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#11
Video Games Talk / Re: MarvelMods Community Disco...
Last post by SuperSaiyanGodzilla - September 20, 2026, 05:00PM
Hello my Discord Account got hacked earlier and I was kicked off, but I requested help from Discord support and changed my username, password and stuff so could someone allow me back in please?
#13
Mod Releases and Conversions / Re: Enigma's X-Men Legends II ...
Last post by Enigma - September 17, 2026, 02:11PM
I've updated the following mods and boosters:
Wolverine
#14
Mod Releases and Conversions / Re: Enigma's Wolverine Booster
Last post by Enigma - September 17, 2026, 02:11PM
I've updated it to v1.3.
Check changelog for details.
#15
Rules and Information / Re: News Bulletin Board
Last post by Outsider - September 16, 2026, 10:04PM
For their stellar contributions and their commitment to :marvelmods: Marvel Mods, Darkcloud / Keme and superhiepsi have earned the Marvel Modder rank! Congratulations!

Visit their threads to check out their respective works that enrich our collection to a higher degree.


Darkcloud / Keme: https://marvelmods.com/forum/index.php/topic,11548.0.html

superhiepsi: https://marvelmods.com/forum/index.php/topic,11680.0.html



#16
Mod Releases and Conversions / Re: Storm Uncanny Booster (Coh...
Last post by rachel_grey - September 16, 2026, 05:29AM
link caido :/
#17
Mod Releases and Conversions / Re: The Outsider's Crypt (MUA)
Last post by Outsider - September 13, 2026, 07:42PM
Just to let everyone who is here at the forum but not at our Discord know, I am currently working on an expansion for the Expanded Game (EXG) mod. Obviously because it's a LOT of work to do, I haven't been releasing any new character mods. Admittedly, I'm getting older (and busier) and I'm not as fast as I used to be. But I still have some characters I'd like to do, so as usual, boys and girls... Stay tuned. :king: (evil laugh)

#18
Mod Releases and Conversions / Re: Jubilee Power Booster v1.0...
Last post by IlAmeronlI - September 13, 2026, 05:41PM
Booster has been updated to v1.25.

- Changes -

- A talent file discrepancy regarding the ability 'Peony Salute' has been fixed.
     - Details -
     - The ability was given the wrong values, causing the power to use the incorrect amount of EP and deal less Dmg than intended.

- The powers listed below have been provided index coding to give them multi-hit properties.
     - Included -
       - Peony Salute
       - Firecrackers
#19
Mod Releases and Conversions / Re: Jubilee Power Booster v1.0...
Last post by IlAmeronlI - September 13, 2026, 03:43PM
Quote from: BroddieLee on July 11, 2026, 01:42PMbtw, she has no starting power, her firecrackers talent is at zero

note: i think peony salute is using the wrong requirements, im new to this but it was using %jub_flash_req for its level req instead of %jub_wave_req

Hey, sorry for the late response. I'm in the process of fixing the talent file now (thank you for pointing that out, btw).

But I was looking at the herostat file that I have attached for her, and her lv. 1 power should have a skill point by default. I made sure to have everything coded correctly there so that I could test her properly. Did you add her new herostat file to the roster folder or switch out any previous file she had in the roster folder?
#20
Misc. Modifications / Re: Enigma's MUA1 Miscellaneou...
Last post by Enigma - September 13, 2026, 02:38PM
I've updated the following skins:

Spider-Man Black Suit Randy Schueller Skin

Spider-Man MUA1 Black Suit Skin

Spider-Woman MUA1 SHIELD Agent Skin