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#1
New Release!
DiscoKing's MFF Cyclops (MFF).









UTOPIA

CLASSIC

ORIGINAL
#2
Mod Releases and Conversions / Acolyte Playable Character Mod
Last post by Deidara - October 14, 2025, 10:14AM

The Acolytes
Debuting in 1991, The Acolytes :beetle:  are a group of powerful mutants that revere and serve Magneto. Although changing membership throughout the years, The Acolytes almost always are portrayed as the loyal followers of Magneto and protectors of Genosha. Reintroduced in X-Men Legends, the Acolytes are once again portrayed as members of the Brotherhood of Mutants honorbound to Magneto and his ideal of Homosuperiority. They fail to appear in the sequel, but instead two skins reappear as enemies ranamed as the Shock Trooper and Shock Captain. I believe they are absent by name due to Apocalypse himself. During the seige of Genosha, the Acolytes undoubtedly aided in the defense of the island nation alognside the Brotherhood, but were ultimately defeated. As a result, Mr. Sinister was free to experiment and test on the Genoshan mutants, most likely including the Acolytes and forcing them to join Apocalypse's army. With Apocalypse defeated and Genosha liberated, the Acolytes have returned to their master's side and are ready to aid him in defeating the Masters of Evil! This mod brings the abilities of the three Acolyte minions from XML1 and combines them into one.

FEATURES:
-6 powers, 2 boosts, and an Xtreme.
-3 hidden powers that can activate while blocking.
-Upgradable grabsmash.
-Ability of mental, physical, and energy resistances.
-Uses all 9 variations of the Acolyte skins.
-9 hex-edited skins, 3 HUDs, icons, 1 loading screen, 1 mannequin, and sound/voice file.
-Uses official number #251.

MOVESET:
1. Arc Blast: Charges an energy blast in both hands that will stun foes upon impact. (Acolyte Master power).
2. Ground Blast: Delivers a supercharged punch to the ground, blasting all enemies away. Will also increase damage done by grab smash. (Acolyte Warrior power).
3. Sweeping Arc Blast: Discharges a powerful blast sweeping in a 90 degree arc, tripping foes. (Acolyte Master power).
4. Critical Smash : Concentrates a large amount of energy in their right hand, inflicting massive physical damage on their pitiful foes. (Acolyte Warrior power).
5. Seismic Wave: Utilizing training from fellow Brotherhood member Avalanche, the Acolytes smash the ground, releasing an earth blast deeling radial damage towards enemies and blasting them into the air.
6. Mental Beam: Discharges a quick but traumatic blast of mental damage, blasting enemies away and damaging their minds. (Acolyte Adept power).
7. (Boost) Comradery : The Acolytes are steadfast loyal to each other, and expect the same from their new begrudging allies. Shares their mutant ability with the team to reduce incoming damage and deflects all projectiles. Will also add health to resurrection ability.
8. (Boost) Mutant Mastery : Channels their mutant ability inwards, energizing their suit and adding electricity damage to their melee combat. Will also boost stats of a summoned Acolyte.
9. (Xtreme) Magneto's Will: Sworn loyal to Magneto, The Acolytes release a massive burst of radial energy, devastating their pitiful adversaries in the name of their master.

Blocking Abilites:
1. Teleport - The Acolytes have various mutant powers they use to better serve Magneto, The Acolytes can teleport by pressing $SMASH while blocking. (Acolyte Adept power).
2. Revive - The Acolytes will fight until their last breath and will not tolerate any weakness from their allies. Press $ATTACK while blocking to resurrect fallen allies. (Acolyte Adept power).
3. Brotherhood of Evil - There is stregth in unity. The Acolytes are stronger together when fighting as one. Press $MOVE while blocking to summon an Acolyte to aid in battle.

Bonus:
* includes roster call out by Sir Patrick Stewart and menu break lines. Extra sounds are in the acodlc_v.zss file with correct hashes. Simply drag them into your xvoice_v.zss file and it should work.

Note :
* Mannequin will clash at #251 with Baron Mordo, Kingpin, and Flemma.

CREDITS:
Blitz-St0rm - Shocker character mod (serves as the foundation of this mod)
Outsider - Upgradable grab smash, EXG Acolyte HUD, blocking power code
Enigma - Upscaled loading screen
MUALover - Magneto booster icons
Teancum - XML1 PC Project
Ak2yny - Mannequin, hex editing, global color fixing, animation mixing
Deidara1046 - power coding, effect recoloring, sound files/pack, descriptions

Get it here!:

https://www.mediafire.com/file/hnp6czkdd0y5yg3/acolytes.zip/file
#3
Mod Releases and Conversions / Deidara's stuff and mods
Last post by Deidara - October 14, 2025, 09:46AM
Hello everyone! I'm new here and looking forward to sharing content with the community!
#4
Mod Releases and Conversions / Re: The Outsider's Crypt (MUA)
Last post by Outsider - October 12, 2025, 11:16PM
Everyone, the following mods have been updated...

Angela (Outsider's Last Call): Now has some newer animations, more boltons & FX01 sword effect. Trigger count at 188.

Predator booster: Fixed up some animations, added popup to Wrist Blades, made 1st melee attack faster.

Rain: Added rain effect to his Son of Argus boost.



Now it's on to a special project that's an update for the Expanded Game (EXG), but could prove useful for the Official Characters Pack (OCP), and will prove useful who want to play the EXG with 50 or 51 characters without worrying about random glitches. Hopefully I can pull it off. Stay tuned...


#5
Mod Releases and Conversions / Re: Mortal Kombat - Release Ka...
Last post by Outsider - October 12, 2025, 11:36AM
A new fighter has been unlocked... Ashrah is here!!! Click on her portrait at the character select screen (first post) to check her out. Here is her bio.


ASHRAH:
The demonic swordswoman named Ashrah joins the forces of light against Shao Kahn as she ventures into an alternate Earth. During her travels, she runs into two young heroes -- a lady wearing a tight white bodysuit beaming with light, and a man with a large hooded black shroud covered in darkness. The lady sees her hopes of absolving her sins, while the man sees her fears of returning to the Netherrealm. This "Divine Pairing" warns Ashrah about her kriss, sensing evil within it and that it may be manipulating her. Unsure what to make of this revelation, Ashrah seeks to learn the truth during this war.


#6
Mod Releases and Conversions / The Outsider's Crypt - Ashrah
Last post by Outsider - October 12, 2025, 11:18AM
ASHRAH

The Mortal Kombat kollection of mods grow with the arrival of the demonic swordswoman named Ashrah. Wielding her kriss that she hopes will help absolve her sins and ensure she doesn't return to the Netherrealm, her powers are a nice mix between light and darkness, unbeknownst that her kriss named Datusha is an evil sword using its wielder to suit its own bloodthirsty intentions. Her moveset was heavily inspired by her moves in Mortal Kombat 1. Check her out.


FEATURES:
-Can switch between light and dark at any time.
-3 powers, 1 boost, and a Fatality in both light and dark forms.
-Abilities of Heaven & Hell and Mortal Kombat (can taunt and perform Stage Fatality)
-4 hex-edited skins, HUDs, icons, loading screen, mannequin & sound/voice file.
-Uses assigned number #212 (will clash mannequins with Gambit and Iris Yuma).


Trigger Count: 168


MOVESET:
1. Light Ascension: Flips up and swings her kriss fueled with light, causing an enemy to launch upward. Also strengthens Stage Fatality.
1. Dark Ascension: Flips up and swings her kriss fueled with darkness, causing an enemy to launch upward. Also strengthens Stage Fatality.
2. Heaven's Beacon: Launches a projectile of light that seeks out a wicked soul. Also improves grab smash.
2. Hell's Pillar: Creates a deadly flame of darkness from underneath an enemy. Also improves grab smash.
3. Astral Projection: With pure light, runs forward and fiercely slices enemies with her kriss, causing decent knockback.
3. Astral Manifestation: With corrupted darkness, runs forward and fiercely slices enemies with her kriss, causing nasty knockback.
4. (Boost) Blessed Light: Taps into the redeemed purity of her soul, blessing herself and her team with healing for a time.
4. (Boost) Cursed Darkness: The evil kriss named Datusha augments her with a curse that continuously attacks all enemies near her within a radius for a time.
5. (Fatality) Stairway To Heaven: Forms angel wings and delivers a lethal blast of light that burns the wicked. Also restores 50% of the party's health.
5. (Fatality) Highway To Hell: Forms demon wings and unleashes a deadly blast of darkness upon all enemies within a radius.


CREDITS:
Outsider - Mod creation & coding, Variant skin retexture, HUDs, icons, loading screen, sounds, hex-editing, effects, etc.
Escanor610 - Skins, kriss boltons, mannequin
UltraMegaMagnus - Custom menu anims
Hannah - Custom combat anims from the Bride

BUGS:
None so far.

GET IT HERE: https://www.mediafire.com/?8hm2e1lpb7532ig


#7
Mod Releases and Conversions / Re: Arthur2600 Stuff
Last post by Arthur2600 - October 12, 2025, 04:09AM
Penance Mini-Booster by Arthur2600
Original Booster by UltraMegaMagnus

FEATURES
- New Blocking effect (Will deflect projectiles)
- Tweaked powers
   - Punch now does criticals to stunned enemies
   - Headbutt now has recoil damage instead of flat damage when the power activates it, and now stun enemies
   - Radial power now trips enemies
   - Beam power effect has been recolored
   - Xtreme now self harms Penance before doing it that way it may increase his power
   - Small tweaks in speed and other, now it is a very dynamic character
- Increased run speed
- His attonement buff has been reworked
   ≤75%HP: 10% Damage & 2.5% Defense
   ≤50%HP: 25% Damage & 5% Defense
   ≤25%HP: 50% Damage & 10% Defense
   - This way players are more encouraged to actually suffer some damage.
   
CREDITS
- Nowhere's Man: Coding for the new Attonement
- UltraMegaMagnus: Original Booster

LINK: https://www.mediafire.com/file/0nur3pphqqcmf3e/CUSTOM_Penance.rar/file
#8
Vegeta booster added
#9
Vergil from Devil May Cry mod by UltraMegaMagnus and Ceamonks890

https://gamebanana.com/mods/624380

Ceamonks's thread:
https://marvelmods.com/forum/index.php/topic,10976.0.html
https://gamebanana.com/members/3996297

Credits

Special Thanks To:

Marvel, Capcom, UMvC3 Development Team, and Artists

Devil May Cry and Dan Southworth (Voice of Vergil)

Contributors & Support:

Ceamonks890 - For finishing and polishing the mod

Aventureimax – Assistance, Blocking Effects

BloodyMares – Retargeting Discovery, Ideas, and Technical Support

Autodesk, Blender, Rokoko Developers, MrK, aky2ny – Knowledge Sharing and Tips

Outsider – Knowledge Sharing, Coding Support (from Dante Project)

Fixer, Jonohood – Effects Sources and Inspiration

Miles838:   HUDs for alternate costumes

Eduardo Lopes, tge, Eternal Yoshi for UMVC3 tools, research that made possible to get animations

Zirothos – Sound Rips

Music & Audio:

Outsider and SuperMaster10
– Music Scripting

"Bury the Light" by Casey Edwards feat. Victor Borba (from Devil May Cry 5)

Tools & Utilities:

Che, AFS Explorer, 3ds Max Model Importer/Exporter,
3ds Max Animation Importer/Exporter, and PAC Tool Developers
#10
Misc. Modifications / Re: Scottsum's mods - Justice ...
Last post by scottsum - October 08, 2025, 09:21PM
New conversations added to the Justice League conversation mod!

Added:
Batman & Kingpin
Supergirl & Dark Iron Man
Power Girl & Dark Iron Man
Power Girl & Wrecking Crew
Starfire & Shadow King