ years before Pixie). It started as a Booster for outsider's mod, but it grew in a completely different version.

This Meggan is a bruiser_light, far more focused in melee, crowd control and shapeshifting than in elemental blasts; instead of a single power with several shapes, she adopts a different shape for each of her powers.

Down to brass tacks:

* 170 triggers counting nodes + events
* Mod Number #75, so she will clash with Wonder Woman and Ceamonks' Wallflower, Crypto and Warwolf
* Uses Outsider's mod assets (HUDs, loading screens, etc) but adds new power effects and voice/sound file based on Rivals Mantis by Nando915.

CREDITS
Outsider - original mod and skins
JC - coding, custom skin #2
Andersonbrazil - skins for most shapeshifted forms
Nando915 - Mantis voice

PASSIVES
Adaptive shapeshifting - Resistant to elemental damage, immune to freezing/ stun
Might
Flight

POWERSET
Elemental Blast - the untouched power from Outsider's version: a cone-area elemental attack; no shapechange
Enlarged Punch - Meggan becomes burly and tough, punching twice and stunning the enemy
Elemental Burst - Radial elemental power; no shapechange
Romani Beast - Meggan becomes the monster her parents thought she was, and fiercely pounces on a target
Fearsome Form - Meggan becomes a terrifying creature, causing enemies to flee

BOOSTS
Empathic Form - Meggan adopts a form familiar to her enemies (various different shapes, each taken from the current map/level), converting baddies to her side; nullifies other powers so as to avoid trigger-heavy skin-change chains
True Form - Meggan briefly shows her true fey nature, increasing her power damage and health

XTREME: GLORIANA - Massive energy attack that also heals allies

Get it HERE:
https://www.dropbox.com/scl/fi/2rmba73xtru2whsbqe5k6/Meggan-by-JC.zip?rlkey=9nc4rf2efcvgxd0x11hnvei55&dl=0

BUGS
After using her Empathic form, Meggan will revert to skin #01; I still don't know how to avoid this

Please enjoy!
#19
Mod Releases and Conversions / Re: New Storm Mod!
Last post by shadowsire - August 12, 2026, 08:01PM
:storm::storm::storm: Storm Ultimate Goddess Booster :storm::storm::storm:
Public Beta / Test Launch V3
By Shadowsire aka M.R.C

WARNING!
Please back up your files before installing. I am not responsible for data loss, crashes, save issues, or damage to your game installation, laptop, or PC.

This is a beta/test release. I have tested this booster on both new games and existing saves, but every MUA setup is different. If you run into errors, try testing on a new game with default stats and without cheats before reporting the issue.

This booster is currently in a polishing pass, so feedback is welcome and appreciated.

============================================================

DOWNLOAD LINK
=============

Storm Ultimate Goddess Booster Public Beta V3:
https://drive.usercontent.google.com/u/0/uc?id=1jwi25l9lTJm8EibchxHLkXvcukETXw1X&export=download

============================================================
ABOUT THIS BOOSTER
==================

Storm Ultimate Goddess Booster is a full gameplay overhaul for Storm in Marvel: Ultimate Alliance.

The goal of this booster is to make Storm feel closer to an omega-level weather goddess while still keeping her balanced and playable within MUA's combat system.

This booster includes:

* New and reworked powers
* Tap / hold / rapid-tap power behavior
* Custom power icons
* Reworked weather FX
* Reworked melee effects
* New wind, lightning, rain, hail, fog, blizzard, and tornado concepts
* New Xtreme design
* Hidden advanced techniques
* Team support and defensive weather abilities

============================================================

POWERSET
========

Green = Attacks
Blue = Boosts
Red = Xtreme
Yellow = Hidden / Advanced Techniques

---

ATTACKS


Lightning Strike / Storm

Calls lightning down from the sky. Designed around tap, rapid-tap, and hold behavior. Rapid tapping continues the lightning barrage, while holding creates a more focused lightning attack.
*The description of this power is wrong in the character pause menu...currently seeking help to fix.*

Tornado / Hurricane

Creates powerful wind and tornado attacks. The hold version focuses on a controllable violent tornado vortex, while the tap/rapid-tap version creates wider hurricane-style battlefield disruption that suspends enemies while suffocating them dealing DOT.

Thunder Clap/ Thunder Cloud

Summons a dark thundercloud that pressures enemies with thunder damage, fear, and damage-over-time effects. Hold to execute cloud over a single enemy that weakens them for a time.

Downpour / Deluge

Calls violent rain and hail onto enemies. Designed for area pressure, knockdown, and storm damage. The hold version calls down massive flooding rain and some sleet and hail to wash away foes.

Snow Storm / Blizzard

Creates freezing storm conditions. The hold version focuses more on freeze/control snowstorm, while the rapid-tap unleashes a wide blizzard that expands/intensifies with each tap.

---


BOOSTS

Veil of Mist

Summons mist to help hide and support the team. Provides team invisibility, critical support, and energy regeneration boost.

Maelstrom Aura

Surrounds Storm and allies with a defensive weather aura. Intended to reduce damage, protect against elemental/freeze effects, and damage nearby enemies. Now gives storm total projectile and beam immunity and deflect.
*Updated visuals*

---


XTREME

Cyclone Fury

Storm unleashes an omega-level weather assault combining tornadoes, rain, hail, lightning, and storm devastation.

---

NEW! SPECIAL TALENT

Tempest Mastery
Enhances Storm's melee attacks with lightning and wind, then unlocks advanced weather techniques as ranks increase such as hidden block techniques and changes to her melee combat.


---

HIDDEN / ADVANCED TECHNIQUES

Lightning Spheres
Hidden block-modifier technique. Allows Storm to use fire spheres of lightning that home and track enemies.
Hold BLOCK & Tap Attack to execute.


Arctic Winds
Hidden block-modifier technique. Allows Storm to use an additional cold/wind control technique outside her normal power slots.
Hold BLOCK & Tap Smash to execute.


Lightning Explosion
Hidden block-modifier technique. Allows Storm to gather electrical energy and detonate it as a small AOE.
Hold BLOCK & Tap Jump to execute.


Funnel Clouds
Hidden block-modifier technique. Storm summons 3 smaller tornadoes to chase enemies and cause chaos. Max of 6 tornados appear when casted twice.
Hold BLOCK & Grab to execute.

---




MELEE / COMBAT CHANGES

* Added lightning effects to basic melee attacks.
* Reworked chain lightning behavior after Storm's light combo.
* Added Thundercrash-style air slam concept.
* Added wind-based heavy/knockback attack concept.
* Added mini funnel / wind finisher concepts.
* Storm's melee is intended to feel more elemental and weather-driven instead of generic.

* NEW - Added Dodge spinning Tornado Dodge based on Storms move form X3.


============================================================
CURRENT BETA STATUS
===================

Version: Public Beta V3
Status: Playable beta / polishing pass

Most of the core gameplay design is already in place. This beta is being released so players can try the current version and give feedback before the final polish pass.

I am currently looking for feedback on:

* Crashes or freezes
* Missing effects
* Missing sounds
* Balance issues
* Powers that feel too weak or too strong
* Powers that feel visually messy
* Save-game issues
* Install issues
* General gameplay feel

============================================================
KNOWN ISSUES / STILL BEING WORKED ON
====================================

General Polish
I am still checking for lingering FX, repeated-cast stability, balance, and visual readability.

I will be smoothing out animations and fxs and trying to master the craft of modding and polishing everything the best I can

============================================================
HOW TO INSTALL
==============

1. Back up your files first.
2. Download the Storm Ultimate Goddess Booster beta package.
3. Copy/drag the included folders into your Marvel: Ultimate Alliance directory.
4. Allow files to overwrite only if you understand which Storm files are being replaced.
5. Launch the game and test Storm at a S.H.I.E.L.D. access point.
6. If you experience issues, report them with details.

Recommended:

* Back up your saves.
* Back up your original Storm files.
* Do not install over another Storm booster unless you know what files are being replaced.
* Test on a new game if you experience problems on an existing save.

============================================================
HOW TO REPORT BUGS
==================

If you report a bug or crash, please include:

* Your game setup
* Whether you are using OCP, EXG, OHS, or other major mods
* Whether it happened on a new game or existing save
* Which power/action caused the issue
* Which map or mission you were in
* Whether it happened once or repeatedly
* Screenshots or video if possible

This will make it much easier to fix issues.

============================================================
CREDITS AND THANKS
==================

Huge thanks to the entire Marvel Mods community.

This booster would not exist without years of shared tools, tutorials, releases, research, testing, effects, characters, boosters, and knowledge from the MUA/XML modding community.

Special thanks and credit to:

* Marvel Mods community
* Jonohood
* Outsider
* ak2yny
* BaconWizard17
* MUA/XML modders, skinners, coders, tutorial creators, and tool creators
* Everyone whose work, research, releases, effects, tutorials, and shared knowledge helped make this project possible

Additional thanks to the creators and maintainers of the tools/resources used by the community, including but not limited to:

* Quick Batch
* XMLBCUI
* Alchemy 5
* ZSM / sound tools
* SkinnerUI / SkinEdit tools
* Marvel Mods tutorials and documentation
* Community animation, effects, coding, and packaging guides

If I missed any credit or listed anything incorrectly, please let me know so I can correct it in the next version.

============================================================
PERMISSIONS / USAGE
===================

This is a fan-made beta release for testing and feedback.

Please do not reupload, modify, or redistribute this booster as your own work. If you want to use parts of this booster in another project, please ask first and give proper credit to all relevant creators and sources.

This project is not affiliated with or endorsed by Marvel, Activision, Raven Software, Vicarious Visions, Beenox, or any official rights holders.

============================================================
FINAL NOTE
==========

This booster was made out of love for Storm, Marvel: Ultimate Alliance, the X-Men, and the Marvel Mods community.

I grew up playing MUA and always dreamed of seeing characters expanded beyond the original game. Now, thanks to the tools and knowledge shared by the community, I'm excited to finally release my own Storm overhaul for others to try.

Thank you for downloading, testing, and giving feedback.
#20
Mod Releases and Conversions / Re: New Storm Mod!
Last post by shadowsire - August 12, 2026, 04:54PM
Still working on some touch up...but here is a Preview of V3
 :storm:  :storm:  :storm: