Ceamonks890's Character Mods

Started by Ceamonks890, October 31, 2020, 05:24AM

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As long as it does damage, he gets the job done. Thank you for letting me know!

Sorry for another post, but I love the Sailor Moon mod!

June 03, 2023, 06:16PM #362 Last Edit: September 16, 2024, 10:09PM by Ceamonks890
HOWARD THE DUCK

STORY BIO
Behold my 200th character mod!

Originating from the alternate reality known as Duckworld on Earth-791021 (where anthropomorphic ducks were the dominant species on the planet Earth and not humans), Howard Duckson was a member of a normal working class, religious family.

Discovering from a young age that he had amazing potential to become one of the smartest minds on his world, continuous bullying by other kids would soon sour his investment in studying as he quit school, feeling extremely embittered and cynical about his future.

One day however, Howard would inexplicably vanish from his home world and would end up on Earth-7150, after the power hungry demon, Thog the Nether-Spawn, shifted the interdimensional cosmic axis through magic in order to gain access to the Nexus of All Realities.

Reluctantly assisting the strange beings in order to set things right and hopefully get back home, Howard would ultimately contribute to fixing the interdimensional cosmic axis but was unable to return home to Duckworld, seemingly trapped for good on this strange new world where evolved monkeys were the dominant species on the planet rather than ducks.

Eventually meeting the young life model, Beverly Switzler, during one of his misadventures on Earth-7150, the two became close friends and dealt with whatever event was thrown their way while doing what they could to live a semblance of a normal life.

But over time, Howard would work to overcome his insecurities over the course of his time living as a resident on Earth-7150, having teamed up with many of its superheroes on various cases or adventures during his time as a private investigator, becoming somewhat proficient in the mystic arts through Doctor Strange alongside mastering the little known martial art of Quack-Fu from Master C'haaj, his strong sense of will and incredible capacity for learning finally allowing him the chance to prove all his childhood bullies wrong and overcome the psychological barriers which had been holding him back.

Inexplicably noticing during a slow day at the office that dimensional portals were starting to appear all over New York City, Howard sighed in annoyance as the chance for some peace and quiet while watching a cartoon about 'looney animals', was seemingly out the window today.

Startled by the sudden arrival of Jennifer Kale & Man-Thing, Howard would be told by Kale of the coming end of all existence if something wasn't done to stop Doctor Doom from enacting a particular grand plan through a vast strike team created by SHIELD to combat this great threat.

Rolling his eyes and commenting sarcastically that world-ending events seemed to happen every other week, Howard would get out some of his old gear from previous adventures (including a duplicate Eye of Agamotto, his old Iron Duck suit and his pride & joy, the BFG gun from a brief escapade with the ARMOR organization, knowing he'd need a strong advantage in order to keep on top of things).

After finishing with putting his Iron Duck armor back on whilst attaching the Eye of Agamotto to his neck and sticking the BFG on his back, Howard was transported through Man-Thing and Jennifer Kale to Stark Tower, nervous but doing what he could to keep a strong look in the face of adversity...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-3 hex-edited skins and 1 whip model, HUDs, loading screen, icons and voice/sound file using ripped audio of Chip Zien's voice from the 1986 Howard The Duck film & Wes Johnson's voice from The Elder Scrolls IV: Oblivion for Chair
-Uses assigned number #53 (will clash with Spider-Girl, Joseph and Sora in mannequin).

BLOCK COMBOS:
Block + Jump (Rebellious Furniture)- The dimensionally-displaced being known simply as Chair from Earth-9047 gets thrown by Howard, dealing special damage to struck targets.
Block + Action (Symbiotic Influence)- In reference to Marvel Contest of Champions, Howard temporarily finds himself bonding with a symbiote, increasing overall damage and defence as enemies run away in fear from the unexpected transformation.

MOVESET:
1. Brutal Beating: Howard pulls out a battlemace and strikes an enemy with them, dealing bleed damage to struck foes. Chance to instant kill enemies if fully charged!
2. Burning Lash: Using repurposed gear from a destroyed black suit of armor, Howard lashes at enemies with an enhanced whip, dealing fire damage to foes as they're left stunned from the strikes briefly.
3. Quack-Fu Combo: Howard performs an impressive six-hit combo attack, dealing physical damage to struck foes thanks to his expertise in the obscure martial art of Quack-Fu.
4. Technical Blasts: Using repurposed gear from a destroyed black suit of armor, Howard rapidly fires off a stream of laser blasts that repeatedly bounce off walls at higher levels, dealing energy damage over time so long as button is constantly tapped.
5. Duckworldian Rampage: Tapping into his Quack-Fu combat training, Howard moves faster than the human eye can keep track of as he seemingly teleports between foes, knocking struck threats into the air as physical damage is dealt.
6. (Boost) Eye of Agamotto: Tapping into his brief mystic training under Doctor Strange, Howard raises health regen rates and removes status ailments for entire team at the price of a portion of his health.
7. (Boost) Iron Duck: Howard activates this crude old-school armor crafted by Claude Starkowski, becoming much faster as overall energy cost is reduced for a time. Press $SMASH while moving to have Howard use the flamethrower attached to his right arm.
8. (Debuff) Struck Nerve: Tapping into his training under the little known 'Quack-Fu' martial art, Howard carefully strikes an enemy in a critical area of their body, stunning them temporarily.
9. (Boost) Unstoppable Duck: Using both his quack fu training under Master C'haaj and mystical training under Doctor Strange to his advantage, Howard casts a very potent shield of the seraphim spell through incredible force of will, increasing overall damage and resistance to incoming enemy attacks for entire team temporarily.
10. (Xtreme) Big Freakin' Gun: Howard pulls out this powerful ARMOR weapon and fires a powerful radial disintegration beam from it, killing all on-screen enemies.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
ak2yny- Iron Duck boost buggy interaction fix
Raven Software- Repurposed Doom Castle Chair model
UltraMegaMagnus- Howard The Duck Marvel Heroes skins, mannequin, BFG bolton

Download link: https://www.mediafire.com/file/qyo5xn2ctqshtdi/Howard_The_Duck_%2528Ceamonks890%2529.7z/file

omg wtf lol this looks amazing, i can't wait to try him out

June 05, 2023, 08:30AM #364 Last Edit: September 16, 2024, 10:10PM by Ceamonks890
EVIL COLE MACGRATH

STORY BIO
Originating from a divergent timeline in the inFamous video game franchise, there existed a morally evil variant of Cole MacGrath who rather than choose to save the world from the threat of the Beast upon arriving in New Marais, would end up making every morally wrong decision possible in his quest to destroy the Beast.

Only caring about himself and being much more ruthless, short-tempered and impatient in his actions as he frequently collaborated with Nix to bring down Jacob Bertrand and his militia forces, Cole would eventually gain access to Nix's powers over fire and flammable substances through a power transfer machine, accomplishing much of the same feats in this alternate timeline as his more heroic counterpart did.

But when the Beast's true identity of John White was revealed and he explained his overall plan to ensure survival of humanity by awakening unaware Conduits within general society at the cost of millions not lucky enough to possess Conduit genes, this variant of Cole would choose to ensure the survival of Conduits over normal humans, forced to kill Nix and Zeke who did not agree with the Beast's plans for humanity.

Guilt-ridden over their deaths but understanding what needed to be done, Cole would destroy the RFI and ensure the plague would never be undone at the expense of Conduits as John in the form of the Beast, expressed that he could no longer justify murder and wished to die, transferring all of his incredible power into Cole as he faded away into nothing.

Now empowered with the limitless capabilities of the Beast, Cole would awaken all of the unaware Conduits on his timeline's variant of Earth as non-powered humanity ceased to be merely a memory with its complete eradication.

However for this more morally reprehensible version of Cole MacGrath, his leadership of the Conduits as the next stage of human evolution on his world, found itself under major existential threat when massive dimensional portals started popping up across his world and started pulling in everything not nailed down as entire cities and countrysides were completely wiped off the map.

Wishing to ensure the survival of all remaining Conduits on the planet, Cole bravely decided to venture through one of these strange portals and knew no more, awakening in an entirely different universe known as Earth-7150.

Encountering a seemingly more goody two-shoes version of himself among the vast strike force of those willingly choosing to fight for the preservation of all existence and set things right by taking down a group calling themselves the 'Masters of Evil' (including so-called supervillains), the more morally bankrupt Cole decided to side with this incredibly powerful group in the hopes that he may be able to return back to his own timeline with everything restored to how it was when all was said and done.

Rushing in to face off against an army of garishly-dressed red ninjas and armored soldiers from the city alleyway he had arrived in, 'Evil' Cole tapped into the power of the Beast and unleashed his incredible destructive abilities on all the weaklings who stood in his way, the more heroic version of Cole and various other heroes visibly disgusted by his darker counterpart's actions, even if it made their own jobs a little easier...

DISCLAIMER: This mod uses a fair amount of uncensored swear words in many voice clips. If you're someone easily offended by the use of such language, than don't download this mod. Also, don't have Evil Cole on full teams of four (as he is very demanding on the game and will cause instability and gameplay bugs if you aren't careful).

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of flight, leadership, healing factor, 100% chance of resurrection and immunity to radiation and electricity damage
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Jason Cottle's voice
-Uses assigned number #82 (will clash with Danny Ketch, Domino and Shang Tsung in mannequin).

BLOCK COMBOS:
Block + Jump (Gigawatt Blades)- Evil Cole uses this exclusive pre-order bonus ability from inFamous 1 to generate a certain amount of electrical energy around his arms, increasing his overall damage output for a time.
Block + Action (Shadow Strike)- In reference to the PS3 PSN entry, Festival of Blood, Evil Cole uses the power of the Beast to move between targets at impressive speeds, dealing physical damage.
Block + Light Attack (Spikers)- Evil Cole generates several liquid napalm spikes which turn into sentient 'Spikers', ensnaring enemies in place for 30 seconds.
Block + Heavy Attack (Ionic Drain)- Evil Cole expands his Bio-Leech ability further, draining energy and health from enemies over time temporarily.
Grab + Heavy Attack (Bio Leech)- Evil Cole gets up close and personal, draining an unlucky target's bio-electric energy, temporarily increasing his max health, energy and speed for a time.

MOVESET:
1. Firebird Strike: Evil Cole becomes temporarily enveloped in fire, flying himself a short distance before creating a small explosion, dealing fire damage to surrounding enemies if close enough.
2. Thunder Drop: Evil Cole drains energy around him while airborne, generating a damaging electrical shockwave upon impact with the ground as enemies are knocked back from the strike.
3. Arc Lightning: Using an ability only accessible on evil karma playthroughs of the original inFamous game, Evil Cole continuously generates red lighting bolts from his hands upon enemies, dealing electric damage so long as button is held down.
4. Napalm Grenades: Evil Cole leaps into the air and generates several napalm-constructed energy grenades, dealing fire damage to surrounding enemies.
5. Hellfire Rocket: Evil Cole fires a cluster of fireballs at unlucky targets, dealing fire damage.
6. (Debuff) Nightmare Blast: Evil Cole generates a cloud of ash and dust, stunning surrounding enemies for 30 seconds as their damage output is lowered.
7. (Boost) The Beast Has Arrived: Evil Cole taps into the power of the Beast, increasing to the size of a giant at the cost of being unable to regain energy. Press $SMASH for Giant Punch. Activate power again to return to normal size.
8. (Xtreme) Ionic Storm: Having had enough of the current battle, Evil Cole summons down multiple bolts of red-colored lightning at once, dealing heavy electricity damage to all struck targets.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
BarryAllen- Evil Cole Infamous 2 skin, mannequin

Download link: https://www.mediafire.com/file/4y2jjdlj8etb2i5/Evil_Cole_MacGrath_%2528inFamous%2529-_Ceamonks890.7z/file

June 09, 2023, 08:51AM #365 Last Edit: September 16, 2024, 10:10PM by Ceamonks890
KAI

STORY BIO
Once a member within the secretive White Lotus Society and learning a variety of skills in martial arts from an assortment of experienced teachers across Asia, the mysterious African warrior known only as Kai still wasn't satisfied with what he had learned, desiring to continually improve himself and surpass his current potential.

Learning of an incredible Shaolin warrior that had saved the world through competing and winning several 'Mortal Kombat' tournaments named Liu Kang, Kai journeyed all the way to the United States in the hopes of getting in contact and becoming a pupil of his.

Soon meeting with him, Kai and Liu Kang would gradually develop a mutual respect for one another as Kai continued to impress his new teacher and colleague with how fast he learned and adapted to the techniques taught by him over the course of many weeks.

Kai's training prematurely interrupted as the invasion of the rogue Elder God Shinnok and his dark legions advanced upon the realm of Edenia, these events would go on to define Kai, affording him the chance to grow beyond his insecurities of not being strong enough to stop forces far beyond his initial comprehension.

Among the defenders of Earthrealm to successfully defeat Shinnok for the time being, Kai proceeded to finish off his training with Liu Kang before deciding to wander the world and uncover its many secrets, keeping in close contact when the situation required it through a provided Special Forces communicator.

Now however, Kai finds himself involved in a complicated mission with the many defenders of Earthrealm on an entirely new world, mysteriously contacted by a possible future version of his former teacher who had ascended to godhood, requesting Kai to stop the oncoming threat in order to prevent all of existence from being wiped away forever.

Accepting this daunting request while having to avoid confronting the younger Liu Kang about it (in order to prevent a chrono paradox), Kai found a mutual friend in a local hero of this new world who dressed like an American flag and fought against anything in his way with nothing but a durable shield.

Desiring to learn all he could during this time on this new world, Kai prepares to defend the multiverse as best he can and ensure that no-one has to lose everything over such selfish motives...

FEATURES:
-5 powers, 2 boosts and a Fatality
-Ability of Mortal Kombat (can taunt and perform Stage Fatality)
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Greg Eagles' voice for Luke Cage from MUA1.
-Uses assigned number #61 (will clash with playable Lizard, Miss America, Sam Alexander's Nova and Kurtis Trent in mannequin).

MOVESET:
1. Burning Light: Kai briefly immerses one of his legs in fire, performing a rising upward kick that sends an unlucky target flying, dealing fire damage.
2. Singeing Slide: Kai briefly immerses his feet in flames, quickly sliding along the ground as he knocks back struck foes, dealing fire damage.
3. Immolating Combo: Kai immerses his hands in flames, performing a quick six-hit combo as fire damage is dealt.
4. Brutal Beatdown: Immersing his hands in flames, Kai proceeds to attack enemies with a series of nunchucks, dealing fire damage to struck targets over time.
5. Cycle of Life: Kai gets into a handstand position and uses his legs to rotate and kick surrounding enemies within a specific radius, dealing physical damage.
6. (Boost) Open Mind: Paying close attention to his enemies' tactics, Kai adapts to the current situation, increasing his overall defence and chances of landing a critical hit on enemies temporarily.
7. (Boost) Inner Strength: Kai nobly shares portions of his power with his teammates, surrounding them in flames as they gain additional damage and immunity to fire alongside increased momentum temporarily.
8. (Fatality) Overcome Adversity: Kai temporarily floats in the air, calling down a barrage of fireballs which deal heavy fire damage to all on-screen enemies.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Escanor610- Kai MK4 skin, mannequin

Download link: https://www.mediafire.com/file/c3rdwu2s4zfm287/Kai_%2528Mortal_Kombat%2529-_Ceamonks890.7z/file

The Playable Generic MUA1 Enemies mod has been updated with the Skrull Commando from MUA1's Skrull Throneworld level added to the playable ranks!

June 12, 2023, 05:01AM #367 Last Edit: September 16, 2024, 10:11PM by Ceamonks890
TERRAX THE TAMER

STORY BIO
Originally an alien dictator of a small city on a planet named Birj (located 80,000 light years away from Earth), Tyros utilized his unique mutation of control over the earth and rocks to rule his kingdom with an unwavering firm control over his people.

Eventually brought to the attention of Galactus, Tyros was brought before the World Devourer in the hopes of gaining a herald whose inherent moral values would not prevent them from fulfilling their duties to him.

Transformed into Terrax the Tamer by Galactus's vast cosmic power, Tyros's powers were augmented to incalculable levels as he was granted a special axe to easily fend off any who would oppose him.

Finding great pleasure in conquest of countless worlds for Galactus while possessing no true loyalty to him, Terrax abused his new position of power over time and attempted to rule several worlds for himself.

Failing on several occasions when attempting to takeover the planet Earth by the hands of the Fantastic Four and the New Warriors, Terrax continued to traverse the universe while staying one step ahead of his former master, Galactus, in order to avoid being stripped of his vast powers.

Now however, Terrax senses something isn't quite right for the universe at large as he spies dimensional tears popping in and out of existence, that seem to bring a whole host of strange beings into this reality.

Suspecting the so-called heroes of Earth are involved in this unexpected mess somehow, Terrax proceeds to fly at the speed of light in the hopes of finding an answer to his questions...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, flight, 50% resistant to physical and energy damage, immunity to knockback, grabs, stuns and finishers
-2 hex-edited skins, HUD, loading screen, icons and voice/sound file using archived audio of Michael-Leon Wooley's voice for Darkseid from Injustice 2
-Uses assigned number #34 (will clash with Ultron, Sentinel, the Mask and Cheryl Mason in mannequin).

MOVESET:
1. Buried Alive: Terrax strikes with his cosmic axe several times before slamming it into the ground, generating a trail of cosmic energy down a predetermined path, dealing physical damage to targeted foes.
2. Energy of the Universe: Terrax swings his cosmic axe, generating a cosmic energy beam at an unlucky target as energy damage is dealt, knocking them to the ground.
3. Destructive Wave: Terrax swings his cosmic axe, generating a powerful force blast as damage is dealt, enemies knocked back from the blow.
4. Landlak Rumble: Terrax leaps into the air and stomps the ground hard, using his geokinesis to cause the earth to rumble, dealing radial damage as enemies are knocked to the ground.
5. Cunning Dictator: Terrax uses his geokinesis to prepare a trap for unlucky enemies in his path, entrapping them as physical damage is dealt.
6. (Boost) Cosmic Will: Terrax taps into more of his power cosmic, transforming into a more powerful form as his damage and combat speed is increased temporarily.
7. (Boost) Impervious Forcefield: Terrax uses his cosmic axe to generate a highly impervious force field around him, rendering him completely invulnerable for a whole minute.
8. (Xtreme) Meteor Strike: Terrax uses his cosmic-enhanced geokinesis to bring down meteors from the sky, hitting all nearby enemies with heavy fire damage.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Escanor610- Cosmic Axe model, mannequin
UltraMegaMagnus- Fixed positioning for rock platform bolton
Zignutus- Custom Terrax Classic and Cosmic-powered skins
ZuluViking- Original Hulk meteor model for Terrax rock platform used during flight

Download link: https://www.mediafire.com/file/v2r5w41a9mdi8ad/Terrax_The_Tamer_%2528Fantastic_4_villain%2529-_Ceamonks890.7z/file

June 16, 2023, 12:39AM #368 Last Edit: September 16, 2024, 10:11PM by Ceamonks890
PUPPET MASTER

STORY BIO
Born into a constantly struggling family, Phillip Masters eventually became obsessed with carving things out of wood before moving onto clay, after discovering some mysterious empowered material near the base of Wundagore Mountain.

Inspired by sixth century legends told to him by his grandmother in relation to the demon Chthon tainting the land of Transia, Phillip would keep this insight long into adulthood as his mental health gradually declined with continued exposure to the radioactive elements generated by the mysterious empowered clay.

Adopting Alicia Reiss as a stepdaughter after feeling guilty for his involvement in the death of her birth parents, Phillip withdrew himself from the world for many years before he returned to his homeland of Transia in order to obtain more empowered clay and pursue a path as a criminal (his previous attempt at forging a legitimate business with the clay dying with the late Jacob Reiss).

Taking up the persona of the 'Puppet Master', Phillip would begin to have his schemes for complete control over the world interfered with on a constant basis from then on by the superhero team known as the Fantastic Four.
Making them one of his top priorities to fruitlessly overpower while continuing to look after Alicia in his own twisted way, Phillip would find himself frequently outsmarted by his sworn enemies as he was placed back into sanatoriums time after time, in order to hopefully be rehabilitated into a proper member of society.

Spying some dimensional tears forging across the world while in the middle of planning another scheme against the Fantastic Four (thanks to local TV broadcasts), Phillip suspected a far bigger player in the supervillain community to be involved.

Not wishing to lose his own chance at world domination nor have Alicia be in far more danger than even the Thing could handle, Phillip proceeded to head off for Stark Tower, knowing full well that it was better to have willing strength in numbers for this particular plan...

FEATURES:
-1 power, 3 boosts and an Xtreme
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using ripped audio of Neil Ross's voice from the 90s Fantastic Four cartoon
-Uses assigned number #35 (will clash with Destroyer Armor, Spider-Man 2099 and Superman in mannequin).

MOVESET:
1. Deranged Slash: Attempting to fend approaching enemies off, Phillip pulls out an axe and slashes at them, dealing physical damage. Charge attack to increase chances of instant kill!
2. (Boost) Leading Puppeteer: Letting the power go to his head, Phillip's overall resistances increase for a time as his energy cost is reduced.
3. (Boost) Brainwashed Puppet: Pulling out one of his clay puppets, Phillip takes control of unlucky enemy minds, forcing them to attack their own allies for a time.
4. (Debuff) Mindless Puppet: Pulling out one of his clay puppets, Phillip takes control of surrounding enemies as they're left in a stunned state for a long time.
5. (Xtreme) Voodoo Puppetry: Having gotten incredibly frustrated by the continued resistance of enemy forces, Phillip pulls out one of his custom-made clay puppets, dealing heavy physical damage to surrounding threats.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Escanor610- Custom Puppet Master skin, mannequin

Download link: https://www.mediafire.com/file/nod0m0evu9svr7a/Puppet_Master_%2528Fantastic_Four_villain%2529-_Ceamonks890.7z/file

The Playable Generic MUA1 Enemies mod has been updated with a symbiote added to the playable ranks!

June 21, 2023, 05:00AM #370 Last Edit: September 16, 2024, 10:12PM by Ceamonks890
VIV VISION

STORY BIO
The synthezoid daughter of the Avenger Vision, Vivian found herself struggling to fit into society from the very beginning of her original creation.

Initially living in Arlington, Virginia with her family, disaster would swiftly strike with the untimely arrival of the supervillain Grim Reaper (who was greatly upset at the thought Vision could even have a happy family, least of all when the Vision's brainwaves were duplicated from his superhero brother, Wonder Man, who's family life was far from cheerful).

Gravely injured by Grim Reaper but managing to ultimately survive the attack while the Vision was away on a mission with the Avengers (her mother and twin brother not being quite so lucky as the resentful villain escaped during the chaos), Vivian was left in a state of extreme distress from the loss of her loved ones, turning off the emotional side to her programming for a number of months as she found herself currently unable to cope with the immense distress they placed on her.

Joining the latest incarnation of the Champions superhero team, Vivian gradually became comfortable among her teammates over the course of several adventures and frequently proved herself as a capable and selfless hero in her own right.

Now however, Vivian has reactivated her emotional programming and come to more healthier terms with her traumatic experiences, accepting that while she would never be truly able to forget about that defining moment in her short life thus far as a synthezoid, she would not allow herself to be defined by it and vowed that she would do what she can to ensure the same thing would never happen to anyone else (no matter what type of living being they are).

Flying down with her father to join the other superheroes of Earth-7150 at Stark Tower, Viv Vision prepares herself for her biggest adventure yet...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of might, flight and immunity to psychic/radiation damage and mind control
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of Heath Pennington's voice for Orianna from League of Legends
-Uses assigned number #19 (will clash with playable Doctor Doom, Agent Carter and Invincible in mannequin).

MOVESET:
1. Close-Quarters Protocol: Viv becomes briefly intangible as she phases through enemies, dealing a variety of strikes which causes them to become stunned temporarily. Press Block at any time for a massive radial blast!
2. Solar Blasts: Viv fires instant blasts of solar energy rapidly at enemies, dealing energy damage.
3. Solar Ray: Viv releases a powerful solar beam that can pierce enemy defences if fully charged. If not charged, power will cause knockback damage instead.
4. Crushed Heart: Viv makes one of her hands intangible and phases it through enemies, giving them a minor heart attack with a chance for critical hits.
5. Solar Overload: Viv builds up energy within her solar gem before unleashing it as a large explosion, knocking enemies back as energy damage is dealt.
6. (Boost) Holographic Camouflage: Viv projects a convincing hologram as she seemingly becomes invisible to enemies, increasing defence and critical hit chances temporarily.
7. (Boost) Multiprocessor Brain: Viv uses her synthezoid brain to wirelessly hack satellites in outer space, revealing nearby enemy positions while reducing cost for powers temporarily.
8. (Xtreme) Awakened Awareness: Using her traumatic memories as strength to stop all dangers which stand in her way, Viv takes to the skies above and targets on-screen enemies, firing an assortment of solar blasts from her jewel before increasing her density as she flies back down with the impact of a meteor, dealing heavy damage.

CREDITS:
Ceamonks890- Mod creation, HUDs, loading screen, icons etc
epicanddragon94- Coding for first power from Shadowcat mod
Escanor610- Mannequins, Viv Vision Marvel Strike Force skin
Maegawa- Original coding from Vision mod for many powers
Zignutus- Custom primary Viv Vision skin

Download link: https://www.mediafire.com/file/59bdwbwbe9xpfuz/Viv_Vision_%2528Ceamonks890%2529.7z/file

June 23, 2023, 05:46AM #371 Last Edit: September 16, 2024, 10:12PM by Ceamonks890
FAITH CONNORS

STORY BIO
Originating from an alternate reality set in a future city achieved by an oppressive regime, there existed a young woman named Faith Connors who found herself having to constantly fight for survival on the city streets of Glass.

Originally born into a family of four but ultimately fleeing her homelife at sixteen years old to live on the streets after her father Abraham turned to alcoholism upon the unexpected death of her mother, Erika, during the infamous 'November Riots', Faith initially resorted to petty thievery before being caught by a man named Mercury.

Taken under his wing and trained in the work of a 'Runner' to transport private and sensitive assets across the city of Glass to gain back some sense of control over the city's oppressive police force, Faith quickly developed into a natural courier over time.

Finding herself pulled back into her strained family life several times (in order to save both her father and later her older police officer sister, Kate, from corrupt power-hungry tyrants at different points), Faith would find herself pushed to her limits in her quest to find answers.

Uncovering a former runner nicknamed Jacknife as being the true mastermind behind Kate's framed murder of running mayor, Robert Pope, Faith infiltrated the city's regime hall known as The Shard to rescue Kate, eventually coming out on top as she kicked Jacknife out of a flying helicopter to his death.

Both of the Connors sisters now considered wanted fugitives, Faith used her remaining connections with the wider Runner community to help get them underground and away from prying eyes within Glass's police forces, forging new identities in an attempt to start their lives over while waiting for events to die down.

Eventually resuming Runner jobs in order to provide money and food for herself and her sister (much to Kate's disapproval), Faith equipped herself with some new tools which helped to enhance her repertoire of techniques readily available to her whenever she found herself having to confront anyone that got in her way.

Unexpectedly running into a dimensional portal which had spawned seemingly out of nowhere in the middle of an escape from the police on the rooftops of Glass, Faith soon knew no more as she found herself newly residing on the more primitive and dirty city streets of an entirely different version of Earth, proceeding to investigate before finding herself suddenly attacked by an assortment of red-coloured ninjas...

FEATURES:
-5 powers, 2 boosts and an Xtreme
-Abilities of Runner Vision (always reveals nearby enemy positions on map), Theme Music (plays her iconic Still Alive theme from the original Mirror's Edge game), Parkour Sprint, Slide Kick & Quick Reflexes
-1 hex-edited skin, HUD, loading screen, icons and voice/sound file using archived audio of Jules de Jongh's voice from the original Mirror's Edge game
-Uses assigned number #54 (will clash with Patriot, playable Ulik, X-Men's Prodigy and Mortal Kombat's Smoke in mannequin).

MOVESET:
1. Hard Life: Faith grabs an unlucky enemy and slams them to the ground, breaking their arm as physical damage is dealt.
2. Mag Rope Soar: Inspired by a mod for Mirror's Edge Catalyst called Enemy Grapple Takedown, Faith uses her mag rope to pull an enemy towards her, dealing physical damage.
3. Runner Strike: Faith uses her combat experience to her advantage, anticipating an enemy attack before striking a pressure point, physically stunning them for a time.
4. Defying Kick: In reference to an infamous glitch within the original Mirror's Edge game, Faith runs toward an enemy and performs a gravity-defying kick, dealing physical damage as they're knocked back by the strike.
5. (Debuff) BeatLink Disrupt: In reference to an upgrade from Mirror's Edge Catalyst, Faith activates a hidden device on her person which stuns surrounding enemies for a time.
6. (Boost) Focus Shield: In reference to an upgrade from Mirror's Edge Catalyst, Faith is more easily able to evade incoming enemy attacks while reducing energy cost as the world seemingly becomes a blur of speed to her temporarily.
7. (Xtreme) Glass Rebel: Faith jumps into the air and leaps between foes, dealing heavy physical damage with a 25% chance for instant KO.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
BloodyMares- Moveset suggestions
Escanor610- Mannequin
MPrince- Converted Faith Mirror's Edge 2008 Classic skin
Shabranigdu- Additional quality-of-life features and extra abilities from Faith Connors booster

Download link: https://www.mediafire.com/file/4t7kktpvru0nd24/Faith_Connors_%2528Mirror%2527s_Edge%2529-_Ceamonks890.7z/file

Ooh Viv! Still one of my favorite comic storylines. Heartbreaking but a nice character!
My Release topic : http://marvelmods.com/forum/index.php/topic,8934.0.html

Newest Release : Raven

I've been at work all day(my feet are killin' me!), but I'm so happy to see you did the Faith mod so soon!!! I will try her out when I get some rest, and work on a mannequin for her, and the Harry Potter mod you did, this weekend(he was great! Wonderful work.).

June 24, 2023, 04:10AM #374 Last Edit: September 16, 2024, 10:13PM by Ceamonks890
HAMMERHEAD

STORY BIO
Formally a member of a migrant Russian family that fled their homeland for America, the kid named Joseph who would grow up to become the Italian crime boss of New York City known as Hammerhead, lived a traumatic childhood.

Constantly berated and beaten by his father or school bullies for attempting to speak Italian, Joseph would soon psychologically snap and remorselessly killed them in order to gain official initiation into the Maggia.

Beginning his career as a junior hitman, Joseph's head would get brutally shattered in the middle of a brawl as his skull was gravely broken from the many blows received during the battle.

Narrowly saved from the brink of death by disgraced surgeon Jonas Harrow as a new skull made of steel was constructed and surgically inserted carefully into Joseph's head to protect his brain, Joseph would eventually awaken and come to appreciate his newly-gained durability.

Being struck with permanent amnesia as a byproduct of the previously mentioned psychological issues, Joseph became fixated on a gangster movie poster and adopted the mobster identity of Hammerhead, favoring attire, personality traits and weaponry reflective of the era.

Finding himself involved in numerous gang wars throughout New York City (frequently clashing with many of the local street heroes), Hammerhead's initial streak soon ran out as he was shot in the head by adamantium bullets and lapsed into a coma from severe physical trauma.

Saved from the brink of death once more by Mister Negative who wished to hire him for his talents, Hammerhead had his brain transplanted into a new robotic adamantium skeleton, becoming stronger and durable than before.

Now joining many of New York's criminals in order to confront Doctor Doom about being cheated out of power and riches beyond their wildest dreams, Hammerhead arms himself anew with a tommygun, prepared to take him out when the opportunity presented itself...

FEATURES:
-3 powers, 2 boosts and an Xtreme
-Abilities of might and leadership
-2 hex-edited skins, HUDs, loading screen, icons and voice/sound file using archived audio of John DiMaggio's voice from Spider-Man: Shattered Dimensions
-Uses assigned number #36 (will clash with playable Loki, Mikhail Rasputin, Captain Planet and King Kong in mannequin).

MOVESET:
1. Spiral Smash: Hammerhead performs a potent strike with one of his fists, stunning struck foes temporarily.
2. Heavy Charge: Hammerhead runs forward at impressive speeds, knocking back most foes in his way as physical damage is dealt.
3. Faithful Friend: Hammerhead pulls out a tommygun and fires away, dealing physical damage over time to ranged enemies so long as button is held down.
4. (Boost) Stubborn Gangster: Refusing to surrender, Hammerhead's overall critical hit chances are increased temporarily as he adapts to enemy strategies.
5. (Boost) Adamantium Durability: Putting his improved skeleton to good use, Hammerhead receives less damage from enemy blows temporarily.
6. (Xtreme) Mafia Hit: Hammerhead orders an off-screen group of gangsters loyal to him to assassinate all enemies, dealing heavy physical damage.

CREDITS:
Ceamonks890- Mod creation & coding, loading screen, icons etc
Enigma- Ripped Spider-Man: Shattered Dimensions audio files
Waggens7uP- Hammerhead Noir Shattered Dimensions & Custom Classic skins, HUDs, mannequins

Download link: https://www.mediafire.com/file/z1dk54fldab1gta/Hammerhead_%2528Spider-Man_villain%2529-_Ceamonks890.7z/file