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#11
Mod Releases and Conversions / Re: NosbornGG's MUA3 mods
Last post by NosbornGG - November 07, 2026, 01:32PM
Mr. Fantasic Without A Beard
REPLACES C2

LINK
#12
Mod Releases and Conversions / Re: TheDiscoKing's MFF-Style N...
Last post by IronSaber15 - November 07, 2026, 07:33AM
Amazing work! Been playing future fight since launch back in 2015, can't wait to see more.
#13
Mod Releases and Conversions / Re: KyleCalibur15 Mod Releases
Last post by KyleCalibur15 - November 06, 2026, 07:18PM
Hal Jordan (HBO's Lanterns) Voicepack




Hello Everyone!

Here with my next voicepack (and if you know me on Discord, you probably already could tell this was coming just from my memes and project releases): Kyle Chandler's new and already iconic performance as Hal Jordan from HBO's Lanterns!

Includes a general-purpose version for most Hal mods, as well as a version that's compatible with my and 12guilherme12's First Flight booster for him.

Download: https://mega.nz/file/7JkBnCDR#mM6O0VFesfvCi6hmgkQV7g0SMmWCwvCz19uYz8KehUQ
#14
Modding Tools / MUA3 Ability Maker
Last post by TheChrisYouKnow - November 06, 2026, 07:01PM
MUA3 Ability Maker
A Web-Based Ability Creation Tool for Marvel Ultimate Alliance 3



Overview
MUA3 Ability Maker is a tool designed to streamline custom ability creation for Marvel Ultimate Alliance 3. Load your extracted game files or open an existing project to start building, modifying, and exporting custom abilities.




Key Capabilities

• Roster Expansion: Assign up to four new abilities per hero (Slots 5–8), seeded from existing baseline moves, complete with localized names and descriptions.
• Combat & Stat Tuning: Adjust damage output and stagger metrics directly, or access advanced parameters for hit-box scaling and EP costs.
• 3D Animation Timeline: Cut, trim, and re-sequence animation clips across any hero in a 3D viewport. Layer clips sequentially, adjust play speeds, and trim recovery frames.
• VFX Studio: Position effects on a visual timeline, adjust spawn timings, reposition hitboxes around the hero model, and edit colors with real-time previews.
• Modular Workflow: Export standalone abilities for sharing or modular integration. Full global undo/redo history for uninterrupted editing.



Download

👉 Download MUA3 Ability Maker

License & Terms of Use

This tool is free to use to create and export custom content. Any mods, assets, or ability modules created using MUA3 Ability Maker must credit TheChrisYouKnow in the project description and release documentation.



Feel free to post feedback, report issues, or share your exported ability modules in the thread below!
#15
Mod Releases and Conversions / Re: NosbornGG's MUA3 mods
Last post by NosbornGG - November 06, 2026, 04:35PM
Cyclops Brown Jacket Costume
REPLACES C2

LINK
#16
Mod Releases and Conversions / Re: NosbornGG's MUA3 mods
Last post by NosbornGG - November 05, 2026, 09:21AM
Moon Knight Fist Of Vengeance
REPLACES C2

LINK
#17
Mod Releases and Conversions / Re: NosbornGG's MUA3 mods
Last post by NosbornGG - November 04, 2026, 08:59AM
Punisher Trench Coat Costume
REPLACES C2

LINK
#18
Mod Releases and Conversions / Re: Folv's Mods (C.A.P.E. and ...
Last post by Folv - November 04, 2026, 03:09AM
Updated CAPE to 2.5, SUIT to 0.3,

Added Xtra Enemies and Xtra Enemies (light) - x3 and x2 enemies respectively; as well as an xp modification remover addon.

Added a much more stable version of uValley's Jump Attacks that works in tandem with CAPE to not override other abilities, and corrects some other issues with certain stages and unique character jump conflicts.
#19
Mod Releases and Conversions / Re: Guiguis Skin; Anime, LOL, ...
Last post by Guiguis - November 03, 2026, 06:17PM
SINESTRO MOD


Download : https://www.mediafire.com/file/813q4cqp2fuwt0a/Sinestro%25282%2529.rar/file

Beware my power.....Sinestro Might!

Finally, a Sinestro mod! This was one of the DC characters I was most looking forward to playing. Sinestro is one of my favorite DC villains, and I hope you guys enjoy playing as him. I THINK HE IS PRETTY FUN AND PRETTY STRONG! He is the master of fear, after all.
Funnily enough, he started out as a Green Lantern before I started messing around with him.

Have fun, and strike fear into their hearts!

First Credits to :
Huge thanks for JOnohood for some code bases and effects.
Avenrureiro Max for the arm, some effects and Skins and mannequin.
Selena Repulsa for the Audio design.
And Ultramegamagnus for his Hal jordan.

mannequin Clash with Black Panther, Kevin Levin and Raimi Spider

Sinestro – Powers
P1: Hail of Blades: Fires a projectile of yellow construct energy that explodes upon impact, releasing a barrage of small blades that damage nearby enemies with mental energy. The exploding blades also have a chance to nullify enemies temporarily, preventing them from using their abilities.

P2: Energy Beam: Fires a powerful, concentrated beam of yellow energy from his ring, damaging and pushing enemies backward. Holding the attack increases its duration and damage output, allowing Sinestro to continuously bombard targets with devastating energy.

P3: Skeletal Attack: Uses his Power Ring to create a massive skeletal arm construct that strikes enemies with powerful melee attacks. Each attack deals physical damage, while the construct's strength is enhanced by Sinestro's ring energy.

P4: Levitation: Uses his ring to manipulate gravity, lifting enemies and objects into the air before throwing them with tremendous force. Can manipulate both light and heavy objects, dealing physical damage while lifting targets and additional damage when thrown.

P5: Cage of Fear: Creates a powerful construct cage around an enemy, trapping them inside while crushing them with yellow energy. The cage immobilizes its target and deals continuous crushing damage while they remain trapped.


P9: The Entity of Fear: Releases a portion of Parallax's power, creating a powerful magnetic energy field that affects nearby enemies over time. The initial impact deals energy damage, followed by crushing physical damage as the field continues to surround and torment its targets.

P10: Sword Mastery: Charges forward while wielding two powerful yellow energy swords created by his Power Ring, striking enemies with a series of devastating melee attacks. The dual blades enhance his attack strength, allowing him to deliver increasingly powerful physical strikes.

P6 (Boost): Bone Saws: Summons multiple skeletal blade constructs that absorb incoming damage and automatically attack nearby enemies. These constructs surround Sinestro, protecting him while striking opponents with powerful physical attacks. The number of summoned constructs and their effectiveness increase with the power of his ring.

P7 (Boost): Sinestro Corps: Empowers his teammates by providing them with yellow Power Ring energy, increasing their critical strike chance. When activated, the rings also have a chance to inflict fear upon nearby enemies, temporarily weakening their ability to fight. The enhancement lasts for a limited duration.


P8 (Xtreme): Sinestro Might: Channels energy directly from the Central Power Battery while reciting his oath, supercharging his Power Ring to unleash an enormous radial explosion of yellow energy. The devastating blast damages all nearby enemies with tremendous physical force. Charging the ability increases its destructive power, unleashing an even more devastating explosion.
#20
Abilities Reloaded - Official Launch

Welcome to the launch of Abilities Reloaded, a comprehensive combat expansion mod for Marvel Ultimate Alliance 3.



WHAT THIS DOES
Adds 44 new abilities across 22 heroes, each with its own icon, description, and synergies. New abilities unlock as a hero levels up (levels 10, 20, 30 and 40). Extra AP and orbs are added automatically so you can rank them up.

Heroes: Black Panther, Cable, Captain America, Deadpool, Doctor Doom, Doctor Strange, Falcon, Gambit, Hawkeye, Hulk, Invisible Woman, Iron Man, Loki, Luke Cage, Magneto, Nightcrawler, Punisher, Scarlet Witch, Spider-Man, Storm, Wasp, Wolverine



Key Features
• 44 Custom Abilities: 22 characters.
• 100% Save-Friendly: Fully compatible with existing save files and fresh playthroughs.
• Vanilla Alignment: Designed to integrate cleanly alongside vanilla abilities and synergize naturally with existing team mechanics.



Showcase Trailer


(Click image to watch the showcase on YouTube)



Download & Installation
You can view the full release notes, character ability breakdowns, and installation instructions via MediaFire:

👉 PC Download on MediaFire

👉 Nintendo Switch Download on MediaFire

👉 Mod Hub & Forum Discussion



Feel free to leave feedback, report bugs, or share team build ideas in the comments below!