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#11
:jubilee: Jubilee Power Booster v1.0 by V. Aquilegia :jubilee:

Give 'em a show they won't forget!

This is a Power Booster created around Enigma's character mod for Jubilee.
She's gotten a couple of upgrades to her kit, including a slew of new abilities and effects, new VFX, and a drastic increase to her survivability!


- Credits -
     - BaconWizard17 : Skins, 3D Heads, and Textures
     - Enigma : Base Mod & New VFX (AOE Ability VFX pulled from Dazzler Mod)


- Overall Changes -
- Jubilee is a 'Heavy Support' Type character with a high starting Strike stat, high Body stat, avg. Speed and avg. Mind
- She has been given 'Energy Immunity' and halved resistance to Fire DMG
- Jubilee has 4 new abilities added to her arsenal
- The passive ability 'Point Blank' has been removed
- Several of her original powers have been reworked and renamed. See the 'Power List' for more details.
     - Fun Fact : The majority of her powered attacks have been named after different types of fireworks!


- Power List -
[Reworked - Lvl. 1] : Firecrackers - Projectile = Jubilee flings homing bolts of pure Light energy at her enemies, dealing Energy Damage and inflicting 'Knockback'.
- Changes -
     - Now has 2 attacks
       - Default 3 projectiles per attack
     - Inflicts knockback to enemies
     - Homing effect added
       - Speed reduced to better facilitate tracking
     - New Projectile VFX Created

[Lvl. 2] : Whistling Star - Blast = Jubliee unleashes a strobing pulse of Lumikinetic Energy that stuns and immobilizes enemies.
- Changes -
     - Attack range now segmented

[NEW - Lvl. 4] : Light Show - Boost = Jubilee rallies the entire party, increasing EP Regen, reducing Damage taken, and adding Energy damage to the party's ATK for a time.
- Changes -
     - Replaces 'Pep Rally' Boost
     - Flat DMG Reduction Rate of 35%
     - Melee Energy DMG and EP Regen increase per level

[NEW - Lvl. 6] : Iron Flower - Blast = Jubilee charges the ground with Light energy, creating a violent explosion that inflicts 'Pop Up' on enemies.
- Details -
     - 4-Hit AOE Blast
     - Attack range segmented
     - Max Range - 180ft

[Reworked - Lvl. 8] : Practical Joke - Debuff = Jubilee blinds her enemies, dealing minor Energy damage and stunning them for a time.
- Changes -
     - Formerly 'Bait' Debuff
     - Increases DMG inflicted to enemies caught in range

[NEW - Lvl. 10] : Energy Conservation - Boost = Jubilee absorbs the ambient light in the room, reducing the EP cost of her abilities and gaining HP Regen for a time.
- Details -
     - Replaces 'Energy Nullification' Boost
     - Adds HP Regen Effect
     - Adds EP Cost reduction
     - New VFX

[Reworked - Lvl. 12] : Peony Salute - Radial = Jubilee releases a powerful wave of Lumikinetic Energy that blows enemies away, dealing heavy Energy damage.
- Changes -
     - Burn Effect removed
     - Inflicts heavy Knockback
     - Added index coding to create multi-hit

[Reworked - Lvl. 14 : Cherry Bombs] - Projectile = Jubilee launches a set of fireworks at her enemies that explode violently upon contact.
- Changes -
     - Projectile count increased from 1 > 3
     - Homing Effect Added
     - Proj. Speed reduced to facilitate tracking
     - New Proj. VFX created

[Reworked - Lvl. 18 : Judas's Belt] - Special = Jubilee manipulates Energy to detonate matter at an atomic level, sending her enemies flying and knocking back nearby enemies.
- Changes -
     - No longer requires a point of contact
     - Enemies within 90ft of range affected by charge
     - Detonation interval slightly decreased
     - Added 7-12 Energy DMG to charge/contact

Xtremes:
[Lvl. 15] - INDEPENDENCE DAY - Blast = Jubilee fills the sky with brilliant fireworks that rain down upon enemies and explode, inflicting 'Bounce'.
     - No significant changes were made to this ability, only the addition of the Damage Mod 'Bounce'.

[NEW - Lvl. 20] - HAPPY BIRTHDAY! - Boost = Jubilee causes a celebratory ruckus, significantly increasing EXP gain and raising the chance of restorative items appearing in the field.
- Details -
     - Replaces 'Lumikinetic Shield'
     - Increases Item Drop Chance & EXP Gain

- DISCLAIMER : 2 of Jubilee's abilities use animations from the 'Hero' Fightstyle. If you decide to change her fightstyle in the Herostat, it will affect their visuals.
     - Abilities affected : Firecrackers, Iron Flower


Passives:
[Lvl. 3] : Roaming Candles = Adds Energy damage to all non-powered Melee attacks
[Lvl. 10] : Lumikinetic Mastery = Increases the damage and Critical chance of all powered and non-powered Energy damage.

-- Thank you for downloading!
#12
Booster has been updated to v1.25.

- Changes -

- All reported Multi-hit attacks have been given index coding to properly add the necessary amount of attacks.
     - Included -
       - Telekinetic Drill
       - Psi Style : Tsuihou
       - Psi Style : Furisosogu Ame
       - Psychic Onslaught


- Psi Style: Futaken's code has been updated to remove EP conversion created by being attacked by enemies.
#13
Added Aragorn (Lord of the Rings) character mod.
#14
Cabba (Dragon Ball)
https://gamebanana.com/mods/656628
Shares mannequins with Jubilee, Night Nurse and Sam (from Evil Dead)

========================================================================
                          CABBA (DRAGON BALL)                         
                      MARVEL: ULTIMATE ALLIANCE                       
========================================================================

[ MOD INFORMATION ]
------------------------------------------------------------------------
Character: Cabba (Universe 6 Saiyan)
Version:  1.0
Base:      Julio Cabral's Vegeta Mod

[ CREDITS ]
------------------------------------------------------------------------
  - Inspired by the original Vegeta mod by Julio Cabral.
  - Link: https://marvelmods.com/forum/index.php/topic,8986.0.html

  - Skins and textures: Dragon Ball Power Awakened (Galactic Clash) and Dragon Ball Legends.
  - Audio: Dragon Ball Xenoverse, Legends, and Sparking! ZERO.
  - Voice Actor: Clifford Chapin.
  - Animations: Dragon Ball Sparking! ZERO.

  - Dragon Ball created by Akira Toriyama.
  - Rights: Bandai Namco, Toyotaro, TOEI Animation, & SHUEISHA.
  - MUA: Marvel, Activision, and Raven Software.

[ SPECIAL THANKS ]
------------------------------------------------------------------------
Big thank you to the community and tool creators:
- Outsider          - ak2yny          - BloodyMares
- nikita484        - Julio Cabral    - Aventureimax

[ Permission to use on others mods ]
------------------------------------------------------------------------

With permission only, unless you are credited here or that I already gave you permission.
#15

Wasp (Earth's Mightiest Heroes) Voicepack




Here with one more voicepack before vacation: Colleen O'Shaughnessey's iconic vocal performance as Wasp from Avengers: Earth's Mightiest Heroes!

Link: https://mega.nz/file/LBszlI4I#pja8UFbSCryTakAqdfpiq2gUmqoiH7yRjOJaon7sMvM
#16
Mod Releases and Conversions / Re: Expanded Game (EXG) v1.4
Last post by Polygone - March 02, 2026, 01:54PM
Sounds like fun updates! Definitely one of my favorite mods to look out for here.
#17
Mod Releases and Conversions / Re: KyleCalibur15 Mod Releases
Last post by KyleCalibur15 - February 28, 2026, 09:08PM


Anakin Mini-Booster


Here's a quick little mini-booster for TubularSpaceman's Anakin Skywalker mod! This booster intends to make this mode more visually similar with that of my Obi-Wan and Darth Vader mods, adding visual effects tweaks as well sounds from the games and movies!

Also included are fightstyle tweaks from TheElderSkrull to fix the Force Pull block combo added to the mod in his booster, as well as the clash sounds from Revenge of The Sith in my earlier Sound Booster mod (Clone Wars clash sounds also included in the XTras folder), and a recolored effect for his saber slash power.

Original Anakin Mod (required to install first) Link: https://marvelmods.com/forum/index.php/topic,11266.msg204629.html#msg204629

Booster Download Link: https://mega.nz/file/XFtBwbJS#2s1bXh7H5KuWGZciuWCDpddrCOj79ZtX13tEM-m6LZg
#18
Mod Releases and Conversions / Re: KyleCalibur15 Mod Releases
Last post by KyleCalibur15 - February 28, 2026, 11:55AM
Wolverine—X-Tunes Mini-Booster


In the same vein as my Spider-Tunes booster, here comes the Astonishing X-Tunes!

This soundpack adds various tracks from the X-Men's expansive history, simply hold down block and jump to play a minute's worth of music while you cut your way through bad guys and bosses!

Intended for use with Outsider's Wolverine Booster (Link here: https://marvelmods.com/forum/index.php/topic,8753.msg161965.html#msg161965 )

Download: https://mega.nz/file/OM8lEQAC#rDb663xL597nj4IxTGSJr0jdPnfRwvAzDYuA75292Hw

Credits:
Outsider: Original Logan Booster
#19
Mod Releases and Conversions / Re: Expanded Game (EXG) v1.4
Last post by Outsider - February 28, 2026, 08:07AM

Everyone, the latest version of the Expanded Game (EXG) is here! Updated to version 1.4, some additions and quality-of-life fixes here were made. See the latest changes below:

- Updated version to 1.4
- NEW Boss Rush Mode! Fight in four rounds against a total of 32 bosses. Win a special item and rep points if you survive. Accessible at Doomstark Tower.
- NEW stage in the Astral Plane mission: Gateway of the Lost. There is a secret here. Can you find it?
- NEW area in X Mansion: Second floor is now accessible. Changed conversations at ground floor to coincide with it.
- The X Mansion now contains pop-up tags to the dorms of 18 X-Men to show that they live there, but only 9 are accessible.
- Fixed Attilan 2's data disc problem.
- Created solution to Helicarrier 2 random issue with the elevator after defeating Bullseye by connecting it to the objective. (This was an issue before the EXG.)
- Added difficulty levels, making previously weaker bosses like Swordsman and Zarathos stronger.
- Shut off the portal during EXG-exclusive boss fights to prevent accidental softlocking.
- Nerfed Magneto's forcefield and Victorious' 4-beam power to not use them as often.
- Buffed Blackheart's health and Enchantress' resistances.
- The Dark F4 now only have boss resistances in the initial fight, similar to how it was initially but without extra NPCs.
- Removed the large white flash from one of Electro's powers for light-sensitive users.
- Added an intimidating Hulk loading screen for Level 3 at the Omega Base.


There will be more additions in the near future, so as usual, boys and girls, stay tuned... :king: (evil laugh)


#20
Mod Releases and Conversions / Re: Arthur2600 Stuff
Last post by Arthur2600 - February 27, 2026, 02:26PM
Spider-Man Mini-booster by GabeJr25 & Arthur 2600
- Includes an old version of GabeJr25 booster which is my way to go to play with spidey
- New passives which encourage 2 fighting styles based on his 2 buffs

SKINS:     
- ANAD
- Miles Morales FF (His passive gives a cool red electric effect courtesy from Outsider mod)
- Superior (No legs version in extras)
- Iron Spider (No legs version in extras)
- 2099
- Future Foundation

**This is an old version of GabeJr25 mod, if you want something more updated try his latest version**

CREDITS:
- OG Booster - GabeJr25
Skins:
- Superior - Andersonbrazil
- ANAD & Miles - UltraMegaMagnus
- 2099, Iron spider, Future Foundation - Enchlore

Effects:
- Outsider - miles morales mod

LINK: https://www.mediafire.com/file/i3c3f2s19kra9b7/CUSTOM_Spiderman.rar/file